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Morpheus posted:Unrelated to RE4, for some reason as of late I've been getting youtube recommendations for a game and it's sequel called Fear and Hunger, and it's looks like a very interesting pair of games that I don't ever want to play. Fear and Hunger have interested me, mainly because of the weird rear end setting, but the gameplay sounds an unfun application of a genre I normally like. I’m a lazy gamer that doesn’t like playing the same thing over and over without some more tangible sense of progression beyond knowing the lore or memorization. I’m glad someone is making stuff like this.
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# ? Mar 10, 2023 16:30 |
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# ? Jun 5, 2024 06:15 |
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mysterious frankie posted:Fear and Hunger have interested me, mainly because of the weird rear end setting, but the gameplay sounds an unfun application of a genre I normally like. I’m a lazy gamer that doesn’t like playing the same thing over and over without some more tangible sense of progression beyond knowing the lore or memorization. I’m glad someone is making stuff like this. Yeah this is me 100%. It is interesting watching someone play the game who knows, even a little bit, what they are doing. It's a game that actually has some kind of knowledge-based skill to its turn-based combat, which is rare. Like, the same way someone playing Dark Souls would know when to dodge when fighting a particular enemy, someone knowledgeable playing Fear and Hunger will know the best way to take down an opponent while taking a minimal amount of damage, if any at all.
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# ? Mar 10, 2023 17:16 |
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https://www.fangamer.com/products/little-nightmares-mono-plush Look at this lil guy.
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# ? Mar 10, 2023 18:23 |
Fear and Hunger also has a bad case of the Outlasts. Lotsa dongs used to convey threat as enemy set dressing, lots of arbitrary rape. There are aspects of the setting and concept I find appealing (if derivative), but it doesn't outweigh the senseless and at times sexualized grimdark. On "There aren't, like, buckets filled with bodyparts just sitting around to be edgy," the first game has an area on around level 2 of the dungeon that's straight up a big channel full of blood and piles of thousands of bodies.
Discendo Vox fucked around with this message at 19:01 on Mar 10, 2023 |
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# ? Mar 10, 2023 18:28 |
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CuddleCryptid posted:They have done a great job on the remakes so far. Not with 3.
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# ? Mar 10, 2023 18:46 |
sigher posted:Not with 3. I'll admit that I didn't play much of 3 in the past so I don't have a good frame of reference but I did enjoy the remake to play it through a few times.
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# ? Mar 10, 2023 18:48 |
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TheWorldsaStage posted:Not gonna lie I was hoping for a more horror vibe I thought as action horror the RE4 remake feels very effective. The villagers feel proper intimidating and not just like cannon fodder. It's just a different kind of horror. Something like RE 5 and 6 completely loses sight of being horror, but I don't think RE4 does. Especially with what I was able to play of the remake. I feel like the new Resi games, as well as the remakes vary in their emphasis of action vs horror, but in a way that feels very consistent, like they all belong in the same series. RE4 remake plays very close to RE2 remake, it's just got some extra moves and a lot more enemies.
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# ? Mar 10, 2023 20:08 |
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Read After Burning posted:https://www.fangamer.com/products/little-nightmares-mono-plush drat I am tempted to buy these but I wouldn't know what to do with a plushie. THose are great though
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# ? Mar 10, 2023 20:10 |
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Mr E posted:Play illbleed. Kewl. Kewl. Kewl. Kewl Never heard of this game until it was in a Games Done Quick slot, and its defintely a weird gem of a game.
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# ? Mar 10, 2023 20:11 |
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Is Little Nightmares 2 good? There is a bundle for like 8 bucks on xbox.
