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Lobok posted:Makes me wonder, was there a time when trackable achievements overlapped with the era of game rentals? The percentages for late-game stuff would have been so skewed. Yeah, if only briefly. I remember renting BioShock Infinite for the Xbox 360 from a Redbox kiosk back in 2013. Fun fact, Redbox is now owned by Chicken Soup for the Soul Entertainment.
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# ? Apr 3, 2023 17:52 |
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# ? May 16, 2024 06:01 |
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Oh, redbox was still doing game rentals up through 2019 at least, and I was renting PS4 and Wii U games from hobby stores up until around when the Switch. Not that rentals are anywhere near as popular as back in the video store heyday, I'm sure.
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# ? Apr 3, 2023 17:57 |
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Yeah for me personally the rental era was over once the brick & mortar chains went away. That actually unlocked a very old memory, just realizing that the area I live in now had a dedicated game rental place when I was a kid. No movies, just games.
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# ? Apr 3, 2023 18:09 |
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exquisite tea posted:Every single sound and visual indicator in Hi-Fi Rush is synced to the beat, and I do mean everything. Chai and enemies will purposely delay their windup to hit on the downbeat, and there's nothing that requires a faster reaction time than an eighth note. If it feels off, then it means you're off. Yeah, it's extremely annoying and I really wish the game didn't do it at all. Chai waiting until the beat no matter when I press completely ruins the game's rhythm-based nature because it prevents me from queuing up future beats as I don't know if he's going to actually execute the move or not. It felt like I was playing with lag enabled. Allow me to be off then. Edit: I also don't want it to play itself. At all. I expected that this was what the assist mode was for, but I don't like that he just does it by default. CJacobs has a new favorite as of 19:16 on Apr 3, 2023 |
# ? Apr 3, 2023 18:51 |
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Guitar Hero let you hit early or late by an entire bar and didn't flash a big warning you weren't in timing. Other rhythm games nailed this decades ago.
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# ? Apr 3, 2023 19:07 |
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CJacobs posted:Yeah, it's extremely annoying and I really wish the game didn't do it at all. Chai waiting until the beat no matter when I press completely ruins the game's rhythm-based nature because it prevents me from queuing up future beats as I don't know if he's going to actually execute the move or not. It felt like I was playing with lag enabled. Allow me to be off then. No it doesn't, the beauty of Hi-Fi Rush is that the move will come out no matter what no matter how fast or slow you push the buttons. You just get more rewards (damage, batteries, just timing) for pressing on-beat. The alternative would be even more punishing to new players because then you could just entirely fumble attacks. If it feels like you're lagging, that's you messing up, not the game.
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# ? Apr 3, 2023 19:28 |
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exquisite tea posted:No it doesn't, the beauty of Hi-Fi Rush is that the move will come out no matter what no matter how fast or slow you push the buttons. You just get more rewards (damage, batteries, just timing) for pressing on-beat. The alternative would be even more punishing to new players because then you could just entirely fumble attacks. There’s a few exceptions to this, most notably initial attacks will come out much slower if off beat in order to sync with the next beat, which is also a good way to further reward the player for being on beat (and probably the only good way to keep things synced)
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# ? Apr 3, 2023 19:32 |
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Zinkraptor posted:There’s a few exceptions to this, most notably initial attacks will come out much slower if off beat in order to sync with the next beat, which is also a good way to further reward the player for being on beat (and probably the only good way to keep things synced) This this this. Attacks constantly came out on the next beat or in the middle of a downbeat and it felt like crap. I don't want it to keep things synced to its own music, I want to play it like Crypt of the Necrodancer and make my own beat out of the music they composed in the background.
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# ? Apr 3, 2023 19:45 |
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This literally does not happen. The game's animations sync up with the downbeat only, the only exception being timed parries that sometimes require eighth note or triplet timing. Every single action takes place on the downbeat. If it feels off, then it means your button presses are off.
