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Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
Their posts just need a giant [citation needed] at the end.

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Tippis
Mar 21, 2008

It's yet another day in the wasteland.

4th Stimpire Queen posted:

quote:

Chris Roberts likes to surprise the players, ask any developer if you meet them in person they'll tell you, also game development is a competitive business, if you tell everyone the unique selling points of your game it gives the competition time to make their own versions. There's no need to go shooting themselves in the foot if they don't have to... and they don't have to.

I mean, he's right about that one, just not in the way he's envisioning. The one consistent story from the people who worked with him is that he constantly pulls surprises out of his rear end and make everyone cater to his latest whim (completely contrary to his previous whim).

There's also the bit in the SC manual (Strike Commander, that is) where he waxes lyrical about how the entire gaming industry apparently stole his tech ideas and implemented them in hardware and in other games and in home-made demos. And it was all because he showed his hand early in a demo and proved it could be done. Definitely not something that everyone was doing because it was the right time for it except that everyone else was actually capable and competent and did it faster. Nosireebob that's definitely not what happened. And it most definitely wasn't a case of CRobber being so laughably out of touch with said industry that he hadn't seen the examples others had already put on the market, because obviously, it was a case of absolute insight and genius to label the declining price of ever-faster computer as “a risky assumption.”

It was aaaaall because of the nasty ebil competition and CRobber telling them his unique selling point before it was time. Yup yup yup.

phosdex
Dec 16, 2005

Popete posted:

Their posts just need a giant [citation needed] at the end.

He visited them in 2016, that makes him an expert.

BumbleOne
Jul 1, 2018

by Fluffdaddy
you know thats why i never tell anyone in here what my next post is going to be.
because y'all would steal my ideas !!!1!11!

colonelwest
Jun 30, 2018

phosdex posted:

He visited them in 2016, that makes him an expert.

There has probably been at least two complete turnovers of devs since then.

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao
https://thumbs.gfycat.com/TimelyAcclaimedAmericancrow-mobile.mp4

Aqua Seafoam Shame
Aug 20, 2018

by astral
Whatever happened to that child who was a team lead a few years back? I think the first name was Joe, and I know the last name but I don't want to dox. Anyway, hopefully he grew up into a real boy at some point.

Edit: he left in 2019, lol. And his title was literally "Senior Motion Capture Specialist."

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

4th Stimpire Queen posted:

Enjoy :love:

I dunnow which one I like best, the driver's body doing a backflip and clipping to the floor or the two wheels slowly fleeing the scene.

https://i.imgur.com/hc6uR0r.mp4

So much to unpack in this short clip.

The guy clipping around the wall where the cart hits, then doing a crouch walk behind the other cart.

The cart exploding at random into a series of bright triangles but seeming otherwise undamaged.

The "physics" of the guy in the cart during the explosion.

The wheels pausing for a while after the explosion, then deciding to take a merry stroll in the same direction toward the bottom right of the screen, acting casual.

The split second at the end where the cart vanishes leaving the player behind.

The unmoving observer on the right.

I'm not sure how any of this happens. I don't think even an out-of-box engine's vanilla physics looks like this.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Scruffpuff posted:

I'm not sure how any of this happens. I don't think even an out-of-box engine's vanilla physics looks like this.

No no. You need to put a lot of work into making a physics engine behave that way.
Where do you think the half-billion dollars went, huh? :colbert:

BumbleOne
Jul 1, 2018

by Fluffdaddy
nah its just a bad config file, ultra_realistic_lifelike_explosions_and_physics=false or something

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?
The tires alone stand out to me the most. You can see the right-rear tire move away from the cart before it begins its jerky movement, like it's removing itself from the axle, it's not even rolling in the direction it's facing, but the left-rear tire waits to move until the right one starts to roll, and then moves in synchronicity to the rear-right, clipping through the cart on its way to make sure it can follow.

I'm lost. I can't even imagine how it gets like this. As Tippis points out, this took a massive (inept) effort. How many years (decades?) ago were we tossing cans, tires, and entire cars around in Half-Life 2 and it all worked fine, with the mass/shape/friction of the object in question acting at least reasonably in accord with what our own instincts tell us should happen?

Mellow_
Sep 13, 2010

:frog:

Scruffpuff posted:

The tires alone stand out to me the most. You can see the right-rear tire move away from the cart before it begins its jerky movement, like it's removing itself from the axle, it's not even rolling in the direction it's facing, but the left-rear tire waits to move until the right one starts to roll, and then moves in synchronicity to the rear-right, clipping through the cart on its way to make sure it can follow.

