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I just wish the game would stop asking me whether I want to cycle or play a Triome when I drag it out on turn 1 without any lands in play lol
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# ? Mar 18, 2023 20:22 |
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# ? Jun 6, 2024 07:41 |
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Someone on reddit noted that Wrenn, Elspeth, and Teferi could combine their abilities in a way to do a semi-deus ex machina. Wrenn harmonizes with realmbreaker long enough for Elspeth to imbue the tree's seedcore with immense amounts of halo. Which is then accelerated through the entire system by Teferis magic. This spreads through realmbreaker and obliterates any phyrexians in an immense radius of realmbreaker tendrils as time-accelerated halo jets out into other planes. This would destroy the invasion, and get rid of the threat of lingering phyrexian oil due to halo 'radiation' searing it away and weakening survivors.
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# ? Mar 18, 2023 20:25 |
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and then? just having a halo tree around doesn't make the game interesting my bet is something that keeps them around but occupied, like they find a plane that is actually infinite, Blood War style
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# ? Mar 18, 2023 20:43 |
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someone explain that twitch clip.. what did he take the 1 damage from edit: oh mana confluence Strong Sauce fucked around with this message at 20:52 on Mar 18, 2023 |
# ? Mar 18, 2023 20:50 |
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Strong Sauce posted:someone explain that twitch clip.. what did he take the 1 damage from Arena tapped his pain land when he was at 1.
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# ? Mar 18, 2023 20:51 |
Goa Tse-tung posted:and then? just having a halo tree around doesn't make the game interesting I think whatever they use to make the tree not evil will still mean a lot of planes are still beset by catastrophe of various sort. I kind of doubt they're just going to make Wrenn Godtree Planeswalker and will involve some kind of sacrifice, and ultimately they deal with the Phyrexian hordes one way or the other and there collective new problem is a World Tree seemingly connected to all or a great deal of planes, which may allow just about anyone and anything to skip through planes in ways they never dealt with before. In the absence of sentience, it would be an ecological nightmare of invasive species just happening to wonder through into another plane. With all the politics and evil forces around, this portal tree poking into your plane is now an immensely important strategic resource and liability. I assume aftermath will be looking at the various first fires everyone needs to put out in their planes, deaths to grieve, heroes to call on, etc, and probably sprinkling in seeds of next new threats.
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# ? Mar 18, 2023 21:15 |
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Silhouette posted:Alara Resharded Oh it's resharded alright
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# ? Mar 18, 2023 21:35 |
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Alara: Get Resharded In Here
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# ? Mar 18, 2023 21:37 |
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Real glad we get to see a glimpse of old planes, just for them to ultimately serve as stuffing for the "we did not achieve victory without unfathomale losses" epilogue beat. (Mercadia died on the way back to the Rabiah scale.)
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# ? Mar 18, 2023 22:53 |
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Khanstant posted:I don't know enough about Kaladesh to understand what this bronze lizard thing was about, guessing just a cool local creature or machine. Saheeli and Huatli are friends/girlfriends/"roommates"(pick one depending on the mood you think WotC is in) so Saheeli has now made robot dinosaurs.
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# ? Mar 18, 2023 23:37 |
Just did mystery booster sealed with a buddy, I got some sweet packs and was able to build an izzet deck with two izzet creatures, some eidolon that lets me steal a creature for a turn at start of each turn, and some cascade spell I never drew. Problematic Volcano was one of my playtest cards and honestly I think it could be a real card. My buddy didn't like the 4 damage, but I did since I don't think it'd be worth playing otherwise. Problematic Volcano splits the board, left and right and creatures can't attack or block except for stuff on same side. I also built a selesnya deck, with Thrun and Sevalia. Question about Thrun/Regenerate: buddy attack me with Vigor, 6/6 trample. I block with Thrun, Thrun does, now, if I regenerate, will I take 2 damage or 6 (or somehow 0??)? In game it didn't matter I was dead either way but for future reference how would that work? Buddy had Mirrored Lotus in his deck. 0 mana artifact add 3 mana if any colour, create a token for opponent (that tap/sac for 3 mana any colour) It was a really fun card in limited and I kind of think it could work as a real card? I'm guessing there's probably some legacy broken poo poo to do with it but they're playing the oops all broken cards format so, whatever. First game I used the 3 mana he gave me to cast something to give myself a good creature and monarch which I managed to keep most of the game. Second game I had some artifact destruction that in hindsight I'm not sure should've worked since he should've just tapped and saved in response? Third game he used it for Vigor and I used my token copy for Thrun. What's the broken combo or format keeping them from printing Mirrored Lotus for real?
