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tokenbrownguy
Apr 1, 2010

Spellfork Conquer the Bio is pretty dang good

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Reiterpallasch
Nov 3, 2010



Fun Shoe
also, like, this is the same subgenre that was mostly created by Heroes of Might and Magic the strategy games punching their way out of the corpse of Might and Magic the RPGs, right?

Benagain
Oct 10, 2007

Can you see that I am serious?
Fun Shoe
I had never heard of spell force before this game and bought it because of positive word of mouth on this forum

I hope that my purchase of this game results in the devs continuing to make this and they never make an 'og' spell force again

Dallan Invictus
Oct 11, 2007

The thing about words is that meanings can twist just like a snake, and if you want to find snakes, look for them behind words that have changed their meaning.
On the bright side this discussion reminded me that I bought the first three Spellforce games on a deep discount thanks to the new publishers three years ago and never played them, might as well see what all the fuss is about before trying Eo (or just bounce off the whole RTS part, that could happen too).

Though "all the fuss" might be relative, it didn't seem like the original games made much of a splash even compared to other THQ Nordic reclamation projects like Titan Quest or Darksiders, let alone something like X-COM?

I really like what I've seen so far of the new game though, whatever its relationship to the old ones: the comparison to Fallen Enchantress But Good seems spot on so far (also Fallen Enchantress But Pretty, dear god was that game's art style hideous to behold,).

Dallan Invictus fucked around with this message at 01:47 on Feb 15, 2023

Narsham
Jun 5, 2008

Benagain posted:

I had never heard of spell force before this game and bought it because of positive word of mouth on this forum

I hope that my purchase of this game results in the devs continuing to make this and they never make an 'og' spell force again

You’re doing it wrong. What you do is post repeatedly and bitterly when Spellforce 4 is announced because it means you aren’t getting a sequel to the TBS game, then review bomb it upon release.

Bonus points for trashing the graphics, the voice talent (if any), and the gameplay. Extra bonus points for ignoring any announcements that the sequel you want is also in development.

toasterwarrior
Nov 11, 2011
I bagged SF3 on recommendation from a friend and while the vanilla campaign was just like, generic WRPG pap, the Fallen God campaign was actually pretty well-written since it was set from the PoV of a "monster" race (trolls) without them being portrayed as generic savage monsters. Enjoyed it a lot, ended up in my GotY list.

That said, the RTS part was nothing to write home about and honestly kind of got in the way of the RPG, which was better.

Kitfox88
Aug 21, 2007

Anybody lose their glasses?

Fangz posted:

I was mad that we lost the cool thing Bureau was originally gonna be as they tried to shoehorn in as many XCOM elements as they could to placate the fan backlash.

This, don't staple existing franchises to your projects for no I mean I know it makes it easier to get them funded by dipshit publishers but still reason! 1950s anti ayy is great you don't need to dunk it into the xcom perfume!

I did like the twist though.

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan

KPC_Mammon posted:

Remember when people were mad when the new xcom lead thought it would be fun to make a marvel game based on his favorite comic books and people lost their minds? Gamers are entitled shits. Their behavior isn't normal or healthy.

?

those gamers were right, Midnight Suns is terrible

Deptfordx
Dec 23, 2013

So is Spellforce a RTS like Starcraft or turn based like HoMM?

THE BAR
Oct 20, 2011

You know what might look better on your nose?

Deptfordx posted:

So is Spellforce a RTS like Starcraft or turn based like HoMM?

Real time. It's more like those hero custom maps in Warcraft 3. You have a hero that you can buy equipment and skills for between levels, that'll carry over through the campaign. Each level is either a dungeon crawler with your hero and maybe some units, or it's a base building mission like an RTS, but your hero's still there to bolster your troops. Each faction functions the same, but have different needs of the various resources, have wildly different building sizes and statistics, and all have some tricks the others don't.

The neat thing about building your hero, is that you have so much control over it. Practically carte blanche from all the equipment types and many skills, so you're pretty much building your own archetype. The campaign can be played in coop, but it'll lose all the story triggers. It's still a neat enough romp since you can now combine skills and make some neat plays happen.

E:

If we're talking original Spellforce, haven't tried the new one.

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!
Midnight suns rules.

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky

Fangz posted:

Midnight suns rules.

Yepp. Not quite XCom2 fun but real close.

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan

Deptfordx posted:

So is Spellforce a RTS like Starcraft or turn based like HoMM?

the current one is a turnbased quasi 4x

you have one (movable) base, several movable outposts, you have like 6 different ways to attack the endgame using a billion combinations of crafting skills, starting magic schools, difficulty and starting area

Deptfordx
Dec 23, 2013

Sounds neat! I'll put it on the wishlist and check it out next time I have a backlog. Still haven't got around to Midnight Suns or Chaos Gate that I both picked up at Xmas yet.