I'm lost. I can't even imagine how it gets like this. As Tippis points out, this took a massive (inept) effort. How many years (decades?) ago were we tossing cans, tires, and entire cars around in Half-Life 2 and it all worked fine, with the mass/shape/friction of the object in question acting at least reasonably in accord with what our own instincts tell us should happen?

Seriously, Garry's Mod has better physics than SC.

BumbleOne
Jul 1, 2018

by Fluffdaddy

Kosumo posted:

Montoya - TEST Squadron - Best Squadron ..... Now with SpaceBux crypto coin, get in fast to past the test and be the best!

https://m.youtube.com/watch?v=cKkaCgrHhjI

get in early!! the comments are gold under this one

colonelwest
Jun 30, 2018

BumbleOne posted:

https://m.youtube.com/watch?v=cKkaCgrHhjI

get in early!! the comments are gold under this one

LMAO I’ve been waiting for Crypto to enter the scene somehow, perfect. Montoya is at least two years too late to the scene to try to launch a new shitcoin, and trying to do it within the tiny isolated corner of the internet where the SC community exists is just perfect.

He keeps empathizing that he’ll be giving these away for free, but obviously he’s hoping that idiots will start to buy and sell them amongst themselves, then the huge pile of coins he holds himself will suddenly be worth a lot of money. It’s the classic value from nothing “bigger fool” scam that pervades the whole crypto industry.

colonelwest fucked around with this message at 19:37 on Feb 13, 2023

Mellow_
Sep 13, 2010

:frog:
https://www.reddit.com/r/starcitizen/comments/1118ifz/literally_impossible_to_have_moments_like_this/

"Literally impossible to have moments like this with random players in any other game."

I remember having this experience of going to a quest and finding an enemy there already doing the quest. I then remember killing them and doing my quest after dancing on their corpse.

This was in WoW in 2005.

CIG does it again!

No Mods No Masters
Oct 3, 2004

Wasn't there some manner of 'star citizen but crypto' project during the boom? I remember the guy with the muppet avatar shilling it. Doubtless it's gone to the moon since

Mellow_
Sep 13, 2010

:frog:
Redditor shared his SICK screenshot he took while doing a cargo run and fighting off some pirates.



Oh wait, that's just an edit he made of this scene.

Let's see what the original looks like...



Oh.

colonelwest
Jun 30, 2018

No Mods No Masters posted:

Wasn't there some manner of 'star citizen but crypto' project during the boom? I remember the guy with the muppet avatar shilling it. Doubtless it's gone to the moon since

I don’t remember anyone getting to the point of launching their own shitcoin before, but the idea has been floating around the community for years. There are a ton of broken brained crypto bros who have demanded that CIG start it’s own Crobbler Coin, though they’ve gone quiet since the crash.

JugbandDude
Jul 19, 2016

Remember when you were young, you shone like the sun

Shine on you crazy diamond!
The fix is pretty simple here: put an invisible wall in front of the elevator and introduce a million bugs in the process.

Collect your paycheck, go home and then hope you can find a job in a proper development studio.

No Mods No Masters
Oct 3, 2004

colonelwest posted:

I don’t remember anyone getting to the point of launching their own shitcoin before, but the idea has been floating around the community for years. There are a ton of broken brained crypto bros who have demanded that CIG start it’s own Crobbler Coin, though they’ve gone quiet since the crash.

I found it, it was called star atlas and like all the grifts of that period it was mainly a bunch of wavy hands plus a coin. Looks like it's going great by the way https://coinmarketcap.com/currencies/star-atlas/

colonelwest
Jun 30, 2018

No Mods No Masters posted:

I found it, it was called star atlas and like all the grifts of that period it was mainly a bunch of wavy hands plus a coin. Looks like it's going great by the way https://coinmarketcap.com/currencies/star-atlas/

Oh yeah that’s the coin for Star Atlas the game, the big pay to earn Crypto scam clone of Star Citizen. The devs recently lost half of their funding in the FTX collapse, so definitely expect that game to be out soon.

Edit:

It’s going great! Just listen to this completely non-biased manic Crypto Bro!

https://www.youtube.com/watch?v=oHnldA4bL70

colonelwest fucked around with this message at 20:11 on Feb 13, 2023

Only Kindness
Oct 12, 2016

quote:



one's

I don't know how he lives with himself after a blunder like that.

