|
Any words on Tainted Grail yet? Steam reviews are suggesting its a non Bethesda Elder Scrolls game. Which I am fine with, but it is early access, because why wouldnt it be these days. https://store.steampowered.com/app/1466060/Tainted_Grail_The_Fall_of_Avalon/
|
# ? Mar 30, 2023 23:30 |
|
|
# ? May 23, 2024 09:37 |
|
OgNar posted:Any words on Tainted Grail yet? I enjoyed the demo!
|
# ? Mar 31, 2023 00:32 |
|
posting four games I'd bookmarked that were released in the past week https://store.steampowered.com/app/1708320/GRAPPIN/ quote:After a difficult awakening, you stumble upon the Grip, a mysterious artifact and grappling hook. Climb up the Mountain to bring back the Grip to the top and unravel the mystery surrounding the Grip. Bon voyage! 2 reviews, both positive https://store.steampowered.com/app/1402120/9_Years_of_Shadows/ quote:Fight to bring beautiful colors back to a hand-crafted world of darkness and discover the story of Europa, a young warrior, and her ghostly childhood companion, Apino. 256 reviews, 85% positive https://store.steampowered.com/app/2138710/Sifu/ quote:Sifu is a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action embarking you on a path for revenge. 577 reviews, 94% positive https://store.steampowered.com/app/1309080/INFINITE_GUITARS/ quote:Fight mechs with metal-crushing rock in Infinite Guitars, a genre-melting Rhythm RPG featuring vibrant anime-inspired art and a blazing original soundtrack. Battle against war machines with electrifying Guitar Solos, and save the planet! 7 reviews, six positive and one negative galenanorth fucked around with this message at 01:46 on Apr 2, 2023 |
# ? Mar 31, 2023 00:33 |
Sifu is really, really good if you enjoy parry/dodge based systems with tight timings. I haven't finished the last boss yet but the rest of the game is incredibly good and I keep learning new things I can do as I play.
|
|
# ? Mar 31, 2023 01:04 |
|
OgNar posted:Any words on Tainted Grail yet? I played the demo from NextFest: it was a decent Skyrim clone but I didn't really feel anything special from it in the short time I played. I suppose if you want more Skyrim, it'll do you alright, but I dunno if it has something to elevate it or differentiate it enough rather than just modding Skyrim. I'm keeping my eye on it, waiting for full release and the polishing pass I think it needs. In a similar vein, RAIDBORN also came out in Early Access now which is another indie-Skyrim clone that I feel unfortunately clones it too closely: I've always felt that the Skyrim combat feels very unimpactful and the enemies very dumb and well, they sure have recreated it instead of improving on it. Still, it does seem to streamline some aspects and cut to the chase to focus on dungeon raiding, which is nice in a way. https://cdn.cloudflare.steamstatic.com/steam/apps/256925235/movie480_vp9.webm
|
# ? Mar 31, 2023 02:02 |
|
FutureCop posted:I played the demo from NextFest: it was a decent Skyrim clone but I didn't really feel anything special from it in the short time I played. I suppose if you want more Skyrim, it'll do you alright, but I dunno if it has something to elevate it or differentiate it enough rather than just modding Skyrim. I'm keeping my eye on it, waiting for full release and the polishing pass I think it needs. I said screw it and bought it. I will just copy my very simple review here. Tainted Grail out today. It is in early access as games are these days, supposedly made by 1 guy, or was, not sure if still. I took the plunge and snagged it. It is very much a non Bethesda Elder Scrolls game. Combat feels fine, haven't really tried magic much though yet. Spells are equipable, so its not like you get a ton at hand to use, though you can dual hand 2 at a time. There is a wheel, but thats just to access your loadouts or 3 slotted consumables. I would say that if you like Skyrim then its probably enjoyable. It is pretty dark overall, but looks good. There doesnt seem to be an option for gamma yet, or to change keybinds away from WASD. Though he has said soon in the multiple threads asking. Stuff like archery and athletics are leveled by using those skills. So running and jumping like a madman is mandatory. You start out at 5 str, 5 dex, 5 end etc and get a point on each level, plus a point for a perk, standard fare Weight is set to 100 (more from perks) but you can overload, beware that feather or mushroom that sets you to turtle speed when you go over.
