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DC Murderverse posted:There’s exactly one situation in which I think AI voice acting is acceptable and that’s to replace Justin Roiland in all of the various things he created and can’t participate in because he’s a gross-rear end motherfucker Alternatively you could simply not use an impersonation of his voice acting because his voice acting is invariably grating, and was funny exactly once.
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# ? Feb 27, 2023 18:20 |
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# ? Jun 1, 2024 23:31 |
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Samovar posted:Alternatively you could simply not use an impersonation of his voice acting because his voice acting is invariably grating, and was funny exactly once. The show was specifically unwatchable to me because of the stupid loving belching and grating voices.
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# ? Feb 27, 2023 19:34 |
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https://twitter.com/VGC_News/status/1630323375313760260
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# ? Feb 27, 2023 23:33 |
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quote:In 2022, Beyond Good and Evil 2 broke the record held by Duke Nukem Forever (2011) for the longest development for a AAA video game, at more than 15 years.[4] I swear to god I do not understand the slightest thing about gaming development for these projects to run for nearly a decade in such a state of being an absolute mess. There's got to be some common factor to every company doing this, and I'll wildly speculate it's lovely management+culture that lives and dies by working the frontline staff to their breaking point constantly in order to accommodate a C-suite that have never played a game, don't know what coders do, and think game development is just a button you push for a positive Q4 result in a couple years.
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# ? Feb 28, 2023 01:25 |
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HopperUK posted:Like the Fallout 4 robot who has a bunch of names he can say.
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# ? Feb 28, 2023 01:35 |
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Duke Nukem kept getting rebooted and the team never got meaningfully larger even as the complexity increased. I would not be surprised if the amount of people on Beyond Good and Evil 2 is fairly small, struggling to make a thing that can be even said to have enough direction to go into ramp up to full production.
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# ? Feb 28, 2023 01:52 |
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pentyne posted:I swear to god I do not understand the slightest thing about gaming development for these projects to run for nearly a decade in such a state of being an absolute mess. There's got to be some common factor to every company doing this, and I'll wildly speculate it's lovely management+culture that lives and dies by working the frontline staff to their breaking point constantly in order to accommodate a C-suite that have never played a game, don't know what coders do, and think game development is just a button you push for a positive Q4 result in a couple years. The moment they did that early preview of BG&E2 where they showed the monkey on the hover bike and then it zoomed out to a view of a whole city and then zoomed out again to a whole planet and then again to a whole galaxy I was like "Yup this game is never coming out." Just massive uncontrolled design creep that drags development out further and further which then leads to the sunk cost fallacy of having to finish the game for all it's cost to make it which leads to doubling down and expanding the scope even more etc etc etc.
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# ? Feb 28, 2023 01:54 |
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https://www.youtube.com/watch?v=Ub0x1_bSU_0 Once I saw this at E3 I knew this whole game was some sort of money laundering scam
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# ? Feb 28, 2023 02:00 |
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My understanding is that BG&E2 never had more than a handful of people working on it, and not even full time, until a few years ago (if ever) so that 10 years is kind of misleading.
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# ? Feb 28, 2023 02:03 |
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The REAL Goobusters posted:https://www.youtube.com/watch?v=Ub0x1_bSU_0 Oh my God I hadn't seen this before, that's so wild. Crowdsourcing gamedev!
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# ? Feb 28, 2023 02:12 |
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Basticle posted:My understanding is that BG&E2 never had more than a handful of people working on it, and not even full time, until a few years ago (if ever) so that 10 years is kind of misleading. Someone get George Broussard and Michel Ancel on the phone to settle the dispute. They don't have anything else going on. Random thought re: Microsoft's recent chumminess with Valve - Microsoft really doesn't seem to care much about keeping Windows viable as a gaming platform, huh? On the one hand it makes sense since they'll never get a significant share of publishing revenue from Windows gamers (who have a billion other storefronts to buy from) but I don't think I've ever heard a single recommendation for using Windows as a personal OS except "well you need it to play most games".