RandomBlue
Dec 30, 2012

hay guys!


Biscuit Hider

Fangz posted:

Midnight suns rules.

Cynic Jester posted:

Yepp. Not quite XCom2 fun but real close.

Everything outside of actual combat in Midnight Suns is terrible and that's at least half the game.

Megazver
Jan 13, 2006
It's fun, actually.

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!
Yeah chatting outside of combat is fun, and also it's not remotely half the game.

Squiggle
Sep 29, 2002

I don't think she likes the special sauce, Rick.


Goa Tse-tung posted:

those gamers were right, Midnight Suns is terrible

lol

RandomBlue posted:

Everything outside of actual combat in Midnight Suns is terrible and that's at least half the game.

lol

Jack Trades
Nov 30, 2010

I don't know anything about that game but the fact that it's all Marvel character bullshit makes me completely uninterested.

Squiggle
Sep 29, 2002

I don't think she likes the special sauce, Rick.


Fine, more fishing trip with Blade for me

Deptfordx
Dec 23, 2013

Well I'm sure one of them will click. Chaos Gate if I don't like Midnight Suns.

With any luck I'll like both.

victrix
Oct 30, 2007


https://store.steampowered.com/news/app/1623070/view/3682292513183048363?l=english

Goblins coming to Master of Magic

Fat Rat

Ichabod Sexbeast
Dec 5, 2011

Giving 'em the old razzle-dazzle

Thank you I love them

I may also check out the game

uber_stoat
Jan 21, 2001



Pillbug

i had read that this was a pretty straight 1 to 1 port but if they're gonna add new stuff i may take a look.

Jack Trades
Nov 30, 2010


The rat is indeed fat :hmmyes:

toasterwarrior
Nov 11, 2011
My favorite part of the update announcement was in the comments of the first one: a dude asking that once the update drops, if there would be an option to play without it.

God help video game developers, they need every bit of it.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

So, my fiance convinced me to play SMAC and got me through the learning curve and I beat it on the 2nd easiest difficulty and :toot:

I like 4Xes but suck at them, and had written off the genre as a big timesink... but now I feel like I understand what I should be doing, and I'm succeeding and trying more SMAX (at harder difficulties!) and Civ4 and so on - or, effectively, hyperfixation has activated and I'm running around playing and researching the genre. Which leads me to this thread!

I'll take recs but I'm not looking for them as I've been busy digging into what I already own on and off steam, and here's a brief rundown of what I like and don't like:

What I like in a 4X: planet-based, rpg elements (leveling up your units is so much fun and why yes I did run around the map with a billion mind worm boils), researching (LOVE to read tech trees), tile improvements (the spells in Warlock 2 that let you terraform hexes are so cool) and interesting flavor.

I'm not into: space-based (little to no terrain!), historical settings, actually this is more nebulous a category. It's hard to say "I don't like micromanagement" when I do enjoy putting equipment on individual units, or terraforming tiles individually.

So, while I was digging through my 4X folder and deciding what to play, I remembered this ancient post:

victrix posted:

Tracked down an old post on Warlock 2, 90% of it still applies:

----

Warlock 2

Turn based strategy games set (very, very loosely) in the same fantasy world as the Majesty games. A flip sense of humor, tons of fantasy staples, mountains of spells and units, random maps, varied win conditions, brain dead ai, all the things you'd expect from a typical tbs.

Warlock got a really bad rap when it came out because it had the serious misfortune of being compared to Civ 5. The UI superficially looks like Civ 5, and it has hexes, so therefore it = Civ right?

No, not at all.

Warlock is a wargame, in the grand tradition of Fantasy General, or Battle for Wesnoth, or uhhh, Advance Wars? Whatever, take your pick.

It has cities, and you can (and should) build them everywhere, and it has multiple races and build trees, and it has an extensive spell research tree, but what it's really about is building up super units and heroes into unstoppable juggernauts of destruction, loading them to the gills with magic gear, and dousing them with enchantments until they're glowing with unstable power.

So if the strategic side is pretty basic, and the ai is pretty dumb, why am I recommending it?

Because it's fun. The graphics are colorful and charming, the worlds are fun to explore, building up your units is fun, the combat is fun (ignoring strategic level ai, the tactical combat is well done - it's actually descended from the devs other almost pure tactical games, Elven Legacy etc).

There are a bunch of races you can play as, all of which have their own sets of units, and then there are a bunch of different gods you can worship, all of which have both unique units and unique spells, and then there are a bunch of neutral units you can recruit, and then there are a ton of hostile neutral units out in the world.

