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BigglesSWE
Dec 2, 2014

How 'bout them hawks news huh!
I’ve long thought that the SC whales have had a very MAGA-esque outlook to their golden calf, albeit, to their credit, not necessarily with the same garbagy outlook on progressive issues, just a garbagy outlook on their home economy.

Goddamnit I hate being the sniper.

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Sandepande
Aug 19, 2018

Sandweed posted:

SC and Q have that in common, the believers just need to have faith and then everything will be fixed by some 3rd party and then everyone who doubted you will be so sorry and your kids will have to talk to you again.

This desire to see doubters humiliated seems to be a big thing among "those people". It was one of the favourite lines backers told each other, goons and friends who did not understand and stupid game journalists would have to "eat crow" when Chris and CIG came through and brought a new age, the fruits of which only the faithful would enjoy.

I suspect many a backer is a slightly evil person.

Only Kindness
Oct 12, 2016
Roll Up, Roll Up To See The Amazzing Two-Headded Catte Taxxe

Apollodorus
Feb 13, 2010

TEST YOUR MIGHT
:patriot:

BigglesSWE posted:

I’ve long thought that the SC whales have had a very MAGA-esque outlook to their golden calf, albeit, to their credit, not necessarily with the same garbagy outlook on progressive issues, just a garbagy outlook on their home economy.

Goddamnit I hate being the sniper.

Oh they have PLENTY of garbagey outlooks on progressive issues. Just look at what happens when someone asks if there will be an option to have rainbow paint schemes on ships, or if anyone is interested in setting up an LGBTQ-friendly bar on some planet. And that’s just one progressive issue, to say nothing of the crass dismissal (as lazy poors) of people who see $10k as an irresponsible amount to spend on a nonfunctional video game.

Only Kindness
Oct 12, 2016
Roll Up, Roll Up To See The Least Racist Star Citizen





From here...
https://forums.somethingawful.com/showthread.php?threadid=3800238&userid=0&perpage=40&pagenumber=5245#post488917996

Executive Summary: They're Generally Garbage People

Cutedge
Mar 13, 2006

How can we lose so much more than we had before

Apollodorus posted:

And that’s just one progressive issue, to say nothing of the crass dismissal (as lazy poors) of people who see $10k as an irresponsible amount to spend on a nonfunctional video game.

Someone should go suggest that instead of spending thousands of dollars for a fake spaceship in a game that doesn't work, they should instead donate the money to some nonprofit or even the government in order to help fund the development of actual space exploration and scientific research. Be sure to throw in that just giving money to CIG is just lining a business' profitline and isn't actually helping people in the real world. That'd be some good content.

Blue On Blue
Nov 14, 2012

Cutedge posted:

Someone should go suggest that instead of spending thousands of dollars for a fake spaceship in a game that doesn't work, they should instead donate the money to some nonprofit or even the government in order to help fund the development of actual space exploration and scientific research. Be sure to throw in that just giving money to CIG is just lining a business' profitline and isn't actually helping people in the real world. That'd be some good content.

Easy - all whale backers are already philanthropists, isn’t that evident because of how generous their donations (NOT SALES) have been ??

Surely the type of person that would donate 10s of thousands to a fledgling video game developer company would also support the world in which they live

Cutedge
Mar 13, 2006

How can we lose so much more than we had before

I don't know man, that sounds like SoCIaLiSm

Mellow_
Sep 13, 2010

:frog:

Only Kindness posted:

Roll Up, Roll Up To See The Amazzing Two-Headded Catte Taxxe



omg they're so cute

Khanstant
Apr 5, 2007

Popete posted:

CDPR switching to UE5 really shows how difficult making a modern AAA quality game engine is these days.

CIG can't get a basic deathwatch mode to work in their frankenengine but I'm sure they'll figure out all these groundbreaking networking technologies.

I like how UE5 comes with a template to make an online multiplayer death match shooter game. I can't code for poo poo and managed to get some of my random goblin models into the template and could shoot my own goblins after less than an hour of messing with it first time. Cig over here still trying to make the floor work.

