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The first Battle has been spoiled: https://www.reddit.com/r/magicTCG/comments/124pdpx/mom_invasion_of_zendikar/ A little meh, but it's an uncommon. Maybe the rares/mythics will have flashier effects that'll make them worth playing in EDH.
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# ? Mar 28, 2023 17:22 |
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# ? Jun 6, 2024 09:31 |
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If the Siege subtype indicates that there are multiple kinds of battles with different objectives, that could be interesting. As is, Invasion of Zendikar is at least a little interesting for EDH in that you could politic by choosing an opponent who opts not to defend at all, if they want you to get the benefit of a victory, assuming it works like it appears to me, which is that it's a separate attack target, like a planeswalker.
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# ? Mar 28, 2023 18:16 |
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What incentive does another player have to attack it? The way it's worded, it sounds like you as the owner get to cast whatever the transform side of the card is.
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# ? Mar 28, 2023 19:22 |
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Framboise posted:What incentive does another player have to attack it? The way it's worded, it sounds like you as the owner get to cast whatever the transform side of the card is. Yeah. It would give the other players more incentive to help if whoever won the Battle got to cast the backside.
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# ? Mar 28, 2023 19:41 |
Would there be a way to sacrifice or otherwise remove the Battle someone cast on you or chose you to defend with cards we already have? I can't think of a specific card off the top but anything that just specified permanent or no land permanent should be able to interact.
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# ? Mar 28, 2023 19:41 |
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Khanstant posted:Would there be a way to sacrifice or otherwise remove the Battle someone cast on you or chose you to defend with cards we already have? I can't think of a specific card off the top but anything that just specified permanent or no land permanent should be able to interact. Anything that says "destroy/exile target permanent" or bounces it, etc, should still work. Batterypowered7 posted:Yeah. It would give the other players more incentive to help if whoever won the Battle got to cast the backside. I'm kind of picturing a card that works kinda like a curse effect that negatively impacts all opponents and incentivizes them to kill it, but when they do kill it, you still get whatever the transform side is. Example: Battle of Attrition 2R Battle - Siege At the beginning of each player's upkeep, Battle of Attrition deals damage to that player that does not own Battle of Attrition that is equal to the number of kill counters on Battle of Attrition. At the beginning of each end step, Battle of Attrition deals 1 damage to a creature that attacked this turn with the lowest toughness. (In the case of a tie, its owner may choose which receives the damage.) When a creature dealt damage by Battle of Attrition this turn dies, Battle of Attrition gains a kill counter. 5 "life" or whatever you want to call it. Transform side: Triumphant Charge Enchantment Creatures you control have +X/+X and trample, where X is equal to the number of kill counters Battle of Attrition had prior to it being destroyed. At the end of your next end step, sacrifice Triumphant Charge. Opponents will be incentivized to kill it or else they will be worn down very quickly, and to keep you from getting a gigantic payoff attack on your next turn. Framboise fucked around with this message at 20:09 on Mar 28, 2023 |
# ? Mar 28, 2023 20:04 |
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Khanstant posted:Would there be a way to sacrifice or otherwise remove the Battle someone cast on you or chose you to defend with cards we already have? I can't think of a specific card off the top but anything that just specified permanent or no land permanent should be able to interact. It's a totally new card type, so it only interacts with cards that say "permanent".
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# ? Mar 28, 2023 20:06 |
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Can't wait for these to use counters and for R&D to have forgotten Vampire Hexmage exists. (This is more of a concern for 60-card, heads up formats)
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# ? Mar 28, 2023 20:11 |
I know that guy! He hides in my library if I have depths out or chills in my hand if depths is in the library.
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# ? Mar 28, 2023 21:13 |
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its just gonna be something mid like "when you battle, scry 2 and draw 1"
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# ? Mar 28, 2023 22:19 |
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TotalHell posted:https://youtu.be/RkdKJ0EDD1k Gavin is such a fuckin dork
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# ? Mar 28, 2023 22:28 |
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"Hey, there's a card that has the same keyword three times!" Oh boy. Another Cascade, Cascade, Cascade.