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# ? Mar 10, 2023 20:11 |
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Disposable Scud posted:Is Little Nightmares 2 good? There is a bundle for like 8 bucks on xbox. It's a pretty good sidescrolling puzzle platformer, yeah. Spooky, good creature design, definitely worth 8 bucks. Discendo Vox posted:Fear and Hunger also has a bad case of the Outlasts. Lotsa dongs used to convey threat as enemy set dressing, lots of arbitrary rape. There are aspects of the setting and concept I find appealing (if derivative), but it doesn't outweigh the senseless and at times sexualized grimdark. On "There aren't, like, buckets filled with bodyparts just sitting around to be edgy," the first game has an area on around level 2 of the dungeon that's straight up a big channel full of blood and piles of thousands of bodies. Well, poo poo, all the footage I had seen of the first game didn't include that part. Everything has been dark, sinister dungeons or the silent town and woods of the second game. Mind you I'd still say that's better than random buckets of legs just, like, against the wall. Looks kinda like a sewer? Anyway, fair enough. Morpheus fucked around with this message at 20:21 on Mar 10, 2023 |
# ? Mar 10, 2023 20:18 |
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Fear and Hunger is basically FATAL in video game form
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# ? Mar 10, 2023 20:33 |
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Disposable Scud posted:Is Little Nightmares 2 good? There is a bundle for like 8 bucks on xbox. I love both little nightmares games personally. Great art direction with some really creepy character designs. short and sweet little spooky puzzle platformers.
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# ? Mar 10, 2023 20:35 |
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Mr E posted:Play illbleed. I think at some point I had Illbleed and Haunting Ground confused because oh my god is it not what I expected I don't know if it's good or not but it certainly is the most. Discendo Vox posted:Fear and Hunger also has a bad case of the Outlasts. Lotsa dongs used to convey threat as enemy set dressing, lots of arbitrary rape. There are aspects of the setting and concept I find appealing (if derivative), but it doesn't outweigh the senseless and at times sexualized grimdark. On "There aren't, like, buckets filled with bodyparts just sitting around to be edgy," the first game has an area on around level 2 of the dungeon that's straight up a big channel full of blood and piles of thousands of bodies. Fear and Hunger seemed a bit interesting but was a pretty much immediate pass for me. The second one was a bit better about that stuff from what I saw, but it still has some of it. There's some pretty cool ideas though, like having RPG fights but you can drop traps and make ranged attacks on the over world. I think someone with a little more talent could make something really cool with stuff like that.
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# ? Mar 10, 2023 20:41 |
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Morpheus posted:Yeah this is me 100%. It is interesting watching someone play the game who knows, even a little bit, what they are doing. It's a game that actually has some kind of knowledge-based skill to its turn-based combat, which is rare. Like, the same way someone playing Dark Souls would know when to dodge when fighting a particular enemy, someone knowledgeable playing Fear and Hunger will know the best way to take down an opponent while taking a minimal amount of damage, if any at all. These games are not like anything else out there and that alone is really valuable, but they're not intended to be something that will be engaging or fun to everyone. The dev seems perfectly happy making a game that some people will really love rather than one that everybody will like. As for the content, it is very gruesome and at times really heavy, but I wouldn't compare it to Outlast. I don't want to put Outlast down since I think it's a very effective haunted house experience, but narratively it's mostly just cruelty without any purpose beyond selling the spooks. Fear and Hunger is doing something that has a little more depth, and uses its AO content partly to make a case for the artistic merits of the genre itself. It heavily invokes Berserk, openly referencing it at a few points, and the first game is pretty much working with the same palette - so if you feel like Miura managed to thread the needle, you'll likely feel the same about this series. Fear and Hunger 2 is a lot more restrained with its content, and mechanically it's less punishing and better designed overall. I'd recommend it as the entry point if you're interested - they're connected but not directly, and playing them out of order won't hurt the experience of either. Just make sure you pay attention to the content warning at the beginning of the game. They aren't kidding.
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# ? Mar 10, 2023 20:46 |
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Started Mask of the Lunar Eclipse, seems like classic Fatal Frame but drat the controls are twitchy, guess it still beats playing it on a Wii lol also some extremely PS1 looking textures everywhere.
