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double negative
Jul 7, 2003


pray for my aunt posted:

Lockjaw skips the on-play location effects because of funky timings. Aero got played, sent to the deck, new card came out, nothing got Vormir'd.

It definitely triggered the Vormir animation of a destroyed card, which is the only reason I made the final play I did

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Bisse
Jun 26, 2005

double negative posted:

It definitely triggered the Vormir animation of a destroyed card, which is the only reason I made the final play I did

I think first Vormir destroyed the card, and then Lockjaw put it back in the deck. Yes Lockjaw is weird.

Push El Burrito
May 9, 2006

Soiled Meat
Ooh just pulled Valkyrie guess it's time to try a Cerebro 3.

Bad Video Games
Sep 17, 2017


psychopomp posted:

Was tilting pretty hard today, but there's a deck I can play without frustrating myself if I lose:



Win rate isn't super high, but it's engaging. Thinking of swapping out Lockjaw for Wong just to reduce the RNG element.

I put this one together last night. It's not very good, but it's fun. Plus it gives me an excuse to play Black Widow and Sentry.



I'm waiting for Debrii so I can put together that Specimen deck. I very much regret buying She Hulk because she's pinned in my shop now. I only need another 200 tokens.

RevKrule
Jul 9, 2001

Thrilling the forums since 2001

Another fucky Lockjaw interaction is if you toss Leech'd cards into him, when they come back out they have their abilities back.

cinnamon rollout
Jun 12, 2001

The early bird gets the worm
Love to play a lockjaw with two rocks in my hand, play the rocks and get... Two more rocks from lockjaw. Thanks lockjaw, for nothing!!!!!!

shove me like you do
Dec 9, 2007

Real Neato

Fun Shoe

Push El Burrito posted:

Ooh just pulled Valkyrie guess it's time to try a Cerebro 3.

You can run the goofy c3 deck with zabu,Magik,spidey,absorbing man and drop spider and absorbing on turn 6 to make people have ptsd to zabu season.

Artelier
Jan 23, 2015


Me, a few weeks ago: Oh Galactus! Gonna pin him.
Me, a week after that: Actually, I think I'll unpin him and pin Thanos when he comes up, he seems like more fun.
Me, the week after that: Oh they said they're going to nerf Thanos probably, so I guess I should unpin him? Maybe? But I'll keep him pinned for now since they haven't detailed what's the nerf.
Me, now: Oh I just drew Knull. I guess I should unpin Thanos and lock in Galactus again....?

(I'm still like 2.5k tokens away so it'll be a while but this has been a pinning roller coaster)

priznat
Jul 7, 2009

Let's get drunk and kiss each other all night.
Lol one day I will remember that when galactus blows up limbo I DONT get another turn if I drop him on 6

The Sean
Apr 17, 2005

Am I handsome now?


priznat posted:

Lol one day I will remember that when galactus blows up limbo I DONT get another turn if I drop him on 6

Lol. Same.

Speaking of, I just hit Infinite a moment ago mostly using a Galactus deck. I tried with my Chonks but I kept getting hit with Shang Chi. I finally pulled Knull randomly this week and it took Galactus from "lol silly" to "doing work."

I hit Infinite really fast last time and stopped caring about cubes so it took a bit to revive my Snapping instincts.

The Sean fucked around with this message at 17:16 on Mar 17, 2023

Chainclaw
Feb 14, 2009

I took that Marvel Snap survey thing that you all already took https://survey.isnssdk.com/q/55203/BuM75V5i/e4ea/#/

I'm sure you all asked for balance and gameplay stuff. My number one request was Marvel Unlimited integration. Put a button on cards to jump to curated reading lists of comics about those characters. Especially if the weirder variants have comics, like is the Venomized Cosmo just fun art, or is there an actual story arc of that?

poly and open-minded
Nov 22, 2006

In BOD we trust

big fan of how often people play valkyrie when i'm morbin'

thanks for the extra 3 power!

Fate Accomplice
Nov 30, 2006




it’s the simple things, like a final turn Cosmo with priority shutting down lady sif, hellcow, and hela all hidden by invisible woman

uXs
May 3, 2005

Mark it zero!

Artelier posted:

Me, a few weeks ago: Oh Galactus! Gonna pin him.
Me, a week after that: Actually, I think I'll unpin him and pin Thanos when he comes up, he seems like more fun.
Me, the week after that: Oh they said they're going to nerf Thanos probably, so I guess I should unpin him? Maybe? But I'll keep him pinned for now since they haven't detailed what's the nerf.
Me, now: Oh I just drew Knull. I guess I should unpin Thanos and lock in Galactus again....?

