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My biggest wish for EU5 would be to have an option to bring back EU2-style pausing. Back in EU2 if you had messages set to pause when they appeared, the game was paused as long as that message was on screen, and the only way to unpause was to dismiss the message. In current EU, messages and events that pause, well, they pause, but hitting pause again resumes the game, including for events. You'd think after like a decade I'd have gotten used to this, but no, every time I play a modern paradox game I end up loving it up and seeing an event pop up, reflexively hitting pause because I want to read it, which unpauses the game, and then while I'm reading some new event pops up, and so I panic because the game is unpaused, so I hit pause, which unpauses the game, and then another message pops up, and I just flail that pause button like an idiot trying to make the game just stop. Please devs, please, a toggle in the settings for idiots like me, something like "prevent unpausing during pending events and messages".
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# ? Mar 23, 2023 12:38 |
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# ? Jun 7, 2024 20:46 |
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It would be nice to have an alarm clock feature where you could set the game to auto pause on a certain upcoming date (truce timers, take this tech or lose inno, etc)
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# ? Mar 23, 2023 12:59 |
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skasion posted:Hul-az-krakazol, to the north of Rahen. You need to start as a specific human nation and not get smoked by the Command for like 50 years, and if you manage that you get the event to switch. Weird government form where you get rewarded with various local brews for getting specific provinces and your ruler is expected to chug them every few years until he maxes out their buffs or drinks himself to death 25 years only, the event fires around 1470. So it's not that hard to play the beer Dwarves. The Dreaming Dwarves however are pretty hard because you gotta go through The Command to get to their Hold.
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# ? Mar 23, 2023 13:18 |
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Reveilled posted:My biggest wish for EU5 would be to have an option to bring back EU2-style pausing. Back in EU2 if you had messages set to pause when they appeared, the game was paused as long as that message was on screen, and the only way to unpause was to dismiss the message. Prop Wash posted:It would be nice to have an alarm clock feature where you could set the game to auto pause on a certain upcoming date (truce timers, take this tech or lose inno, etc)
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# ? Mar 23, 2023 15:00 |
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The simplest way to deal with the pauses would be to have a dialogue option available on every popup that lets you set your pause options for that type of popup and there are probably five configs 1) Don't show and no pause 2) No pause and hide after n seconds 3) No pause 4) Pause and allow unpause 5) Pause and no unpause until cleared I'd definitely want the last one for anything that has an option or affects game state, such as a truce ending. For things like loans rolling over I'd likely set them to #2. For those loving messages about someone interfering with my trade and not interfering with my trade and interfering with my trade again I'd set them to #1.
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# ? Mar 23, 2023 15:22 |
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Hmm. There are message settings in the game
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# ? Mar 23, 2023 15:55 |
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For UI dreams, I hope the move away from the popup consolidation they've been doing lately. I hate the Vic3 "Catch all Popup button". Ck3 has a better one which lets most stuff through and only really holds suggestions, where it feels like everything except diplomatic actions are hidden in the Vic3 variant.
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# ? Mar 23, 2023 16:01 |
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Jay Rust posted:Hmm. There are message settings in the game Yeah but the UI for accessing them sucks.
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# ? Mar 23, 2023 16:07 |
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Jay Rust posted:Hmm. There are message settings in the game
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# ? Mar 23, 2023 16:19 |
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Those are events! They're the spice!
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# ? Mar 23, 2023 16:21 |
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rofl I think Red Hawk's video today is probably the strongest evidence to date that he doesn't cheat https://www.youtube.com/watch?v=cxddie510S8
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# ? Mar 23, 2023 21:18 |
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Speaking of messages, I distinctly remember that while looting a province, there’d be big numbers that flash up on screen above your army at the start of each month that shows how much you’ve looted. The numbers would turn red if you had just depleted that province. I still see those numbers when looting or blockading a coastal province, but at some point over the years I noticed they were no longer showing up for land-locked provinces. Anyone know what I’m talking about? Is there a way to turn those back on?
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# ? Mar 24, 2023 03:29 |
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CommonShore posted:rofl I think Red Hawk's video today is probably the strongest evidence to date that he doesn't cheat absolutely flawless
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# ? Mar 24, 2023 16:45 |
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Jay Rust posted:Speaking of messages, I distinctly remember that while looting a province, there’d be big numbers that flash up on screen above your army at the start of each month that shows how much you’ve looted. The numbers would turn red if you had just depleted that province. for the record, i mean this text
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# ? Mar 25, 2023 02:25 |
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Finally grabbed this cheevo
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# ? Mar 28, 2023 14:36 |
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Detheros posted:Finally grabbed this cheevo Nice! I've never managed to form Andalusia, I always get crushed by Castile.
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# ? Mar 28, 2023 14:58 |
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MonsieurChoc posted:I liked his video with AI Thuringia. Do you have a link, I googled but couldn't find anything haha I'm from Thüringen, so I'm a fan seeing them in media
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# ? Mar 28, 2023 19:14 |
MonsieurChoc posted:Nice! I've never managed to form Andalusia, I always get crushed by Castile. If it's the re-reconquista, the most fun strategy is to run away to the new world and return as super Granada invigorated by New World gold.
