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Fired up Days Gone over the weekend and yes, it's an extremely dated mash-up of Sons of Anarchy and the Walking Dead that takes itself extremely seriously, but drat if it isn't the best port of a Playstation game this side of Spider-Man. Turns out that a painless smooth 60 fps can cure a lot of the bad memories of a terrible motorcycle club soap-opera that heavily abused musical montages. Also the game itself can be pretty challenging, these mobs of zombies are downright terrifying at the beginning of the game. No other game has captured that quintessential scene and feeling of running as fast as you can away from a swarm of 50+ fast zombies, jumping on your motorcycle, and speeding off just as the swarm begins to catch up with you. Truly thrilling stuff.
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# ? Apr 10, 2023 19:00 |
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# ? May 28, 2024 02:33 |
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Days gone is a really great mediocre game.
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# ? Apr 10, 2023 20:53 |
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Hwurmp posted:it's good in Sakuna: Of Rice and Ruin It's basically a rigorously detailed rice farming simulator, so accurate they suggest reading the Japanese goverment's guide on rice growing for tips.
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# ? Apr 10, 2023 21:39 |
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MarcusSA posted:Days gone is a really great mediocre game. Yeah, I have a weakness for open world games and I had fun playing through it. I liked that it wasn't a completely hopeless zombie story.
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# ? Apr 10, 2023 21:43 |
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I enjoyed Days Gone but maaaaan did I sure not care much about the plot during the last third or so. Some of the voice acting was really good, though.
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# ? Apr 10, 2023 21:49 |
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Wishlisted Everspace 2 after some posts here making it sound like something I'd get into, but that means I need to ask about the first Everspace. Is that worth getting as well?
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# ? Apr 10, 2023 22:27 |
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Gromit posted:Wishlisted Everspace 2 after some posts here making it sound like something I'd get into, but that means I need to ask about the first Everspace. Is that worth getting as well? It's a short run-based game that I beat in a single evening and it was fun enough that I figured I might give the second game a go one day. I mostly remember it for the narmy fridging of the recurring female npc who helps you out as you make progress. The presentation of the moment was just so funny I couldn't help but laugh
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# ? Apr 10, 2023 22:31 |
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Galaga Galaxian posted:Why do all these farming games keep shoving mediocre combat stuff into them?
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# ? Apr 10, 2023 22:48 |
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Thanks for the suggestions everyone. She tried Story of Seasons and while she wasn't initially into the art style (she's not allergic to anime as she adores Persona but whatever you call this particular anime deformed style) she has gotten totally hooked on the game. I liked the initial cutscene where it shows the player traveling to the farm and camping along the way.
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# ? Apr 10, 2023 22:58 |
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Gromit posted:Wishlisted Everspace 2 after some posts here making it sound like something I'd get into, but that means I need to ask about the first Everspace. Is that worth getting as well? It is a fun space shooty game inside a pre-Hades roguelite framework. I feel like Video Game Society at Large had not really figured out metaprogression in run-based games at that point. edit: for clarity, this is me saying no, not worth it
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# ? Apr 10, 2023 23:01 |
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It's a decent game on sale, I just thought it was pretty funny how the dev thought they really had something going with the storyline of generic cut-and-paste* protag guy whose name I could probably look up. He's prominently featured in the key art of the second game. *yes I realize the irony here
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# ? Apr 10, 2023 23:07 |
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Gromit posted:Wishlisted Everspace 2 after some posts here making it sound like something I'd get into, but that means I need to ask about the first Everspace. Is that worth getting as well? The original is a space combat game too, explore nodes find dangerous things while sometimes under a clock and a lot of dogfighting kinda stuff. The format is in a Roguelite similar to FTL if that rings a bell, and the game was notable for actually having a in-universe explanation for your recurring 'runs'. The major strike against it was a lot of hideous grinding needed to upgrade your ship to a working level. So if you like space stuff, enjoy the roguelike 'runs' format, and are willing to suffer through a few doomed runs in order to fail-forwards, I'd totally recommend it. The game is pretty, controls snappy, the environments feel relatively fleshed out with some very fun dangerous terrain like black holes and alien artifacts, and the DLC adds a bunch of stuff to make the world feel more 'lived-in'. The sequel dropped roguelike aspect in favor of a more traditional space adventure while still retaining the 'discrete system nodes' feel. It also kept the GOD-AWFUL GRIND and MADE IT WORSE by ADDING LEVELS TO YOUR GEAR AND ENEMIES, so uh the dev might have some brain worms poisoning in there lol.