Then on top of that there are all different kinds of worlds to explore in Warlock 2, linked together by gateways. There are fertile worlds, desert worlds, ice worlds, water worlds, elemental planes, shadow planes, death planes, life planes, disgusting organic nightmare creature planes, etcetcetc.

All of them have unique creatures, unique habitats, unique resources. Want to go conquer a demon plane, find a gold dragon nest, build a town there and recruit some gold dragons? Go for it. Want to create a fleet of flying sky fortresses and conquer the world? Go for it. Want to research spells of ludicrous power and nuke your enemies into oblivion? Sure! Change the entire landscape to water or snow or nice pretty grass? Sure!

Every different world has different resources you can harvest by building cities near them, and many resources give different structures to different races, some provide unit upgrades, some provide strategic benefits, some allow new unit creation, there's a mountain of them to discover.

It's basically beer and pretzels fantasy strategy. If you enjoy Age of Wonders 3 but thought all that silly 'tactical depth' was excessive, or you enjoy Endless Legend but think all that 'varied strategic gameplay' is overrated, Warlock is for you!

Warlock is not a Good Game, but I put over 100 hours into the first game and the sequel, and still pull it out occasionally to mess around with. So uh, either I have bad taste (very possible) or it's actually pretty fun! Or both. Whatever.

I'm also not the only nutjob who likes this game: https://steamcommunity.com/sharedfi...s/?id=493257789, this guy made a massive mod that adds tons of high quality content to the game and even improves the worst strategic ai flaws to make the cpu produce threatening units all game long. Get the base game, see if you like it, loop around to that later if you wind up playing for a few dozen hours, or don't bother if you play for two

----

As an addendum, that Renaissance mod has been continually updated, fixing as many bugs as possible in the base game and continuing to polish and refine the rest.

The bad part is you have to own all the dlc to use it, but it's worth it if that kind of game is your jam.

And if victrix sees this: thank you! Warlock 2 has been hitting a lovely vibe for me inbetween SMAX and MOO2 and other 4Xes. It's just boot it up and go and cast spells and it's a good time. I'm intimidated by Age of Wonders 3 and Planetfall and Total War Warhammer thanks to their extra battle modes, but this is just get up and go combat.

Also - I'm playing MOO2 also thanks to my fiancee, and this game really lives or dies based on its combat! The 4X stuff is strictly OK, but mashing ships into each other is really neat. It's like a turn based Starsector. I doubt I'll ever love MOO2 like he does, but I'm having a good time.

Finally, I've tried playing Civ4 again and man! Man! I do not know why I can't figure out how to play it well. I struggled with Civ5, and here with Civ4, and I'm playing on the easiest difficulty and still struggling... I suspect I need to sit and just read the tech tree instead of picking what sounds good, but... I don't know. I keep wandering off of it because the theming doesn't compel me like wizards or starships do. (I would say my first problem is that I get consumed by building home improvements and scouts, and then when combat comes up in Civ I lose and it feels bad, especially as Civ doesn't do what SMAX does and offer percentages and easy to read unit stats - 2-2-1 vs 1-2-1 for example, versus archer vs barbarian.)

Sorry for the rambling post!

victrix
Oct 30, 2007


you're welcome, and if you enjoyed warlock 2 I'd highly recommend Spellforce Conquest of Eo, it leans real hard into the rpg and combat aspects, with the 4x mostly being exploring the world and extracting resources (go with Artificer or Necromancer first, with whatever spellbooks sound fun)

I think you *might* enjoy Master of Magic, there's a new remake of it that just came out, though I will caution it's a remake of a very old, very unbalanced game - but it's beloved because you can make ridiculous fantasy armies and conquer two worlds with them

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky
You might enjoy a few playthroughs of Beyond Earth based on your post. It has a few huge issues, but the main one is a lovely AI that becomes apparent as you clock hours, but the setting and other 3Xs are fun until the lack of challenge becomes an issue.