(I'm still like 2.5k tokens away so it'll be a while but this has been a pinning roller coaster)

Just don't pin, it's useless.

Bad Video Games
Sep 17, 2017


This deck is hard as gently caress to play. But no one ever wants to play in Jotunheim, and Viper means I can often win that lane for free.

canyonero
Aug 3, 2006
Anything with Titania is hard to play. If she's out before turn 6 my brain just turns to mush.

Bottom Liner
Feb 15, 2006


a specific vein of lasagna
My last two card unlocks were Maria and Coulson. I have Quinjet. Give me your fun casino decks. Currently trying them with a Dino/Mystique/Aero/Shehulk deal and it's alright. Also have White Queen, Cable, and Sunspot (to power up on T5 skip into T6 Aero/Dino+Shulk). I also have Armor and Cosmo in there but not worried about keeping them since I'm only dropping big stuff late.

Bad Video Games
Sep 17, 2017


canyonero posted:

Anything with Titania is hard to play. If she's out before turn 6 my brain just turns to mush.

Sometimes you play her with Green Goblin to fill the opponent's lane. Especially if you have Daredevil out. Sometimes you play her on turn 6 with Killmonger and the Demon, or with Aero or Spiderwoman. Sometimes you clog an opponent with her to kill her off on turn 6. There's so many different plays with this deck and you have to think through every single turn but it's so fun.

It also hurts that I don't have Debrii yet so the deck is overall weaker. But she's pinned and I only need 100 tokens.

Jokymi
Jan 31, 2003

Sweet Sassy Molassy

Push El Burrito posted:

Ooh just pulled Valkyrie guess it's time to try a Cerebro 3.
Cerebro 3 is a lot of fun, especially with Valkyrie. There's lots of good cards you can play with it. Nothing feels better than playing Wasp and Valkyrie over your Cerebro or Mystique on the final turn and dominating a lane that your opponent thought they had completely won.

Push El Burrito
May 9, 2006

Soiled Meat

poly and open-minded posted:

big fan of how often people play valkyrie when i'm morbin'

thanks for the extra 3 power!

Virgin Morb Player vs. Chad Rogue Player

FlamingLiberal
Jan 18, 2009

Would you like to play a game?



canyonero posted:

Anything with Titania is hard to play. If she's out before turn 6 my brain just turns to mush.
I actually had someone play her a little while ago and they played her on the symbiote planet location which was smart

Oenis
Mar 15, 2012
Oof I have exactly 3000 tokens and Shuri in the shop. Do I bite? Probably not because she's a nerf target? When's her drop to pool 3 due?

Bottom Liner
Feb 15, 2006


a specific vein of lasagna

Oenis posted:

Oof I have exactly 3000 tokens and Shuri in the shop. Do I bite? Probably not because she's a nerf target? When's her drop to pool 3 due?

No. She's going to get dumpstered and she's not particularly fun anyways.

Xguard86
Nov 22, 2004

"You don't understand his pain. Everywhere he goes he sees women working, wearing pants, speaking in gatherings, voting. Surely they will burn in the white hot flames of Hell"
I put away my shuri 0 deck because it was so dull.

+1 to wait

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Notes are out. Most important is that the latest card will always be available in the shop and anyone who isn't S3 complete will get one free card a season.

E: also tokens will appear in caches as well as reserves, so from CL500.

Jedit fucked around with this message at 21:47 on Mar 17, 2023

RevKrule
Jul 9, 2001

Thrilling the forums since 2001

Also they're switching the two token boxes. If you're not series 3 complete, instead of 100 tokens, you'll get between 200-600 tokens. If you're S3 complete, you'll get 100 tokens in those boxes (so technically this won't change for S3 complete people).

Ultimate Variants are also getting their own area in the shop.

Also a bunch of work on MMR.

A lot of really good changes honestly.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
The pool 3 changes are amazing. I'm actually quite jealous but it was really too goddamn bad so this is way better for the game's future.

Visible mmr is very interesting. We can finally truly measure our dicks. Not really excited that they're still trying to reinvent the wheel for mmr-based vs rank-based matchmaking and the mmr-based system will still suck rear end even if it's harder to abuse.

The conquest battle mode really probably won't be for me but it's a huge thing that I imagine a lot of people will be excited about.

BoldFace
Feb 28, 2011
Really sad that they're ditching the unranked mode.

New Leaf
Jul 24, 2013

Dragon Balls? Are they tasty?
Can someone link wherever the notes are? I'm struggling to find them.