Also new (to me) lore, his trip to their office, where he paid people to awkwardly converse with him, was in 2016? I assumed it was just before the pandemic hit but it was actually near-as-dammit >3 years before that?

The Titanic
Sep 15, 2016

Unsinkable

Scruffpuff posted:

So much to unpack in this short clip.

The guy clipping around the wall where the cart hits, then doing a crouch walk behind the other cart.

The cart exploding at random into a series of bright triangles but seeming otherwise undamaged.

The "physics" of the guy in the cart during the explosion.

The wheels pausing for a while after the explosion, then deciding to take a merry stroll in the same direction toward the bottom right of the screen, acting casual.

The split second at the end where the cart vanishes leaving the player behind.

The unmoving observer on the right.

I'm not sure how any of this happens. I don't think even an out-of-box engine's vanilla physics looks like this.

Pretty sure it's just the far cry jeep except with new graphics.

Here it is from like a decade ago when CryTek made the technology and is likely in the branch cig has since it's around when star citizen started. It seems to be the most simian version. Older stuff may be too old but they also had the wheels piping of nearly 20 years ago as well, just much boxier polygons.

https://youtu.be/ddecOUcpcWA

Of course even in this there is like huge amounts of gameplay, dynamic behaviors and reactions, and AI that star citizen is still nowhere close to implementing. Maybe in another 40 years. :cheerdoge:

The Titanic fucked around with this message at 00:06 on Feb 14, 2023

The Titanic
Sep 15, 2016

Unsinkable

Scruffpuff posted:

The tires alone stand out to me the most. You can see the right-rear tire move away from the cart before it begins its jerky movement, like it's removing itself from the axle, it's not even rolling in the direction it's facing, but the left-rear tire waits to move until the right one starts to roll, and then moves in synchronicity to the rear-right, clipping through the cart on its way to make sure it can follow.

I'm lost. I can't even imagine how it gets like this. As Tippis points out, this took a massive (inept) effort. How many years (decades?) ago were we tossing cans, tires, and entire cars around in Half-Life 2 and it all worked fine, with the mass/shape/friction of the object in question acting at least reasonably in accord with what our own instincts tell us should happen?

Far cry 1:

https://youtu.be/S-IyGjECeLk

Working jeeps, shooting down helicopters, open world experience, functional and reactive AI, etc etc.

Came out in 2004, nearly 20 years ago about.

Cig using the same engine and functionality except in newer versions of the same engine.

How did they break it all and make out of the box stuff nearly nonfunctional? :iiam:

I would suggest though it has a lot to do with very junior, underpaid and under skilled developers being asked to do a task that was/is impossible by even very senior and highly experienced developers. The only difference there was all of the staff was too afraid to call out the BS that was being pushed on them from a management that was clueless.

The Titanic
Sep 15, 2016

Unsinkable

BumbleOne posted:

https://m.youtube.com/watch?v=cKkaCgrHhjI

get in early!! the comments are gold under this one

I mean honestly he's just trying to target the dumbest, most oblivious and acknowledged to be horrible with financial decisions community that ever existed.

He's totally justified in running this against them and I'm sure he's already got a bunch of peoples money already.

Star citizens love scams. It's like a moth to fire. They just can't help themselves.

The Titanic
Sep 15, 2016

Unsinkable

Mellow_ posted:

Redditor shared his SICK screenshot he took while doing a cargo run and fighting off some pirates.



Oh wait, that's just an edit he made of this scene.

Let's see what the original looks like...



Oh.

Glad he was able to make something good out of the whole "what is physics anyway" with ships just model-viewer hovering while you're being told it's the best game ever with more functionality than a million AAA games.

But the laser thing looks real dumb too. Like the pew pew pictures scribbled on under 13 year old boys' trapper keepers of the coolest fight they ever drew before (since the one they did yesterday at least).

Kosumo
Apr 9, 2016

The Titanic posted:

Far cry 1:

https://youtu.be/S-IyGjECeLk

Working jeeps, shooting down helicopters, open world experience, functional and reactive AI, etc etc.

Came out in 2004, nearly 20 years ago about.

Cig using the same engine and functionality except in newer versions of the same engine.

