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Azhais posted:Doesn't Paradox own the World of Darkness stuff these days? yup
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# ? Feb 27, 2023 19:55 |
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# ? May 29, 2024 19:58 |
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Azhais posted:Doesn't Paradox own the World of Darkness stuff these days? They do and the connection you’re drawing is the most common guess as to what HBS has been up to.
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# ? Feb 27, 2023 19:59 |
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Q_res posted:Dr. Murad is 100% a ComStar plant and nobody will ever convince me otherwise. That's why I think the actual fate of your Mercenary Company may end up being joining the ComGuard. You know honestly if PGI or someone does another Clan Invasion era game, having the viewpoint faction be the newly activated comguards on Tukayyid would be way fresher than Yet Another Mercs game Not that I hate mercs stuff, its the primary way people remember Mechwarrior for a reason, but something a bit more like MW3's campaign would be cool Psycho Landlord fucked around with this message at 20:44 on Feb 27, 2023 |
# ? Feb 27, 2023 20:40 |
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ComGuards are a tough sell because they're almost as weird as the Clans.
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# ? Feb 27, 2023 21:15 |
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Whoooooo’s excited to play dead eyed theocratic zealots? Yaaaaaaaay
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# ? Feb 27, 2023 21:19 |
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They should do a FE Three Houses thing set in the New Avalon academy with anime portraits and Stackpole tea ceremonies on the eve of the FedCom civil war. Package MW2-4 as simulator missions that open new dialogue trees and cosmetics for completion. Bam, goty. I can see the glowing Polygon review in my mind's eye.
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# ? Feb 27, 2023 21:23 |
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Hanse Davion is a space loli for some reason
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# ? Feb 27, 2023 21:26 |
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I think there were rumours that HBS got given a WoD rpg project to fix back in the bloodletting when White Wolf was shuttered and Vampire 2 fell into the abyss.
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# ? Feb 27, 2023 21:37 |
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PoptartsNinja posted:ComGuards are a tough sell because they're almost as weird as the Clans. that's why it could own imo it could also be very bad but there's a lot of fun writing potential there. I mean poo poo, you've already got the internal schism with the future wobbies you could play up too.
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# ? Feb 27, 2023 21:56 |
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lol if it's a WOD game then get ready for it to never come out, probably sink the studio
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# ? Feb 27, 2023 21:59 |
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There were ComStar acolytes who humored Focht and Victor and there were ComStar acolytes who didn't; but at the end of the day they were all Blakists.
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# ? Feb 27, 2023 22:00 |
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Yeah I'd play their weirdness up even beyond what the source materials gives us. Go for an over the top Outer Worlds/Mitchel and webb Vecton skit vibe, by Blake's kindly claw.
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# ? Feb 27, 2023 22:02 |
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weird rear end IT priests spending half their briefings chanting Bad Latin going off to fight weird rear end demi-klingon techno barbarians, occasionally you meet a normal human being who is clearly completely out of their element in all this
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# ? Feb 27, 2023 22:17 |
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Marx Headroom posted:They should do a FE Three Houses thing set in the New Avalon academy with anime portraits and Stackpole tea ceremonies on the eve of the FedCom civil war. Package MW2-4 as simulator missions that open new dialogue trees and cosmetics for completion. Bam, goty. I can see the glowing Polygon review in my mind's eye. I will buy this, but only if you make all the clans actual furries.
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# ? Feb 28, 2023 00:32 |
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I can’t tell if i like 3062 yet at all lol
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# ? Feb 28, 2023 01:25 |
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Personally after playing both of them I really tend to like BEX more. I just always end up missing the little touches BEX adds to game immersion wise. Having to pay your drop bills, having to keep a big roster of pilots due to the fatigue system. Seeing all the major house and merc units moving around and each faction having their own unit tables so they feel more distinct from each other just a bit more. Having to hunt down Comstar/Blakists as your only reliable way to get the real fancy stuff (and later the Clans.) Hell, the Blakists and Clanners just feel like another generic opponent in BTA while in Extended you really get that "oh poo poo" feeling when they show up, and honestly, while it is nice, I could do without all the playable vehicles/BA. It's not bad though, since you can easily switch between them since BEX does technically "end" timeline wise where Advanced starts so they're technically not overriding each other but It does make me wish there was a sort of combination of BTAs gameplay tweaks to BEX's more focused scope of things. Warad fucked around with this message at 02:13 on Feb 28, 2023 |
# ? Feb 28, 2023 02:02 |
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BTA has drop bills and you need a fairly deep roster because by the time you finish the Argo you're dropping 16 units; you need some slack pilots/units if someone eats a headshot or if you're on a city map and you can't bring your artillery. They also very recently added mercenary subfactions that work for each faction and can show up and replace generic enemies from that faction randomly as a more challenging variant of the faction. Comstar and the Clans are an enormous leg up in difficulty from normal factions - Comstar/WoB because they drop in units of 6 instead of 4(so you'll be fighting 50% more dudes on every mission involving them) and since they use star league goodies they tend to never have total junk on the field, and the clans because of clantech, dropping in units of 5, and being the only faction to use BA(which is horrifically, terrifyingly dangerous if you ever let it get anywhere near you).