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# ? Mar 11, 2023 00:32 |
Is or is not "severe anal bleeding" a status effect in Fear and Hunger.
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# ? Mar 11, 2023 00:32 |
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Discendo Vox posted:Is or is not "severe anal bleeding" a status effect in Fear and Hunger. they say anal circumference is a dump stat but I don't think this is what they meant
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# ? Mar 11, 2023 01:03 |
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Sakurazuka posted:Started Mask of the Lunar Eclipse, seems like classic Fatal Frame but drat the controls are twitchy, guess it still beats playing it on a Wii lol also some extremely PS1 looking textures everywhere. Yeah the controls are just ever so clunky since they’re basically modified from a Wii control scheme. Couple that with the traditionally slow movement of FF and I can see it being off putting. Game looks nice all things considered but textures definitely can look their age under scrutiny. It’s still better than 5 and I’m glad we got it properly localized. I’m having fun with it.
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# ? Mar 11, 2023 01:05 |
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btw in FF 4 there’s a cursed doll hidden in basically every room that you can take a picture of as an optional collectible. The ring will turn blue if you’re properly centered on it. I have fun hunting for them in first person whenever I’m in a new area.
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# ? Mar 11, 2023 01:08 |
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First thing I did was save up for the book that tells you where they all are, turns out its almost every room lol
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# ? Mar 11, 2023 01:29 |
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man nurse posted:btw in FF 4 there’s a cursed doll hidden in basically every room that you can take a picture of as an optional collectible. The ring will turn blue if you’re properly centered on it. I have fun hunting for them in first person whenever I’m in a new area. Hidden
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# ? Mar 11, 2023 01:43 |
The demo for RE4 turned me off it a little bit. It felt a little bit... try hard? Like instead of being able to choose to jump out the window in the first building it's now a mandatory cutscene. The dog is already dead when you find it in the trap. The chainsaw automatically appears but if you go in the shotgun building it appears again. It's just kind of going "hey remember when" a bit too hard.
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# ? Mar 11, 2023 03:19 |
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CuddleCryptid posted:The demo for RE4 turned me off it a little bit. It felt a little bit... try hard? I remember in the original, the first time I played, I accidentally avoided barricading myself in the cabin and instead just shot/knifed everyone who approached me at the entrance. This apparently avoids the chainsaw man and is considered an alternate, "smart-yet-cheap" way to beat that section. Apparently that option is just...removed in the demo? I hope that's not indicative of the whole game, although I only played RE4 until El Gigante (it was my ex's copy) so I'm not sure if there are other sections that let you approach in multiple ways later down the line. My partner absolutely agrees with you! Read After Burning fucked around with this message at 03:30 on Mar 11, 2023 |
# ? Mar 11, 2023 03:27 |
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salvador spawns the same way as in the original. you get a normal spawn if you linger in the main town area too long and a cutscene auto-spawn in the shotgun house
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# ? Mar 11, 2023 03:58 |
Oxxidation posted:salvador spawns the same way as in the original. you get a normal spawn if you linger in the main town area too long and a cutscene auto-spawn in the shotgun house Its been a bit since I replayed RE4 but I'm 95% sure it doesn't if you just stand around because I remember specifically avoiding picking up the shotgun til after the bell so that a chainsaw wouldn't spawn.
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# ? Mar 11, 2023 04:05 |
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CuddleCryptid posted:Its been a bit since I replayed RE4 but I'm 95% sure it doesn't if you just stand around because I remember specifically avoiding picking up the shotgun til after the bell so that a chainsaw wouldn't spawn. He spawns down at the end of one of the paths out of the village after a minute or something
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# ? Mar 11, 2023 04:06 |
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Other stuff aside, I'm hoping That Dog is actually still in the game. It just feels off enough that I think they're loving with us ahead of time, it would feel weirdly mean to kill it off before you even get there when it seems like they're still keeping a fair amount of the original's schlocky feel.
