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OwlFancier posted:If anything I feel like fallout 4 and its fixed location busted legendaries is more like morrowind than any previous game, in that if you know the game world well you can create an overpowered character very quickly through item collection. I would feel more this way if it weren't for the fact that you can get Spray & Pray from Cricket without leaving Sanctuary and the instigating laser rifle is in Diamond City. You don't even have to go off the path, this is just normal things that an average character will find early game. Morrowind hides that poo poo like crazy.
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# ? Mar 29, 2023 06:24 |
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# ? Jun 5, 2024 19:07 |
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OwlFancier posted:That is very, very much not so I think. The perk effects in fallout 4 are gigantic and you need to use them to be competitive in the late game, absenting using one of the broken legendary weapons. You have both the crafting perks which allow you to maximise the base effectiveness of any given gun, and you have the ones that I think cap out at double effectiveness for weapons you're using. If you use a base gun with no perks against a high level enemy it would take you minutes of IRL time doing nothing but shooting at it to kill it. I'll also say that I think it is absurd that the settlement upgrade stuff and the ability to craft items, the core thing the gameplay looped is built around, is locked behind perks. It should absolutely be a separate thing. Maybe lock higher level crafting perks behind quests, but don't make players spend level ups on mandatory perks.
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# ? Mar 29, 2023 07:43 |
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aniviron posted:I would feel more this way if it weren't for the fact that you can get Spray & Pray from Cricket without leaving Sanctuary and the instigating laser rifle is in Diamond City. You don't even have to go off the path, this is just normal things that an average character will find early game. Morrowind hides that poo poo like crazy. One of the main reasons I don't really enjoy playing morrowind is because everywhere I go I apparently trip over daedric weapons or something similarly top tier which trivializes a bunch of the game. I think morrowind has a lot of specific different things to find but a lot of places seem to have very good equipment just lying around. If nothing else the first city the game points you to and one of the first guilds you come across has the winged twilight soul just sitting there, and the early quests make the lady go downstairs so you can steal it, and it's worth like 50k gold or something, essentially enough for you to clean out the stock of any given merchant.
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# ? Mar 29, 2023 15:07 |
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OwlFancier posted:One of the main reasons I don't really enjoy playing morrowind is because everywhere I go I apparently trip over daedric weapons or something similarly top tier which trivializes a bunch of the game. I think morrowind has a lot of specific different things to find but a lot of places seem to have very good equipment just lying around. Good luck getting anywhere NEAR value for that, or finding a normal merchant with enough cash or worthwhile stock
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# ? Mar 29, 2023 15:53 |
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OwlFancier posted:One of the main reasons I don't really enjoy playing morrowind is because everywhere I go I apparently trip over daedric weapons or something similarly top tier which trivializes a bunch of the game. I think morrowind has a lot of specific different things to find but a lot of places seem to have very good equipment just lying around. This is one of my favorite things about Morrowind. Why does this random dude in Dren Plantation have a Daedric Dai-katana? No clue but he dies like a chump and it’s mine now! Being able to find high tier loot if you know where to look, for me, is preferential to something like level scaling loot where the game decides what tier of weapon I’m ready for.
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# ? Mar 29, 2023 17:51 |
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In Morrowind, the best item in the entire game literally falls out of the sky. Speaking of, I was watching a Morrowind speed run the other day, and the split where they get the Scroll of Icarian Flight is called "Catch" because they don't even wait for Tarhiel to finish hitting the ground before looting the poor bugger.
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# ? Mar 29, 2023 18:05 |
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Relyssa posted:Arth and his crew started planning for Starfield's unofficial patch pretty much as soon as the game got announced. He sadly is not going anywhere. The Nexus started its own Unofficial Patch page for Starfield, and it's going to be an open group effort. Arthmoor can be completely ignored on Starfield.
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# ? Mar 29, 2023 22:55 |
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Schubalts posted:The Nexus started its own Unofficial Patch page for Starfield, and it's going to be an open group effort. Arthmoor can be completely ignored on Starfield. Really hope everyone’s so sick of his poo poo, they do the same for whatever Elder Scrolls game eventually gets made
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# ? Mar 30, 2023 00:21 |
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Arthmoor sticks random Oblivion Gates in the Starfield Unofficial Patch, insists that Starfield and Elder Scrolls take place in the same universe and that the Oblivion Gates would have been literally everywhere, even deep space.
