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Wasn't that also a game where you're stuck with some gormless white boy set character?
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# ? Mar 10, 2023 18:11 |
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# ? Jun 3, 2024 15:00 |
marktheando posted:those devs went bankrupt, there was a ton of drama. but THQ nordic has the rights to it now so maybe they will make another one. Oh huh I had no idea, I figured the game sold pretty well.
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# ? Mar 10, 2023 18:14 |
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It was a Kickstarter game and some of those got pretty messy with overpromising. Wouldn't surprise me if they sold well enough but couldn't cover all the poo poo they said they would give people. Heck the came was in dev for 7 years and still didn't launch with all it's promised content. Also the lead on the project was kind of a disaster in his own right, so that could have contributed to problems running the company.
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# ? Mar 10, 2023 18:17 |
I certainly don’t remember hearing that Warhorse went bankrupt. They put out a 5 year anniversary update like two weeks ago? I thought they were acquired way back shortly after launch by some publisher I can’t remember right now.
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# ? Mar 10, 2023 18:20 |
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They got bought by another company in 2019, specifically by formerly Koch Media now called Plaion. Which is all part of Embracer Group.
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# ? Mar 10, 2023 18:22 |
Yeah that sounds right. I just can’t find any news about them since being shut down, and their social media pages appear very much alive.
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# ? Mar 10, 2023 18:26 |
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BlankSystemDaemon posted:Elden Ring also seems like an single-player open-world RPG. That's not the unique thing about the BGS games, though. It's dynamic AI and physical interaction with the world that requires that AI to respond to your actions and the way the world changes in response to your actions.
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# ? Mar 10, 2023 19:00 |
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7c Nickel posted:Wasn't that also a game where you're stuck with some gormless white boy set character? Yeah, the lead dev went all white supremacist when talking about it.
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# ? Mar 10, 2023 19:03 |
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I said come in! posted:Yeah, the lead dev went all white supremacist when talking about it. Lol seriously?
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# ? Mar 10, 2023 19:05 |
I don't remember the details but I think people were asking why there were no people of colour in the game and the guy just absolutely went off about how historically (it's set in historical 1403 Bohemia) there where very few PoC in the region at that time. But like instead of just saying that it was historical he went way too far with it. Someone else can probably explain it better.
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# ? Mar 10, 2023 19:07 |
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I think that was when people questioned why there were zero racial minorities in the game. Some crap about rural Bohemia in 1406 or w/ever being pure white. Like yeah sure it probably was pretty white but traders exist? And people always moved around? But the dev was steadfast in that. Didn't know that at the time and thought it was a very janky but overall fun game though. Edit: beaten. It also treats the... Cumans (?) or whoever the bad guy army was as brutal savages but I don't know enough about medieval Hungarian ethnic composition to weigh in on how bad that is. DaysBefore fucked around with this message at 19:10 on Mar 10, 2023 |
# ? Mar 10, 2023 19:08 |
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Cuman Rights
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# ? Mar 10, 2023 19:11 |
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oh wait, kingdom come deliverance, i was thinking of kingdoms of amalur
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# ? Mar 10, 2023 19:16 |
marktheando posted:oh wait, kingdom come deliverance, i was thinking of kingdoms of amalur That one was run by a different racist!
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# ? Mar 10, 2023 19:17 |
MJBuddy posted:That's not the unique thing about the BGS games, though. It's dynamic AI and physical interaction with the world that requires that AI to respond to your actions and the way the world changes in response to your actions. Also, this is the second day in a row someone comments about something completely unrelated and turns it into a conversation about "AI". What's up with that.
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# ? Mar 10, 2023 19:17 |
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Popete posted:I don't remember the details but I think people were asking why there were no people of colour in the game and the guy just absolutely went off about how historically (it's set in historical 1403 Bohemia) there where very few PoC in the region at that time. But like instead of just saying that it was historical he went way too far with it. Someone else can probably explain it better. He died on the hill of "sorry, Medieval Europe is a white man's world" despite Actual Historians pointing out that there were plenty people of color and women with agency and interesting stories in that region and era - and don't forget that game is about someone's remarkable story - without getting into narrative details you hardly live an ordinary life.