How did they break it all and make out of the box stuff nearly nonfunctional? :iiam:

I would suggest though it has a lot to do with very junior, underpaid and under skilled developers being asked to do a task that was/is impossible by even very senior and highly experienced developers. The only difference there was all of the staff was too afraid to call out the BS that was being pushed on them from a management that was clueless.

For Chris Roberts to have the badge of "64 bit physic grid" he broke everything that was already in the engine.

Never been done before.

Blue On Blue
Nov 14, 2012

The Titanic posted:

I mean honestly he's just trying to target the dumbest, most oblivious and acknowledged to be horrible with financial decisions community that ever existed.

He's totally justified in running this against them and I'm sure he's already got a bunch of peoples money already.

Star citizens love scams. It's like a moth to fire. They just can't help themselves.

Montoya was Betsy Big Tits

The Titanic
Sep 15, 2016

Unsinkable

Blue On Blue posted:

Montoya was Betsy Big Tits

If cig isn't paying him like they did for RexZilla, I bet he feels entitled to sponge the chumps for as much as he can.

Can't blame him, either. Cig has a valuable mailing list full of the most gullible people in gaming for decades and decades. If he can cash in on it without paying cig for the mailing list, more power to him.

Maybe the fans should stop being scam targets. Maybe they'll connect the dots that when some of their favorite streamers and pro-cig gurus are also trying to scam them... maybe they are getting scammed.

These guys are kind of like Han Solo in that they are the dummies Han Solo scammed along the way. I mean that's close, right? It's like they are right there in Star Wars as a chump.

Blue On Blue
Nov 14, 2012

The Titanic posted:

If cig isn't paying him like they did for RexZilla, I bet he feels entitled to sponge the chumps for as much as he can.

Can't blame him, either. Cig has a valuable mailing list full of the most gullible people in gaming for decades and decades. If he can cash in on it without paying cig for the mailing list, more power to him.

Maybe the fans should stop being scam targets. Maybe they'll connect the dots that when some of their favorite streamers and pro-cig gurus are also trying to scam them... maybe they are getting scammed.

These guys are kind of like Han Solo in that they are the dummies Han Solo scammed along the way. I mean that's close, right? It's like they are right there in Star Wars as a chump.

my favorite of all the businesses that have spawned off the wings of CIG is easily JR Design, the people that make CIG APPROVED models

Also the people that were hired by CIG to make things such as the custom cases used at a citcon , I think it was from what i recall.

Anyways, they 3d print models and charge a hefty mark-up





The arrow from the CIG store is only $75 , so they're charging significantly more for a physical model

I wonder why CIG hasn't done this themselves , curious

Note I am Cdn funds, so this might be slightly skewed

JugbandDude
Jul 19, 2016

Remember when you were young, you shone like the sun

Shine on you crazy diamond!
Maybe CI is taking a cut from that

Blue On Blue
Nov 14, 2012

JugbandDude posted:

Maybe CI is taking a cut from that

im thinking 100% they are taking a cut otherwise they wouldn't have Chris pose with them

his time is money !

Aqua Seafoam Shame
Aug 20, 2018

by astral

The Titanic posted:

Glad he was able to make something good out of the whole "what is physics anyway" with ships just model-viewer hovering while you're being told it's the best game ever with more functionality than a million AAA games.

But the laser thing looks real dumb too. Like the pew pew pictures scribbled on under 13 year old boys' trapper keepers of the coolest fight they ever drew before (since the one they did yesterday at least).

Hey, don't knock the Trapper Keeper spaceships - they got me through many a tedious French class.

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

Blue On Blue posted:

my favorite of all the businesses that have spawned off the wings of CIG is easily JR Design, the people that make CIG APPROVED models

Also the people that were hired by CIG to make things such as the custom cases used at a citcon , I think it was from what i recall.

Anyways, they 3d print models and charge a hefty mark-up





The arrow from the CIG store is only $75 , so they're charging significantly more for a physical model

I wonder why CIG hasn't done this themselves , curious

Note I am Cdn funds, so this might be slightly skewed

Of all the grifters in cig's orbit these guys annoy me the least.. been a model builder/maker since forever, worked in fx a few years now in a prototyping and 3d print shop. Turning 3d game assets into assemble-able kits and printing the parts/cleaning them up at high quality.. making boxes and instructions this polished is like actual work. They make and ship real touchable physical objects of some of the only coolness to come out of this whole trashfire imo. gently caress crobbler and gang but these guys get a pass in my book. They're prices are high but I'd rather see citizen money go to them with a shop making poo poo with tools than one of the 42' shell companies in the Cayman Islands

Complications
Jun 19, 2014

Scruffpuff posted:

So much to unpack in this short clip.