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# ? Feb 28, 2023 02:22 |
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Randallteal posted:Someone get George Broussard and Michel Ancel on the phone to settle the dispute. They don't have anything else going on. Like everything at MS It goes in cycles. When I was at MS working on Windows, it was very clear that supporting games was important to the OS business, we spent a lot of time making sure XP supported new games and was highly compatible with legacy games. By the time we were working on what became Vista, leadership had changed and they didn't give a poo poo anymore, and they laid off my team. About 10 years after I left MS, I ended up working with two other people who had previously done the exact same job as me at different times and went through the same cycle.
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# ? Feb 28, 2023 06:24 |
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I was going to say "didn't this already happen" but god drat if time isn't a flat circle
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# ? Feb 28, 2023 11:35 |
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Randallteal posted:Someone get George Broussard and Michel Ancel on the phone to settle the dispute. They don't have anything else going on. I think 20 years ago I read about Windows being the means to the end that is selling Office licenses. Could be the same with their game subscription service.
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# ? Feb 28, 2023 11:46 |
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pentyne posted:I swear to god I do not understand the slightest thing about gaming development for these projects to run for nearly a decade in such a state of being an absolute mess. There's got to be some common factor to every company doing this, and I'll wildly speculate it's lovely management+culture that lives and dies by working the frontline staff to their breaking point constantly in order to accommodate a C-suite that have never played a game, don't know what coders do, and think game development is just a button you push for a positive Q4 result in a couple years. BGE2 has been announced way too early. Normally ubisoft doesn't announce games that early in the development process (much less commission a CG trailer for them), they wait until the project has matured enough that they are confident they're gonna actually release it and are ready to do a marketing push for it. The reason BGE2 has been announced way too early is because at the time ubi needed to convince shareholders to keep the Guillemots in charge of the company rather than sell to Vincent Bolloré who was attempting an hostile takeover.
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# ? Feb 28, 2023 11:52 |
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Zlodo posted:BGE2 has been announced way too early. Normally ubisoft doesn't announce games that early in the development process (much less commission a CG trailer for them), they wait until the project has matured enough that they are confident they're gonna actually release it and are ready to do a marketing push for it. Its been more than 15 years since it was announced. Theres way too early and theres taking over Duke Nukem's record for longest development.
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# ? Feb 28, 2023 11:55 |
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Also pretty much any time an AAA game has “been under development for X years” it probably means “well, we’ve been prototyping and making assets for X years now, and we’ll be ready to start actual development of the game soon. Like in a few more months or so. Wait what do you mean release is in six months?”
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# ? Feb 28, 2023 11:59 |
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Barudak posted:Its been more than 15 years since it was announced. Theres way too early and theres taking over Duke Nukem's record for longest development. I think the project would have been killed years ago if they had never announced it.
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# ? Feb 28, 2023 12:00 |
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Zlodo posted:I think the project would have been killed years ago if they had never announced it. They could have killed it after the takeover attempt was thwarted. Theres nothing gained with letting this twist on.
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# ? Feb 28, 2023 12:03 |
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busalover posted:I think 20 years ago I read about Windows being the means to the end that is selling Office licenses. Could be the same with their game subscription service. A lot is explained by Microsoft's corporate culture being dozens of feuding corporate fiefdoms who all hate each other and constantly vie for resources and favour. The gaming stuff shifting between half-assing Windows and half-assing Xbox is probably very much the outward manifestation of an internal tug-of-war.
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# ? Feb 28, 2023 12:10 |
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This comic is 12 years old and Microsoft, at least, is still 100% spot on.
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# ? Feb 28, 2023 12:19 |
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Are we never getting the gently caress-monkey game now
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# ? Feb 28, 2023 12:24 |
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I had my timeline wrong re: the Bollore takeover attempt versus BGE2's announcement (i was thinking of E3 2018 but that was actually right after he officially gave up). I also didn't remember that it was first announced in 2008. So dunno why they botched the whole thing that much but the point about it getting announced way too early still stands. We really should never even have heard of it.
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# ? Feb 28, 2023 12:42 |
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Skull and Bones reached 10 years of development last year.
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# ? Feb 28, 2023 23:45 |
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koolkal posted:Skull and Bones reached 10 years of development last year. My favourite detail about the development of that game was that several years into development there were still discussions about whether you were controlling a captain on a boat or controlling the actual boat. That feels like something quite fundamental to me.
