|
ROFL Octopus posted:The most no-brainer reclassing is Pandreo to Sage. The S rank staff might as well not even exist since it’s single use and you get it by maximizing your investment into Elusia. I think Pandreo can pull it off
|
# ? Feb 19, 2023 22:51 |
|
|
# ? Jun 1, 2024 06:44 |
|
So far I've really enjoyed everything about the Solm royal family, they seem like they have their poo poo together but still have fun. The Solm castle map is also gorgeous. mycatscrimes fucked around with this message at 23:01 on Feb 19, 2023 |
# ? Feb 19, 2023 22:56 |
|
Veryslightlymad posted:Avenir is great, and Alfred's defense is kind of crazy before Golden Lotus. He's about as reliable of a front-liner as this game has. In what world is 21 defense at 10/12 "crazy?" My jade has that now and shes in danger of stray hits, and alfred doesnt have the speed to avoid doubles from the "weaker" faster enemies.
|
# ? Feb 19, 2023 23:13 |
|
Tae posted:In what world is 21 defense at 10/12 "crazy?" My jade has that now and shes in danger of stray hits, and alfred doesnt have the speed to avoid doubles from the "weaker" faster enemies. You're comparing to an armor knight and saying the defense isn't good?
|
# ? Feb 19, 2023 23:25 |
|
Alfred in Avenir isn't armor knight tanky, he's just the classic "slow-ish but bulky cavalier" archetype. His def base isn't crazy but Avenir puts him at 65% def growth so he ends up fairly chonky. He's more of a "can take a hit or two without concern" offensive piece rather than a "can be used to soak an enemy phase" tank.
|
# ? Feb 19, 2023 23:27 |
|
Alfred as a 10/20 Avenir Alfred as a 10/20 Great Knight Avenir is a garbo trap option
|
# ? Feb 19, 2023 23:37 |
|
My Alfred has 31 def at 13 Avenir. I'm pretty sure I didn't promote him at 10 though. Either way he's completely outclassed my armor knights and I appreciate him a lot.
|
# ? Feb 19, 2023 23:44 |
|
I guess if you didn't know context, my run is fixed mode so I literally can't get 31 defense at that low of a level.
|
# ? Feb 19, 2023 23:54 |
|
Finally got all the Emblems and I'm trying to figure out what my final Unit/Emblem pairs will be. I'm at an impasse with five units: Mystical!Citrenne, Calvary!Clanne, Dragon!Veyle, Flying!Hortensia, and Qi Adept!Jean. The unspoken for Emblems are: Celina, Sigurd, Byleth, Tiki, Soren, and Camilla. And also Leif I guess but lol. The main points of contention are whether I should give Citrenne Celica or Camilla, and whether Veyle should get Byleth or Camilla. Citrenne has enough magic that she could probably outright kill enemies with Echo, but Camilla's Lightning seems like it could act as Olwen+ and fire is a good terrain to be able to set. Common knowledge says Camilla and Byleth are both good picks for Veyle but with the exception of fire all of Camilla's terrains just seem like worse version of Corrin's and the Rally Spectrum part of Byleth is ultimately less important than the dance itself. I'm also waffling between Marth and Roy for Backup!Goldmary so I guess one of those Emblems is also free, but with the exception of Marth!Clanne I'm not seeing any synergy.
|
# ? Feb 19, 2023 23:56 |
|
Mine has big defense and also huge resist, but I'm well aware the resist is well outside of his average. He's not soaking up an entire enemy phase like Louis, but he's the only unit (that doesn't run on evade) that I can stick just about anywhere without concern. I can screw up my placement with him by twitching my thumb or something and he'll live. Perfect Potato posted:Alfred as a 10/20 Avenir The Luck, Speed, Resist and 1 in 5 chance of Golden Lotus reducing damage by half is better than 5 points of defense. 5 points of defense can be mitigated by a 400 SP skill.
|
# ? Feb 20, 2023 00:00 |
|
Spd on a unit that can't crack 20 by lv 30 is irrelevant beyond avoiding melting to single non thoron mage units which can be countered by food/speed tonics for most of the game and the GK comes with an easily activated skill that adds another 3 def/res and the ability to wield harder hitting axes. Also have to lol that GK has a dramatically better dex growth than the class that desperately needs its skill to be relevant
|
# ? Feb 20, 2023 00:10 |
|
Every custom class except like Timera has low dex because they though it was too overpowred Even though they specifically gave you Micaiah mass warp and Byleth mass dance but okay, yeah. Alfred surviving like 3 extra damage every other other turn is too gamebreaking.