|
# ? Mar 31, 2023 02:11 |
|
haldolium posted:DREDGE looks interesting both in style and game I played this at PAX AUS last year and played the demo recently - will probably pick this up shortly. The dredging/fishing mechanics are cool, and the spookiness starts to ramp up late in the demo which bodes well for a really cool and scary storyline. Good balance of chill and freaky.
|
# ? Mar 31, 2023 07:18 |
|
it's really good! Feels like the game I never knew I wanted, played for 3h on the Deck last night and it's just a great mix between tense and chill. Very well done.
|
# ? Mar 31, 2023 09:42 |
catgirlgenius posted:based on interviews it seems like Yeah, he talks to Patrick Klepek about it pretty openly here: https://shows.acast.com/vicegamingsnewpodcast/episodes/episode-522-counter-strike-go-to-the-polls
|
|
# ? Mar 31, 2023 10:41 |
|
haldolium posted:it's really good! Feels like the game I never knew I wanted, played for 3h on the Deck last night and it's just a great mix between tense and chill. Very well done. I picked Dredge up last night. It's pretty great, the first time I decided to do some late night fishing out of sight of a dock was pretty nerve wracking. I'd recommend playing it with head phones.
|
# ? Mar 31, 2023 13:35 |
|
koshmar posted:I picked Dredge up last night. It's pretty great, the first time I decided to do some late night fishing out of sight of a dock was pretty nerve wracking. I'd recommend playing it with head phones. Full agree. The sound design in the game is spot-on. The lapping waves of the ocean, the sound of something stirring below you, the cry of something just out of the shine of your light.
|
# ? Mar 31, 2023 14:32 |
OgNar posted:Any words on Tainted Grail yet? Played the demo and probably gonna buy it once I'm done with Clash: Artifacts of Chaos (which is good and you should play it if you liked Absolver and wanted more). It's a Skyrim clone. Very unabashedly so. Buuuuut it adds dodging and parrying to Skyrim's combat, and the Tainted Grail world is a grimdark boardgame one so that's another point from me; between those, it's got my interest enough to give it a playthrough. I'm a sucker for an FPRPG with the Elder Scrolls "use it to improve it" style skill progression, so I'm honestly glad to see more of it coming from indies.
|
|
# ? Mar 31, 2023 14:42 |
|
I absolutely loved the card game so that's an easy purchase from me once I'm done being poor. Really, give it a whirl some time. Top notch atmosphere, creepy lore, music, fairly interesting card mechanics, bunch of classes, and a whole lot of things in general to unlock. My only really mark against it is that the over world between battles is kinda janky and annoying to navigate by default but thankfully you can adjust it however to the point that it's not so bad.
|
# ? Mar 31, 2023 15:07 |
|
Dredge is fun. I'm having a blast
|
# ? Mar 31, 2023 16:35 |
|
Ellequote:Elle is an exciting puzzle game in which you have to collect coins while avoiding encounters with labyrinth keepers. This game is inspired by the legendary Lode Runner. No reviews yet but the demo is sitting at 94% out of 116 (and I liked it a lot). 10% launch discount.
|
# ? Mar 31, 2023 16:47 |
|
Deakul posted:I absolutely loved the card game so that's an easy purchase from me once I'm done being poor. Apparently I already own the new one since I early accessed Tainted Grail Conquest. So if you did too, check your library to see if they gave you the Skyrim clone.
|
# ? Mar 31, 2023 17:22 |
|
StarkRavingMad posted:Apparently I already own the new one since I early accessed Tainted Grail Conquest. So if you did too, check your library to see if they gave you the Skyrim clone. Yeah, it's been a really weird trip. They did a Kickstarter for the board game and threw in the digital version. Then that took time so they released Conquest as a cut down score attack game based on the Fall of Avalon model. Then they threw out Fall of Avalon the card-based RPG and made Older Rolls: King Arthur.