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# ? Mar 10, 2023 19:18 |
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They're still the only ones managing to create such games. The term 'Bethesda RPG' might as well be a genre name at this point.
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# ? Mar 10, 2023 19:20 |
BlankSystemDaemon posted:Elden Ring also seems like an single-player open-world RPG. Elden ring I don't remotely put in the same category. There's no real RPG in Elden ring. Elden ring is basically an open world beat em up with exploration.
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# ? Mar 10, 2023 20:34 |
BitBasher posted:Elden ring I don't remotely put in the same category. There's no real RPG in Elden ring. Elden ring is basically an open world beat em up with exploration. I also don't know why I would be, but drat that's a fun mental image.
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# ? Mar 10, 2023 20:58 |
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Obsidian are working on a first person RPG, Avowed. It might scratch a similar itch to Bethesda games, but i don't think we know much at this point.
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# ? Mar 10, 2023 21:04 |
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I've come to think of Bethesda as blending Immersive Sims and RPGs. Bethesda RPGs, like Immersive Sims, have complex interconnected systems that give you multiple ways of engaging with the game mechanics to solve problems. It's a stark contrast to other "action RPGs" like Mass Effect or Assassin's Creed. And yeah, Bethesda is the only AAA developer making these, and even indie game are few and far between.
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# ? Mar 10, 2023 21:09 |
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marktheando posted:oh wait, kingdom come deliverance, i was thinking of kingdoms of amalur Nah, that one was just high fantasy discount Everquest but single player.
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# ? Mar 10, 2023 21:15 |
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For me an hour worth of crafted/intentional storyline and environment beats a hundred hours of generic procgen stuff. The latter has its place. As a background/optional element it can make a world feel more expansive so long as no one is trying to make that a major pillar of the game. I'm hoping that's the way they did it here, because the NMS approach laying a thin story over top of mostly procgen content felt extremely hollow. If they just do Morrowind in space I'll be happy even if the graphics suck rear end and the UI fell out of 2004.
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# ? Mar 10, 2023 21:20 |
All NMS had to do to get me fully on-board was to not have arcade-y controls for spaceflight and let me use HOTAS (or better yet, a HOSAS). They still haven't managed it despite delivering on almost everything else. Now I'm not even convinced Starfield will manage this.
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# ? Mar 10, 2023 21:34 |
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BlankSystemDaemon posted:All NMS had to do to get me fully on-board was to not have arcade-y controls for spaceflight and let me use HOTAS (or better yet, a HOSAS). Yeah I don't think it's going to be that kind of space sim unfortunately.
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# ? Mar 10, 2023 21:35 |
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To pile on the misery, if Skyrim is any indication, modding will happen within a certain framework and "use a whole rear end joy stick to fly the ship" is probably going to be happening years after mods that do things like rebalance numbers and add new assets.
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# ? Mar 10, 2023 21:39 |
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Jack B Nimble posted:To pile on the misery, if Skyrim is any indication, modding will happen within a certain framework and "use a whole rear end joy stick to fly the ship" is probably going to be happening years after mods that do things like rebalance numbers and add new assets. I can't wait for the Star Trek mods.
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# ? Mar 10, 2023 21:48 |
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Yeah regardless of whether the base game is a flop or not the setting and engine should be enough for some wild mods a few years out from release.
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# ? Mar 10, 2023 22:01 |
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I can't wait to build a settlement on some faraway desolate moon. The settlement building in Fallout 4 is my favorite part of that game and I'm not even kidding.
