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Truspeaker
Jan 28, 2009

It sounds like these surges are going to affect a lot more things at once, which is a huge difference from the current system. If I can equip one of the two current subclasses that are surging, and every single kinetic weapon I have gets a big damage boost, AND I don't have to fiddle with mods for specific weapon combos to deal with champions, then the new system sounds extremely different in terms of actual effect on how many choices I have for a particular thing. Like, yeah, you could get super worried that Bungie is going to do things in the worst possible way, and empirically you wouldn't be wrong to do so, but given that the explicit purpose of these changes is to let people have more options when deciding what weapons to use, this particular issue is probably going to turn out okay depending on a bunch of specifics of implementation that no one's gonna know about til it's out.

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syntaxfunction
Oct 27, 2010

Truspeaker posted:

It sounds like these surges are going to affect a lot more things at once, which is a huge difference from the current system. If I can equip one of the two current subclasses that are surging, and every single kinetic weapon I have gets a big damage boost, AND I don't have to fiddle with mods for specific weapon combos to deal with champions, then the new system sounds extremely different in terms of actual effect on how many choices I have for a particular thing. Like, yeah, you could get super worried that Bungie is going to do things in the worst possible way, and empirically you wouldn't be wrong to do so, but given that the explicit purpose of these changes is to let people have more options when deciding what weapons to use, this particular issue is probably going to turn out okay depending on a bunch of specifics of implementation that no one's gonna know about til it's out.

It will affect two elements (and subclasses), all anti-champ weapons for the season (so at least 6 archetypes) plus one or two extra archetypes. Using those rules for this season I randomised my weapons from my vault and after 12 swaps only five weapons didn't fall into the requirements.

Basically, you're gonna have to work hard to avoid poo poo to not get a 25% buff to all your weapons at least.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


I'm gonna start a church of "refuse to learn/intentionally ignore the systems" because some of y'all need this thembo jesus

GoGoGadgetChris
Mar 18, 2010

i powder a
granite monument
in a soundless flash

showering the grass
with molten drops of
its gold inlay

sending smoking
chips of stone
skipping into the fog

syntaxfunction posted:

Other content isn't becoming GMs tho? Content mentioned are things like Empire Hunts and Wellspring, which are being power boosted essentially, something that is sorely needed, and then they're adding a gently caress tonne of ways to get buffs to a lot of different things. That's not becoming a GM at all. That's raising the baseline difficulty and adding boosts to things.

I really don't think doing a Nightfall at -5 on Heroic is a new GM. The same as as long as you got the basic anti-champ stuff Heists don't need much thought in loadout. Raids are probably the only thing that I can see as seeing a genuine effect, and I have complete faith in those minmaxers.

Sorry, I should have clarified that I was not talking about Playlist Strikes & Heroic Nightfalls.

I was specifically talking about Master Content. I think the 20 point power delta & the need to run certain seasonal weapon types or elements is going to remind a lot of players of an aspect of GMs that they may find unpleasant (the pre-activity Loadout Puzzle in Orbit or between raid encounters). And I think that is why you have people saying they don't like these proposed changes.

MarcusSA
Sep 23, 2007

I really like this game but why does it insist on throwing you into some random mission when you first log on sometimes? I admittedly don’t play much but at least ask me if I want to start whatever mission it is.

RocketRaygun
Nov 7, 2015



MarcusSA posted:

I really like this game but why does it insist on throwing you into some random mission when you first log on sometimes? I admittedly don’t play much but at least ask me if I want to start whatever mission it is.

Those are the intro missions for various seasons. Bungie really likes their cold-open seasonal content. You need to do the latest one to get the seasonal artifact. You can just leave the mission though.

MarcusSA
Sep 23, 2007

RocketRaygun posted:

Those are the intro missions for various seasons. Bungie really likes their cold-open seasonal content. You need to do the latest one to get the seasonal artifact. You can just leave the mission though.

Thing is with this one today it was a cold open for the final mission of the season. I only know this because I watched a lord wrap up lol.

Also just so I understand correctly it seems like you can still complete previous seasons reward tracks now? Just the past 3 though right now.

