Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
jokes
Dec 20, 2012

Uh... Kupo?

I only have two approaches to wood elfs:

1) never, ever cross them and hope they stay in their forests

2) dedicate everything I have to wiping them out

This doesn't count for Drycha who is such a pushover she may as well be a rogue army.

Adbot
ADBOT LOVES YOU

Rogue AI Goddess
May 10, 2012

I enjoy the sight of humans on their knees.
That was a joke... unless..?

Noir89 posted:

Welcome to the forest dipshits, hope you enjoy being fertilizer! :black101:

Dandywalken
Feb 11, 2014

I Waaagh and autoresolve lol

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
I always approach the Wood Elf 5 city clusterfuck with a minimum of 4 full stacks.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.


:hist101: Hey guys, there's multiple dwarf war fleets entering the bay, and one of them is lead by the White Dwarf himself. Should we be concerned?

:downs: Nah, I'm sure it's nothing to worry about.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Cythereal posted:



:hist101: Hey guys, there's multiple dwarf war fleets entering the bay, and one of them is lead by the White Dwarf himself. Should we be concerned?

:downs: Nah, I'm sure it's nothing to worry about.
This post reminds me that I miss ports having a port icon.

jokes
Dec 20, 2012

Uh... Kupo?

“Dwarf war fleet” sounds funny

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.


They have wronged us, and now they know our power.

I thought I got massively screwed over towards the end by Settra abruptly dying and the wood elves suddenly wanting my head, but Kroq'Gar proved surprisingly amenable to a giant truckload of gold in exchange for an alliance and the various wood elf factions, while all pains in the rear end, only had one big army each and I could replace my losses faster than they could.

Azran
Sep 3, 2012

And what should one do to be remembered?

not a bot posted:

I wonder if that is just unfortunate phrasing about the FLC or if they actually leaked the existance of a thing.

It's Mirrors of Madness, most likely

SirPhoebos
Dec 10, 2007

WELL THAT JUST HAPPENED!

Cythereal posted:



They have wronged us, and now they know our power.

I thought I got massively screwed over towards the end by Settra abruptly dying and the wood elves suddenly wanting my head, but Kroq'Gar proved surprisingly amenable to a giant truckload of gold in exchange for an alliance and the various wood elf factions, while all pains in the rear end, only had one big army each and I could replace my losses faster than they could.

Glad you enjoyed Total Warhams!

I'm not sure your feelings on getting this at full price, but I encourage you to check out the 3rd game not just for the new factions. The rework to Warriors of Chaos make them feel brand new. Plus, making Archaon leap off the top rope into a pile of enemies and watching him come out the other side have dispelled most of my misgivings for the character.

bob dobbs is dead
Oct 8, 2017

I love peeps
Nap Ghost
the problem w both archaon and abaddon is that theyre designed for teenage edgelords and teenage edgelords cant afford warhams, fantasy or 40k

Ojetor
Aug 4, 2010

Return of the Sensei

lol there's plenty of decidedly non-teenage edgelords in the tabletop community

Captain Oblivious
Oct 12, 2007

I'm not like other posters
The best part of TW3 is Be’lakor.

I could listen to him read the phonebook, theatrically, as he does. And with a burning need to be avenged upon the world, as he does.

Dude can chew scenery.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

SirPhoebos posted:

Glad you enjoyed Total Warhams!

I'm not sure your feelings on getting this at full price, but I encourage you to check out the 3rd game not just for the new factions. The rework to Warriors of Chaos make them feel brand new. Plus, making Archaon leap off the top rope into a pile of enemies and watching him come out the other side have dispelled most of my misgivings for the character.

I enjoyed the game, but not 'pay full price for the third installment' enjoyed. I have the two base games, plus a friend gifted me Vampire Coast which she had an extra code for.

I will definitely pick up more stuff the next time there's a big sale, though, Tomb Kings and TW3 are at the top of my list, followed by Warriors of Chaos. Beastmen, wood elves, Norsca, and chaos dwarves are eh.