|
# ? Mar 31, 2023 18:00 |
|
Dredge is rad, I have taken to just staying out in my boat all night even if that rear end in a top hat angler fish cpmes after me. Like gently caress that jerk, seriously. Im definetly not going near whatever is lurking in the Stellar Abyss, no thanks.
|
# ? Mar 31, 2023 22:21 |
|
I've gotten my rear end kicked by the thing in the southeast isles. Seems like its actually better to just get completely sunk and reload your save if you've taken a couple hits just to save your money.
|
# ? Mar 31, 2023 22:28 |
|
DeadFatDuckFat posted:I've gotten my rear end kicked by the thing in the southeast isles. Seems like its actually better to just get completely sunk and reload your save if you've taken a couple hits just to save your money. Yeah I just soft reset
|
# ? Apr 1, 2023 00:57 |
|
The eel thing can be outrun eventually, just go farm up mats for the upgrades.
|
# ? Apr 1, 2023 12:10 |
|
With the 2nd fastest engine and a special skill I can just outrun it. One note, although time only moves forward while fishing or moving I was hit by the fish while trying to rearrange my inventory.
|
# ? Apr 1, 2023 14:48 |
|
Well I beat dredge. It was a pretty nice game. Both endings were cool! Not very scary though. But still good! Boy. I sure do love engine upgrades.
|
# ? Apr 1, 2023 17:51 |
|
galenanorth posted:https://store.steampowered.com/app/1402120/9_Years_of_Shadows/ I really enjoy this one. It is incredibly pretty, has a great soundtrack and the gameplay feels smooth. Might be a bit short. I spent roughly 3 hours so far and am at 30% completion. But it's not expensive either. People in the reviews are talking about crashes. Haven't really had one of those.
|
# ? Apr 1, 2023 18:02 |
|
Terra nil seems very relaxing, I like it a lot
|
# ? Apr 2, 2023 00:57 |
|
DreadUnknown posted:Dredge is rad, I have taken to just staying out in my boat all night even if that rear end in a top hat angler fish cpmes after me. Like gently caress that jerk, seriously. Yeah I found Dredge incredibly addictive, beat it in like a day and a half. Just love that gameplay loop, and I was so focused on fishing and crabbing as I went about the story objectives I ended up with like 20 thousand dollars to spare with nothing to spend it on. Only thing I couldn't max out was the research, but really most of that isn't necessary. Eventually there are only two rods/lines that can fish everything, and the higher end engines don't actually do much over the double prop engine. Great game, focused and original and fun. Limited story but what is there is good. I will say that the night time gets a lot less threatening as you go on, not sure why but it seemed much more troublesome in the early game. Later on I'd do whatever I wanted at whatever time of day. Cabbages and Kings posted:Terra nil seems very relaxing, I like it a lot Super duper same. It looks amazing, it's satisfying to beautify and enrich the landscapes, and it's not too difficult, usually there are ways around things even if you make a mistake. In the first tour only the last stage with the buildings I found a bit difficult, but I haven't done the secondary amped up levels yet. The levels are randomized to some extent, but I do wish that you could create your own levels with specific conditions that would be fun. Play fucked around with this message at 01:43 on Apr 2, 2023 |
# ? Apr 2, 2023 01:39 |
Great War: Western Front came out a few days ago and I've given it a whirl. https://www.youtube.com/watch?v=jaZGv_VTiZM Enjoying it a bit and might do a bigger effortpost on it soon as it's one of those games that has some huge positive and a few glaring negatives. Has anyone else tried it yet or have any impressions?
|
|
# ? Apr 2, 2023 01:50 |
|
Play posted:
Well, once you can speed around/away from threats, and as your panic resistance rises along with your lumens so that poo poo isn't coming to kill you after being out there for an hour, it's a lot more manageable.
