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forest spirit posted:Does your phone camera have a 60fps option? Good call about trying other stuff, I'm seeing it in Light Brigade as well. I also noticed in Horizon if I look at a static object in the environment and turn my head quickly, I'm seeing what seem to be spacewarp-ish artifacts, so it seems like it's some kind of setting somewhere that's doing weird frame stuff. It's seeming more and more likely to me there's some kind of automatic setting that's going on somewhere, Light Brigade should absolutely not be pushing the system as hard
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# ? Feb 23, 2023 06:54 |
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# ? Jun 5, 2024 14:41 |
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Rebooted everything, went into the psvr2 settings and toggled on 120hz, restarted CoTM and had the same ghosting, with or without eye tracking at the game level. I was finally able to get the left controller working at least! God I hope GT7 works like it should.
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# ? Feb 23, 2023 07:16 |
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https://uploadvr.com/psvr2-technical-analysis/quote:The reprojection mode is the easiest to achieve, as it only requires 60 frames per second. It enables titles like Horizon Call Of The Mountain and Resident Evil 8 to offer modern AAA graphics. But it has a horrible, incredibly noticeable side effect. Some call it double imaging, while others call it ghosting. Jesus, I'm still holding out hope something is up but it's seriously loving awful. I would consider anything using this to be more or less unplayable for me, full stop
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# ? Feb 23, 2023 07:26 |
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man, that is incredibly disappointing and embarrassing, especially with their big exclusives like resident evil going that route I don't understand how you can develop a VR game and convince yourself that's an acceptable trade-off vs just developing it to run at 90 fps
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# ? Feb 23, 2023 07:37 |
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Lemming posted:https://uploadvr.com/psvr2-technical-analysis/ It's funny how some things are a deal breaker or not depending on the person. There is a Spanish site where the writer is incredibly technically minded, and usually goes deep in fov, eyebox, lens aberration, etc, but he barely mentions a bit of miura/dithering pattern effect in his review, while for other people who are receiving the headset now are starting to complain of how the pattern is too strong. It could be a different depending on the specific headset though. Or, in a livestream he was praising the Call of the Mountain graphics, almost as if the experience was a rupture, but he barely gave importance to the retroprojection beyond acknowledging it was there.
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# ? Feb 23, 2023 08:32 |
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I just played call of the mountain for about an hour. I noticed the ghosting but tbh once I got into the game I stopped noticing it.
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# ? Feb 23, 2023 09:28 |
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I brought another lamp into the living room and that helped with the ghosting in CoTM! Looking forward to trying it in the day.
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# ? Feb 23, 2023 09:52 |
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Nuts and Gum posted:I brought another lamp into the living room and that helped with the ghosting in CoTM! Looking forward to trying it in the day. That's really weird. Is it something to do with detecting the hands as well?
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# ? Feb 23, 2023 09:54 |
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I'm hoping they improve the performance of The Light Brigade on Quest, I'm seeing a few more performance hiccups than I'd like. On the other hand it's on Steam too, with better graphics https://store.steampowered.com/app/1579880/The_Light_Brigade/ In my last run I was killed on the 6th stage by a group of 3 enemies , two with smgs, 'spawn camping' the initial starting point. No fun dying like that... I guess their positions are truly random. I guess I should have spammed the teleport action to run away to a safe place instead of fighting.
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# ? Feb 23, 2023 09:54 |
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Nuts and Gum posted:I brought another lamp into the living room and that helped with the ghosting in CoTM! Looking forward to trying it in the day. I didn't notice any ghosting in Horizon but I noticed it a lot in Kayak VR and it was bothersome. Apparently there are some weird quirks to PSVR that everyone is going to have to figure out together lol. Hopefully sony does it before we have to. it seems very weird about lights. As I posted in the other thread my overhead light was causing the software to crash constantly until I turned it off, which is nuts and also makes me less surprised that you moving lights around improved Horizon.
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# ? Feb 23, 2023 10:35 |
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https://www.youtube.com/watch?v=Q43vcKl2axY
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# ? Feb 23, 2023 10:40 |
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https://twitter.com/lienbyy/status/1628436592640790530?s=21
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# ? Feb 23, 2023 14:23 |
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Did they fix the water rendering in No Man's Sky VR?
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# ? Feb 23, 2023 15:06 |
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I used a pimax for a year and a half, constant reprojection, never bothered me at all.. is the PSVR2 doing something weird/different? Does it have to do with the foveated rendering?
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# ? Feb 23, 2023 15:08 |
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Is it only Horizon that does it, or is it all games?