LGD
Sep 25, 2004

yeah this doesn't fix everything but it's a massive, massive, massive improvement

New Leaf posted:

Can someone link wherever the notes are? I'm struggling to find them.

they're on the discord in game-announcements, I'll edit them in momentarily

e:

quote:

MARVEL SNAP: What’s Next?
Hey, welcome to our first development roadmap update for 2023! We’ve been having a blast exploring the Savage Land, Quantum Realm, and time-traveling to the… Past? Future? We’re not sure. We’ve had some great seasons, launched a BUNCH of new Series 5 cards, balanced some metagames, and some of us even got to Infinite Rank. Whoa. But, we’re ready to talk about what’s next for MARVEL SNAP! 👀


Coming Soon
Items listed here are in the final phase of development, and these features are almost ready to release to players! We’re cleaning up, polishing art, and squashing bugs. Our Quality Assurance teams scrape over all the little details to ensure we have as smooth an experience for players as possible. Once features are “Coming Soon,” we can start to plan release dates, timelines and share some insight with players.

The team is hard at work putting the finishing touches on a few much-anticipated features:
*New Competitive Mode - Conquest
*Card Acquisition Improvements
*Token Shop Revamp
*Ranked Mode Improvements
*Infinite Rank Revamp

What is Conquest?

Conquest takes the Battle Mode format you know and love from Friendly Battles to the next level! In Conquest, players will queue up against other players to face-off in Battle Mode to earn rewards. Winning a series of battles without a loss unlocks tickets to higher leagues against tougher opponents… culminating with Infinity league at the end of each season. Players will battle their way to the top to claim ultimate victory – and the best rewards.

When you queue up for a Conquest match, you’ll start by choosing which league to compete: Proving Grounds, Bronze, Silver, Gold, Vibranium, or Infinite. Proving Grounds is always available to play, but players need the corresponding ticket to access higher tiers. Tickets are earned by winning a league series in the previous tier - for example: winning your Silver series will earn you a Gold Ticket. Players win a league series by defeating three consecutive opponents.

In addition to Tickets for higher leagues, each victory grants Medals that can be used in the Conquest Shop to unlock exclusive rewards. There’s a brand new Conquest Shop every season with new cosmetics, including a seasonal exclusive variant that can only be unlocked in the Conquest Shop.

We think that Battle Mode is a super fun way to play MARVEL SNAP and Conquest lets you play Battle Mode whenever you want, against the best competition, for the best rewards! The team is actively developing Conquest and we ran our first company-wide playtest last week. We’re hoping to release Conquest in June!

Token Shop Revamp
Token Shop is an awesome way to target the cards you want most, but we think we can do it even better. We’re dividing the Token Shop into a few different sections that will allow players to target new and desirable cards faster. We’re also revamping the look and feel of the Token Shop so you can swipe through to see what’s new.

*Weekly Spotlight: When a new Series 5 card is released, it will be immediately featured in its own section for its first week in MARVEL SNAP. Once you buy the Weekly Spotlight card, this section will be hidden until the next new card is released. If you want the newest cards at release, here’s what you’ve been waiting for!
*Series 4 & Series 5: This section functions nearly the same as previously, but only features Series 4 and Series 5 cards. This section will feature a card you don’t own from all currently available Series 4/5 cards and rotates every 8 hours. Series 5 cards will be added to this section once they leave the Weekly Spotlight.
*Ultimate Variants: Ultimate Variants are some of the most epic variants in the game. We felt they deserved their own section too! We’re moving Ultimate Variants out of the way of seeing Series 4 and 5 cards and into their own rotation for those of you who want to make your decks that much cooler.
We’re aiming for these changes to make our April patch



Ranked Mode Improvements
We’ve been hearing your feedback about Ranked Mode and we agree it’s time to make some changes. Ranked Mode is a tough feature to get right and we want to find the right balance through some additional iteration. We’re making a few updates before our next season that will address issues with some players feeling unable to progress or players that feel they are not facing worthy opponents.