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# ? Mar 19, 2023 00:12 |
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Khanstant posted:What's the broken combo or format keeping them from printing Mirrored Lotus for real? All of them. Noting that you get to use the mana on sorcery-speed plays that advance you towards winning the game, while your opponents don't get to do that unless you fail to actually win the game this turn.
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# ? Mar 19, 2023 00:26 |
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Khanstant posted:I think whatever they use to make the tree not evil will still mean a lot of planes are still beset by catastrophe of various sort. I kind of doubt they're just going to make Wrenn Godtree Planeswalker and will involve some kind of sacrifice, and ultimately they deal with the Phyrexian hordes one way or the other and there collective new problem is a World Tree seemingly connected to all or a great deal of planes, which may allow just about anyone and anything to skip through planes in ways they never dealt with before. In the absence of sentience, it would be an ecological nightmare of invasive species just happening to wonder through into another plane. With all the politics and evil forces around, this portal tree poking into your plane is now an immensely important strategic resource and liability. Yeah, that’s how I think about it. The aftermath with most of the invasions obliterated due to a planeswalker combo channeled through the realmbreaker is going to leave tons of worldbuilding and setting space open for Wizards to play with in the aftermath. The speculation is fun to think about. The copper host might have consumed and processed a fuckton of amonkhet walking corpses and laid a stable network of metal plants everywhere that water can pool in when it rains and stabilize the sand of the desert with their roots to undo desertification. The idea of Amonkhet recovering from Bolas using stuff left behind by the invasion keeps coming to mind.
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# ? Mar 19, 2023 01:40 |
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FrozenPhoenix71 posted:Saheeli and Huatli are friends/girlfriends/"roommates"(pick one depending on the mood you think WotC is in) so Saheeli has now made robot dinosaurs. there's literally a story about them falling in love and going on dates, it's not a chandra/nissa situation
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# ? Mar 19, 2023 02:20 |
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Framboise posted:
I would play Conquest also! I have a few paper decks for Webcam games or can play on Cockatrice (when pods do form on Conquest Discord they use Trice).
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# ? Mar 19, 2023 18:29 |
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What is Conquest, anyways?
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# ? Mar 19, 2023 18:48 |
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PlasticAutomaton posted:What is Conquest, anyways? I dunno, what's conquest you?
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# ? Mar 19, 2023 19:58 |
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Have the Phyrexians gotten to Innistrad? Cause that might rouse The Moon
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# ? Mar 19, 2023 20:52 |
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PlasticAutomaton posted:What is Conquest, anyways? A commander spinoff with a bigger banlist, 60 card decks, and in addition to the commander you also get a noncreature spell in the command zone that you get to cast with commander rules.
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# ? Mar 19, 2023 21:07 |
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Tism the Dragon Tickler posted:A commander spinoff with a bigger banlist, 60 card decks, and in addition to the commander you also get a noncreature spell in the command zone that you get to cast with commander rules. That's oathbreaker. Conquest is commander with a bigger banlist, 80 cards, 30 life and 12 commander damage. Basically conquest is commander with a bunch of the poo poo that the more competitive parts of the community have been clamouring for years. berenzen fucked around with this message at 21:17 on Mar 19, 2023 |
# ? Mar 19, 2023 21:13 |
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berenzen posted:That's oathbreaker. Conquest is commander with a bigger banlist, 80 cards, 30 life and 12 commander damage. Basically conquest is commander with a bunch of the poo poo that the more competitive parts of the community have been clamouring for years. No that’s Groundhog Day. Conquest is the one where bill Murray voices that cartoon cat
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# ? Mar 19, 2023 22:37 |
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Mezzanon posted:No that’s Groundhog Day. Conquest is the one where bill Murray voices that cartoon cat Wasn’t that Lorenzo Music?