Rip_Van_Winkle
Jul 21, 2011

"When life gives you ghosts, you make ghost-robots"

I think this is a philosophy we can all aspire to.

syntaxfunction posted:

That doesn't explain why no one has ever complained about it? I've never heard complaints of being forced into subclasses in GMs? So, if it has been a complete non issue for years (!) why would it suddenly be a thing now?

You're literally giving up 25% extra damage if you don't run Solar, right now. If this is gonna be a huge issue then it already is a huge issue but surprisingly no one has said anything.

Maybe, just maybe, people are overreacting before they even see how it works.

Mostly agreed, though I'll be a counterexample and say that the bolded thing does, in fact, bother me and I do complain about it. The singes narrow your preferred loadouts. "Oh it's solar singe that means it's gjallarhorn + solar rockets". It's the only thing anyone is bringing to Warden farms this week.

But as much as I'm annoyed by the continuation of the lock and key era, even in a different and somewhat lesser form, it probably won't make too big of a difference in actual content. Right now, the most meaningful impact a singe has is predetermining your heavy weapon selection and which resists you slap on your chestpiece. I run a lot of GMs and a build that matches the needs and encounters of the GM is much more effective than a build that matches the singe but doesn't really compliment the actual stuff you're doing. Ideally you get one that does both, but if you have to pick one, tailoring to the strike is more important. No, the surges and overcharges aren't really going to matter in determining what you bring to a GM. Yes, leaving power on the table still by picking a subclass that's not "featured" bothers a lot of people.

Rip_Van_Winkle fucked around with this message at 00:14 on Feb 23, 2023

CottonWolf
Jul 20, 2012

Good ideas generator

Just shoot good and you’ll be fine.

syntaxfunction
Oct 27, 2010
If it won't really matter to the content but it bothers people that sounds like a personal issue rather than a gameplay or mechanical one tbh.

RocketRaygun
Nov 7, 2015



Rip_Van_Winkle posted:

Mostly agreed, though I'll be a counterexample and say that the bolded thing does, in fact, bother me and I do complain about it. The singes narrow your preferred loadouts. "Oh it's solar singe that means it's gjallarhorn + solar rockets". It's the only thing anyone is bringing to Warden farms this week.



I mean, that boss has the weaker crit spot so rockets are better than lfrs on him anyway. Gjally was always the call for him, regardless of the singe. Solar rockets are just icing on the cake.

Rip_Van_Winkle
Jul 21, 2011

"When life gives you ghosts, you make ghost-robots"

I think this is a philosophy we can all aspire to.

RocketRaygun posted:

I mean, that boss has the weaker crit spot so rockets are better than lfrs on him anyway. Gjally was always the call for him, regardless of the singe. Solar rockets are just icing on the cake.

Yes, true. If it wasn't Solar singe, rockets would still be the pick for this GM, doubly so because Lucent Finisher means ammo efficiency doesn't really matter. Just instead of gjally + solar rockets it'd be gjally + [singe] rockets.

Plus that boss has a pretty sad little health pool and the phases are completely skippable. I have to imagine it will be on the list to rework after Lake of Shadows and Arms Dealer, if only to give the servitor immune phases like most of the recent strike bosses.

Rip_Van_Winkle fucked around with this message at 00:36 on Feb 23, 2023

A Buffer Gay Dude
Oct 25, 2020
[British guardian voice] minge

Happy Noodle Boy
Jul 3, 2002


This GM has so many champs you can clear the majority if not all of it using only rockets. Lucent finisher is so drat fun I’m going to miss it.

Paracelsus
Apr 6, 2009

bless this post ~kya

MarcusSA posted:

Also just so I understand correctly it seems like you can still complete previous seasons reward tracks now? Just the past 3 though right now.

You might be thinking of the seasonal weekly challenges, where the ones from prior seasons this content year are still available where they grant progress for the seasonal vendors. I don't think you can earn progress on the season pass rewards after the season is done, although you can claim unclaimed rewards from the previous season.

Happy Noodle Boy posted:

This GM has so many champs you can clear the majority if not all of it using only rockets. Lucent finisher is so drat fun I’m going to miss it.

Lucent Finisher and Solo Operative should always be available options, IMO.

uwaeve
Oct 21, 2010



focus this time so i don't have to keep telling you idiots what happened
Lipstick Apathy

Hamelekim posted:

Right now my goal is to hit max level, not do any raids, but maybe some dungeons, and also get as many of the unique weapons as I can without doing a raid.

I may start raiding again at some point, but I have nightmares about 5 hour raid fails that I don't want to revisit.

Are there are weapons I should be going for in particular, unique or otherwise? I like playing Warlock, I'm currently at ~1410 for my gear level.

I have no idea how to craft stuff, or what I should craft, I read that crafted weapons are usually better than found and then upgraded weapons.

This applies to anyone coming back but at this point unless you feel like spending 4 days grinding out weapon patterns that someone else says are good, just shoot dudes and have fun. Join the discord, you will have 24/7 guardian tech support for every little question and people will either teach you or carry you through most content (your choice). I bring people through dungeons all the time, especially for quest steps required for the expansion exotics (wish ender from forsaken, xenophage from Shadowkeep, Gjallarhorn from 30th anniversary). The dungeon steps are fast and soloable so I don’t mind just dipping in and blasting someone through with zero expectation of help, you can run into a wall or be dead the whole time. That being said like I mentioned glad to teach as well, doesn’t have to be a carry situation. No pressure, no mic needed, though if you have voice chat it can save the carrier/teacher a lot of typing sometimes. If you’re socially anxious and don’t wanna do discord/voice add Bungie ID Colonel Rhombus#2556. Everything is changing in a couple days so unless you are willing to follow the previously posted quick guide to Revision Zero or whatever, just enjoy and be part of the chaos in a week.

uwaeve fucked around with this message at 00:31 on Feb 24, 2023

Evilgm
Dec 31, 2014

syntaxfunction posted:

Y'all realise Surges are in the game, right now? Like, in Nightfalls even. Warden of Nothing has Acute Solar Burn as a modifier right now. Like, I'm looking right at Master and Grandmasters and they both have Acute Solar Burn. So in Nightfalls and Grandmasters get +25% to all Solar damage, including if they run Solar as their subclass.

Why have I never heard people complain about this and mention how this forces you to run solar in Nightfalls and Grandmasters? Grandmasters are already -25 delta so this means literally everyone runs Solar because why would you do 25% less damage right? Literally no one has run this Nightfall not as Solar, right?

The difference is that now when Warden of Nothing is the Nightfall and has Acute Solar Burn, the mobs don't all get 25% extra hit points to compensate. That changes it from a benefit of Solar is doing more damage to a penalty of everything else is doing less damage, because the baseline assumption about how much damage your supposed to be doing has changed.

Right now most people just match their Heavy to the Burn, with their Energy matching one of the shields that will be Match Gamed, or bring an Arbalest. And Bungie acknowledged that Match Game being such a big part of choosing your loadout wasn't enjoyed by most of the community so they're removing it. Except going forward if you don't match your Element to the Surge then your Kinetic weapon is doing even worse damage than they currently do, and your Energy weapon will likely have to be a different (but still Surging) Element to your main Element to counter the new 50% less damage Always On Match Game mechanic, so you won't be able to benefit from the matching element mod buffs that Bungie are obsessed with. And that's assuming they aren't Arc shields where you won't even be able to get the Surge so you'll be doing 50% less to mobs with 25% more hp. But hey, if Bungie chose the type of gun you enjoy to be usable for the season as an Overcharge you may be in luck, and if not well gently caress you for not liking Sniper Rifles or Handcannons or whatever and trying to play with the stuff you enjoy.

There's a chance this won't be a poo poo show. But Bungie have shown again and again that while the running around shooting everything minute to minute gunplay of Destiny is tons of fun and the reason most of us play it, they are loving inept at every other element of the game design.

syntaxfunction
Oct 27, 2010
Mismatched weapon damage to shields doing 50% isn't Match Game. Not even close. If Match Game meant every weapon did 50% damage to mismatched shields no one would have complained about match game. No one talks about Gambit having match game, cause it doesn't.

With roughly six weapon archetypes for the season plus activity archetypes you're gonna find it hard to use weapons (combined with the element boosts) that don't cover the ground you want.

Also everyone is assuming all enemies are getting 25% extra health I guess? I don't remember reading anywhere that they specified that number. Did I miss something or is everything just assuming the worst?