In general, some thoughts on my experience with the campaign:

* Both strategically and tactically, dwarves (or at least Thorgrim) felt very polarizing. Either I was struggling tooth and nail to survive or I was steamrolling, and the overall course of the game felt like flipping a switch when I finally hit the critical mass of troop quality and quantity to start really winning.

* I would have appreciated more enemy variety, especially early in the game. I felt like about 75% of my battles throughout the entire game were against greenskins and skaven, and most of the rest were Norsca and WoC once that mess started. I had a few battles with vampires, beastmen, wood elves (intense, but few), and Imperials. I had one battle each with pirates, high elves, dark elves, and lizardmen. I never fought Tomb Kings at all.

* Dwarves felt like their cardinal weakness on the battlefield was against an enemy that could outshoot them - i.e. wood elves. I'd been told this was an issue and it was true, but I'm not sure what to do about it. I drowned the wood elves in numbers, not superior tactics, my attempts at using weirder things like copters didn't go well.

* I feel that the 17 city victory requirement is either a bit too much, or they need to be more broadly spread out. There's what, four in the entirety of the New World, one out in the ocean, two in Ulthuan, and two in the Southlands? I'd been hoping that my next game wouldn't really touch the Old World after this game being focused there, but I don't think that's possible.

* Relatedly, I feel that the map might be just too drat big for how fast armies move. Even stacking up every campaign movement range buff I could get on my armies I felt like I never had remotely enough movement, especially when my empire started to sprawl and I started sailing across the ocean to get more victory cities.

* gently caress the 'your lord didn't move a lot' traits. I had multiple armies on garrison duty because my empire was loving huge and there were lots of enemies nibbling at the borders. You'd think the dwarves of all people would understand and respect having defensive armies holding station on the frontiers ready to respond to attacks.

* Belagor Ironhammer is a massive rear end in a top hat, even as an ally. If I'd known I couldn't confederate him at the time, I honestly should have just killed him in retrospect. Guy was more trouble as an ally than he was worth.

* Something I know TW3 fixes, I really missed the ability to gift cities to my allies. I wound up in possession of a good chunk of the Empire, Bretonnia, southern realms, the eastern steppes, and literally all of Kislev and the Athel Loren among other places because I needed this territory secure while I was rolling against some bag of dicks or another but the climate almost universally sucked for dwarves. I really wish I could have given some of this territory to Karl or some other ally.


I don't know who I'll play next. Maybe pirates (specifically considering Aranessa), maybe lizardmen, maybe high elves.

Cythereal fucked around with this message at 12:21 on Mar 28, 2023

SirPhoebos
Dec 10, 2007

WELL THAT JUST HAPPENED!

bob dobbs is dead posted:

the problem w both archaon and abaddon is that theyre designed for teenage edgelords and teenage edgelords cant afford warhams, fantasy or 40k

Oh of course, and reading that character is pretty tiresome.

Playing that character, on the other hand...

Ibblebibble
Nov 12, 2013

Always play more lizardmen.

kanonvandekempen
Mar 14, 2009
https://www.totalwar.com/blog/tww3_thechaosdwarfs_zhatan/

quote:

But the train isn’t running out of track anytime soon, as we’ve got another showcase on the way where you’ll get to see Zhatan the Black in action, and we’ll be back next week with yet MORE announcements!

We’ll of course have a full suite of patch notes dropping alongside Update 3.0 and Forge of the Chaos Dwarfs, as well as another maddening surprise or two to go with it.
bring on the speculation

Also:

The guy is supposedly a medieval weapon fighting specialist.

kanonvandekempen fucked around with this message at 14:32 on Mar 28, 2023

bobtheconqueror
May 10, 2005
I really enjoy Count Noctilus as a vampirates leader. He starts in the middle of the ocean so he's got kind of free reign to do whatever he wants, although vampirates have the issue of most factions hating them, and not even being on all that good terms with each other.

The Chad Jihad
Feb 24, 2007


Maddening is probably that silly mode

Dandywalken
Feb 11, 2014


Mirrors of madness prob. Which will prob be a gimmick thing most players dont touch like the laboratory.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

bobtheconqueror posted:

I really enjoy Count Noctilus as a vampirates leader. He starts in the middle of the ocean so he's got kind of free reign to do whatever he wants, although vampirates have the issue of most factions hating them, and not even being on all that good terms with each other.

