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Endorph
Jul 22, 2009

hell the game that released is pretty different from the one we're playing a month later. i appreciate that they're building the plane as it flies since they're a small company, and being responsive to fan feedback is good, but it'd be nice not to get a massive balance overhaul every second week.

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Quackles
Aug 11, 2018

Pixels of Light.


Endorph posted:

hell the game that released is pretty different from the one we're playing a month later. i appreciate that they're building the plane as it flies since they're a small company, and being responsive to fan feedback is good, but it'd be nice not to get a massive balance overhaul every second week.

Wasn't it like this with Library of Ruina? They had keypage leveling and ditched that, and later added passive attribution, etc...

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.

Quackles posted:

Wasn't it like this with Library of Ruina? They had keypage leveling and ditched that, and later added passive attribution, etc...

Ruina early access was even more disruptive than Limble Crimble, so I haven't noticed any particularly huge changes... though I could just be like. Used to such things by now.

Infinity Gaia
Feb 27, 2011

a storm is coming...

The game is currently oddly barren of fiddly mechanics for a gacha AND for a PM game. I expect by the 1 year anniversary we'll have AT LEAST one full new progression mechanic added, and I'm gonna go out on a limb and say it'll probably be two.

Endorph
Jul 22, 2009

Quackles posted:

Wasn't it like this with Library of Ruina? They had keypage leveling and ditched that, and later added passive attribution, etc...
yeah but ruina wasnt a gacha game

Ariamaki
Jun 30, 2011

"I'm the most powerful
search engine in the world!"
-- The GoogleProg

TeeQueue posted:

Ruina early access was even more disruptive than Limble Crimble, so I haven't noticed any particularly huge changes... though I could just be like. Used to such things by now.

Agreed, ESPECIALLY for a launch-period game this is just good design principles.

Endorph posted:

hell the game that released is pretty different from the one we're playing a month later.

As someone who is very used to playing regularly-updating games of all types, and designing content myself? This has been a breeze as a player, an absolutely joyous experience. Every single change has been either an unvarnished pure positive for the entire playerbase and its forward projection, (and usually based on player feedback); or it has been a positive for all legitimate players and the balance of the game itself, based on removing exploits and bugs. This is SOP for keeping any kind of complex system afloat and just because they're actually responding to changes in a reasonable timeframe it somehow magically shocks people.

Did you know that Lord of the Rings Online, a well-funded MMO with a solid regular playerbase that still releases content today, with more than twice the dev-scale as Project Moon and publisher backing, has multiple classes and builds that are completely non-functional, and NEVER HAVE BEEN? There's content in SWTOR that has been in the game for seven years and is broken as hell, and it's mandatory for story progression! I'm personally a much bigger fan of regular responsive updates that actually fix things instead of, just as a random example since you're harping on it being a gacha, the Arknights model of "the word 'sweep' isn't even in our dictionary and QoL features are heresy". The model so far for Limbus Company blows every alternative out of the water.

Jack Van Burace
Jun 4, 2003

It’s good to be mad at gachas, which are the worst due to their pricing model and the whole preying on gambling addicts thing. Being extra critical of stuff is good with games in this garbage genre. I hope this one continues to improve even though it’s a real shame this little indie company that made a few games I like went with this kind of game… at least the story is kind of interesting? When it’s not doing the early Fate/GO “oh no, wyverns appeared mid sentence” kind of thing anyways. I do wonder if at some point they’ll make the kind of mistake that actually can cause problems for gachas, ie making a character people paid for on a banner less good or something.

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....
fwiw I thought Limbus would suck because it's a gacha and whilst I've never played one before, well, it's a gacha

But I'm having a good time??? As long as I can continue having a good time for the Battle Pass price I'm good, I think.

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
I wonder how much the whales are actually spending on Limble Crimble, since like...

Full disclosure, I have spent 20bux (battle pass + one month of both Lunacy supply things). I'm missing a total of 4 EGO and 5 IDs out of everything, and have a stockpile of like 38 ticket pulls and 14-15k lunacy. This is not incredibly uncommon for day 1 players. "There isn't anything to spend absurd amounts on" is a... weird flex for a gacha game, but like. I do wonder.

Anyways that's tangential to the reason I'm here:



This one was actually a challenge. I did everything after frog post-patch. :shepface:

GiantRockFromSpace
Mar 1, 2019

Just Cram It


TeeQueue posted:

I wonder how much the whales are actually spending on Limble Crimble, since like...