|
# ? Apr 2, 2023 06:38 |
|
Didn't see this one mentioned recently https://store.steampowered.com/app/1336380/Gripper/ https://cdn.akamai.steamstatic.com/steam/apps/256926406/movie480_vp9.webm?t=1674632106 quote:Gripper is a story-driven action game with boss fights on wheels. Tear your enemies apart with a grappling hook. Rip out their metal hearts to gain abilities. Rescue your family and uncover the secrets of the collapsing world.
|
# ? Apr 2, 2023 06:39 |
|
Zed Zone came out a few days ago, it is a lot like Project Zomboid, but there are a lot of differences. The art style for one, but also you start out with guns a melee weapon and resources and for me I think it controls a lot better and I prefer the UI as well. It's only $10 bucks right now. It's early access, so some bugs but there is a lot to this game already. Zed Zone https://cdn.cloudflare.steamstatic.com/steam/apps/256937143/movie480_vp9.webm?t=1679481150 Very positive with 800 reviews.
|
# ? Apr 2, 2023 15:36 |
|
Play posted:Didn't see this one mentioned recently
|
# ? Apr 2, 2023 17:55 |
|
JosefStalinator posted:Great War: Western Front came out a few days ago and I've given it a whirl. Good: It is well designed from the perspective of forcing the player into decision loops that align with what occurred in reality. The campaign really nails the brutality and futility of Trench Warfare and the reasons it existed; The need to not just win but to absolutely crush your opponent (and you need a massive disparity in numbers to accomplish this) multiple times in order to take a hex, combined with the ability to move units from anywhere, to anywhere within a single turn really emphasizes how difficult maintaining pressure was when you cannot carry an attack into the operational depth of an opponent. Designing trench systems is quick and easy and also forces interesting and realistic decision making processes with how they interact with terrain and the objectives. Attacking Trenches is easy, holding them against the inevitable counterattack is hard. Bad: Mostly RTS level economic or balance stuff that works against the theme. The Tech Tree is pretty lame, tons of stuff is heavily gated between trees so your actual freedom to make ahistorical decisions is limited at best; to the point where a research decision every couple months roughly staying in the historical timeline would have felt better. Various Cost things: Half a trench length of wire costing the same as a company of regular troops feels very off. Bombers on the tactical map were a mistake, they look and feel very stupid flying around dropping single bombs on bunkers with 100% accuracy. Light Artillery is extremely overpowered at the moment. It suppresses a huge area, while simultaneously being at least as efficient as heavy artillery at killing MGs, Mortars and Balloons. The Above shifts the value of MGs and Mortars to 'If you have a bunch of extra supply' which just feels very off for a WW1 game in a way that is dissatisfying. TLDR: If you are interested in the setting, or an RTS that does something different it's worth picking up.
|
# ? Apr 3, 2023 05:51 |
|
BETON BRUTAL ($6.99, currently discounted to $5.59) is a newly released game focused entirely on first person platforming up the interior of a massive, hand-designed, overgrown vertical shaft constructed from brutalist architecture. There's no deathtraps, no damage, and also no checkpoints; while your position is saved if you quit, a fall to the bottom is functionally a full restart, and to get some sense of scale, there's speedrun achievements for clearing the game in 15, 30, 45 and 60 minutes- and I find the prospect of clearing it in an hour impossibly daunting, though it starts quite easy and the controls are responsive and fluid. The game is beautiful and has very nice ambient music and effects, perfect for some zoning out and jumping (though I advise disabling some of the dynamic FoV options). It's also relentlessly, perfectly fair: there are warning signs at tricky points, you can pause your run to enter a "practice mode" that lets you fly around and try out jumps up to a height just above your current best progress, and you can also enter a "scouting" mode at any time to fly around your current position and identify the path forward. There are also definitely shortcuts available; I've found a couple that give me a sense of how a 15 minute speedrun of this gargantuan game might be possible. I'm a seasoned trickjumper and I've made it to 260 meters of height (with no end in sight) in about an hour. I'm curious how other goons would do. 18 reviews, 100% positive. Discendo Vox fucked around with this message at 05:42 on Apr 5, 2023 |
# ? Apr 3, 2023 21:02 |
|
Discendo Vox posted:BETON BRUTAL ($6.99, currently discounted to $5.59) is a newly released game focused entirely on first person platforming up the interior of a massive, hand-designed, overgrown vertical shaft constructed from brutalist architecture. There's no deathtraps, no damage, and also no checkpoints; a fall to the bottom is functionally a full restart, and to get some sense of scale, there's speedrun achievements for clearing the game in 15, 30, 45 and 60 minutes- and I find the prospect of clearing it in an hour impossibly daunting, though it starts quite easy and the controls are responsive and fluid. Ooooh, I wasn't a fan of some other games in this vein like jump knight or getting over it, but I do like me some first person platforming.