His victory conditions, and how the victory cities that everyone in TW2's Mortal Empires need in addition to their LL-specific goals, still push him towards conquering the Old World.

I think the victory cities might be my biggest gripe about Mortal Empires. I think there's 21 in the game, and you need 17 of them for a long campaign victory.

Three of these are in Lustria.

Two are in Ulthuan.

Two are in the Southlands.

One is in Naggaroth.

One is in the middle of the sea.

The rest are all in the Old World, some of them very close together.

I might do a Vortex campaign next just in the game of wanting to spend the majority of the game somewhere other than the Old World.

DaysBefore
Jan 24, 2019

Dandywalken posted:

Mirrors of madness prob. Which will prob be a gimmick thing most players dont touch like the laboratory.

Forgot that thing existed lol. Whatever, it's almost time for Cooler Dwarfs.

SirPhoebos
Dec 10, 2007

WELL THAT JUST HAPPENED!

Cythereal posted:

His victory conditions, and how the victory cities that everyone in TW2's Mortal Empires need in addition to their LL-specific goals, still push him towards conquering the Old World.

I think the victory cities might be my biggest gripe about Mortal Empires. I think there's 21 in the game, and you need 17 of them for a long campaign victory.

Three of these are in Lustria.

Two are in Ulthuan.

Two are in the Southlands.

One is in Naggaroth.

One is in the middle of the sea.

The rest are all in the Old World, some of them very close together.

I might do a Vortex campaign next just in the game of wanting to spend the majority of the game somewhere other than the Old World.

The VC campaign on the Vortex map is excellent. You can quite easily do a single city campaign.

thebardyspoon
Jun 30, 2005
The victory conditions in general are pretty weird, I think they reworked the short ones pretty well but the long ones remain crappy. Hopefully one of the long term goals once they get some more the core stuff done, things that affect the campaigns as a whole and not the finishing of them, for example, they can rework more and more of them. Mods already have done some of the work as well I guess so that's an option.

bobtheconqueror
May 10, 2005

Cythereal posted:

His victory conditions, and how the victory cities that everyone in TW2's Mortal Empires need in addition to their LL-specific goals, still push him towards conquering the Old World.

I think the victory cities might be my biggest gripe about Mortal Empires. I think there's 21 in the game, and you need 17 of them for a long campaign victory.

Three of these are in Lustria.

Two are in Ulthuan.

Two are in the Southlands.

One is in Naggaroth.

One is in the middle of the sea.

The rest are all in the Old World, some of them very close together.

I might do a Vortex campaign next just in the game of wanting to spend the majority of the game somewhere other than the Old World.

Oh right yeah. They redid those in 3. Vampire Coast in 3 I don't think even needs to hold territory on the immortal empires map, but instead need to eliminate some factions and then complete the infamy mini game.

I tend not to focus too much on the victory conditions myself, although the short one is usually worth it for whatever crazy buff.

Dr Christmas
Apr 24, 2010

Berninating the one percent,
Berninating the Wall St.
Berninating all the people
In their high rise penthouses!
🔥😱🔥🔫👴🏻

kanonvandekempen posted:

https://www.totalwar.com/blog/tww3_thechaosdwarfs_zhatan/

bring on the speculation

Also:

The guy is supposedly a medieval weapon fighting specialist.

The article says the Dreadquake Mortar can operate independently, or it can be pulled by an Iron Daemon or Skullcracker. I wonder how that’ll work.

Azran
Sep 3, 2012

And what should one do to be remembered?
Huh Zhatan gets mounts, neat

The Chad Jihad
Feb 24, 2007


Dr Christmas posted:

The article says the Dreadquake Mortar can operate independently, or it can be pulled by an Iron Daemon or Skullcracker. I wonder how that’ll work.

Yeah I'm really curious about the towing mechanic

Omnicarus
Jan 16, 2006

Detached and its a high arc firing, slow moving mortar. Attached to a train and its a flat-arc firing flanking cannon.

AtomikKrab
Jul 17, 2010

Keep on GOP rolling rolling rolling rolling.

