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Updates breaking saves and forcing me to restart is basically why I'm waiting for the full release before I start playing again, I'm not a big fan for restarting a game from scratch over and over again.
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# ? Mar 26, 2023 20:09 |
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# ? Jun 8, 2024 01:52 |
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Combat Pretzel posted:I guess with the new physics engine, those wild hyper cannon constructs are a goner. Maybe. This is supposed to be a change to vehicle physics and won't necessarily effect hypertubes. They've said in the past that they like hypertube launchers and don't want to get rid of them, if they do it's going to be a major change to the game unless they replace it with something comparable.
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# ? Mar 26, 2023 20:16 |
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Combat Pretzel posted:I guess with the new physics engine, those wild hyper cannon constructs are a goner. Maybe, maybe not. There are a lot of different types of "physics" in the game engine. Hypercannons work via the character movement physics. The stuff like new vehicle physics or UE5 chaos physics (cool capes and scarves for fortnight characters) are different systems from character movement. I don't know if UE4 to UE5 made big, or even any, changes to the standard character movement stuff. My guess would be that those are old, heavily conserved parts of the engine that date way back to like UT days and haven't changed much. If betting on outcomes, my odds from most likely to least would be: 1. cannons will still work, but need new designs (particularly for the "tuned" ones like mine that are very consistent / stable, because the sweet spot will change) 2. nothing changes 3. cannons become impossible
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# ? Mar 26, 2023 20:18 |
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If cannons become impossible I would put good money on them being implemented officially in some form shortly thereafter.
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# ? Mar 26, 2023 20:39 |
Or a mod will fix it immediately.
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# ? Mar 26, 2023 21:36 |
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It'll fix the physics that allow for hypercannons while also introducing some other new physics bug to replace them.
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# ? Mar 26, 2023 22:04 |
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I have long distance hypertubes set up between my basis. The entrances of those are set up as linear accelerators, so I zip across the map in 10 seconds or so. I find that a bit more user friendly, since any kind of cannon just results in a screen full of fog and the game hitching and stuttering. Safer and you don't see much along the way with a cannon anyway.
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# ? Mar 26, 2023 22:45 |
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Give us a hypertube pump that works like a fluid pump
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# ? Mar 27, 2023 04:02 |
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ymgve posted:Give us a hypertube pump that works like a fluid pump
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# ? Mar 27, 2023 14:57 |
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Make jelly pads cost no power. Why does a jelly pad need to be powered? e: this is a general complaint and I trust it has nothing to do with physics engine limitations
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# ? Mar 27, 2023 18:45 |
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Ben Nerevarine posted:Make jelly pads cost no power. Why does a jelly pad need to be powered? Gotta heat it just a tiny bit, or it would solidify and just bounce you off of course.
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# ? Mar 27, 2023 18:51 |
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Dunno-Lars posted:Gotta heat it just a tiny bit, or it would solidify and just bounce you off of course. I do not see the issue with this
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# ? Mar 27, 2023 18:51 |
I figure it's so you have to build infrastructure around it rather that just setting up waystations out in the middle of nowhere. Before they realized people are just going to yeet themselves for kilometers and hope the jetpack doesnt run out.
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# ? Mar 27, 2023 18:59 |
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Have you guys ever tried jumping into a pile of non-electrified goo to arrest your fall? It doesn't work.
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# ? Mar 27, 2023 19:01 |
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zoux posted:Have you guys ever tried jumping into a pile of non-electrified goo to arrest your fall? It doesn't work.
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# ? Mar 27, 2023 21:09 |
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It would be cool if you could flush production lines like you can pipes because woe betide you if you hook an input belt into the wrong machine because now you have to rebuild the entire logistics chain to get. all. the. loving. screws. out.
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# ? Mar 28, 2023 02:26 |
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if the endpoint isn't a million branches you could hook the end into a storage container
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# ? Mar 28, 2023 02:54 |
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yeah I throw a smart splitter on the end and filter out the junk into a bin
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# ? Mar 29, 2023 00:24 |
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Satisfactory: The goo needs to be electrified
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# ? Mar 29, 2023 13:29 |
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TK-42-1 posted:I figure it's so you have to build infrastructure around it rather that just setting up waystations out in the middle of nowhere. Before they realized people are just going to yeet themselves for kilometers and hope the jetpack doesnt run out. The absolute maximum 'infrastructure' I'm setting up for a jump pad in the red forest or whatever is a biofuel plant with a stick shoved in it lmao get real A Wizard of Goatse fucked around with this message at 15:22 on Mar 29, 2023 |
# ? Mar 29, 2023 15:08 |
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I've finally reached the point where I'm going to tackle nuclear power for the first time. This is going to take some effort.