GoGoGadgetChris
Mar 18, 2010

i powder a
granite monument
in a soundless flash

showering the grass
with molten drops of
its gold inlay

sending smoking
chips of stone
skipping into the fog

syntaxfunction posted:

No one talks about Gambit

A Buffer Gay Dude
Oct 25, 2020
https://www.reddit.com/r/DestinyMemes/comments/118b0el/shitpost_lightfall/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

Lib and let die
Aug 26, 2004


"This thing can barely vote" is just how he likes 'em

Paracausal
Sep 5, 2011

Oh yeah, baby. Frame your suffering as a masterpiece. Only one problem - no one's watching. It's boring, buddy, boring as death.
Encanto voice

syntaxfunction posted:

We don't talk about Gambit

MarcusSA
Sep 23, 2007

Paracelsus posted:

You might be thinking of the seasonal weekly challenges, where the ones from prior seasons this content year are still available where they grant progress for the seasonal vendors. I don't think you can earn progress on the season pass rewards after the season is done, although you can claim unclaimed rewards from the previous season.


Ok maybe I misunderstood the pop up that said I could get an artifact from previous seasons to collect rewards from those seasons.

PERMACAV 50
Jul 24, 2007

because we are cat

MarcusSA posted:

Ok maybe I misunderstood the pop up that said I could get an artifact from previous seasons to collect rewards from those seasons.

Yeah those let you collect seasonal currencies and buy stuff from the seasonal vendors, it's got nothing to do with the season pass. That's still a you-had-to-be-there thing except ada will sell old season pass shaders starting i think next week

MarcusSA
Sep 23, 2007

PERMACAV 50 posted:

Yeah those let you collect seasonal currencies and buy stuff from the seasonal vendors, it's got nothing to do with the season pass. That's still a you-had-to-be-there thing except ada will sell old season pass shaders starting i think next week

Ok that makes way more sense. Thanks!

PathAsc
Nov 15, 2011

Hail SS-18 Satan may he cleanse us with nuclear fire

PISS TAPE IS REAL

PERMACAV 50 posted:

Yeah those let you collect seasonal currencies and buy stuff from the seasonal vendors, it's got nothing to do with the season pass. That's still a you-had-to-be-there thing except ada will sell old season pass shaders starting i think next week

Oooh that's right, I'm missing a few and I gotta collect em all

haveblue
Aug 15, 2005



Toilet Rascal

PERMACAV 50 posted:

Yeah those let you collect seasonal currencies and buy stuff from the seasonal vendors, it's got nothing to do with the season pass. That's still a you-had-to-be-there thing except ada will sell old season pass shaders starting i think next week

Looking at the list of shaders she has, they're all stuff from before the season pass system was introduced. Specifically, I see the base game planet and faction shaders, the shaders from the Mercury and Mars expansions, and the shaders from the 3 proto-seasons in the Y2 Annual Pass offering. There is still no way to obtain anything that's been vaulted from season 8 onward

PathAsc
Nov 15, 2011

Hail SS-18 Satan may he cleanse us with nuclear fire

PISS TAPE IS REAL

haveblue posted:

Looking at the list of shaders she has, they're all stuff from before the season pass system was introduced. Specifically, I see the base game planet and faction shaders, the shaders from the Mercury and Mars expansions, and the shaders from the 3 proto-seasons in the Y2 Annual Pass offering. There is still no way to obtain anything that's been vaulted from season 8 onward

gently caress, nevermind then

PERMACAV 50
Jul 24, 2007

because we are cat
Oh god dammit I could have sworn I saw one of the Worthy pass shaders in the list

PathAsc
Nov 15, 2011

Hail SS-18 Satan may he cleanse us with nuclear fire

PISS TAPE IS REAL

Final shape had better be Oryx codpieces, taint reaper of sorrow for the title. Drifter adopts me and we take the derelict to the casino the 9 run on the edge of the solar system. Eris makes hive Street tacos and we graffiti the traveler

DancingShade
Jul 26, 2007

by Fluffdaddy

PathAsc posted:

Final shape had better be Oryx codpieces, taint reaper of sorrow for the title. Drifter adopts me and we take the derelict to the casino the 9 run on the edge of the solar system. Eris makes hive Street tacos and we graffiti the traveler

The Final Shape will be a $5 preorder discount code for the next Bungie game.