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# ? Apr 3, 2023 19:49 |
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https://twitter.com/HardDriveMag/status/1616948787607490562?lang=en
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# ? Apr 3, 2023 19:57 |
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exquisite tea posted:This literally does not happen. The game's animations sync up with the downbeat only, the only exception being timed parries that sometimes require eighth note or triplet timing. Every single action takes place on the downbeat. If it feels off, then it means your button presses are off. I genuinely don't believe you or the game when it says so. I've been hit so many times by enemies that attacked faster than me, not queued to any music I could tell, while Chai wound up a move. I did not have an issue with timing, it tells you directly how on rhythm you were. 85% is the requirement for an S-rank. If you want to assess my gameplay there you go, may I now admit the game isn't for me and move on without someone jumping my nuts about how I'm not playing it right? CJacobs has a new favorite as of 20:11 on Apr 3, 2023 |
# ? Apr 3, 2023 20:00 |
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*plays to the music as instructed* *gets told that actually, the music dictates the gameplay and you should try playing to it*
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# ? Apr 3, 2023 20:06 |
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this meltdown is making me wanna try that game really bad
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# ? Apr 3, 2023 20:11 |
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I remember the Seymour boss fight on the mountain in Final Fantasy X being a pretty big jump in difficulty, made much worse by the fact that you couldn't leave the zone once you entered! No backtracking to other areas for different equipment or customizations. I spent so much time running back and forth to grind out enough levels to be able to win...kazil posted:I remember spending so long to beat the tutorial I did not want to play the rest of the actual game at all vvvv edit: are you loving kidding me Zero_Grade has a new favorite as of 20:35 on Apr 3, 2023 |
# ? Apr 3, 2023 20:15 |
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The best thing about Driver is after the tutorial garage, you basically never use any of those buttons again. You never have to burnout or slalom again IIRC. I think there were one or two missions where you had to scare a passenger by driving recklessly, and maybe you would have to hard brake before hitting a wall or do a sharp turn, but basically none of the skills thrust upon you in the first 2 minutes show up again.
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# ? Apr 3, 2023 20:21 |
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CJacobs posted:I genuinely don't believe you or the game when it says so. I've been hit so many times by enemies that attacked faster than me, not queued to any music I could tell, while Chai wound up a move. I did not have an issue with timing, it tells you directly how on rhythm you were. 85% is the requirement for an S-rank. If you want to assess my gameplay there you go, may I now admit the game isn't for me and move on without someone jumping my nuts about how I'm not playing it right? i haven't had a chance to play this one yet, but that's interesting if it just plain doesn't match up, most places I've seen review it said that the timing was something ingrained into the gameplay to the point that the harder game modes aren't exactly difficult if you get into the groove of combat, compared to other action-fighter games. i might try this out over the weekend and putz with settings and see if I can recreate it since it's been on my wishlist for a bit, I like a good rhythm game and also like seeing how lenient you can play a rhythm game while still getting praised by it. Maybe there's an audio channel not playing right so it's not playing cues for an enemy attacking? or maybe some kinda desync. seems weird!
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# ? Apr 3, 2023 20:30 |
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CzarChasm posted:The best thing about Driver is after the tutorial garage, you basically never use any of those buttons again. You never have to burnout or slalom again IIRC. I think there were one or two missions where you had to scare a passenger by driving recklessly, and maybe you would have to hard brake before hitting a wall or do a sharp turn, but basically none of the skills thrust upon you in the first 2 minutes show up again. The game to me was really just making short car chase films using the built-in video editor. I don't recall the reverse 180 being all that useful with cops on your rear end.
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# ? Apr 3, 2023 20:30 |
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I like how looking up this Driver 1 tutorial has the player running the clock down to the wire for the the 360 and 180, and has 2 car strikes. oh and yotube comments mentioning the final boss is this first thing.
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# ? Apr 3, 2023 20:54 |
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CJacobs posted:, may I now admit the game isn't for me and move on without someone jumping my nuts about how I'm not playing it right? Not until you watch a Mortal Kombat X all fatalities compilations video at ½ speed. Zero_Grade posted:I remember the Seymour boss fight on the mountain in Final Fantasy X being a pretty big jump in difficulty, made much worse by the fact that you couldn't leave the zone once you entered! No backtracking to other areas for different equipment or customizations. I spent so much time running back and forth to grind out enough levels to be able to win... You could have just ground out overdrive bars for all of the Summons and used them in rapid succession. Anyhow, the worst forced tutorial - outside of Driver 1 - was Gran Turismo 1's license system. Just let me race my vroom vroom cars!