|
# ? Feb 20, 2023 00:13 |
|
Don't forget Alcryst and his 70% Luna growth rate
|
# ? Feb 20, 2023 00:20 |
|
Veryslightlymad posted:Mine has big defense and also huge resist, but I'm well aware the resist is well outside of his average. Great Knight has it's own skill that does helpful things, though. ... though I don't have the faintest idea how it works with ranged attacks. Perfect Potato posted:Don't forget Alcryst and his 70% Luna growth rate Honestly probably be weirder if the archerman had poo poo dex.
|
# ? Feb 20, 2023 00:29 |
|
Perfect Potato posted:Don't forget Alcryst and his 70% Luna growth rate Shame about that str growth. At least he's not 100% entirely dependent on his ability proccing to do damage.
|
# ? Feb 20, 2023 00:36 |
|
Kanos posted:Shame about that str growth. I liked Mr. 50% chance to deal damage.
|
# ? Feb 20, 2023 00:56 |
|
You need at least one archer until Fogado is allowed to be a warrior, and I trust Alcryst more than Etie to survive random encounters
|
# ? Feb 20, 2023 00:58 |
|
Scrap Dragon posted:Finally got all the Emblems and I'm trying to figure out what my final Unit/Emblem pairs will be. I'm at an impasse with five units: Mystical!Citrenne, Calvary!Clanne, Dragon!Veyle, Flying!Hortensia, and Qi Adept!Jean. The unspoken for Emblems are: Celina, Sigurd, Byleth, Tiki, Soren, and Camilla. And also Leif I guess but lol. Byleth on Hortensia, imo. He should go on the shittiest offensive unit, because they’re going to spend your biggest damage turn dancing.
|
# ? Feb 20, 2023 01:06 |
|
Khizan posted:Byleth on Hortensia, imo. He should go on the shittiest offensive unit, because they’re going to spend your biggest damage turn dancing. But then she's not tossing 5 people halfway to space and potentially not even using up a warp charge in the process?
|
# ? Feb 20, 2023 01:15 |
|
Khizan posted:Byleth on Hortensia, imo. He should go on the shittiest offensive unit, because they’re going to spend your biggest damage turn dancing. Micaiah is too powerful to not go on your primary staffbot, be that Hortensia or someone else. Byleth can easily go on anyone, losing one attacker isn't a big deal when said attacker is giving multiple people another turn. To squeeze the most damage out you could probably just give Byleth to whoever you have as a hero assist bot.
|
# ? Feb 20, 2023 01:18 |
Mauvier is a way better starter than Vander. This reverse recruitment mod is so cool
|
|
# ? Feb 20, 2023 01:20 |
|
Barreft posted:Mauvier is a way better starter than Vander. This reverse recruitment mod is so cool That's because they gave him insane growths and decent bases to compensate for getting him incredibly late.
|
# ? Feb 20, 2023 01:22 |
|
Micaiah goes on hortensia because the range bonuses stack to make warp and rewarp maximum size
|
# ? Feb 20, 2023 01:24 |
|
cheetah7071 posted:Micaiah goes on hortensia because the range bonuses stack to make warp and rewarp maximum size Micaiah goes on hortensia because she has a chance to not burn staff changes.
|
# ? Feb 20, 2023 01:27 |
|
I like Byleth on a Mystical unit. Thyrsus is just as ridiculous as it was in Three Houses, so you’re making the best of the engage turns when you’re not dancing (and it can allow you to keep up and continue contributing to the fight even if the units you danced move ahead and leave you behind). Sage or High Priest Anna is a good time with Byleth, as she can also make use of his huge Luck bonus.
|
# ? Feb 20, 2023 01:29 |
|
The worst part of my Reclass Everyone run is that, by my own rules, I have to reclass Hortensia to something that can't use staves
|
# ? Feb 20, 2023 01:29 |
|
Micaiah is obviously the best choice for Hortencia because of the staff synergies, but she wasn’t included in the list of possible emblems so I assumed they had other plans for her.