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# ? Feb 28, 2023 02:16 |
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He's not wrong that Bex does more from the fluffy immersion perspective though - which isn't a dig at BTA since by the FCCW most everyone was running a homogenous mix of helm tech and stolen clan bullshit, but you do definitely notice more differences traveling around the inner sphere in BEX I will post an actual dig at BTA and say the sanctuary worlds guys are rear end to fight
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# ? Feb 28, 2023 02:48 |
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Psycho Landlord posted:He's not wrong that Bex does more from the fluffy immersion perspective though - which isn't a dig at BTA since by the FCCW most everyone was running a homogenous mix of helm tech and stolen clan bullshit, but you do definitely notice more differences traveling around the inner sphere in BEX I never got to them before switching back just to dial things back a bit, what's their stuff do even? Just Clan++ basically?
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# ? Feb 28, 2023 02:53 |
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Kanos posted:BTA has drop bills and you need a fairly deep roster because by the time you finish the Argo you're dropping 16 units; you need some slack pilots/units if someone eats a headshot or if you're on a city map and you can't bring your artillery. They also very recently added mercenary subfactions that work for each faction and can show up and replace generic enemies from that faction randomly as a more challenging variant of the faction. I've noticed ammo costs sure but straight up tonnage costs for your lance/miscellaneous vehicles I have not, unless that's an option I've missed somewhere, and yeah I get that no fatigue system (and probably drop costs as well) is a compromise for the stupidly large amount of units you can drop now but ehh, an option for it would still be nice though for those who'd want (to deal with) it. As for the Comstar/Clan Difficulty, I guess a lot of things just seem a whole lot easier and blend together when you can roll up a pair of SRM carriers or Arrow IV throwers and just delete things. Warad fucked around with this message at 03:38 on Feb 28, 2023 |
# ? Feb 28, 2023 03:22 |
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RBA Starblade posted:I never got to them before switching back just to dial things back a bit, what's their stuff do even? Just Clan++ basically? Not at all. Their gimmick is going through armor They have a couple different weird weapons but the ones that'll really gently caress you over are the SRM equivalents that do direct structure damage and crit chance E: They also have their own unique C3 system that isn't as good as base C3 or C3i but it takes up their cockpit slot and costs no tonnage and *everyone* has it, so they also don't really have an easy first target to pick on Psycho Landlord fucked around with this message at 06:03 on Feb 28, 2023 |
# ? Feb 28, 2023 05:59 |
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Bing Chat as applied to Battletech mods:summary posted:BEX (Battletech Extended) is a mod that adds more content to the vanilla game, such as new mechs, weapons, factions and missions. It is relatively stable and faithful to the original game mechanics. pros and cons posted:BEX: I dunno seems fair?
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# ? Feb 28, 2023 10:38 |
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If roguetech wasn't made by an insane person and bloated, I think I would like it more
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# ? Feb 28, 2023 11:21 |
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Well the bloated bit is part of the attraction for me, but I can see why some might hate it. e: Though I'm not sure if I agree with the "roguelike" part of the description. It's roguelite at best. Not that making it more like a traditional roguelike would be an improvement. On that note there are two actual mech roguelikes, GearHead 1 and 2, and they are very good if you like roguelikes and mech games. They have both on-foot and mech gameplay; they're also making a new one (GearHead Caramel) which is in EA on Steam. Private Speech fucked around with this message at 12:59 on Feb 28, 2023 |
# ? Feb 28, 2023 12:05 |
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RBA Starblade posted:I never got to them before switching back just to dial things back a bit, what's their stuff do even? Just Clan++ basically? Eh, more like alternate tech tree branch. I salvaged a 50-tonner that basically is a crit machine with a giant wing, but it's very hit or miss otherwise.