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# ? Feb 23, 2023 15:29 |
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EbolaIvory posted:Pico 4 stand alone is good. It boots faster than my quest, its more comfy, and generally has the sameish content now. Yeah theres some exclusive oculus stuff but whatever. oops, sorry i meant alvr specifically, i know it runs fine with virtual desktop or pico link thanks, i think i'll just take the plunge, i spent 90% of my time in bullshit like beat saber anyway which runs fine on pico
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# ? Feb 23, 2023 15:43 |
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I guess I need to stop playing Thrill of the Fight, that's the second time I've jacked my right thumb up on the edge of my headset. The same thumb, same joint, skinned and bleeding like a stuck pig. lost fingat, play mote later
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# ? Feb 23, 2023 15:54 |
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King Vidiot posted:lost fingat, play mote later That's a blast from the past. pun intended
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# ? Feb 23, 2023 15:55 |
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Jesus, this is worse than last time. I'm missing a half-inch flap of skin from the back of my thumb, it's just shorn off. This was right after the previous injury healed, like I still had the fresh scar. I keep throwing right hooks when the guy is too close to my face. It just seems like the AI really wants to kiss me or something.
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# ? Feb 23, 2023 16:02 |
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im not a doctor but hydrocolloidal bandages like a duoderm pad will help it heal up asap
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# ? Feb 23, 2023 16:48 |
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I’ve been playing IL2 at 120Hz but with the frame rate fixed at 60, causing every other frame to be interpolated, and I see the same ghosting when I look for it. However, it doesn’t actually bother me too much and I completely forget about it when I’m just playing. So I do think it’s a personal thing to a certain extent, at least how much it bothers you. The other thing probably making matters worse is that Horizon has some form of TAA as well IIRC, causing additional ghosting and smearing eg on disocclusion. Hitting 120 FPS on a PS5 is going to be basically impossible for anything that looks like Horizon, so I guess they made the decision to have something marketable on TV and YouTube, instead of something with disappointing graphics. I’m really curious about other games like GT7 and RE:8, since again they are almost certainly going to do the same 60FPS. 8.8ms is not enough time to render two eyes at 2K each and it is going to be a struggle for most games that don’t make extreme sacrifices on lighting and material complexity.
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# ? Feb 23, 2023 17:01 |
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I played some more Call of the Mountain this morning and there's times when I kind of notice it and other times when I completely don't. So yeah I guess ymmv. CoTM is good but I have nitpicks about some of their controls. Having to pull the bow out with R2 (trigger) instead of R1 (grips) is just weird since pretty much every other VR game has it the other way around. Do all the npcs seem short to anyone else?
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# ? Feb 23, 2023 17:07 |
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Jim Silly-Balls posted:Is it only Horizon that does it, or is it all games? i thought this was just something that happens with 60 fps games, since the only supported hz on psvr2 are 90 and 120. so any game that targets 60 fps instead of 90 or 120 will use whatever crazy reprojection magic to interpolate frames and effectively double the frame rate from 60 to 120 (with artifacting). i’m not sure at what level reprojection is implemented, my guess is that it’s a hardware level thing done on sony’s end and not up to the individual game developer to implement.
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# ? Feb 23, 2023 17:14 |
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King Vidiot posted:Jesus, this is worse than last time. I'm missing a half-inch flap of skin from the back of my thumb, it's just shorn off. This was right after the previous injury healed, like I still had the fresh scar. loving hell man are you lining your headset with razor blades
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# ? Feb 23, 2023 17:20 |
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KodiakRS posted:I've never played Arizona Sunshine but after failing to put my headset away the other day the real world Arizona sunshine lasered the right screen on my old HTC Vive. Looking at potential PCVR replacement headsets it kind of seems like everything is either stupidly expensive, has some serious flaw, or is a generation behind in technology. Most people seem to be waiting for the quest 3 or Index 2. Do we think those are coming at some point in the next 6 months or should I just bite the bullet and buy a G2/Vive Pro 2/pimax8k? For what it's worth I mostly play racing/flying sims so resolution/PPD is my primary concern so I'd like something a bit higher resolution than the index or quest 2. I'm also kind of curious about upcoming PCVR headsets, ideally using the lighthouse system, because I probably should look into replacing my OG Vive.
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# ? Feb 23, 2023 17:25 |
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Lunchmeat Larry posted:loving hell man are you lining your headset with razor blades lol, nope. I'm just punching really loving hard and I'm bad at remembering to jab to keep them at a distance.
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# ? Feb 23, 2023 17:26 |
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Speaking of VR'ing with injuries, I had shoulder surgery earlier this month. I've mainly been limited to Walkabout since then, but I tried No Man's Sky last night. I really, really, really wish I could rebind the "raise your left hand to your head and press grip" action. It's like doing PT every time I want to scan a hosed up deer
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# ? Feb 23, 2023 17:30 |
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King Vidiot posted:lol, nope. I'm just punching really loving hard and I'm bad at remembering to jab to keep them at a distance. Wear boxing gloves duh e: brb designing gloves that will work with Quest controllers, gonna be rich
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# ? Feb 23, 2023 17:32 |
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What is the website again that has been goon recommended for custom VR lenses for those of us who have glasses? I need to watch them like a hawk for when they get PSVR2 lenses available.