Mazerunner
Apr 22, 2010

Good Hunter, what... what is this post?

syntaxfunction posted:

Mismatched weapon damage to shields doing 50% isn't Match Game. Not even close. If Match Game meant every weapon did 50% damage to mismatched shields no one would have complained about match game. No one talks about Gambit having match game, cause it doesn't.

With roughly six weapon archetypes for the season plus activity archetypes you're gonna find it hard to use weapons (combined with the element boosts) that don't cover the ground you want.

Also everyone is assuming all enemies are getting 25% extra health I guess? I don't remember reading anywhere that they specified that number. Did I miss something or is everything just assuming the worst?

1) difficulty makes a difference. Even now you can brute force your way through matchgame on lower difficulties- but on higher difficulties you have to engage with either matching elements or arbalest (or a few other damage sources that ignore matchgame, like le monarque's poison)

So sure on patrol/gambit/low level strikes and such 50% is not a big deal. But as you climb the difficulty ladder it increasingly becomes necessary to figure it out. And that's where the problem is- because previously matchgame was only on certain activities, on certain days. Now sure, you don't have the full strength, but it's everywhere.

It also feels bad and combines poorly with how bungie's increasingly incentivizing monochromatic builds. Like sure there's a trade-off: do I want to have shield coverage, or make my mods optimal? but it feels bad kind of tradeoff, is all

(kind of like airborne effectiveness- wow a new stat to spec for! tradeoffs in buildcrafting! oops it feels terrible to actually play)

2) Yeah figuring out a loadout probably won't be a big deal, honestly- same as it is now. Problem is bungie's messaging and community expectations. Bungie had been signaling they were moving away from that whole lock-and-key system, and people liked that.

But now we're finding out they just changed the lock, and we've got a new key ring to learn. So there's backlash.

3) No, they didn't give a specific number. BUT they did specify that the increased health is there to counter-act the increased damage from surges/overcharged. So it's pretty reasonable to think that they will be in the same ballpark. At least we can also probably be pretty safe to assume its fairly substantial, rather than just like a single digit bump.

Mazerunner fucked around with this message at 09:41 on Feb 23, 2023

THE BIG DOG DADDY
Oct 16, 2013

Rasheed was, with Aliases, the top 7 PvPers in Bone Krew.


No one talks about this.
The one thing we know for certain is that the Final Shape is phallic

CottonWolf
Jul 20, 2012

Good ideas generator

Well it can’t be yonic, because that’s the Initial Shape.

Sylphosaurus
Sep 6, 2007
Maybe a stupid question but if I were to reinstall Destiny 2 on my PS5 and connect my account to Bungie, same as my Steam account where I have all my bought Destiny expansions, I will still have to repurchase everything again for the PS5, right?

Mazerunner
Apr 22, 2010

Good Hunter, what... what is this post?

Sylphosaurus posted:

Maybe a stupid question but if I were to reinstall Destiny 2 on my PS5 and connect my account to Bungie, same as my Steam account where I have all my bought Destiny expansions, I will still have to repurchase everything again for the PS5, right?

yes.

you will be able to use gear though- ie. you get an exotic from paid content on pc, you can use it on console

but if you want to access the activities, you need to rebuy.

I forget how stasis works.

Sylphosaurus
Sep 6, 2007

Mazerunner posted:

yes.

you will be able to use gear though- ie. you get an exotic from paid content on pc, you can use it on console

but if you want to access the activities, you need to rebuy.

I forget how stasis works.
Stasis is A-OK, from what I´ve seen this far. I take it that it would be too easy that everything would be included if I straight up buy Lightfall?

arsenicCatnip
Dec 23, 2022

:33< i KNOW, i was speaking metafurrikitty :33



those president destiny memes absolutely kill me


https://www.youtube.com/watch?v=4x6HCDMBUHI

PathAsc
Nov 15, 2011

Hail SS-18 Satan may he cleanse us with nuclear fire

PISS TAPE IS REAL

arsenicCatnip posted:

those president destiny memes absolutely kill me


https://www.youtube.com/watch?v=4x6HCDMBUHI

They really are hilarious

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Oxyclean
Sep 23, 2007


Part of me hates it because this AI voice stuff skeeves me out and in some ways, strikes me as low effort.

But also I'm laughing.

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