|
# ? Feb 20, 2023 01:32 |
|
Kanos posted:Micaiah is too powerful to not go on your primary staffbot, be that Hortensia or someone else. Byleth can easily go on anyone, losing one attacker isn't a big deal when said attacker is giving multiple people another turn. To squeeze the most damage out you could probably just give Byleth to whoever you have as a hero assist bot. Yeah Byleth on a chain attack filler unit is actually incredibly good, that's how I was able to oneshot the Celica summoners with a luna astra shot and suck up most of the exp on her paralogue
|
# ? Feb 20, 2023 01:34 |
Harrow posted:The worst part of my Reclass Everyone run is that, by my own rules, I have to reclass Hortensia to something that can't use staves You gotta do a reverse recruitment run next
|
|
# ? Feb 20, 2023 01:37 |
|
Byleth on a specialist attacker. Archers work well for example because there's not always going to be a big flying target to shoot down. Alternatively on a dragon for rally spectrum if you value it. I could see him on your secondary staff bot as well. Mic's there on your first but usually you've got a backup or two, although typically they ran Corrin for me.
|
# ? Feb 20, 2023 01:54 |
|
Byleth kept Celine functioning on maddening where she spent a good chunk of the game as an instant killed ai magnet if she was left anywhere near in range.
|
# ? Feb 20, 2023 01:58 |
|
Yeah I put Byleth on Citrienne because 5 range Thoron or 3 range Surge tomes were fun.
|
# ? Feb 20, 2023 01:59 |
|
I just got Kagetsu again and did a side by side comparison with Lapis and seriously what the hell
|
# ? Feb 20, 2023 02:08 |
|
inthesto posted:I just got Kagetsu again and did a side by side comparison with Lapis and seriously what the hell Most of the "later characters are flat out better!" talk is very overblown, but Kagetsu is absolutely just completely jacked. Not only are his bases incredible, he's also got some of the highest total growths in the entire game and basically crushes the hell out of any physical class you want to put him in. Fantasy Japanese people are just incredibly powerful, I guess.
|
# ? Feb 20, 2023 02:11 |
The reverse recruitment mod is so much better. Veyle, Mauvier, Goldmary, Rosado, Seadall, Hortenia, Panette and Merrin?? and I'm only chapter 5? lol
|
|
# ? Feb 20, 2023 02:14 |
|
Kanos posted:Most of the "later characters are flat out better!" talk is very overblown, but Kagetsu is absolutely just completely jacked. Not only are his bases incredible, he's also got some of the highest total growths in the entire game and basically crushes the hell out of any physical class you want to put him in. They seemingly tuned some of the prepromotes, particularly Kagetsu and Pandreo, with the idea that they would be limited by their bad classes. Too bad Engage has made reclassing more trivial than in any other game since New Mystery!
|
# ? Feb 20, 2023 02:21 |
|
I have a hypothesis that the ability to increase bond rank in the arena was a relatively late addition, because the weapon proficiency system makes so much more sense if you assume that a unit needs to actually use a specific Emblem in a few battles to earn proficiencies.
|
# ? Feb 20, 2023 02:24 |
|
The later characters do just feel flat out better though. A lot of that is tied to walking in with like 1.5k+ SP but most feel just a lot better thought out than your Celines or Alfreds.
|
# ? Feb 20, 2023 02:25 |
|
Even if Kagetsu wasn't super cracked, Merrin and Panette would be the talk anyway on incredible pre-promotes. Pannette is kinda amazing how much zerker holds her back almost immediately after Sealing her into Warrior.
|
# ? Feb 20, 2023 02:27 |
|
|
# ? Jun 1, 2024 06:44 |
|
Maybe the characters showing up with mounds of sp and comparable stats wouldn't be better if (ch10-11) they didn't hamstring your sp growth on 90% of your units just when you were nearing enough rings to outfit a reasonable part of your party. Ch 20ish That poo poo worked so much better later as a one off chapter and then you got them back. But I'm probably the one person out there who thought the ch 10 and 11 thing was just a tedious and unfun thing to do given how many people I see praising the story gameplay integration there.
|
# ? Feb 20, 2023 02:39 |