The guy clipping around the wall where the cart hits, then doing a crouch walk behind the other cart.

The cart exploding at random into a series of bright triangles but seeming otherwise undamaged.

The "physics" of the guy in the cart during the explosion.

The wheels pausing for a while after the explosion, then deciding to take a merry stroll in the same direction toward the bottom right of the screen, acting casual.

The split second at the end where the cart vanishes leaving the player behind.

The unmoving observer on the right.

I'm not sure how any of this happens. I don't think even an out-of-box engine's vanilla physics looks like this.

The more entertaining question is if all jeeps across the server or in an area share a hitpoint pool or something as a performance measure, since it looks like the explosion happened when the other one hit the bottom of the elevator shaft.

LostRook
Jun 7, 2013

4th Stimpire Queen posted:

It is notable that the monthly reports and Roadmap are predominantly about mechanics, not assets. It is also worth pointing out that many assets were made before there even was a Roadmap.

It's notable that this is a really bad thing. Assets made before the mechanics, before the roadmap even, are likely worthless and even more likely tech debt that has to be entirely redone.

MedicineHut
Feb 25, 2016

colonelwest posted:

I don’t remember anyone getting to the point of launching their own shitcoin before, but the idea has been floating around the community for years. There are a ton of broken brained crypto bros who have demanded that CIG start it’s own Crobbler Coin, though they’ve gone quiet since the crash.

The Star Atlas scheme is based around jpegs too. SC jpegs work already as the NFT in Star Atlas in most relevant respects. Only difference is that you use real money instead.

Kikas
Oct 30, 2012

Scruffpuff posted:

The tires alone stand out to me the most. You can see the right-rear tire move away from the cart before it begins its jerky movement, like it's removing itself from the axle, it's not even rolling in the direction it's facing, but the left-rear tire waits to move until the right one starts to roll, and then moves in synchronicity to the rear-right, clipping through the cart on its way to make sure it can follow.

I'm lost. I can't even imagine how it gets like this. As Tippis points out, this took a massive (inept) effort. How many years (decades?) ago were we tossing cans, tires, and entire cars around in Half-Life 2 and it all worked fine, with the mass/shape/friction of the object in question acting at least reasonably in accord with what our own instincts tell us should happen?

Well, at least for "why the gently caress does it look that way" it is because nothing is happening in front of our eyes.
It's all happening serverside and then gets relayed through the network. No, not like that. Everything is happening on the server.

See for a normal game it would be completely fine to have some things happen serverside and some happen clientside. Hell, I'd even say most games, even the online ones have more things going on clientside than serverside. For example, the server does the numbers - tracks ship/vehicle/player HP, and sends that data to the client, who takes that little amount of data and applies effects to models - adds damage decals, makes the vehicle smoke a bit and finally destroys it and plays the explosion and calculates the physics of debris and ragdoll trajectory of the player model, who has control taken away from him and is respawned soon after.

But Star Citizen doesn't do that - the server does all the calculations (including collision) and then just sends the client the coordinates and positions of objects. Of all the objects. But the very distinct difference is that while the server (who as we have established before is just a beefy client PC who is given authority over other players - it doesn't even run headless, it actually renders the whole server) can render all of that in whatever framerate it can put out, it still can only send it to clients with a certain tickrate, which is much lower than it's FPS count.
Which is why it doesn't matter what PC you have, the game is still gonna play like a slideshow when it comes to fast movement. It also is wayyyy too much data than needs to be sent, that's why it looks like there are "steps" to some animations, why sometimes people desync or get killed by nothing, as you have a delay on the position of everything so you the server can sometimes see you in an object (but you didn't because the object didn't update) and decides to kill you, especially since we've shrunk everything down and we deal with milimeter precision.

I don't know what needs to be done to fix this, but this is no easy fix.

Kosumo
Apr 9, 2016

Kikas posted:


I don't know what needs to be done to fix this, but this is no easy fix.

Chris needs to stop hogging all the vitamins. and pour some into the servers.

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MedicineHut
Feb 25, 2016

Kikas posted:

I don't know what needs to be done to fix this, but this is no easy fix.

Why, just delete your SC USER folder and buy an SSD of course.

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