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# ? Mar 28, 2023 22:54 |
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Nehru the Damaja posted:"Hey, there's a card that has the same keyword three times!" Toxic 1 Toxic 1 Toxic 1
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# ? Mar 28, 2023 22:56 |
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Nehru the Damaja posted:"Hey, there's a card that has the same keyword three times!" It's gonna be proliferate, proliferate, proliferate.
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# ? Mar 28, 2023 23:29 |
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Framboise posted:It's gonna be proliferate, proliferate, proliferate. Proliferate isn't itself an ability so maybe not? idk
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# ? Mar 28, 2023 23:59 |
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Three different wards.
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# ? Mar 29, 2023 00:04 |
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Tism the Dragon Tickler posted:Proliferate isn't itself an ability so maybe not? idk Did it say keyword or ability? I'm confused.
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# ? Mar 29, 2023 00:43 |
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Nehru the Damaja posted:"Hey, there's a card that has the same keyword three times!" Kicker (B), Kicker (U), Kicker (G)
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# ? Mar 29, 2023 00:50 |
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Technowolf posted:Kicker (B), Kicker (U), Kicker (G) Certainly this.
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# ? Mar 29, 2023 02:26 |
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WerrWaaa posted:Three different wards. game already handles complex wards. Don't need multiple ones.
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# ? Mar 29, 2023 02:58 |
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Nehru the Damaja posted:"Hey, there's a card that has the same keyword three times!" Triple horsemanship
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# ? Mar 29, 2023 04:16 |
Beetlejuice, Beetlejuice, Beetlejuice.
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# ? Mar 29, 2023 08:16 |
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Eminence ability was spoiled in a Forbes article 'Whenever one or more Knights you control attack, draw a card then Discard a card.' https://www.forbes.com/sites/curtissilver/2023/03/29/mtg-march-of-the-machine-expansion-previews-new-cards-and-mechanics/ Also has the other 4 face commanders.
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# ? Mar 29, 2023 15:05 |
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Macdeo Lurjtux posted:Eminence ability was spoiled in a Forbes article 'Whenever one or more Knights you control attack, draw a card then Discard a card.' I'm a sucker for creature theme decks, so this might be the thing that gets me to build Knights.
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# ? Mar 29, 2023 15:39 |
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Macdeo Lurjtux posted:Eminence ability was spoiled in a Forbes article 'Whenever one or more Knights you control attack, draw a card then Discard a card.' It also spoiled a few more Battle cards. Looks like Invasion of New Phyrexia isn't a creature on the backside.
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# ? Mar 29, 2023 15:45 |
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Face commanders as the Forbes article was pulled for being early: A Jeskai convoke commander when I always thought of the ability as a Selesnya / Abzan thing.
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# ? Mar 29, 2023 15:55 |
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Marked as unconfirmed, but it looks like you only need to deal X damage to the Battle (instead of attack/hit it X times). And it is tracked with counters.
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# ? Mar 29, 2023 15:57 |
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AngryBooch posted:Face commanders as the Forbes article was pulled for being early: Hey, always glad to see Mirage legends getting some love. Wait, what the gently caress? You "transform" a token? How does that even work? I guess there's no reason you can't flip a token over in the real world, but I don't know if the rules support that right now. That seems like a weird thing when it could just "become a 0/0 creature" or something.
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# ? Mar 29, 2023 16:08 |
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I feel like every one of those commanders is not fun enough to justify all that loving text. Subjective and all that but where's the wow factor?
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# ? Mar 29, 2023 16:15 |
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Magnetic North posted:Hey, always glad to see Mirage legends getting some love. The tokens are two sided
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# ? Mar 29, 2023 16:26 |
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Nehru the Damaja posted:I feel like every one of those commanders is not fun enough to justify all that loving text. Eminence is always much stronger than it appears, judging by the previous four times. Looting on attack in Esper is much stronger than it appears, from personal experience setting up reanimator plays with it. Sidar Jabari's value is that you never have to bother with him directly and Dauntless Bodyguard can do all the hard work of discarding Razaketh.
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# ? Mar 29, 2023 16:27 |
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ShallNoiseUpon posted:The tokens are two sided So then there must be some generic transform synergy in there or there's no way they would bother with that complication, right? Or going the other way, the rules text of explaining it the usual way was too long so they brought it into the transform mechanic to shorten it, similar to Oubliette and phasing.