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# ? Mar 10, 2023 22:37 |
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It took me a while to get into the F4 settlement system, but I really dug into it during my last F4 survival playthrough. Looking forward to see how they iterate on it for Starfield, and I can see myself really appreciate building a fortress or some home in the next ES game in 2040.
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# ? Mar 10, 2023 22:40 |
The settlement stuff for Starfield looks promising, like if they can flesh out what they did for FO4 it could be pretty neat.
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# ? Mar 10, 2023 22:49 |
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I've been spending a lot of time with Sim Settlements 2 lately, it's intetesting how well they've applied FO4's engine. It's prone to scripts breaking, but building up the HQ (which requires a network of developed settlements) works nicely. Got a whole lot of VA too. Mayne too much. Anywho, hoping that someone at Bethesda has been taking notes.
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# ? Mar 10, 2023 23:08 |
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Have they confirmed mod support? Because it would be extremely funny if they stopped
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# ? Mar 10, 2023 23:09 |
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Mr. Crow posted:Have they confirmed mod support? Because it would be extremely funny if they stopped i think even they know it would be a tremendous flop if they pulled mod support, but i could see them trying another paid mods situation
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# ? Mar 10, 2023 23:29 |
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BlankSystemDaemon posted:I'm not gonna repeat my diatribe, but Bethesda didn't wholly reinvent almost 60 years of research for a video game, they just applied slight algorithmic control to some scripted NPC sequences. What the gently caress are you talking about? No one said they built some high functioning self learning model. They scripted the game characters to behave in ways that respond to the player in multiple contexts, which doesn't happen in any AAA Fantasy RPG. All of the people in the market in Witcher 3 just stand there night and day having the same not-conversation. If you rob them they're never even home. I haven't played Elden Ring but I'm fairly sure when you leave a space a dragon can't spawn and randomly visit it and wipe out all of the NPCs, for instance. That's what I'm describing not whatever poo poo only you care about. I'm not saying all of it functions perfectly or even as you'd expect, but no one else does it at all, except for immersive sims which is a genre that outside of Elder Scrolls does not have an open world RPG?
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# ? Mar 10, 2023 23:48 |
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They've confirmed mod support, yeah. The idea of running out of FTL fuel and being stranded in space is explicitly held up by the devs as an interesting idea that they couldn't figure out how to not be too frustrating and they fully expect it to be modded in by the player base that wants that more sim-like experience. It's me, I basically want Fallout 4's Horizon Overhaul in Starfield: https://www.nexusmods.com/fallout4/mods/17374
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# ? Mar 10, 2023 23:53 |
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Jack B Nimble posted:They've confirmed mod support, yeah. Kind of, they keep getting asked when they say mods, do they mean their Creator Club thing or third-party mods, and so far they keep dodging that question.
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# ? Mar 11, 2023 00:15 |
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BlankSystemDaemon posted:All NMS had to do to get me fully on-board was to not have arcade-y controls for spaceflight and let me use HOTAS (or better yet, a HOSAS). I think they did add controller support that you could use via HOTAS mapping, but then broke it later in VR, though I think it's now fixed again? And by I think I mean I used it for a bit. Anyway NMS is quite fun in VR, though it feels even slower to play (as far as I can tell it's not actually slower, it's just that standing around exploring for 5 hours is lot more noticeable than spending 5 hours exploring from your chair).
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# ? Mar 11, 2023 04:08 |
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Back Hack posted:Kind of, they keep getting asked when they say mods, do they mean their Creator Club thing or third-party mods, and so far they keep dodging that question. I'm guessing both types like with Skyrim and Fallout. From an AMA in 2021 ToddBethesda: Our plan it have full mod support like our previous games. Our modding community has been with us for 20 years. We love what they do and hope to see more make a career out of it.
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# ? Mar 11, 2023 05:30 |
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# ? Jun 3, 2024 15:00 |
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Right. I think the big question with mods is when do the tools drop, because I believe that always comes out after the game?
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# ? Mar 11, 2023 05:32 |