Khanstant
Apr 5, 2007

Sandepande posted:

This desire to see doubters humiliated seems to be a big thing among "those people". It was one of the favourite lines backers told each other, goons and friends who did not understand and stupid game journalists would have to "eat crow" when Chris and CIG came through and brought a new age, the fruits of which only the faithful would enjoy.

I suspect many a backer is a slightly evil person.

This is why I genuinely hope the game comes out and lives up to all the ridiculous promises and such, the game backers and cultists have always dreamed of. As bad as the game is now, it's nowhere near as miserable as the final intended experience. It will be so satisfying to play the final version of the game and it's exactly as lovely as it sounded on paper all along. The only people who could enjoy it have already been paying for it for a decade, everything about the game design would be completely unappealing to general public and gamers. Nobody normal could put up with the game they're trying to make.

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer

Khanstant posted:

I like how UE5 comes with a template to make an online multiplayer death match shooter game. I can't code for poo poo and managed to get some of my random goblin models into the template and could shoot my own goblins after less than an hour of messing with it first time. Cig over here still trying to make the floor work.

Hey you're like 90% of the way to a Web3 game Kickstarter!

colonelwest
Jun 30, 2018

Yeah just throw in some sort of shitcoin scam and you’re off to the moon. Bonus points if you park your initial funding in some shady exchange that goes bankrupt.

.random
May 7, 2007

Good SC reminiscing: the fan-made star citizen musical number. I am far too lazy to dig it out. But that was good content.

BlankSystemDaemon
Mar 13, 2009




trucutru posted:

That's server meshing tier0. Also known as static server meshing or just plain old multiserver stuff.

The stuff they promised at the start is at least a decade away (but in reality they will never be able to code it)
Instead of turtles, it's lies all the way down then.

Only Kindness posted:

Anyway that's my fanfic about engine switching, for entertainment only, I don't believe a word of it. It's all nonsense anyway, they might switch tomorrow for all I know. Remember to like and subscribe. See you in the 'vgently caress Chris Roberts.
You sure wrote fanfic, because it's entirely unrealistic to just ~switch engines~ - unless you're doing what they already did once, which was the programmatic equivalent of moving from one fork of a software to another.

Moving from their current mess to UnrealEngine is an entirely different can of worms.

Only Kindness
Oct 12, 2016

BlankSystemDaemon posted:

You sure wrote fanfic, because it's entirely unrealistic to just ~switch engines~ - unless you're doing what they already did once, which was the programmatic equivalent of moving from one fork of a software to another.

Moving from their current mess to UnrealEngine is an entirely different can of worms.

I know. I was literally explaining the reasons why they will not be switching engines. :thejoke: Have another read.

chadbear
Jan 15, 2020

https://twitter.com/bestofdyingtwit/status/1628450304521031680

Uncle Derek still got it 🫡

chadbear fucked around with this message at 23:48 on Feb 22, 2023

Aqua Seafoam Shame
Aug 20, 2018

by astral
Elon replying directly to Derek is peak nonsense world. This world is truly nonsensical. That's the only way to describe it.

colonelwest
Jun 30, 2018

Old Musky is a huge Battlecruiser 3000AD fan, so it makes sense that he would immediately reply to his favorite game developer.

Only Kindness
Oct 12, 2016
It was inevitable, in retrospect. Under-delivering self-aggrandising hacks flock together.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:


Just absolutely glorious.

Blue On Blue
Nov 14, 2012

Imagine how angry Chris would be if he found out Derek got a reply from Elon and he didn't

I bet Derek isn't even driving a NEW tesla anymore just one a few years old, meanwhile Crobberts drives a new porsche every 6 months

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
Elon Musk should buy CIG

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

Popete posted:

Elon Musk should buy CIG

:hmmyes:

Decrepus
May 21, 2008

In the end, his dominion did not touch a single poster.


Blue On Blue posted:

hello checking in on the status updates for video game Star Citizen how cool is it these days?

I bet they've released so many worlds to play in

The project is way behind schedule but Star Citizen just released a hotdog stand

Blue On Blue
Nov 14, 2012

Decrepus posted:

The project is way behind schedule but Star Citizen just released a hotdog stand

wait there's a schedule now!?

Only Kindness
Oct 12, 2016
Well, it's early days.

akkristor
Feb 24, 2014

They released the roadmap to the press release of the announcement of the schedule to the roadmap to the schedule

Dwesa
Jul 19, 2016

Maybe I'll go where I can see stars

Blue On Blue posted:

wait there's a schedule now!?
it's closer to wish list. or a prophecy made under the influence of "vitamins".

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

Blue On Blue posted:

wait there's a schedule now!?

Well not yet. It was just Christmas break you see so now it's planning month

Only Kindness
Oct 12, 2016
CInG aims to deliver four major patches per year, one per quarter (1Q, 2Q, 3Q, 4Q).

Planning month runs from January to November. Panic month starts in December. In late December, usually late on the last Friday before Christmas, the 1Q patch from three years ago is delayed into the following year and becomes the 1Q patch from four years ago.

This is fine.

Bushboy2000
Jul 19, 2022

Popete posted:

Elon Musk should buy CIG

Mr Musk has done lots of Stoopie things, but not even he is that Stoopie.

colonelwest
Jun 30, 2018

Ol’ Musky getting caught up in the hype of SC as some sort of big STEM Lord futurism project and buying CIG, only to find out that the only thing he actually owned is a bunch of Full Sail grads and a broken Crysis mod, would be the ultimate comedy.

Trilobite
Aug 15, 2001
When you can't get the actual work done, you have to go to a lot of meetings to explain why the work isn't done "yet." After a while, preparing excuses and explanations for those meetings becomes the work, because it's the one task that you absolutely will be punished for failing to do.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

Popete posted:

Elon Musk should buy CIG

This needs to happen. Derek - suggest this while you have his ear.

colonelwest
Jun 30, 2018

Scruffpuff posted:

This needs to happen. Derek - suggest this while you have his ear.

If enough people Tweeted at him and made SC sound like it was an amazing space simulator made by and for STEM Lords that is going to usher in a new age for Humanity, he’s 100% dumb enough to take the bait.

Danknificent
Nov 20, 2015

Jinkies! Looks like we've got a mystery on our hands.
It's a good idea. If enough citizens, who overlap with crypto/elon fandom were to cry out for Elon to 'save' PC gaming by rescuing this project, the pieces would line up nicely. Elon would struggle to resist 'saving' another company, Elon would welcome a public distraction from the Twitter dumpster fire, and Chris would probably not hate the idea of making some money from a willing bag-holder.

All it would take would be some seeding of the idea in the right hives of scum and villainy, and a lot of disingenuous flattery of Elon "Mr. Musk, please do for CIG what you did for Twitter and save PC gaming!"

Maybe I'm crazy, but it feels eerily plausible. Elon does things impulsively without looking too closely at them. It's too easy to see him falling for it and impulsively tweeting some promise that he would then be contractually obligated by his ego to follow through on. And CIG would be cheap compared to Twitter.

Dwesa
Jul 19, 2016

Maybe I'll go where I can see stars

Only Kindness posted:

CInG aims to deliver four major patches per year, one per quarter (1Q, 2Q, 3Q, 4Q).

Planning month runs from January to November. Panic month starts in December. In late December, usually late on the last Friday before Christmas, the 1Q patch from three years ago is delayed into the following year and becomes the 1Q patch from four years ago.

This is fine.
Imagine four major patches on the edge of a cliff...

Trilobite posted:

When you can't get the actual work done, you have to go to a lot of meetings to explain why the work isn't done "yet." After a while, preparing excuses and explanations for those meetings becomes the work, because it's the one task that you absolutely will be punished for failing to do.
Almost every time I see some CIG employees on camera, they exude the aura of someone who doesn't want to be there making excuses or saying something they know isn't entirely true.

Dwesa fucked around with this message at 14:32 on Feb 23, 2023

Beet Wagon
Oct 19, 2015





colonelwest posted:

If enough people Tweeted at him and made SC sound like it was an amazing space simulator made by and for STEM Lords that is going to usher in a new age for Humanity, he’s 100% dumb enough to take the bait.

it's honestly sorta unreal that he's not a big SC head already, he is the exact kind of dumb guy that the cig grift is laser targeted on

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Mirificus
Oct 29, 2004

Kings need not raise their voices to be heard

Adult content posted:

Hello there!
You came here thinking there was naughty stuff to see?
Shame on you! :laughing:
Ok to the subject now. What rating should SC be? Is there a rating already implemented that I don't know of?Reason I ask is I was just playing Cyberpunk and was curious if SC is gonna go that naughty or keep it more Star Wars family friendly?



Obedience collars (a gameplay mechanic idea) posted:

It has been interesting to watch the community's reaction to the Carrack med-bed incident. I don't want to get into a discussion about whether it was or was not griefing here, or whether CIG's customer support response was appropriate or not.

I do however think it was obvious that there was a gameplay problem - and gameplay problems are solvable with a bit of creative thinking. I also believe that gameplay mechanics should be like tools that players can use to unlock emergent gameplay.

With that in mind I would like to propose a gameplay mechanic which would allow players stuck in a med-bed death loop (on either side of the interaction) to break the loop and possibly round out some other gameplay loops at the same time.

Obedience collars
I think it would be great if a player is in a downed state that they can be fitted with a device which limits the actions that they can perform. The device which I'm calling an obedience collar could be applied to a downed player just like a medpen. Also, like a medpen, it would be a consumable (and possibly quite an expensive one).

Let's apply it to the situation we saw on the Carrack. The pirates in this situation had gained positive control of the vessel. Their plan (presumably) was to salvage the ship for RMC or just go for a joyride (who cares, they won the prize).

The problem is that the owner of the ship kept coming back in their med-bed - so their only choice was to gun them down or lose control of the situation. If they had an obedience collar when they downed the player, they could have put the collar on them and then revived them so that they didn't bleed out.

Once a player is fitted with an obedience collar the game limits what they can do. For example, they can only walk slowly (in a trace like state). They can't open doors, and they can't pull weapons etc. The collar when fitted is "unimprinted" meaning that someone has to "take control" of the prisoner. Just like the "Send Friend Request" hover menu, someone fitted with a collar would have some extra options - for example:
  • Imprint
  • Remove Collar
When you imprint someone who has a collar, they will then follow your instructions. For example, you could use the following options when you stand next to them:
  • Follow
  • Stay
  • Sit
In this trance like state the game would allow limited autonomy for someone to move but if they try to turn away from the person that they are imprinted on (for example) the game would turn them to follow them (not unlike auto pilot kicking in around space ports).

Here is where it gets interesting. If as a pirate you manage to imprint someone, you get a mission from an illegal mission giver to take your captive to a location and "sell them". But there would also be a counter mission if you took that one to raid a slave encampment to release players etc.

If as a player, you were slapped with a collar then it’s a pretty crappy experience. So, you have the option to "nope out" and respawn at a hospital. But from the pirate's perspective your character is still there but it is now AI controlled.

There are a few other corner cases here. For example, someone might backspace faster than you can slap a collar on them. The game would need to introduce a respawn timer of N seconds to allow a pirate to slap you with a collar - but also a collar could also be fitted to a med bed such that if someone respawns in it - then they are automatically under the influence of the collar.

All this sounds great for the pirate. But remember what I said about creating tools that can be used for emergent gameplay. We'll, this same obedience collar mechanism could be used by bounty hunters. If you have a bounty, then you would be permitted to bring a collar into an armistice zone where you normally can't pull a weapon and use a medgun to suppress someone and put the collar on (insert some handwaving here to gloss over the details).

If a bounty collar has collared someone then they can walk them back to their ship and fly them to Kesher. Collars would also allow for proximal activation of certain ship features. For example, if you have someone that is under control in the back of the Cutlass Blue, and you are standing near the rear bounty pods then one of the options would be to "Get into vacant pod".

Once they've landed at Kesher and they are walked to a special spot the prisoner is transferred into custody. Taking a player in alive would be a drastically more challenging prospect for a bounty hunter and the rewards should be massive (as it also affords the pirate a chance to escape if they are rescued enroute to KRF).

Anyway --- food for thought.

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