Full disclosure, I have spent 20bux (battle pass + one month of both Lunacy supply things). I'm missing a total of 4 EGO and 5 IDs out of everything, and have a stockpile of like 38 ticket pulls and 14-15k lunacy. This is not incredibly uncommon for day 1 players. "There isn't anything to spend absurd amounts on" is a... weird flex for a gacha game, but like. I do wonder.

Anyways that's tangential to the reason I'm here:



This one was actually a challenge. I did everything after frog post-patch. :shepface:

Man I must have horrible luck or not have grinded enough MD like a maniac, cause I only have 1300 lunacy with 3 000 and 5-6 EGO missing and a D1 player.

It can be concerning because I do know the fate of overly generous gacha (RIP Dragalia and it wasn't even that generous) bit at the same time Project Moon is just looking for funds to develop stuff and not the greed of companies that want quick millions or bust.

DropTheAnvil
May 16, 2021

GiantRockFromSpace posted:

Man I must have horrible luck or not have grinded enough MD like a maniac, cause I only have 1300 lunacy with 3 000 and 5-6 EGO missing and a D1 player.

It can be concerning because I do know the fate of overly generous gacha (RIP Dragalia and it wasn't even that generous) bit at the same time Project Moon is just looking for funds to develop stuff and not the greed of companies that want quick millions or bust.

https://www.reddit.com/r/gachagaming/comments/128ggw2/sensor_tower_monthly_revenue_report_mar_2023/
Limbus company made 1.5 million in March, up from 105,000 in February. Doing pretty well but the horse gacha continues to dominate.

AweStriker
Oct 6, 2014

DropTheAnvil posted:

https://www.reddit.com/r/gachagaming/comments/128ggw2/sensor_tower_monthly_revenue_report_mar_2023/
Limbus company made 1.5 million in March, up from 105,000 in February. Doing pretty well but the horse gacha continues to dominate.

The 105,000 in February was also from only like two days. It came out right at the end of the month.

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

Wait, the horse game made 30 million more than Genshin Impact? I thought the game was a meme thing and not a financial juggernaut :psyduck:

I truly have no comprehension of this genre, clearly.

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Theantero posted:

Wait, the horse game made 30 million more than Genshin Impact? I thought the game was a meme thing and not a financial juggernaut :psyduck:

I truly have no comprehension of this genre, clearly.

iirc that only covers mobile revenue, so money from steam/consoles aren't included.

AweStriker
Oct 6, 2014

Theantero posted:

Wait, the horse game made 30 million more than Genshin Impact? I thought the game was a meme thing and not a financial juggernaut :psyduck:

I truly have no comprehension of this genre, clearly.

That one I keep hearing the yakuza are involved somehow, which wouldn't be surprising. People do gamble on horse racing even not in the form of a video game, after all... I think.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Theantero posted:

Wait, the horse game made 30 million more than Genshin Impact? I thought the game was a meme thing and not a financial juggernaut :psyduck:

I truly have no comprehension of this genre, clearly.

Horse game mixes cute games with the old japanese tradition of horse racing gambling. Do not understimate that Venn diagram.

(Also apparently they releasee super meta stuff, so...)

Ibram Gaunt
Jul 22, 2009

AweStriker posted:

That one I keep hearing the yakuza are involved somehow, which wouldn't be surprising. People do gamble on horse racing even not in the form of a video game, after all... I think.

The Yakuza thing is a meme since there was alot of take down requests of porn of the horses since the people who actually own the horses IRL demanded it.

Horse Racing is gambling so of course organized crime is involved IRL but the game is not like, a money laundering scheme lol. People just like horse idols.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

Theantero posted:

Wait, the horse game made 30 million more than Genshin Impact? I thought the game was a meme thing and not a financial juggernaut :psyduck:

I truly have no comprehension of this genre, clearly.

The horse game had a big anniversary event that month, and Genshin had a pretty dead month where the only new character was both (a) unpopular outside the west due to being a "strong woman" type instead of a waifu and (b) hilariously underpowered.

You can see the chart also has last-month numbers and those are more typical, with Genshin at $67m and Uma at $25m.
Horse game is still pretty huge though, especially when you consider that that's just the jp region and it's competing with genshin's whole-world revenue.