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# ? Apr 3, 2023 21:07 |
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The original Driver parking garage test is hidden in Driver: San Francisco as a bonus mission, it was tough but not impossible to beat after a few attempts. DSF was a fun game, only drag-downs for me were that the framing 'All A Dream' story made everything seem a little pointless (though I see why they had to do it to include the 'Shift' car possession mechanic), and some ugly transphobic banter randomly in a possessed cop car. Still worth buying when its on sale for next-to-nothing if you like car games.
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# ? Apr 3, 2023 21:33 |
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Philippe posted:gently caress the lockpicking minigame in Kingdom Come. gently caress it. Yeah, I played it on console and hated the lockpicking! The devs added a different lockpicking minigame but I sucked at that one too. It kinda soured me on the game, between that and failing a quest cause I went to bed.
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# ? Apr 3, 2023 21:36 |
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CJacobs posted:I genuinely don't believe you or the game when it says so. I've been hit so many times by enemies that attacked faster than me, not queued to any music I could tell, while Chai wound up a move. I did not have an issue with timing, it tells you directly how on rhythm you were. 85% is the requirement for an S-rank. If you want to assess my gameplay there you go, may I now admit the game isn't for me and move on without someone jumping my nuts about how I'm not playing it right? Don't take this the wrong way, but 75% is not very good. HFR is generous with rankings because the grade range on Just Timing is only from 60-85%, but in practice that means you are dropping at least 1 beat from every 4 beat count. And that's perfectly fine, because you have played the first two levels of a fairly difficult-to-master rhythm action game. Once you've played through the story once or twice, you will naturally improve on your timing and be able to intuit the beat a lot better. What you are suggesting, that the game does not actually sync to the downbeat and just goes off whatever timing it feels like, is not a thing that happens. All of Chai's attacks are exactly one quarter or half note long, and the fastest you will ever need to parry is one eighth note timing.
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# ? Apr 3, 2023 22:15 |
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Philippe posted:I knew I was doing something wrong! The millers chest where you get the tutorial for lock picking will lock as soon as you look away, spend a little time loving with that lock until you get some levels in it and your time will be much easier. Once I got used to it I far preferred it to Oblivion and perhaps Skyrim
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# ? Apr 3, 2023 22:31 |
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cjacobs desperately trying to get an s-rank in hi fi rush as exquisite tea rings a cowbell next to his ear
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# ? Apr 3, 2023 23:38 |
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Am I rushing or dragging?
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# ? Apr 3, 2023 23:47 |
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I've been playing New World with my brother and it's actually alright. Except every time I look up information the majority of it is out of date because they changed SO MANY things because of its apparently terrible starting systems. You used to have to use orbs (keys) to enter excavations (instances). So I spent a while trying to figure out how to get these orbs only to eventually figure out that that system had been removed for all but the highest 3 excavations (I think). Then there are these boxes of supplies and provisions all over the place and they used to drop different things based on the zone, but that is no longer true. Skill trees are all wrong of course. And a whole bunch more that I can't bring to mind right now but it's been really annoying finding accurate information. Especially because there's no real Wowhead equivalent.
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# ? Apr 3, 2023 23:51 |
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exquisite tea posted:Don't take this the wrong way, but 75% is not very good. I don't wanna dogpile here cause I'm not feeling whatever CJacobs is feeling in hi fi rush, but I consider myself decent at rhythm games and bad at DMClikes and I got a straight S on the first level/section/whatever. If it doesn't click it doesn't click though, and there's always the chance of audio lag issues (getting a soundbar for my TV made Taiko no Tatsujin basically unplayable for me until I finally got all the settings adjusted right).
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# ? Apr 3, 2023 23:54 |
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exquisite tea posted:Am I rushing or dragging? You're trying hard to find an antagonist where there is none. Chai attacks on the downbeat no matter when you press and enemies attack on the beat when you cannot move and thus you get hit. It's a fantastic game and I said so several times while posting screenshots of its artistic nature. Then I posted a screenshot in response to your criticism and you said I wasn't a good player. Maybe you've got a problem that a nice, colorful game like Hi-Fi Rush can help you solve? edit: Fair enough if there is a disconnect that means I can't tell if enemies' attacks connect on the beat or their swings start upon the beat. Like I said it's sensory overload for me personally but for those that it isn't it's a really wonderful game that doesn't actually care at all if you hit that beat cuz again your dude attacks to it automatically. You can have fun no matter how early or late you are. CJacobs has a new favorite as of 00:01 on Apr 4, 2023 |
# ? Apr 3, 2023 23:56 |
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these test results say your flow is wack. we'll have to operate immediately https://www.youtube.com/watch?v=nAEil3_D03k
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# ? Apr 4, 2023 00:19 |
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Oxxidation posted:these test results say your flow is wack. we'll have to operate immediately Revealing Bethesda's true cowardice by not putting any Gloria Estefan songs on the Hi-Fi Rush soundtrack.
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# ? Apr 4, 2023 00:41 |
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tight aspirations posted:
Dear god, this. I remember buying that game and, after about 3 hours in that stupid garage, considering returning it. Glad I stuck with it because it was great but you're right that the tutorial was harder than anything other than the final mission.
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# ? Apr 4, 2023 00:43 |
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nine-gear crow posted:Revealing Bethesda's true cowardice by not putting any Gloria Estefan songs on the Hi-Fi Rush soundtrack. The real question is how did they not license The Pillows for it
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# ? Apr 4, 2023 00:44 |
Cleretic posted:Having thankfully got past the point that made me think about this, a question about some terrible game design for you all: Prototype is a really fun sandbox style game where your main powers are like, disguise and stealth stuff, you can pretend to be someone you eat and walk around town to snatch up other people and whatnot; leading to some really fun situations where you just grab a military guy, become him then eat up every military guy in a base one by one as everyone gets increasingly jumpy and paranoid. So of course halfway through the game they introduce psychic super soldiers who not only can detect you in a radius and alert everyone to where you are, but are also immune to like half of your powers.
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# ? Apr 4, 2023 01:23 |
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nine-gear crow posted:Revealing Bethesda's true cowardice by not putting any Gloria Estefan songs on the Hi-Fi Rush soundtrack. I don't know if anything could top the cafeteria scene, tbh.
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# ? Apr 4, 2023 02:02 |
Nuebot posted:Prototype is a really fun sandbox style game where your main powers are like, disguise and stealth stuff, you can pretend to be someone you eat and walk around town to snatch up other people and whatnot; leading to some really fun situations where you just grab a military guy, become him then eat up every military guy in a base one by one as everyone gets increasingly jumpy and paranoid. I'm sorry, the main power were whip fists that could knock attack helicopters out of the sky, and hulk smash mode that could destroy tanks in a punch. And then halfway through the game they introduce soldiers with heat seeking missile launchers that can knockback-juggle you to death if you gently caress up a dodge.
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# ? Apr 4, 2023 02:08 |
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I definitely seem to remember being stuck in the final (point of no return; one of my least favorite things in games!) area of Beyond Good and Evil with no way to get more healing items, so I just watched the ending on Youtube and reloaded an earlier save so I could just run around the world, ha.Nuebot posted:Prototype is a really fun sandbox style game where your main powers are like, disguise and stealth stuff, you can pretend to be someone you eat and walk around town to snatch up other people and whatnot; leading to some really fun situations where you just grab a military guy, become him then eat up every military guy in a base one by one as everyone gets increasingly jumpy and paranoid. You just reminded me of the snipers from Arkham City! Ugh.
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# ? Apr 4, 2023 02:31 |
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BiggerBoat posted:Dear god, this. I remember buying that game and, after about 3 hours in that stupid garage, considering returning it. Glad I stuck with it because it was great but you're right that the tutorial was harder than anything other than the final mission. https://www.youtube.com/watch?v=Tt7crOA00hE
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# ? Apr 4, 2023 02:34 |
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That clip reminds me of an old Saturn game where the very first thing you did was complete a driving test course. It was hard as poo poo and I know lots of people who could never get past it.
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# ? Apr 4, 2023 02:44 |
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Are you sure that's not Driver you're thinking of?
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# ? Apr 4, 2023 02:47 |
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# ? May 16, 2024 06:01 |
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Gaius Marius posted:The millers chest where you get the tutorial for lock picking will lock as soon as you look away, spend a little time loving with that lock until you get some levels in it and your time will be much easier. Once I got used to it I far preferred it to Oblivion and perhaps Skyrim I haven't left Talmberg yet! I wanted the armour in the chest.
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# ? Apr 4, 2023 03:48 |