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# ? Mar 31, 2023 15:35 |
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I remember my first nuke plant being an absolute clusterfuck
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# ? Apr 1, 2023 02:04 |
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I just made mine in my last playthrough and had to fix a bunch of errors at least 10 times. Mine was luckily extremely unecessary because of fuel power excess so the entire factory didn't die but drat, that was a lot of fidgeting Know that if you go through a hypertube you can drop waste out of your inventory and it'll disappear forever.
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# ? Apr 1, 2023 02:43 |
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ziasquinn posted:I just use a faster manual crafting mod, just fly mod, global foundation grid alignment mod and uhhhhhhhhh AUTO KILL. There's a global grid in the game on its own now, for what it's worth.
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# ? Apr 1, 2023 04:23 |
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https://www.youtube.com/watch?v=9GjKn5KyAd0
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# ? Apr 1, 2023 13:34 |
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Only 8 whole coupons?!
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# ? Apr 1, 2023 13:39 |
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I was looking to get back into this, but apparently I missed a LOT in the last update. Tried to start in the dune desert, but I'm not sure if it got reworked because I wasn't able to find a single copper node. I remember copper used to be pretty basic, did they change a lot of recipes to not require it? I tried to look up a map of nodes for update 7, but turns out there's 6 updates of outdated maps on google so finding anything took too long. is there a shorter version of patch notes?
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# ? Apr 1, 2023 15:47 |
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A Moose posted:I was looking to get back into this, but apparently I missed a LOT in the last update. Uh, there is definitely plenty of copper in the dune desert. Hold 'v' and select copper from the scanner wheel to ping the nearest ones. Or if you're already doing that, you might want to try verifying files?
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# ? Apr 1, 2023 16:45 |
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I'd rather they post the intended Update 8 trailer instead of some April fools poo poo.
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# ? Apr 1, 2023 17:02 |
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Combat Pretzel posted:I'd rather they post the intended Update 8 trailer instead of some April fools poo poo. They did a full video about how Update 8 will be an upgrade to Unreal Engine 5.
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# ? Apr 1, 2023 17:08 |
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Klyith posted:Uh, there is definitely plenty of copper in the dune desert. Hold 'v' and select copper from the scanner wheel to ping the nearest ones. oh, weird, I had a bunch of invisible nodes. No idea how that happened. also, found a giant lizard doggo
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# ? Apr 1, 2023 17:14 |
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Might be April fools stuff, they add stuff to the game.
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# ? Apr 1, 2023 17:23 |
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A Moose posted:also, found a giant lizard doggo it's April 1st and the devs have never met a joke that they wouldn't
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# ? Apr 1, 2023 17:24 |
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they're just like us for real
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# ? Apr 1, 2023 22:20 |
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Anyone happen to try Satisfactory on a Steam deck via Heroic/epic launcher (I guess it is on steam now anyway but I have it on epic)? Probably a real battery life killer
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# ? Apr 2, 2023 17:12 |
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ymgve posted:They did a full video about how Update 8 will be an upgrade to Unreal Engine 5.
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# ? Apr 2, 2023 18:37 |
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Too bad the video yesterday was posted. Now we will never know.
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# ? Apr 3, 2023 00:43 |
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Nanite will be a big change if it can stop my world from looking like this every time I use a hypercannon. I have to make sure to land on things I've built or I'll fall into the void and die.
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# ? Apr 3, 2023 01:10 |
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Combat Pretzel posted:There's other stuff coming with Update 8 tho. Oh! I assumed the engine change was enough work that they didn’t have time to do any other features
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# ? Apr 3, 2023 07:16 |
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# ? Jun 8, 2024 01:52 |
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NoEyedSquareGuy posted:Nanite will be a big change if it can stop my world from looking like this every time I use a hypercannon.
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# ? Apr 3, 2023 09:55 |