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# ? Mar 29, 2023 16:31 |
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Nehru the Damaja posted:I feel like every one of those commanders is not fun enough to justify all that loving text. Sidar Jabari is solid due to the value generated without even needing to be cast. Never underestimate how easy Eminence is to get value out of. Kasla's boring. Convoke is a fine mechanic but there's not a whole lot to build around there to be worth the effort unless this set has a huge convoke theme with good payoffs. Bright-Palm could be fun with some setup, especially with some flicker shenanigans, haste enablers, and counter boosters (Tempered Scales, Pir, etc) Gimbal is... interesting, but it feels criminal that you can't use any of the white/red-white synergies possible with the deck, especially the stuff we got from Strixhaven. Shoulda been Jeskai or Mardu if it HAD to be 3 colors. Brimaz is okay. Making an army of proliferating Phyrexians seems fun but a lot of work for the payoff. Sidar Jabari and Bright-Palm are the ones I'm most interested in. I'll wait for the decklists but I may get one of those. Magnetic North posted:So then there must be some generic transform synergy in there or there's no way they would bother with that complication, right? Or going the other way, the rules text of explaining it the usual way was too long so they brought it into the transform mechanic to shorten it, similar to Oubliette and phasing. I think it's just the easiest way to present "make a token that you have to pay for and sacrifice to make another token" without making you carry a stack of both tokens and without abusing ETBs and sac triggers too much. I suppose they could have also done it like Monstrosity or something like: 2: Place a hatch counter on Incubator. If Incubator has a hatch counter on it, treat it as if it were a 0/0 Phyrexian token artifact creature called Phyrexian. But that's also really awkward too. It's a weird mechanic. Framboise fucked around with this message at 16:41 on Mar 29, 2023 |
# ? Mar 29, 2023 16:35 |
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I find all of the face commanders intensely boring, which is somehow worse than just being generically bad. They clearly sliced a mana off what each would have been just a few years ago, which is goid, but sadly gorgot to add card text to make them interesting. Eminence is a garbage mechanic that should never be revisited, because despite being low-power in tjis instance (I don't put much into a OPT loot on attack from a mid tribe), I absolutely hate a mechanic with no opportunity for interaction, from a design standpoint.
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# ? Mar 29, 2023 16:47 |
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Framboise posted:I suppose they could have also done it like Monstrosity or something like: Yeah, you definitely don't want a token that's stacking up 2 different counters on itself by default. That's a bookkeeping nightmare.
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# ? Mar 29, 2023 16:48 |
I don't remember any of these characters from the story
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# ? Mar 29, 2023 16:55 |
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Toshimo posted:Yeah, you definitely don't want a token that's stacking up 2 different counters on itself by default. That's a bookkeeping nightmare. Fair, but not unheard of due to keyword counters from Ikoria and such. Still a weird and fairly low-impact mechanic. At least it's better than Amass.
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# ? Mar 29, 2023 17:00 |
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Orange Fluffy Sheep posted:Eminence is always much stronger than it appears, judging by the previous four times. Looting on attack in Esper is much stronger than it appears, from personal experience setting up reanimator plays with it. Sidar Jabari's value is that you never have to bother with him directly and Dauntless Bodyguard can do all the hard work of discarding Razaketh. I'm not saying it's weak. I'm saying it's boring. Again, subjective, but I don't look at Jabari and start imagining fun brewing possibilities or crazy scenarios or novel applications. I'll at least concede that Bright-Palm does a thing that many players find fun, even if it doesn't excite me specifically.
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# ? Mar 29, 2023 17:04 |
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Nehru the Damaja posted:I'm not saying it's weak. I'm saying it's boring. Again, subjective, but I don't look at Jabari and start imagining fun brewing possibilities or crazy scenarios or novel applications. Yeah, I'm not a counters doubler kind of player, but I don't begrudge people their Bright-Palm. I just think Bright-Palm should have been the floor, not the ceiling.
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# ? Mar 29, 2023 17:10 |
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# ? Jun 6, 2024 09:31 |
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One thing about the incubate tokens transforming is they are not creatures, you could stack some up, wrath then transform them. It’d be a lot if mana though.
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# ? Mar 29, 2023 17:14 |