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# ? Mar 1, 2023 00:27 |
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thebardyspoon posted:My favourite detail about the development of that game was that several years into development there were still discussions about whether you were controlling a captain on a boat or controlling the actual boat. That feels like something quite fundamental to me. It can be a bit funny depending on what presentation and setup you have. Like, you'd be surprised what aspects of a game are and can be changed and what parts are baked in early on in development when you have a base concept and engine. Since video games are such a complex medium involving both art and technical development, and so much about presentation is effectively a matter of smoke and mirrors, it can be very hard to predict how development goes.
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# ? Mar 1, 2023 01:09 |
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more layoffs, EA QA https://www.videogameschronicle.com/news/ea-has-reportedly-laid-off-over-100-apex-legends-testers-out-of-the-blue/
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# ? Mar 1, 2023 08:42 |
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Apex still pulls Sucks for the contractors in Baton Rouge. Are there other studios there they can move to? Fruits of the sea fucked around with this message at 10:57 on Mar 1, 2023 |
# ? Mar 1, 2023 10:54 |
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100 QA is a huge number, and I don't mean to cut. Wouldn't surprise me if those never come back as EA staff. And if they did, it'd almost certainly be in an in-house off-site QA facility.
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# ? Mar 1, 2023 15:35 |
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leper khan posted:100 QA is a huge number, and I don't mean to cut. Wouldn't surprise me if those never come back as EA staff. And if they did, it'd almost certainly be in an in-house off-site QA facility. I'm pretty sure that's what EA Batton Rouge is, a dedicated QA facility staffed mostly by contractors. I don't think there's any game studios there.
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# ? Mar 1, 2023 15:44 |
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leper khan posted:100 QA is a huge number, and I don't mean to cut. Wouldn't surprise me if those never come back as EA staff. And if they did, it'd almost certainly be in an in-house off-site QA facility. Some places are now actually saying it's over 200
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# ? Mar 1, 2023 16:01 |
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Bucnasti posted:I'm pretty sure that's what EA Batton Rouge is, a dedicated QA facility staffed mostly by contractors. I don't think there's any game studios there. Yup. Many of the EA studios have their own internal QA, but Baton Rouge and Bucharest are/were the big dedicated Central QA sites. No idea the numbers of actual QA testers before/after though.
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# ? Mar 1, 2023 16:46 |
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Fruits of the sea posted:Sucks for the contractors in Baton Rouge. Are there other studios there they can move to? I think inXile is the other big studio there, hopefully at least some people can swap over.
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# ? Mar 1, 2023 22:52 |
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Man gently caress EA. They just also recently had layoffs at their Austin office too. Just farming all these jobs to the SEA region like Philippines to cut on costs
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# ? Mar 1, 2023 23:04 |
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https://www.videogameschronicle.com/news/the-ftc-has-told-sony-it-has-to-reveal-its-third-party-exclusivity-deals/
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# ? Mar 2, 2023 13:24 |
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BeanpolePeckerwood posted:
This could be entertaining.
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# ? Mar 2, 2023 16:00 |
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BeanpolePeckerwood posted:
So basically: Sony: "You can't let Microsoft buy Activision! That's strangling the market!" Microsoft: "We just signed a deal with Nintendo and tried to make a contract with you. Speaking of, can we see your contracts?" Sony: "...no?" Edit: Misread the first part of the article. Randalor fucked around with this message at 23:47 on Mar 2, 2023 |
# ? Mar 2, 2023 23:00 |
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Microsoft sent the subpoena, so that would not be how the conversation went.
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# ? Mar 2, 2023 23:23 |
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I misread the start of the article and thought the FTC had subpoenaed the contracts, not Microsoft themselves.
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# ? Mar 2, 2023 23:48 |
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# ? Jun 1, 2024 23:31 |
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https://www.gamesradar.com/square-enixs-nft-game-sounds-like-a-nightmare-nobodys-prepared-for/ https://twitter.com/LGG_DAO/status/1628952878487416832?s=20 the hair clipping through the hats IN THE PROMO ART is not inspiring confidence in this absolute loving disaster
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# ? Mar 16, 2023 05:34 |