*Matchmaking Algorithm: We’re improving our matchmaking algorithm to create higher quality matches for all players–including an update that will prevent players from matching against an opponent more than 30 ranks away.
*Infinite MMR Floor: When someone reaches Infinite Rank, we’ll take a snapshot of their MMR (Matchmaking Rating). For the rest of the season, their MMR cannot fall below that value. This change is to address players that could intentionally lose many games at the Infinite Rank floor to drop their MMR for the next season. You’ll still be able to increase your MMR while playing in Infinite Rank.
*Infinite vs Infinite Matchmaking: Players that reach Infinite Rank will only match against other Infinite Rank players

We know there’s more work to be done. We think the current journey to re-climb to a previous season’s rank is too difficult. To that end, we are exploring changes to how many cubes are required per rank, how many bonus cubes are granted when a player achieves a new Tier, and potentially how much of a reset is incurred each season. These numbers are actively being crunched right now, so we don’t have more details to share, but rest assured, our goal is to deliver a satisfying seasonal experience for players who wish to get better at the game, and see their rank increase as a result

We’ve also seen a lot of feedback around matching by MMR and why we don’t simply match by Rank. The team has been weighing the positives and negatives of both these options. In a pure match-by-rank situation, it can lead to an awful start-of-season experience, as players are matching up against opponents who are far superior to them. However, we are exploring alternate ways of matchmaking to try to deliver a more satisfying overall experience, as there are some upsides to matching-by-rank. We have some ideas that we think can capture the best of both worlds, and will be trying out updates to the matchmaker in future seasons. We’ll absolutely be sharing more as we lock in details–you’ll hear more from us soon

Card Acquisition Improvements
Every new card released in MARVEL SNAP should be exciting and impactful. We want players to wonder how that card could unlock new possibilities for fun or to win matches--and be able to actually play out those dreams. We’ve heard your feedback that we’re not meeting these expectations right now. It's time to change that! We're increasing the rate that all players earn Tokens, including a huge boost for Series 3 players that brings them in-line with Series 4/5 players. These changes will give all players equal opportunities to unlock brand new cards for themselves--whether you're in Series 3 or beyond.

*More Tokens: We’re increasing the amount of Tokens earned on the Collection Level Track for all players who have not yet collected all Series 4 and Series 5 Cards. Starting at Collection Level 500 players will be able to earn between 200-600 tokens in Collector’s Caches and Collector’s Reserves regardless of whether they have completed Series 3 or not. This is an increase of 4X for players who have not yet completed Series 3! Once a Card Series is complete, caches that would have contained a card from that Series will now be replaced with 100 Tokens. All of these changes will result in more tokens for more people! 🎉
*Choose Your Card: Series 3 cards now have their own section in the Shop! Once per season players who haven’t completed Series 3 will be able to claim one free Series 3 card to help them fill out their favorite deck and take a step closer to completing their collection. Now you can save your tokens for Series 4 and 5 cards! You don’t need to wait long for these updates, both of these changes will be in our next patch!
Infinite Rank Revamp
For most of us, the climb to Infinite Rank has been our peak achievement… and we have great news! We’re completely revamping Infinite Rank so your experience doesn’t end at Infinite - it’s just the beginning! We want to create an exciting and fair battleground for our most skilled players to compete on the Infinite Rank Leaderboard. Once players reach Infinite Rank, they are separated into their own ecosystem that will highlight two important numbers:

*Skill Rating Score: This score is your personal skill rating score; it’s similar to your matchmaking rating. You’ll be able to see how your skill rating score changes after each match. If you’re more interested in increasing your personal skill from season to season, this is the number for you.
*Leaderboard Rank: Your friend has always claimed that they’re the Best MARVEL SNAP Player - well, now we’ll find out. This is the leaderboard number based on the ranking order of each Infinite player’s skill rating score.

We’re fine-tuning the experience and visuals for the new Infinite Rank ecosystem and currently scoping out the work, but we’re hoping to release it as soon as possible! More details on timing soon!

In Development

Game features in this section are actively being developed, iterated, and improved upon. Our production team dedicates team resources, generates tasks/timelines, and ensures we’re moving forward. Features and systems in this bucket can change dramatically – we might find our initial idea wasn’t fun OR we might discover we can achieve our goals in an unexpected way!

Here’s some features that are currently in development:
*PC Widescreen UI
*Smart Decks
*Avatars & Titles by Deck
*Personalized Shop
*Global Matchmaking

In Concept
We have BIG dreams about what we’d like to bring to the future of MARVEL SNAP! The first step towards these dreams is turning ideas into concepts through discussion, documentation, and planning. Features currently in the “In Concept” phase have been initially scoped out and given shape but have not yet had any engineering or development work done in the game itself.

This is where we’d love your feedback the most! Concepts listed in this section may be elevated in priority, rescoped, or scrapped entirely… or we might hear something completely new from the community!