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# ? Mar 19, 2023 22:50 |
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AlternateNu posted:Wasn’t that Lorenzo Music? No that's Ghostbusters
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# ? Mar 19, 2023 22:52 |
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e:nvm
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# ? Mar 19, 2023 23:39 |
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PlasticAutomaton posted:What is Conquest, anyways? Expanding off some if the other posts: Right off the bat, reserved list is banned for increased accessibility. Also Sol Ring among other fast mana. Also some fun unbans: Paradox Engine, Primeval Titan, Gifts Ungiven Mostly I like the commander damage being set to 12. Gives Voltron decks a fighting chance against combo. Like my Haktos deck that doesn't exist at all in EDH/cEDH
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# ? Mar 19, 2023 23:43 |
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Probably missing something obvious, but what is meant by “commander damage?”
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# ? Mar 20, 2023 00:10 |
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The name Conquest makes me want to try a multiplayer MTG format where if you connect with creatures you can have those creatures sitting on opponents lands to let you use that land instead of them, but if they are occupying land they can't do anything else. Players can attack them to liberate the lands if they kill the creature. Would it be a shitshow? Probably, but maybe a very interactive one with fun diplomacy.
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# ? Mar 20, 2023 00:11 |
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Judgy Fucker posted:Probably missing something obvious, but what is meant by “commander damage?” Damage delt by the commander. In EDH an alt win con exists where if a player takes 21 Combat damage from a single commander they automatically lose the game. 903.10a A player who’s been dealt 21 or more combat damage by the same commander over the course of the game loses the game. (This is a state-based action. See rule 704.)
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# ? Mar 20, 2023 00:12 |
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Tom Clancy is Dead posted:The name Conquest makes me want to try a multiplayer MTG format where if you connect with creatures you can have those creatures sitting on opponents lands to let you use that land instead of them, but if they are occupying land they can't do anything else. Players can attack them to liberate the lands if they kill the creature. I vaguely remember playing a CCG like that once. It was part of the CCG shovelware boom immediately after magic got big. I think it was DSA licensed, but I am not 100% sure. It was extremely confusing to play even with just 2 players and quite boring.
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# ? Mar 20, 2023 01:18 |
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Khanstant posted:I also built a selesnya deck, with Thrun and Sevalia. Question about Thrun/Regenerate: buddy attack me with Vigor, 6/6 trample. I block with Thrun, Thrun does, now, if I regenerate, will I take 2 damage or 6 (or somehow 0??)? In game it didn't matter I was dead either way but for future reference how would that work? Comprehensive Rules posted:If the effect of a resolving spell or ability regenerates a permanent, it creates a replacement effect that protects the permanent the next time it would be destroyed this turn. In this case, “Regenerate [permanent]” means “The next time [permanent] would be destroyed this turn, instead remove all damage marked on it and tap it. If it’s an attacking or blocking creature, remove it from combat.” Strictly speaking, your opponent had the option of dealing 4, 5 or 6 to Thrun and 2, 1 or 0 to you (you get to choose how damage is assigned in combat, just almost always it's in a way to kill most things - there is an edge case that sometimes comes up if there's a Blood Artist or similar on the board where you actively avoid killing more things). Regenerate removes the damage that's applied to Thrun and means he doesn't die. It doesn't reassign it elsewhere.
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# ? Mar 20, 2023 12:30 |
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MrL_JaKiri posted:Strictly speaking, your opponent had the option of dealing 4, 5 or 6 to Thrun and 2, 1 or 0 to you (you get to choose how damage is assigned in combat, just almost always it's in a way to kill most things - there is an edge case that sometimes comes up if there's a Blood Artist or similar on the board where you actively avoid killing more things). Regenerate removes the damage that's applied to Thrun and means he doesn't die. It doesn't reassign it elsewhere. Woah really? For some reason I thought damage wasn't assigned outside of multiple blockers, like you couldn't assign more damage to a creature in combat than was lethal, which is why deathtouch creatures just do one damage to the blocker then the rest tramples through
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# ? Mar 20, 2023 15:48 |
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There's some weird edge cases like with death's shadows and trample where you want to deal more
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# ? Mar 20, 2023 15:52 |
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There's a tick box for "auto-assign combat damage". Once in a blue moon you want to untick it for a second to avoid killing a creature in a double block or something. Ah, thought I was in the arena thread. No tick box in paper.