DaysBefore
Jan 24, 2019

Endless Legends would probably work for you OP

Jazerus
May 24, 2011


StrixNebulosa posted:

Finally, I've tried playing Civ4 again and man! Man! I do not know why I can't figure out how to play it well. I struggled with Civ5, and here with Civ4, and I'm playing on the easiest difficulty and still struggling... I suspect I need to sit and just read the tech tree instead of picking what sounds good, but... I don't know. I keep wandering off of it because the theming doesn't compel me like wizards or starships do. (I would say my first problem is that I get consumed by building home improvements and scouts, and then when combat comes up in Civ I lose and it feels bad, especially as Civ doesn't do what SMAX does and offer percentages and easy to read unit stats - 2-2-1 vs 1-2-1 for example, versus archer vs barbarian.)

you need fall from heaven 2, which is a total conversion mod for civ 4 that adds wizards, hero units, an expansive magic system, tons of different civs that play much more differently from each other than the vanilla civ 4 factions, etc.. there are a bunch of different versions and additional mods built on top of it, i'd recommend the "extramodmod" version as being the best balanced and polished while still being similar to regular FfH2

vanilla civ 4 is fun but fall from heaven is still close to the top of the genre imo

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


I second the recommendation for FFH2, and you might also want to look at the derivative mods that spun off from it (I like Ashes of Erebus.)

If you're looking for something sci-fi and very approachable, Stars in Shadow is a great MOO-like indie 4x.

wiegieman fucked around with this message at 20:07 on Feb 21, 2023

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

DaysBefore posted:

Endless Legends would probably work for you OP

Hell yeah. I put 27 hours into it back in 2017 and I think I'd love it even more now. If I recall right, the AI struggles to use all the systems, though.

victrix posted:

you're welcome, and if you enjoyed warlock 2 I'd highly recommend Spellforce Conquest of Eo, it leans real hard into the rpg and combat aspects, with the 4x mostly being exploring the world and extracting resources (go with Artificer or Necromancer first, with whatever spellbooks sound fun)

I think you *might* enjoy Master of Magic, there's a new remake of it that just came out, though I will caution it's a remake of a very old, very unbalanced game - but it's beloved because you can make ridiculous fantasy armies and conquer two worlds with them

On the wishlist they both go! Thank you!

Cynic Jester posted:

You might enjoy a few playthroughs of Beyond Earth based on your post. It has a few huge issues, but the main one is a lovely AI that becomes apparent as you clock hours, but the setting and other 3Xs are fun until the lack of challenge becomes an issue.

I probably would, but I want to get further from SMAX before I try it, as I understand it compares poorly to one of the best in genre.

Jazerus posted:

you need fall from heaven 2, which is a total conversion mod for civ 4 that adds wizards, hero units, an expansive magic system, tons of different civs that play much more differently from each other than the vanilla civ 4 factions, etc.. there are a bunch of different versions and additional mods built on top of it, i'd recommend the "extramodmod" version as being the best balanced and polished while still being similar to regular FfH2

vanilla civ 4 is fun but fall from heaven is still close to the top of the genre imo

That all sounds amazing and I'll check it out posthaste!

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

I will third the Fall From Heaven recommendation for Civ 4. Everything you mentioned liking it has in spades. Very diverse (conceptually and mechanically) civs, it's literally got an RPG system with leveling hero units built in, huge tech/magic tree, terraforming via spells, etc. It's one of the best mods ever produced for any game and it sounds like it'll be right up your alley.

victrix
Oct 30, 2007


I just remembered the most beer and pretzels space 4x, it's more like a lunch break game, but since you seem to dig on stuff that isn't obnoxiously complex, you might like this:

https://store.steampowered.com/app/562230/Space_Tyrant/

You can easily figure out if you enjoy it in the refund window

uber_stoat
Jan 21, 2001



Pillbug
Fall from Heaven is one of the best 4x games ever, if you have any interest in the genre you need to get in there.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


controversial on both the “lots of folks don’t like it” and “the bee guy gets money from it”, but I recommend Fallen Enchantress and Sorcerer King for that kinda vibe

RandomBlue
Dec 30, 2012

hay guys!


Biscuit Hider
Age of Wonders: Planetfall might also be something you'd like.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

I feel like an idiot, but oh thank god: I have figured out Civ 4. Or at least, I figured out where the unit strength is written down on the UI. Which is awesome! I want to complete at least one game of it before I install mods.




:getin:

Also, to forestall more recs, here's what I own on steam!




Off steam I have SMAX, Fallen Enchantress, and probably more stuff thanks to gog and itch.io. I need to get over my aversion to playing non-steam games, because I really, REALLY don't want to give Stardock more money.


e: There might also be other 4Xes in my steam library that I haven't filed properly, like the Total Wars or King's Bounty.

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StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

victrix posted:

I just remembered the most beer and pretzels space 4x, it's more like a lunch break game, but since you seem to dig on stuff that isn't obnoxiously complex, you might like this:

https://store.steampowered.com/app/562230/Space_Tyrant/

You can easily figure out if you enjoy it in the refund window

I actually played through a game of that this morning before breakfast! It was fun - almost too simple, but great for a "I want 1 game please". Then it bugged out and gave me an achievement for winning 50 games, so uh, thanks game!

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