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# ? Feb 23, 2023 17:39 |
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I said come in! posted:What is the website again that has been goon recommended for custom VR lenses for those of us who have glasses? I need to watch them like a hawk for when they get PSVR2 lenses available. if you’re in North America, Reloptix has a magnetic setup available for pre-order. don’t remember the European brand name
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# ? Feb 23, 2023 17:57 |
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KodiakRS posted:I've never played Arizona Sunshine but after failing to put my headset away the other day the real world Arizona sunshine lasered the right screen on my old HTC Vive. Looking at potential PCVR replacement headsets it kind of seems like everything is either stupidly expensive, has some serious flaw, or is a generation behind in technology. Most people seem to be waiting for the quest 3 or Index 2. Do we think those are coming at some point in the next 6 months or should I just bite the bullet and buy a G2/Vive Pro 2/pimax8k? For what it's worth I mostly play racing/flying sims so resolution/PPD is my primary concern so I'd like something a bit higher resolution than the index or quest 2. The BigScreen Beyond headset might be worth your time if it turns out decent, albeit at a "Money is no object" price. Previews have been quite interested in it. https://www.bigscreenvr.com/ Otherwise you're probably looking at a Pimax headset for a sim setup.
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# ? Feb 23, 2023 18:46 |
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i'm not sure that constitutes cracking anything without further context, even if that file contains the handshake protocol it probably doesn't contain the keys however it's intriguing that the PSVR2 is apparently using the linux kernel, that seems pretty heavyweight for a tethered-only headset
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# ? Feb 23, 2023 19:17 |
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PSA: the official charging station for the PSVR2 controllers kind of sucks. Apparently third party ones are better and are half the price, so I honestly will probably return it
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# ? Feb 23, 2023 19:24 |
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repiv posted:however it's intriguing that the PSVR2 is apparently using the linux kernel, that seems pretty heavyweight for a tethered-only headset https://twitter.com/Foone/status/1302820468819288066 tech has come a long way. poo poo is cheap now
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# ? Feb 23, 2023 19:31 |
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i get your point but foone didn't actually get doom running on a pregnancy test, they replaced both the processor and the screen if there's a full blown SOC in the headset akin to the quest then they could potentially be doing the tracking on the headset itself, which would drastically simplify getting it working on PC (assuming there's no authentication roadblocks) e: i took a peek at that authentication.c code and there's no keys in there, so assuming any keys are actually required to initialize the PSVR2 then sony wasn't stupid enough to hand them away for free repiv fucked around with this message at 19:59 on Feb 23, 2023 |
# ? Feb 23, 2023 19:37 |
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punished milkman posted:if you’re in North America, Reloptix has a magnetic setup available for pre-order. don’t remember the European brand name I kinda wonder if this is worth it for very mild eyesight issues. My prescription is like -1, so not huge, but I do wonder if it is partially the cause of some of the blurriness.
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# ? Feb 23, 2023 19:57 |
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Sab669 posted:Oh that makes sense, I know Bethesda loves tying physics to FPS lol. There's a few mods out there to skip the opening and that's the best way to go, in my opinion. I use Realm of Lorkham. There's a few other things that can bug out aside from the cart, like it's pretty common to get into the first tower room past the dragon and be unable to move or do anything and so you have to console command unlock your player to be able to move to the guy and get your bonds cut. It generally doesn't flip out past that, but the opening is a mess in VR.
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# ? Feb 23, 2023 20:18 |
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Huh, apparently you can use the PSVR2 headset on PC but only as an additional 1080p monitor, according to the Verge article Has anyone tried it?
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# ? Feb 23, 2023 20:18 |
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Manager Hoyden posted:Huh, apparently you can use the PSVR2 headset on PC but only as an additional 1080p monitor, according to the Verge article I can't speak to that but I do know when I connected the controller to my PC, it set itself as my primary speaker.
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# ? Feb 23, 2023 20:20 |
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# ? Jun 5, 2024 14:41 |
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I just got my PSVR2 headset yesterday. I also own a Valve Index. I am impressed overall with the PSVR2, but somehow the Index looks sharper to me despite its lower resolution. The Index definitely has a larger sweet spot with less peripheral blurriness. Plus I'm able to jack up super sampling on PC which probably helps. Are there any other reasons why this may be? The FOV difference is also pretty noticeable. il serpente cosmico fucked around with this message at 20:41 on Feb 23, 2023 |
# ? Feb 23, 2023 20:39 |