Here are some of the future concepts we’re thinking about for MARVEL SNAP:
*Guilds (Social Systems)
*Collectible Emotes & Card Emojis
*Mythic Variants
*PC Controller Support
*Seasonal Audio
*Test Deck Mode

Test Deck Mode
Where’s Unranked Mode? What’s this Test Deck Mode?! We know that players want a quick-and-easy way to try out new decks or strategies. Since before Global Launch, we’ve been talking about the idea of Unranked Mode as a solution to this problem. But, as we explored this feature, we found that Unranked Mode comes with some not so great additional challenges. So, we set out to reimagine what this feature could be and Test Deck Mode evolved from there! We’re considering adding a button to the deck editing screen that will let you instantly hop into a low-stakes game against the computer. We’re still in early stages of concepting here, but we’d love to hear your thoughts on this new path.

Let us know what you think, and please continue to share your ideas for the future of MARVEL SNAP!

LGD fucked around with this message at 22:26 on Mar 17, 2023

New Leaf
Jul 24, 2013

Dragon Balls? Are they tasty?
Thanks! Was hoping for something on the Shuri/Thanos stuff but they probably haven't figured it out themselves.

RevKrule
Jul 9, 2001

Thrilling the forums since 2001

New Leaf posted:

Thanks! Was hoping for something on the Shuri/Thanos stuff but they probably haven't figured it out themselves.

They won't announce those changes until the patch comes out to keep people from changing their gameplay too much now. Balance changes are never announced prior to patch release.

Devo
Jul 9, 2001

:siren:Caught Cubs Posting:siren:
The free pool 3 card seems like it's going to be good even for players that are pool 3 complete (because pool 3 complete is always a temporary state). For example, I don't have Orka right now, so when he drops to P3 in a few weeks I can snag him for free instead of pulling that piece of poo poo out of a box that could be something useful instead. At least if I'm understanding it correctly.

LGD
Sep 25, 2004

New Leaf posted:

Thanks! Was hoping for something on the Shuri/Thanos stuff but they probably haven't figured it out themselves.

same, since I just spent tokens a few days ago to complete Shuri (outside Titania, but Ebony Maw works fine) and it'd be nice to know if its going to be a light hand or turbo-nuke

but at least it looks like the opportunity cost of spending those tokens is about to be substantially less than it was!

Scrap Dragon
Oct 6, 2013

SECRET TECHNIQUE:
DARK SHADOW
BLACK FALLEN ANGEL!


RevKrule posted:

Also they're switching the two token boxes. If you're not series 3 complete, instead of 100 tokens, you'll get between 200-600 tokens. If you're S3 complete, you'll get 100 tokens in those boxes (so technically this won't change for S3 complete people).

Ultimate Variants are also getting their own area in the shop.

Also a bunch of work on MMR.

A lot of really good changes honestly.

This fuckin blows, lol. I lack two cards from being S3 complete so this basically means I get the 100 token boxes on both sides of S3

Jokymi
Jan 31, 2003

Sweet Sassy Molassy
Do only Infinite level players get to see their skill level? From the notes it sounds like that may be the case, but it's not quite clear. I think it would be interesting to see without having to get to Infinite.

Oenis
Mar 15, 2012

Scrap Dragon posted:

This fuckin blows, lol. I lack two cards from being S3 complete so this basically means I get the 100 token boxes on both sides of S3

as I understood it all 100 token chests are being replaced with the 200-600 token chests (so about every 4 chests), and the ones when you would've rolled a s3 card you get the 100 instead. So basically nothing changes for you.

GarudaPrime
May 19, 2006

THE PANTS ARE FANCY!

The Sean posted:

Lol. Same.

Speaking of, I just hit Infinite a moment ago mostly using a Galactus deck. I tried with my Chonks but I kept getting hit with Shang Chi. I finally pulled Knull randomly this week and it took Galactus from "lol silly" to "doing work."

I hit Infinite really fast last time and stopped caring about cubes so it took a bit to revive my Snapping instincts.

Nice, mind sharing the list? I always struggle to make Galactus a climbing deck.

Changes to ranked seem good, and although I think adding half a seasons cards to series 4 instead of 5 would be better, the collection and token changes all sound great. Just alot of positive stuff really.

My biggest gripe now is really that it's never worth it to buy a rotating series 5 card. Both because they will get cheaper in two months and because most of them are not worth it.

GarudaPrime fucked around with this message at 22:32 on Mar 17, 2023

Bottom Liner
Feb 15, 2006


a specific vein of lasagna

BoldFace posted:

Really sad that they're ditching the unranked mode.

Yeah that’s some stupid horseshit

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Bottom Liner
Feb 15, 2006


a specific vein of lasagna

Scrap Dragon posted:

This fuckin blows, lol. I lack two cards from being S3 complete so this basically means I get the 100 token boxes on both sides of S3

No, it’s the other way. You will get an additional 100 tokens per four caches. P3 players will just also get the 400 average per set.

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