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# ? Mar 28, 2023 20:12 |
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IAmThatIs posted:Do you have a link, I googled but couldn't find anything haha I'm from Thüringen, so I'm a fan seeing them in media Sorry it was Lotharingia. https://www.youtube.com/watch?v=CYNukaoKebY
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# ? Mar 28, 2023 20:48 |
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May I introduce the thread to our Lord and Savior Long Novgorod?
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# ? Mar 28, 2023 22:56 |
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Longorod
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# ? Mar 29, 2023 01:10 |
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Novgo rod
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# ? Mar 29, 2023 01:57 |
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In case anyone's curious this is from my weekly Multiplayer Megacampaign, which is why Kyiv is still alive as it's a player nation and have a vastly stronger army. We've largely agreed to an amicable split of the rest of the world though. Like the Treaty of Tordesillas but overland. In an ironic twist they got mildly upset that I joined the Holy Roman Empire though for protection. Not that they intended to ever attack me, but it took away the option essentially should've push come to shove. I've also long since bought the Siberian trading company from Rome who extorted me from an ungodly amount of money.
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# ? Mar 29, 2023 03:02 |
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I like how you say you 'joined' the HRE in order to gloss over the whole 'getting elected emperor' thing.
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# ? Mar 29, 2023 03:17 |
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Hellioning posted:I like how you say you 'joined' the HRE in order to gloss over the whole 'getting elected emperor' thing. gotta do one to get the other, yes?
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# ? Mar 29, 2023 04:19 |
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Nope don't have to join the HRE to become emporer.
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# ? Mar 29, 2023 04:25 |
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Jay Rust posted:for the record, i mean this text they're gone for me too
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# ? Mar 29, 2023 08:53 |
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They're there for me.
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# ? Mar 29, 2023 15:44 |
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Detheros posted:Longorod Novogrod is LOOOOOOOOOOOOOOOOOOOOONG
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# ? Mar 29, 2023 15:50 |
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Hellioning posted:I like how you say you 'joined' the HRE in order to gloss over the whole 'getting elected emperor' thing. IIRC the offer was that if I stayed Catholic and joined the hre I'd be made Emperor, with the expressed purpose that me joining was to help pass reforms.
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# ? Mar 29, 2023 21:34 |
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So devving up provinces to spawn institutions... what do you guys think that's meant to simulate?
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# ? Mar 30, 2023 17:45 |
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Jay Rust posted:So devving up provinces to spawn institutions... what do you guys think that's meant to simulate? "Hey René, thanks for checking in when I know you're busy with all the philosophizing. You might think Stockholm is, like, small and insignificant but we've been building some real poo poo up here recently. A nice university, a big stonking palace, y'know, top-tier, continental stuff. I hear we're on 8th on Early Modern Vogue's list of Greatest Powers. Why don't you come up north, check it out, maybe teach the princess a little ... Global Trade? You definitely won't die of pneumonia, no shot."
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# ? Mar 30, 2023 18:17 |
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it's meant to represent casting a powerful institution summoning spell with monarch mana
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# ? Mar 30, 2023 23:32 |
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oddium posted:it's meant to represent casting a powerful institution summoning spell with monarch mana Large scale sacrifices of birds and swords are both things that people irl did to try and get some kind of divine power. So yeah let’s go with this. Not sure where the paper fits in tho
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# ? Mar 30, 2023 23:35 |
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scrolls with the spells written on them
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# ? Mar 30, 2023 23:39 |
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Jay Rust posted:So devving up provinces to spawn institutions... what do you guys think that's meant to simulate? total abdication in regards to vision or game design
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# ? Mar 30, 2023 23:54 |
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oddium posted:it's meant to represent casting a powerful institution summoning spell with monarch mana Ah enjoying anbennar?
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# ? Mar 31, 2023 00:18 |
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Jay Rust posted:So devving up provinces to spawn institutions... what do you guys think that's meant to simulate? Something like Peter the Great dev pushing the Enlightenment in Saint Petersburg, I guess, although there aren't that many historical examples.
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# ? Mar 31, 2023 00:28 |
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It mostly makes sense for Renaissance, where you’re basically creating your own big fancy city to Renaiss in. Not so much for, say, colonialism...
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# ? Mar 31, 2023 00:41 |
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# ? Jun 7, 2024 20:46 |
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AnoHito posted:It mostly makes sense for Renaissance, where you’re basically creating your own big fancy city to Renaiss in. Could represent via abstraction, hiring of explorers, like the Queen of Spain selling her jewelry to fund the expedition? You're gathering interested peoples and relevant industries to the purpose of ship building, exploration, trade, and so on even if specifically no single person flies your flag and goes sailing.
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# ? Mar 31, 2023 01:59 |