|
# ? Apr 3, 2023 21:45 |
|
Discendo Vox posted:BETON BRUTAL ($6.99, currently discounted to $5.59) is a newly released game focused entirely on first person platforming up the interior of a massive, hand-designed, overgrown vertical shaft constructed from brutalist architecture. There's no deathtraps, no damage, and also no checkpoints; a fall to the bottom is functionally a full restart, and to get some sense of scale, there's speedrun achievements for clearing the game in 15, 30, 45 and 60 minutes- and I find the prospect of clearing it in an hour impossibly daunting, though it starts quite easy and the controls are responsive and fluid. Thanks for this, I loved doing jump maps in CS and TF2, so this looks right up my alley
|
# ? Apr 4, 2023 15:57 |
|
As a brief follow-up on BETON BRUTAL: 1. The map's 500 meters tall 2. There's technically a weird sort of horror thing that can happen if you deliberately stare straight down to the bottom of the area or toward the top for a long time, but it's so hard to trigger you can just ignore it 3. I really want the dev to release their tools and let people make more of this stuff.
|
# ? Apr 4, 2023 16:56 |
|
Discendo Vox posted:BETON BRUTAL ($6.99, currently discounted to $5.59) is a newly released game focused entirely on first person platforming up the interior of a massive, hand-designed, overgrown vertical shaft constructed from brutalist architecture. There's no deathtraps, no damage, and also no checkpoints; a fall to the bottom is functionally a full restart, and to get some sense of scale, there's speedrun achievements for clearing the game in 15, 30, 45 and 60 minutes- and I find the prospect of clearing it in an hour impossibly daunting, though it starts quite easy and the controls are responsive and fluid. Very cool, recommend if this is the sort of thing you're into, but I had to refund it due to overwhelming amounts of stress accumulating in my balls.
|
# ? Apr 4, 2023 20:43 |
|
Discendo Vox posted:BETON BRUTAL ($6.99, currently discounted to $5.59) is a newly released game focused entirely on first person platforming up the interior of a massive, hand-designed, overgrown vertical shaft constructed from brutalist architecture. There's no deathtraps, no damage, and also no checkpoints; a fall to the bottom is functionally a full restart, and to get some sense of scale, there's speedrun achievements for clearing the game in 15, 30, 45 and 60 minutes- and I find the prospect of clearing it in an hour impossibly daunting, though it starts quite easy and the controls are responsive and fluid. This is great. I love the vertigo meter, which is unlikely to ever fill all the way on purpose but it adds a little extra tension to everything. I've reached the first jump pad section so far, which is a massive difficulty spike but thankfully has a floor that gives you room to practice.
|
# ? Apr 4, 2023 20:55 |
|
Warning: There's no inverted mouse option, so if you're a freak like me the game is unplayable. edit: they added it ymgve fucked around with this message at 14:26 on Apr 6, 2023 |
# ? Apr 4, 2023 20:56 |
|
|
# ? May 23, 2024 09:37 |
|
the developer is active in the steam discussion for the game and has a thread where they added some UX related to space bar jumping. for whatever engine they're using adding inverted mouse controls is either going to be a checkbox or like 2 lines of code, so you could totally ask in there, and they'd likely implement it
|
# ? Apr 4, 2023 20:59 |