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# ? Mar 11, 2023 04:10 |
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CuddleCryptid posted:Its been a bit since I replayed RE4 but I'm 95% sure it doesn't if you just stand around because I remember specifically avoiding picking up the shotgun til after the bell so that a chainsaw wouldn't spawn. Yeah, in the original, I didn't fight my first one until leaving, uh, what's his name's house, the bald giant with the beard. According to an RE4 wiki (again, this is for the original, so no worries about spoilers for the demo/remake): quote:If the player attempts to leave from the way they came in, one spawns along with two villagers in front of the gate. This one drops 10,000₧. A different one will spawn if the player enters the house with the Shotgun and triggers the cutscene. This one will drop a Ruby. The first one will not appear if the other one has spawned. The second one will replace the first one if he was spawned (It is possible to kill the first one, enter the house, and kill the other one). Do it my way and you can avoid spawning both of 'em. Granted, you'll be low on funds, so it's not necessarily a pro strat or anything, just something I accidentally discovered the first time I played. TheWorldsaStage posted:Haven't been able to get much farther in Paranormasight, but goddamn I've gotten a few curveballs. I'm loving the time I have gotten with it I can't wait to check it out, I'll be picking it up after I finish Fata Morgana.
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# ? Mar 11, 2023 04:22 |
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Haven't been able to get much farther in Paranormasight, but goddamn I've gotten a few curveballs. I'm loving the time I have gotten with it
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# ? Mar 11, 2023 04:23 |
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Captain Hygiene posted:Other stuff aside, I'm hoping That Dog is actually still in the game. It just feels off enough that I think they're loving with us ahead of time, it would feel weirdly mean to kill it off before you even get there when it seems like they're still keeping a fair amount of the original's schlocky feel. flashbacks to re7 beginning hour
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# ? Mar 11, 2023 04:31 |
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i keenly remember the non-special spawn salvador because he is the one that first claimed my head, many long years ago
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# ? Mar 11, 2023 04:32 |
I was working through my reading backlog, and it included a 2017 retrospective interview with Josh Sawyer. Among other topics, there's discussion of the canceled Obsidian Aliens RPG that I thought the thread may find interesting:quote:The Aliens RPG was famously canceled. Can you open up about that at all?
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# ? Mar 12, 2023 21:47 |
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Finally got around to playing House of Ashes with some friends and that is definitely #1 for me in Dark Pictures games. Like I enjoyed the series well enough but this is the first one that I thought was just an unmitigated good rear end game.
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# ? Mar 13, 2023 15:27 |
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Jesus Christ Fatal Frame 4 just had to have one of those infuriating sliding tile puzzles It sucked rear end in Resident Evil 4 and it sucks here! Yeah let’s just kill all the loving momentum and have you sit here dicking around with a puzzle that has no clear cut solution, just trial and error until you give up and play something else or magically get it right. Fuuuuck
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# ? Mar 13, 2023 15:42 |
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It's funny cos there's one earlier which is just spin the blocks round, lulling you into a false sense of security then they hit you with a real 5x4 sliding puzzle block. Fortunately I trained on the DC version of Tech Romancer so it didn't take very long.
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# ? Mar 13, 2023 15:45 |
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I can’t even find a guide that just gives you the movement solution. I’m not smart enough for this!
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# ? Mar 13, 2023 15:46 |
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Ugh, that's my slide puzzle nightmare. Hopefully there's somebody on youtube solving it without 10 minutes of trial and error beforehand!
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# ? Mar 13, 2023 15:51 |
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I haven't gotten to that part yet, but if it's a standard tile sliding puzzle there are generisolvers on the internet that you just put the blocks into and generate a solution, really helpful when playing older games because gently caress doing then on my own.
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# ? Mar 13, 2023 15:57 |
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# ? Jun 5, 2024 06:15 |
People always joke about terrible, nonsensical locck mechanisms in horror games but if I came across a secure door with a sliding tile puzzle irl I might just leave.
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# ? Mar 13, 2023 16:15 |