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# ? Feb 28, 2023 13:54 |
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Psycho Landlord posted:Not at all. Their gimmick is going through armor Lol rip srm boats
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# ? Feb 28, 2023 14:00 |
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Sanctuary enemies are cool because they're a unique challenge that shakes up the standard builds/approaches. A lot of standard optimal choices are less optimal against them - common build choices like leg ammo bins will gently caress you over, XL engines become a serious weak point instead of a minor one, and they represent a horrifying threat to battle armor and tanks. IMO they're not as mean as endgame comstar/wob/clan opfor because they lack the insane deployment numbers, but they're definitely a big step up from normal IS opfor.
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# ? Feb 28, 2023 14:20 |
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Chiming in to say that I never played the base game and have only ever played rogue tech. I love the terror of a seeing an unidentified mech that has an absolutely bonkers variant you should be afraid of. Seeing a Clint is never a dangerous thing, seeing an Eastwood is a surefire way to lose a member of your lance. I also love the innumerable options for customization on your mechs. Some of the flash points are pretty good too.
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# ? Feb 28, 2023 14:44 |
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welcome 2 Clown Town posted:Chiming in to say that I never played the base game and have only ever played rogue tech. I love the terror of a seeing an unidentified mech that has an absolutely bonkers variant you should be afraid of. Seeing a Clint is never a dangerous thing, seeing an Eastwood is a surefire way to lose a member of your lance. I also love the innumerable options for customization on your mechs. Some of the flash points are pretty good too. https://roguetech.fandom.com/wiki/Mechs/CLNT-ESTWD drat.
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# ? Feb 28, 2023 15:45 |
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Get it it's a joke about an actor
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# ? Feb 28, 2023 17:36 |
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Oh it can't be that bad...quote:1x Patchwork Materials T2 [2] Oh.
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# ? Feb 28, 2023 17:40 |
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Wow rougetech has gotten even more loving stupid from when i checked it out
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# ? Feb 28, 2023 20:22 |
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Stravag posted:Wow rougetech has gotten even more loving stupid from when i checked it out You mean great. The nutso equipment, mech variants, and vehicles are the best part. You've got pirate stuff, clan stuff, society equipment, royal variants, QuicSell nonsense. It's always neat to see the salvage screen.
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# ? Feb 28, 2023 20:32 |
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No, i don't
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# ? Feb 28, 2023 20:35 |
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Stravag posted:Wow rougetech has gotten even more loving stupid from when i checked it out banned for bullying
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# ? Feb 28, 2023 20:39 |
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Psycho Landlord posted:Not at all. Their gimmick is going through armor The sanctuary world mechs are remote piloted, so their cockpit gives the pilot like a dozen injury resists, functions as a C3 unit, and also an ECM unit. Also yeah they have a lot of armour piercing weapons and stuff that debuffs you if it hits. I did pick up one of their beagle probes which is incredibly good, something like a 300m search radius and +30% sight and sensor range. I think they also have special armour types that are super resistant to energy weapons? OwlFancier fucked around with this message at 20:43 on Feb 28, 2023 |
# ? Feb 28, 2023 20:40 |
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Pattonesque posted:banned for bullying Alas, i will never be welcome on the reddit. My heart weeps
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# ? Feb 28, 2023 20:46 |
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Seriously why do the roguetech people always react to someone saying they don't like it exactly the same way every time
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# ? Mar 1, 2023 13:58 |
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It feels to me that for a lot of people, Roguetech is basically XCOM Long War for Battletech - either you absolutely love it and you can't imagine the game without it, or you can't stand it at all, which leads to very stark and polarized opinions about it.
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# ? Mar 1, 2023 14:17 |
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# ? May 29, 2024 19:58 |
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For sure but the long war players didn't launch into Robert Tilton salesmanship every time someone said nah Granted they were being yelled at to play chess by even weirder people so maybe they just didn't have the chance
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# ? Mar 1, 2023 14:21 |