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# ? Apr 10, 2023 23:09 |
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lol yeah that sounds about right
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# ? Apr 10, 2023 23:12 |
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Runa posted:It's a decent game on sale, I just thought it was pretty funny how the dev thought they really had something going with the storyline of generic cut-and-paste* protag guy whose name I could probably look up. He's prominently featured in the key art of the second game. The first hour of Everspace 2's storyline is: You escape from the evil corporate military who turned on you and wants to kill you Then you find a drifter guy out in space who has a well-hidden asteroid base. You team up with him and your very first task is to fly around the sector and visit various planets to repair a series of devices that keep the location of the base hidden from the evil corporate military. All well and good so far. Also, your injured friend is in cryostasis at the asteroid base. So okay, your next task is to find medical equipment to help your injured friend. So you go to a big cargo warehouse owned by the evil corporate military that you're hiding from. You find a cargo pod containing the medical equipment, that's great! So what does the protagonist do? He enters the coordinates of the asteroid base into the evil corporate military's shipping system so that the medical pod can be auto-delivered there by their shipping drones. I have no idea how it plays out after that because that's around when I quit but
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# ? Apr 10, 2023 23:17 |
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lmao
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# ? Apr 10, 2023 23:18 |
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# ? Apr 10, 2023 23:23 |
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AngryBooch posted:Fired up Days Gone over the weekend and yes, it's an extremely dated mash-up of Sons of Anarchy and the Walking Dead that takes itself extremely seriously, but drat if it isn't the best port of a Playstation game this side of Spider-Man. Turns out that a painless smooth 60 fps can cure a lot of the bad memories of a terrible motorcycle club soap-opera that heavily abused musical montages. Also the game itself can be pretty challenging, these mobs of zombies are downright terrifying at the beginning of the game. No other game has captured that quintessential scene and feeling of running as fast as you can away from a swarm of 50+ fast zombies, jumping on your motorcycle, and speeding off just as the swarm begins to catch up with you. Truly thrilling stuff. I absolutely loved it, even the cheesy story. They nailed Oregon, the motorcycle physics were way better done that most games and super fun, the world was scary (frantically blasting over your should at the giant zombie wolf that's faster than your bike and chasing you down was terrifying), and I could go on and on. I have extreme trouble finishing games, even great ones, but Days Gone just kept relentlessly drawing me back til the end. My biggest gripe was Deacon being such a whiny middle-school baby. I thought a lot of the other characters were done really well though.
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# ? Apr 11, 2023 00:00 |
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Sloppy posted:My biggest gripe was Deacon being such a whiny middle-school baby. While you're not wrong, it is kind of justified when you realize that Deacon has survivor's guilt and a death wish. (MAJOR SPOILERS for the plot) He blames himself for the death of his girlfriend (wife? It's been a while since I played) when she went off in the helicopter without him because he was injured. When the camp where the helicopter was believed to have landed is overrun with zombies, and Deacon blames himself for her death because he feels he should've been there to protect her. Instead he had to stay behind because he was injured. He wants to die, but can't bring himself to suicide since there are others who still depend on him and who he considers family. That's why he's always going off against the hoard alone and going into extremely dangerous places. Either he helps other survivors since he feels he needs to as a survivor himself, or he gets killed by the hoard. It's win-win in his eyes.
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# ? Apr 11, 2023 00:12 |
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I've been playing the 1.0 release of Everspace 2 for 10 hours and I think the grind is severely overstated, people just see the Perks menu and think they have to have them all now when they seem like something you gradually unlock over the course of the game. I've just been flying around in the second star system doing quests and jobs and I get better equipment and lots more money naturally.
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# ? Apr 11, 2023 00:14 |
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Chiming in on the Everspace 2 thoughts: I no-lifed the poo poo out of it and beat the game along with maybe 30% of the sidequests, which landed me at level 26 out of 30. The level-ups slow down towards the end, as is expected, but the making it to 30 isn't exactly a slog if you enjoy the game and like doing the various missions and activities. The actual 'endgame' part is randomized rifts that are VERY reminiscent of the original - though there is now a fuzzy time limit on each area, so you can't just hide and snipe and take your time. This is probably my one big gripe: there are ships entirely designed around hiding and sniping, and having the endgame activity force you into combat against especially dangerous enemies might turn a lot of folks off if they enjoy the sneaky-style approach (which, until this point, is entirely viable for play). I enjoyed the first game a great deal, and this one keeps the majority of the formula with lots more puzzle solving and maybe too much traveling point to point. You do unlock a 'fast travel' later in the campaign but if there was one thing I'd change it would be to cut down on the in-system flight times. Please. Just let me fly faster from point to point. There are 9 (I believe) different ships to try out, each with some defining passives and ultimate abilities. Chances are extremely high you will find a ship or archetype that you like playing around with. If you like the core fly 'n shoot gameplay, you really can't go wrong with this game.
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# ? Apr 11, 2023 00:25 |
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I know they added uniques/exotics/whateveryouwanttocallthem near the end of development, are they particularly gamechanging, and can you only get them from that endgame stuff?
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# ? Apr 11, 2023 00:31 |
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Runa posted:narmy fridging. I have absolutely no idea what this means.