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# ? Mar 30, 2023 00:30 |
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Commander Keene posted:Arthmoor sticks random Oblivion Gates in the Starfield Unofficial Patch, insists that Starfield and Elder Scrolls take place in the same universe and that the Oblivion Gates would have been literally everywhere, even deep space. I hope the proc gen algorithm by default generates a gate on every planet.
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# ? Mar 30, 2023 00:36 |
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Commander Keene posted:Arthmoor sticks random Oblivion Gates in the Starfield Unofficial Patch, insists that Starfield and Elder Scrolls take place in the same universe and that the Oblivion Gates would have been literally everywhere, even deep space. I mean, does starfield have sentient asteroid mining robots?
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# ? Mar 30, 2023 05:45 |
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Is there a good compact mod list for fallout 4? I've never got past the intro and might pick it up again.
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# ? Mar 30, 2023 06:15 |
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Wabbajack has a bunch nowadays, I liked this one: https://www.wabbajack.org/modlist/wj-featured/life_in_the_ruins
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# ? Mar 30, 2023 07:39 |
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Lethrom posted:This is one of my favorite things about Morrowind. Why does this random dude in Dren Plantation have a Daedric Dai-katana? No clue but he dies like a chump and it’s mine now! +1, this is extremely my poo poo. Even better if every item is not only powerful, but gimmicky and silly, like the Skyrim staff that explodes people into gold.
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# ? Mar 30, 2023 10:52 |
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Nalesh posted:Wabbajack has a bunch nowadays, I liked this one: https://www.wabbajack.org/modlist/wj-featured/life_in_the_ruins Thanks that's really helpful! It's weird how mod packs are everywhere now, when I was last modding Skyrim they were verboten by Big Mod
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# ? Mar 30, 2023 19:36 |
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sebmojo posted:Thanks that's really helpful! It's weird how mod packs are everywhere now, when I was last modding Skyrim they were verboten by Big Mod It’s almost like all the biggest and most insufferable babies stormed off in a huff when nexus made it so they couldn’t gently caress people over by deleting their mods out of packs and the people who are left are cool with it.
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# ? Mar 30, 2023 19:48 |
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sebmojo posted:Thanks that's really helpful! It's weird how mod packs are everywhere now, when I was last modding Skyrim they were verboten by Big Mod Mod packs are generally distributing the mods in a big zip file or some such, wabbajack downloads them direct from Nexus so it's all above board. Naturally, some of the more entitled modders get upset about this anyway for some reason.
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# ? Mar 30, 2023 20:00 |
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I can understand where it comes from. I don't know if it still happens, but it happened a few times in the past where modders went on to be discovered by some of the game devs and given recognition or even jobs. So with that in mind, if I made something really popular, and then someone bundled my work, time and effort into "Jimmy's Mod Pack", and there was a chance that I wouldn't even get the meager recognition of the people who really like it, I might get upset. If, in the really rare instance it meant that I missed an opportunity to get on a developer's radar, I'd be really upset. From what I've seen, most packs do credit the original authors, and the ones that don't are usually handled within the community, so it's kind of a non issue in reality, but some of these people don't share the real world with us.
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# ? Mar 31, 2023 14:23 |
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As part of a collab map project called Half-Life: TWHL Tower 2, some guy made a... well, just watch the video. It's short. Half-Pint Skippy McPants fucked around with this message at 16:28 on Mar 31, 2023 |
# ? Mar 31, 2023 16:05 |
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That is amazing.
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# ? Mar 31, 2023 16:20 |
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Agents are GO! posted:That is amazing.
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# ? Mar 31, 2023 17:28 |
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Skippy McPants posted:That's not the cart's fault. The game lets you fast-travel to everywhere a cart can take you, so why ever use one? What made the "fast travel" in Morrowind good was that the Boats, Stilt Striders, Mage Guild Teleports, and Propylon Chambers all offered different ways to move about the world that didn't necessarily overlap. I installed a mod that gave every available port to any service that accessed that port, because needing to take a silt strider, then a boat, then another silt strider felt needlessly complicated to 16-year-old me. I think I'd be more on board for it these days. Also my overland travel in Morrowind (and in Vivec) was greatly improved by a Readable Road Signs mod. Final Fantasy XIV has an interesting take on this. You have ferry boats, airships, rentable chocobos (that either travel a set path or just let you ride about freely, the latter only useful in a narrow range of levels and quest progression because you quickly get your own chocobo), and a teleportation system to some, but not all, bastions of civilization. This all takes money, and most of the time teleporting is the most expensive option. So it's always a cost versus time measure. Do you just teleport where you're going for like 500 gil, or do you run to the nearest chocobokeep, get a quick ride back to the main city for 50-some gil, use the free in-city teleports to the airship landing, buy an airship ticket to another city for 120-150 gil, and use that city's teleport network to drop outside the gates and then teleport to the destination town because teleporting within the same map only costs 100 gil? You can also do hunting quests for tokens that can be traded for tickets good for one free teleport. Learning these routes (And while I was thinking about this I realized one of my routes is stupid, it's boat from city to small port > boat to other small port > teleport to town when a better option is teleport outside city > teleport to town or even just rent a chocobo) is a bit of feel-good system mastery and lets you experience the often very good scenery more, but the easier option exists and sometimes I just don't have the time to chain halfway across the continent when the only justification is saving a handful of my millions of gil. Leal posted:The wild thing I learned in Morrowind after modding it to vastly increase the draw distance was that stuff was actually really close together, its just your character moves so drat slow.
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# ? Apr 1, 2023 02:18 |
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Wot if Half Life 2 was made in Quake, and also kind of played like Quake https://www.youtube.com/watch?v=BCGe2OJf8G0
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# ? Apr 2, 2023 19:14 |
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The meme is getting stronger. https://twitter.com/cathroon/status/1643119048945958915
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# ? Apr 4, 2023 21:23 |
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Loving this meme ngl
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# ? Apr 5, 2023 08:56 |
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Entropic posted:Someone made a map that looks like its own Steam workshop page.
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# ? Apr 7, 2023 20:46 |
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New awful mod using the incredible powers of AI generation.
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# ? Apr 8, 2023 22:44 |
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Eugh.
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# ? Apr 8, 2023 23:24 |
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...now use this to make a mod for
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# ? Apr 9, 2023 19:22 |
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Tumblr posted:so i downloaded an oblivion overhaul so i can get more hair options for my character but uninstalled it immediately cause it did this to the emperor
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# ? Apr 14, 2023 00:51 |
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Then the stars were right and I am hydromatic.
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# ? Apr 14, 2023 01:23 |
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I'm really enjoying my Great Club build but I'm not really sure how to effectively use the weapon skill. The explosion does good damage but it doesn't really seem to hit any harder than a regular attack. The projectiles that come out seem to just go in a random direction? They don't seem to hone in on enemies, I've definitely used the attack hoping the projectiles would hit enemies in front of me only for them to go completely in the opposite direction. Like, they went in the opposite direction to where my character was pointing, the opposite direction to where the camera was pointing, the opposite direction of all the enemies, and directly into a wall.
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# ? Apr 14, 2023 01:48 |
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The main point of all those big colossal-weapon ground-slam attacks (there's like 3 or 4 different flavors of the same thing) is that they do a ton of stagger and have a ton of poise, so you can use them to trade hits with smaller enemies before knocking them on their rear end or maybe even stagger big guys for a riposte after a few hits, just like jumping attacks. Most projectiles only aim at stuff you're locked onto. Camera facing has absolutely no effect, but they normally just go based on your character's facing if you're not locked on. The golden land ones should work the same way. But those piddly little projectiles are mostly for flavor or to give people something extra to dodge in pvp, don't expect a lotta damage out of them.
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# ? Apr 14, 2023 02:02 |
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Playing the seamless co-op mod, I see
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# ? Apr 14, 2023 02:03 |
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Whoops I posted in the wrong thread.RPATDO_LAMD posted:The main point of all those big colossal-weapon ground-slam attacks (there's like 3 or 4 different flavors of the same thing) is that they do a ton of stagger and have a ton of poise, so you can use them to trade hits with smaller enemies before knocking them on their rear end or maybe even stagger big guys for a riposte after a few hits, just like jumping attacks. Thanks!
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# ? Apr 14, 2023 02:19 |
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This is definitely awesome game mods
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# ? Apr 14, 2023 09:41 |
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I know this isn't even close to the maximum level of absurdity possible with mods, but I got a weird feeling when I realized I was facing The Radiance, in Slay the Spire, with Atlas and P-Body.
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# ? Apr 14, 2023 09:59 |
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https://www.youtube.com/watch?v=ldwoiMHiyL8 Now available on Steam Workshop!
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# ? Apr 15, 2023 02:39 |
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Came here to post that. Looks amazing
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# ? Apr 15, 2023 05:18 |
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# ? Jun 5, 2024 19:07 |
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That mod is equal parts awful and awesome, and I love every part of the explanation in the video.
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# ? Apr 15, 2023 08:55 |