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# ? Mar 20, 2023 15:53 |
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Weird Pumpkin posted:Woah really? For some reason I thought damage wasn't assigned outside of multiple blockers, like you couldn't assign more damage to a creature in combat than was lethal, which is why deathtouch creatures just do one damage to the blocker then the rest tramples through 510.1c: A blocked creature assigns its combat damage to the creatures blocking it. If no creatures are currently blocking it (if, for example, they were destroyed or removed from combat), it assigns no combat damage. If exactly one creature is blocking it, it assigns all its combat damage to that creature. If two or more creatures are blocking it, it assigns its combat damage to those creatures according to the damage assignment order announced for it. This may allow the blocked creature to divide its combat damage. However, it can’t assign combat damage to a creature that’s blocking it unless, when combat damage assignments are complete, each creature that precedes that blocking creature in its order is assigned lethal damage. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that’s being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that’s actually dealt. An amount of damage that’s greater than a creature’s lethal damage may be assigned to it. Important bits in bold (the first bit is why deathtouchers only need to assign 1, the latter is the bit I was talking about earlier)
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# ? Mar 20, 2023 15:56 |
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MrL_JaKiri posted:Important bits in bold (the first bit is why deathtouchers only need to assign 1, the latter is the bit I was talking about earlier) Huh! Well I learned something new today
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# ? Mar 20, 2023 16:04 |
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ilmucche posted:There's some weird edge cases like with death's shadows and trample where you want to deal more That and bolting Tarmogoyfs is why modern players of a certain era know a lot about state-based effects
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# ? Mar 20, 2023 16:21 |
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Tom Clancy is Dead posted:The name Conquest makes me want to try a multiplayer MTG format where if you connect with creatures you can have those creatures sitting on opponents lands to let you use that land instead of them, but if they are occupying land they can't do anything else. Players can attack them to liberate the lands if they kill the creature. I think having more than two players would make it amazingly confusing. My wacky game mode is this, at the beginning of the game each player puts out 6 lands. These lands can be captured. In your hand you get 3 lands that represent your castle and can't get stolen so people don't absolutely land screwed. Each turn a player can play a land or steal one from the pile but if they do so it gets tapped. Combat damage also nets a land that also gets tapped. No lands in your deck so maybe the deck size is 40. Haste creatures are probably OP but this is just coming off the top.
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# ? Mar 20, 2023 16:45 |
MrL_JaKiri posted:Strictly speaking, your opponent had the option of dealing 4, 5 or 6 to Thrun and 2, 1 or 0 to you (you get to choose how damage is assigned in combat, just almost always it's in a way to kill most things - there is an edge case that sometimes comes up if there's a Blood Artist or similar on the board where you actively avoid killing more things). Regenerate removes the damage that's applied to Thrun and means he doesn't die. It doesn't reassign it elsewhere. So if he didn't want to damage me, for some obtuse reason, he would just assign the 4 damage to Thrun and have nothing trample over? In effect you can hold back damage if you want. Oh man, I am too dumb to think of clever uses of this, but I am also too dumb to not try and have some fun in Arena later by not killing opponents creatures even though I could if I wanted. Head games.
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# ? Mar 20, 2023 17:26 |
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Your opponent would assign 6 damage to Thrun and 0 to you if they wanted to avoid trampling over for whatever reason.
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# ? Mar 20, 2023 17:49 |
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# ? Jun 6, 2024 07:41 |
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Khanstant posted:So if he didn't want to damage me, for some obtuse reason, he would just assign the 4 damage to Thrun and have nothing trample over? He would assign 6 to Thrun Khanstant posted:Oh man, I am too dumb to think of clever uses of this, but I am also too dumb to not try and have some fun in Arena later by not killing opponents creatures even though I could if I wanted. Head games. Here's the example from earlier. Let's say you're attacking into a Death's Shadow. They're at 10, you're attacking with a 10/10 trample. They block. The Death's Shadow is a 3/3 when it blocks. You can assign 3 damage to it and 7 to the player, but if that happens the player will be at 3 and the Death's Shadow will be a 10/10 when state-based effects (like creatures dying) are checked. If you assign 7 to the Death's Shadow and 3 to the player, the Death's Shadow will only be a 6/6 and will die.
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# ? Mar 20, 2023 17:51 |