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# ? Apr 11, 2023 00:38 |
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Akratic Method posted:I have absolutely no idea what this means. "Fridging" is when a female character in a story is hurt, trapped, or killed in order to be a catalyst for the plot, or to motivate the (male) protagonist into action. From here: https://tvtropes.org/pmwiki/pmwiki.php/Main/StuffedIntoTheFridge "Narm" is a point in a story that is supposed to be very serious, but due to bad writing, comes across as overly dramatic and sappy, causing it to lose all impact and even be seen as humorous. https://tvtropes.org/pmwiki/pmwiki.php/Main/Narm quote:It is named for a famous scene in the last season of Six Feet Under. In it, main character Nate Fisher briefly grabs his right arm and complains that it's numb. He then suffers a brain hemorrhage while repeating the words "numb arm". However, it quickly degenerates into "Narm! Narm!" before he comically rolls up his eyes, snorts loudly, and then drops to the floor. Even though the scene was intended to be dramatic, fans and critics overwhelmingly found it to be funny.
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# ? Apr 11, 2023 00:46 |
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tvtropes lingo completely disappearing from relevance is one of the very few positive developments online over the last decade or so
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# ? Apr 11, 2023 00:48 |
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narmy fridging, the far less popular sequel to peaky blinders
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# ? Apr 11, 2023 00:49 |
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Oxxidation posted:tvtropes lingo completely disappearing from relevance is one of the very few positive developments online over the last decade or so Fridging was a concept way before tvtropes though, wasn't it?
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# ? Apr 11, 2023 00:51 |
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The titular fridging happened in 1994 and the website about the general concept popped up in 1999. TV Tropes didn't come around until 2004.
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# ? Apr 11, 2023 00:53 |
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SirSamVimes posted:Fridging was a concept way before tvtropes though, wasn't it? Yes fridging/women in refrigerators was not actually created by TVtropes, the original was an old comic book website that kept a list of killed or depowered female superheroes. Somewhat interestingly, the death part is all that was kept over time.
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# ? Apr 11, 2023 00:54 |
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Yeah it's handy to have shorthand for 'disposed of female character to further the plot of male character' because it still happens so loving much
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# ? Apr 11, 2023 00:57 |
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I've heard of fridging, but I had never heard of whatever the gently caress a "narmy" is before this.
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# ? Apr 11, 2023 00:58 |
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it's what your nhandy is attached to
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# ? Apr 11, 2023 00:59 |
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Mordja posted:I know they added uniques/exotics/whateveryouwanttocallthem near the end of development, are they particularly gamechanging, and can you only get them from that endgame stuff? You can get them from Rifts (the rng 4-stage murderthon with global modifiers) OR if you play on the Nightmare difficulty (unlocks when you finish the campaign) enemies in world get a tiny chance to drop them. Apparently they are also rewards for some side-quests? They are very strong - but you're limited to 1 or 2 per ship (only tier 4 ships can use 2). You can certainly build around them - like the armor that turns you invisible after 3 seconds of not boosting/getting shot (hilarious on the drone carrier) Or they can complement your build - crazy laser mines (ludicrous on a bomber), or a coilgun that does 30x its usual damage at the cost of ult energy (amazing on ships with mediocre ults) DarkDobe fucked around with this message at 01:06 on Apr 11, 2023 |
# ? Apr 11, 2023 00:59 |
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Veotax posted:I've heard of fridging, but I had never heard of whatever the gently caress a "narmy" is before this. I skimmed past it assuming it was incomprehensible British slang of some kind, like I do with all gibberish words.
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# ? Apr 11, 2023 01:05 |
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lmao
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# ? Apr 11, 2023 01:09 |
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that's right bitch, im old school
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# ? Apr 11, 2023 01:09 |
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deep dish peat moss posted:I skimmed past it assuming it was incomprehensible British slang of some kind, like I do with all gibberish words. Veotax posted:I've heard of fridging, but I had never heard of whatever the gently caress a "narmy" is before this. Context is only gonna make it dumber, it comes from an out of nowhere character death on a TV show (hiding it in case people don't want random 2000s dramas ruined for them in the Steam thread)
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# ? Apr 11, 2023 01:11 |
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deep dish peat moss posted:I skimmed past it assuming it was incomprehensible British slang of some kind, like I do with all gibberish words. lmao
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# ? Apr 11, 2023 01:12 |
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Fridging my pasty barm to save for later
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# ? Apr 11, 2023 01:24 |
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a general goes to war with a narmy
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# ? Apr 11, 2023 01:37 |
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# ? May 28, 2024 02:33 |
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Velocity Raptor posted:"Narm" is a point in a story that is supposed to be very serious, but due to bad writing, comes across as overly dramatic and sappy, causing it to lose all impact and even be seen as humorous.
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# ? Apr 11, 2023 01:42 |