Cythereal posted:

His victory conditions, and how the victory cities that everyone in TW2's Mortal Empires need in addition to their LL-specific goals, still push him towards conquering the Old World.

I think the victory cities might be my biggest gripe about Mortal Empires. I think there's 21 in the game, and you need 17 of them for a long campaign victory.

Three of these are in Lustria.

Two are in Ulthuan.

Two are in the Southlands.

One is in Naggaroth.

One is in the middle of the sea.

The rest are all in the Old World, some of them very close together.

I might do a Vortex campaign next just in the game of wanting to spend the majority of the game somewhere other than the Old World.

By the way Cythereal, if you are wondering how you SUDDENLY got a bunch of wars out of nowhere. If you were not at war with anyone? Well the title of the series is TOTAL WAR for a reason, if you ever end a turn not a war with SOMEONE, guess what? you are going to be next turn RANDOMLY

Electronico6
Feb 25, 2011

Dr Christmas posted:

The article says the Dreadquake Mortar can operate independently, or it can be pulled by an Iron Daemon or Skullcracker. I wonder how that’ll work.

In the first game play video you could see the train unit building and the top tier one had 3 identical units in it, so it's 100% just three Dreadquake Mortar mortar units that you recruit normally, and not a voltron train that you assemble in battle.

Gonkish
May 19, 2004

Yeah, it definitely seems like three variant units rather than your own build-a-demon-train, sadly. Can't say I blame them, there's enough spaghetti code as-is, I doubt they could get a full-on train hitching system working in a reasonable amount of time without it making some random other part of the game go into meltdown.

Cardboard Fox
Feb 8, 2009

[Tentatively Excited]

AtomikKrab posted:

By the way Cythereal, if you are wondering how you SUDDENLY got a bunch of wars out of nowhere. If you were not at war with anyone? Well the title of the series is TOTAL WAR for a reason, if you ever end a turn not a war with SOMEONE, guess what? you are going to be next turn RANDOMLY

CA always ruining my immersion of doing a 100% diplomatic pacifist playthrough with Grimgor. It is 100% cannon in my 3400 page fanfiction.

DaysBefore
Jan 24, 2019

Biggest disappointment is that you can't replace roads between settlements with railroads ala Fall of the Samurai. Very hosed up, I'm not afraid to say

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

AtomikKrab posted:

By the way Cythereal, if you are wondering how you SUDDENLY got a bunch of wars out of nowhere. If you were not at war with anyone? Well the title of the series is TOTAL WAR for a reason, if you ever end a turn not a war with SOMEONE, guess what? you are going to be next turn RANDOMLY

Yeah, folks on discord told me as such. Not surprising, I just would have preferred to be able to pick my battles at a time of my choosing.

As it was, my mood for most of the game was 'everything is on fire, but stable.'

The Door Frame
Dec 5, 2011

I don't know man everytime I go to the gym here there are like two huge dudes with raging high and tights snorting Nitro-tech off of each other's rock hard abs.
Markus's campaign got a lot more interesting with the Chaos factions around him. Not sure why the Lizards are mad at me for helping them eradicate Chaos, but :shrug:

Comrade Blyatlov
Aug 4, 2007


should have picked four fingers





The Door Frame posted:

Markus's campaign got a lot more interesting with the Chaos factions around him. Not sure why the Lizards are mad at me for helping them eradicate Chaos, but :shrug:

The Plan is that lizards will eradicate chaos, you interfered with the plan.

Nash
Aug 1, 2003

Sign my 'Bring Goldberg Back' Petition
I feel that the expert doing motion capture is confirmation that Pontus is finally being added to the game.

Slider
Jun 6, 2004

POINTS

SirPhoebos posted:

You're already a better dawi player than that one goon that claims to have years of experience and yet can't figure out how to get past Grimgrog.

nothing can defeat grimgor. the best you can hope for is to kite him around before he decimates every unit in your army

Adbot
ADBOT LOVES YOU

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


what if the maddening surprise is marius leitdorf the mad count???????? (i think its unlikely and probably just the mirror thing)

but he would be very appropriate for such a hat focused update



look at those majestic hat feathers

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply