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Ithle01
May 28, 2013

RabidWeasel posted:

Making an export arms industry helps, then when war happens you can just stop exporting if you need

That's true, but the export market carries its own issues.

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Jamsque
May 31, 2009
The lack of stockpiles (especially for strategic goods) is the biggest hole in the economic simulation of the game imo. I hope they get to it sooner rather than later, although I assume it will end up as a feature in a paid DLC rather than just a patch.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
Outside of the military and maybe basic foodstuffs, I think the game is better without any stockpiling being simulated. It makes less sense from a purely economic perspective, but I think it's good for player visibility of how the economy works.

Yaoi Gagarin
Feb 20, 2014

There's no way stockpiling could be a paid feature, that would break the game. If it exists it'll be free and the associated paid dlc might give you unique warehouse buildings that are better than the free ones or something

Dirk the Average
Feb 7, 2012

"This may have been a mistake."

RabidWeasel posted:

Making an export arms industry helps, then when war happens you can just stop exporting if you need

Even better, export them to the GP you're most likely to go to war with. Then when war is declared, it'll gently caress over their economy and military pretty hard once the guns they rely upon suddenly dry up.

Vagabong
Mar 2, 2019

VostokProgram posted:

There's no way stockpiling could be a paid feature, that would break the game. If it exists it'll be free and the associated paid dlc might give you unique warehouse buildings that are better than the free ones or something

Dlc that's just hundreds of warehouse and stockpile based events

Archduke Frantz Fanon
Sep 7, 2004

Victoria 3 season 1 dlc: Factroy's of Porgress

Dr. Video Games 0031
Jul 17, 2004

There's no way stockpiling could be a feature period unless they redesign how the entire economic model works from the ground-up. There's no tracking of individual goods or anything of the sort in the current model. In this model, you can buy more goods than are produced, and you can sell more goods than are consumed, and these aspects are fundamental to how everything currently works.

Dr. Video Games 0031 fucked around with this message at 02:01 on Mar 30, 2023

Barono
May 6, 2007

Rich in irony and most satirical
Had a frustrating but amusing experience I thought I'd share.

Playing as Egypt, and vassalizing one of the African minor states behind Sokoto, having cut off coastal access to everyone else.

France joins the diplomatic play against me, which is unfortunate as they were protective/friendly and my senior customs partner which will gently caress up my economy.

Great Britain steps in and requests that I switch to their customs union, which is the world's easiest sell.

France backs out of the play, then Great Britain, who literally days ago requested I join their customs union, joins the play against me, with the exact same demand France had (open the market of one of my one state vassals)

TwoQuestions
Aug 26, 2011

Dr. Video Games 0031 posted:

There's no way stockpiling could be a feature period unless they redesign how the entire economic model works from the ground-up. There's no tracking of individual goods or anything of the sort in the current model. In this model, you can buy more goods than are produced, and you can sell more goods than are consumed, and these aspects are fundamental to how everything currently works.

The Great Rework mod does stockpiling, but my machine can't run the whole thing. I think Imperialist, the mod author, just started coding and just didn't stop.

Don't go to their Discord, it's a cesspit of racism and Tucker Carlson stanning.

Eiba
Jul 26, 2007


Barono posted:

Had a frustrating but amusing experience I thought I'd share.

Playing as Egypt, and vassalizing one of the African minor states behind Sokoto, having cut off coastal access to everyone else.

France joins the diplomatic play against me, which is unfortunate as they were protective/friendly and my senior customs partner which will gently caress up my economy.

Great Britain steps in and requests that I switch to their customs union, which is the world's easiest sell.

France backs out of the play, then Great Britain, who literally days ago requested I join their customs union, joins the play against me, with the exact same demand France had (open the market of one of my one state vassals)
That's the most 19th century African thing I can imagine. It's terrible, but the game's kind of being a good simulation there in how absolutely little the great powers cared about you.


I've been wanting to play an African country for a while. Not sure if I want to go Sokoto or Ethiopia. After recently playing Persia and India I wonder if the experience isn't going to be kind of similar in how much you have to struggle to barely catch up to the Europeans.

I wish there were more interesting European countries to play. It's boring to start as a great power. Unifying Germany or Italy seems like there's just one extra step before you enter easy mode. I haven't done Belgium. That seems like a nice country to go small but tall with. The Netherlands seems wat too frustrating until they make it so you can actually force your vassals to build stuff. Maybe Spain or Portugal could be interesting.

The non-European countries have way more fun narratives, but they're also incredibly difficult and frustratingly hard to catch up with (outside of Japan, which is super fun and was my first country when the game came out). I've tried Lanfang half a dozen times now and just completely hosed everything up each time.

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


how easily the humble Swiss game enjoyer is overlooked

Barono
May 6, 2007

Rich in irony and most satirical

Eiba posted:

That's the most 19th century African thing I can imagine. It's terrible, but the game's kind of being a good simulation there in how absolutely little the great powers cared about you.


I've been wanting to play an African country for a while. Not sure if I want to go Sokoto or Ethiopia. After recently playing Persia and India I wonder if the experience isn't going to be kind of similar in how much you have to struggle to barely catch up to the Europeans.

I wish there were more interesting European countries to play. It's boring to start as a great power. Unifying Germany or Italy seems like there's just one extra step before you enter easy mode. I haven't done Belgium. That seems like a nice country to go small but tall with. The Netherlands seems wat too frustrating until they make it so you can actually force your vassals to build stuff. Maybe Spain or Portugal could be interesting.

The non-European countries have way more fun narratives, but they're also incredibly difficult and frustratingly hard to catch up with (outside of Japan, which is super fun and was my first country when the game came out). I've tried Lanfang half a dozen times now and just completely hosed everything up each time.

It doesn't last forever, but Europeans don't care about the strategic region Ethiopia is in for quite a while. It's easy to win the thunder dome if you use the outlaw prince event as that gives your new king a +40(!!!) Bonus to offense. The real problems come after that as your laws are essentially the most regressive ones you can get, and mineral resources are scarce in your immediate environment. Coal is obtainable with colonies, and there's a modest amount of iron in Somalia, but you need to look abroad for sulfur/lead, and that leads to a great power pushing your poo poo in sporadically.

ilitarist
Apr 26, 2016

illiterate and militarist

Miles Vorkosigan posted:

How are you able to grab Delhi and Punjab? Playing as the Sikh Empire the EIC refused to join against me in my diplo plays against the smaller states to my west and if I start a play against them GB jumps in and I'm screwed.

On my both tries I attacked a neighbour and EIC joined diplomatic plays against me. Attacking Sindh early is probably the right call, and you can beat EIC and not to bankrupt if you're fast.

Radia
Jul 14, 2021

And someday, together.. We'll shine.

TwoQuestions posted:

The Great Rework mod does stockpiling, but my machine can't run the whole thing. I think Imperialist, the mod author, just started coding and just didn't stop.

Don't go to their Discord, it's a cesspit of racism and Tucker Carlson stanning.

it's a Paradox mod discord. what did you expect lmao

toasterwarrior
Nov 11, 2011
I guess Anbennar is the exception that proves the rule, tho they got their own issues

Radia
Jul 14, 2021

And someday, together.. We'll shine.
in fairness TNO too

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Eiba posted:

That's the most 19th century African thing I can imagine. It's terrible, but the game's kind of being a good simulation there in how absolutely little the great powers cared about you.


I've been wanting to play an African country for a while. Not sure if I want to go Sokoto or Ethiopia. After recently playing Persia and India I wonder if the experience isn't going to be kind of similar in how much you have to struggle to barely catch up to the Europeans.

I wish there were more interesting European countries to play. It's boring to start as a great power. Unifying Germany or Italy seems like there's just one extra step before you enter easy mode. I haven't done Belgium. That seems like a nice country to go small but tall with. The Netherlands seems wat too frustrating until they make it so you can actually force your vassals to build stuff. Maybe Spain or Portugal could be interesting.

The non-European countries have way more fun narratives, but they're also incredibly difficult and frustratingly hard to catch up with (outside of Japan, which is super fun and was my first country when the game came out). I've tried Lanfang half a dozen times now and just completely hosed everything up each time.

Africa is way further behind in tech than the rest of the world, which combined with the probably slightly too low tech rates in 1.2 makes it absolutely miserable to get even anywhere near tech parity.

The various balkan states are interesting picks for Europe, you just need to choose the right time to jump on the Ottomans. But the early years are not very exciting; you don't really have the economy to run universities so you will have terrible tech speed, and it's easy to run out of population before you can expand at all. If you can somehow change your immigration laws to get open borders early you should be able to get a good amount of migration from the Ottomans but I didn't manage that when I was trying them out.

Otherwise if you want something else which is maybe "Persia but harder", Siam and Burma are in a similar situation of being wedged between Europeans but with worse tech and less pop (Burma seems to get day 1 murdered by EIC a lot so probably requires start scumming unless there's some way to win that war)

RabidWeasel fucked around with this message at 09:14 on Mar 30, 2023

Vagabong
Mar 2, 2019
Wrapping up my first real run of the game as Peru-bolivia run moving into the 1920s with a fairly successful social democracy and the seventh largest GDP in the world; I'd probably follow onto the end point but I don't have any socialist IG leaders and the economic and military gap between me and the standard assortment of great powers seems unsurmontable. All in all its been really fun fighting the economic uphill battle to industrialse in the face of awful infrastructure and low population; it helps that South America has all you need to run an effective autarky.

On the political and diplomatic side things have been a little less exciting, although it probably was made a lot easier by the fact that Bolivia starts a the game with somewhat liberalised laws to begin with, and the fact that I was fairly conservative with my international maneuvering. Regardless, outside of the catholic church making some threatening noises when I enacted freedom of conscience, I never really faced any serious opposition to the state from the elites of my masses of poor labourers. Itis funny that all it took to achieve one of the highest standards of living in world was to conquer Argentina to get access to the huge amounts of arable land it has available and then build a poo poo load of wheat fields.

Overall, it was a fun playthrough and it feels like the games in a good place right now.

Vagabong fucked around with this message at 10:02 on Mar 30, 2023

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
Have devs mentioned anywhere if there's going to be a DD today? I'm really curious to see what their primary goals for 1.3 are

Fister Roboto
Feb 21, 2008

Dr. Video Games 0031 posted:

There's no way stockpiling could be a feature period unless they redesign how the entire economic model works from the ground-up. There's no tracking of individual goods or anything of the sort in the current model. In this model, you can buy more goods than are produced, and you can sell more goods than are consumed, and these aspects are fundamental to how everything currently works.

Just have a building that creates buy orders while it's stockpiling, and creates sell orders when it's being consumed. Then you track the stockpile like any other gauge like cash reserves.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

RabidWeasel posted:

The various balkan states are interesting picks for Europe, you just need to choose the right time to jump on the Ottomans. But the early years are not very exciting; you don't really have the economy to run universities so you will have terrible tech speed, and it's easy to run out of population before you can expand at all. If you can somehow change your immigration laws to get open borders early you should be able to get a good amount of migration from the Ottomans but I didn't manage that when I was trying them out.
As Greece I love using Austria and/or Russia as a bludgeon to get my cores back from the Ottomans. Also you can declare on Egypt day 1 for Crete and win it because you can invade it and they'll never invade it back. Or, you could in 1.1.

As Wallachia (and even better as Cuba) its hilarious to hoover up a zillion pops via migration. As Wallachia you have to change a law to do it though, but its great fun until the Ottos kick you out of their market and set you free... then your economy crashes.

Red Bones
Aug 9, 2012

"I think he's a bad enough person to stay ghost through his sheer love of child-killing."

toasterwarrior posted:

I guess Anbennar is the exception that proves the rule, tho they got their own issues

I have nothing but respect for the amount of cat-herding necessary to run that mod and its associated discord.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
They posted a dev diary, it's an updated roadmap with a few new things.

I like the idea of being able to directly negotiate within a diplomatic play without actually going to war, the game needs more of this and less actual fighting. Doubly so if we see more deals where both sides walk away getting something they want.

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


Miles Vorkosigan posted:

How are you able to grab Delhi and Punjab? Playing as the Sikh Empire the EIC refused to join against me in my diplo plays against the smaller states to my west and if I start a play against them GB jumps in and I'm screwed.

I decced on them while the UK and EIC were at war over some minor lmao

Baronjutter
Dec 31, 2007

"Tiny Trains"

In a lot of my games I see the UK and EIC go to war...a lot. Like over slavery or other weird poo poo? yet the EIC never wins independence, but they keep rebelling or acting up or generally getting into situations where they are at war with the UK.

Dr. Video Games 0031
Jul 17, 2004

It's the UK who are starting it. They'll start plays against the EIC's subjects for abolishing slavery and poo poo. It's kinda weird.

Baronjutter
Dec 31, 2007

"Tiny Trains"

Dr. Video Games 0031 posted:

It's the UK who are starting it. They'll start plays against the EIC's subjects for abolishing slavery and poo poo. It's kinda weird.

yeah! That's totally what I'm seeing. it's always the EIC as the main ally in some war to abolish slavery in the princedom of whatever.

BBJoey
Oct 31, 2012

RabidWeasel posted:

They posted a dev diary, it's an updated roadmap with a few new things.

I like the idea of being able to directly negotiate within a diplomatic play without actually going to war, the game needs more of this and less actual fighting. Doubly so if we see more deals where both sides walk away getting something they want.

Is the ACW actually fixed as claimed in the dev diary? In my 1.2 games I’ve never seen it occur and the US maintains slavery until 1936.

Eiba
Jul 26, 2007


Dr. Video Games 0031 posted:

It's the UK who are starting it. They'll start plays against the EIC's subjects for abolishing slavery and poo poo. It's kinda weird.
Oh yeah. That's really weird, but did see that a lot as the EIC. Nearly gave me a heart attack each time I saw that the UK had started a play against me. But if you just concede, well, slavery gets banned in one of your subjects. Which was just fine with me.

ilitarist
Apr 26, 2016

illiterate and militarist
A tale of woe: PDX GSGs have Linux versions. You know what doesn't have a working Linux version? Paradox launcher. So when you launch any of these games on Steam Deck you can theoretically plug in the executable file directly sidestepping the launcher, but it's not convenient at all. What you probably do instead is getting Windows versions and running them through the emulator.

Victoria 3 runs fine on Steam Deck but you probably won't run a native version.

Magissima
Apr 15, 2013

I'd like to introduce you to some of the most special of our rocks and minerals.
Soiled Meat

ilitarist posted:

A tale of woe: PDX GSGs have Linux versions. You know what doesn't have a working Linux version? Paradox launcher. So when you launch any of these games on Steam Deck you can theoretically plug in the executable file directly sidestepping the launcher, but it's not convenient at all. What you probably do instead is getting Windows versions and running them through the emulator.

Victoria 3 runs fine on Steam Deck but you probably won't run a native version.

I've played paradox games on Linux for years and the launcher works fine. And when there have been Linux-specific bugs they've usually been fixed pretty quickly, it's not like Linux is unsupported or unused. If you run the game from the command line you'll probably get an error message you can post in the bug report forum

ilitarist
Apr 26, 2016

illiterate and militarist
They've introduced the issue that affects SteamOS version of Linux specifically. It's not my issue, it's on every Steam Deck or, I suppose, any other device you install SteamOS on. You may say it's unreasonable to expect those games to work natively on SteamOS/Steam Deck, and after all Proton emulation works well. But some older games using the same launcher have SteamOS listed as supported platform specifically - Victoria 3 only has Ubuntu listed on Steam page, but EU4 has SteamOS.

Since my last post I've found dev post on PDX forum saying that Launcher team knows about the issue, they're going to add support for SD.

Lord Lambeth
Dec 7, 2011


The launcher only very recently broke for the steam deck, last I checked.

Gort
Aug 18, 2003

Good day what ho cup of tea
The launcher seems to only make things worse from a customer perspective. It has no functionality I want.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Gort posted:

The launcher seems to only make things worse from a customer perspective. It has no functionality I want.

It's handy if you have a bunch of mods you want to toggle on / off, it's easier to work with than Steam in that respect

Magissima
Apr 15, 2013

I'd like to introduce you to some of the most special of our rocks and minerals.
Soiled Meat
Yeah I find playsets pretty helpful for HoI4 since I play a couple total conversion mods but for V3 and others I would prefer to skip the launcher like 95% of the time. Oddly HoI4 is the only one that gives you that option iirc

ilitarist
Apr 26, 2016

illiterate and militarist
Easy to understand them wanting to have a common app to show ads, manage mods and subscriptions and some basic configuration. But this one size fits all solution turns out to be a very complex solution for what it does. Another thing with it is that some games it launches can be played entirely from gamepad, and you have to use mouse just to press this "yes I actually want to play this game" button. Granted, it's a very common issue for PC games launchers. But anyway I imagine this app is a nightmare to test, and players are not understanding about it's issues cause 95% of the time they've prefer to just bypass it, so it feels like this thing is there only to create problems.

FPyat
Jan 17, 2020
Has AI USA ever managed to purchase Alaska?

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Zeron
Oct 23, 2010
They probably have a better chance than I do, carefully keeping the decisions tab open most of the game hoping that Russia takes a loan at some point when I can notice it.

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