RPATDO_LAMD fucked around with this message at 18:10 on Apr 13, 2023

Arzaac
Jan 2, 2020


Having given the Railway my best shot...I really don't think I'm prepared for this! My dudes are pretty much all at level 25 at most, and I don't think I have a ton of the meta Identities, so it really feels like an uphill battle.

Could uh, anybody toss me a support unit to cheese my way through this? My ID's Y798752907.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
There are a bunch of weeks til it ends, it's a really long series of fights and you can't level up halfway without restarting.
You probably wanna wait til you can do more xp luxcavations and go in with an all level 30 party.
Borrowing an Rabbit Heath or WARP Don is a good idea on top of that but you still gotta bring the other 4+ party members yourself.

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
Also don't worry too much about beating it in 120 turns or less. The banner is the only bonus reward, after all.

Endorph
Jul 22, 2009

Ariamaki posted:

Agreed, ESPECIALLY for a launch-period game this is just good design principles.

As someone who is very used to playing regularly-updating games of all types, and designing content myself? This has been a breeze as a player, an absolutely joyous experience. Every single change has been either an unvarnished pure positive for the entire playerbase and its forward projection, (and usually based on player feedback); or it has been a positive for all legitimate players and the balance of the game itself, based on removing exploits and bugs. This is SOP for keeping any kind of complex system afloat and just because they're actually responding to changes in a reasonable timeframe it somehow magically shocks people.

Did you know that Lord of the Rings Online, a well-funded MMO with a solid regular playerbase that still releases content today, with more than twice the dev-scale as Project Moon and publisher backing, has multiple classes and builds that are completely non-functional, and NEVER HAVE BEEN? There's content in SWTOR that has been in the game for seven years and is broken as hell, and it's mandatory for story progression! I'm personally a much bigger fan of regular responsive updates that actually fix things instead of, just as a random example since you're harping on it being a gacha, the Arknights model of "the word 'sweep' isn't even in our dictionary and QoL features are heresy". The model so far for Limbus Company blows every alternative out of the water.
i mean i like QoL features and fixing broken things it just feels like, say, the clash changes rebalanced the game such that characters whose deal is 'good at winning clashes' got nerfed pretty hard since everyone is pretty good at winning clashes now. idk what you think im saying here but im not saying 'updating the game is bad' lol, dont be absurd. just like, let the game's balance sit for a month or so and then make adjustments from there. obviously still fix completely broken things or add more QoL stuff.

idk how you got 'you must hate literally all updates and want multiple major mechanics to not work' from that post

Endorph fucked around with this message at 08:25 on Apr 14, 2023

Endorph
Jul 22, 2009

also the horse girl game is just very popular. like a friend teaches english at a high school in japan and hes mentioned multiple times that hes seen teenage girls with charms of it hanging off their bags lol. the designs are cute, it appeals to old men because Horse Racing, writing-wise its a pretty generic sports narrative that most everyone can grasp, and it doesn't really have like, a real leering nature to it or anything and doesn't just automatically assume the player is a guy so women like it too, and its got cygames' giant wallet spending money on marketing. no surprise its popular, despite the pretty goofy premise.

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
Related, but:

I would put like 10bux on the SP changes coming from the director doing some kind of test RR, getting to 45 SP/70% heads rate, and losing a run because bunheath flipped tails 5 times.

KJH posted:

Bug.

Aumanor
Nov 9, 2012
In case anyone missed it, trailer for Hell's Chicken is about to drop:
https://www.youtube.com/watch?v=LH7nI_uwioI

TheNabster
Apr 26, 2014

"Today I will cause problems on purpose"
https://twitter.com/LimbusCompany_B/status/1646793933371113472

It is 100% Pierre's Bistro identities, that you can redeem from the event which I am kinda glad for.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


TheNabster posted:

https://twitter.com/LimbusCompany_B/status/1646793933371113472

It is 100% Pierre's Bistro identities, that you can redeem from the event which I am kinda glad for.

Only Sous Gregor and Don's EGO, Ryoshu and Sinclair's EGO are gacha.

Also seems events will be remixes on Mirror Dunegons, which might be fun since they're doing powerups differently and you can only bring 5 Sinners tops.

Edit: Also apparently not only the story scenes but the dungeon are going permanent? Based.

GiantRockFromSpace fucked around with this message at 10:18 on Apr 14, 2023

SITB
Nov 3, 2012
The story was already mentioned to be permanent beforehand, though the dungeons being permanent too is a surprise.

(Would you have a reason to do them though without he Bongy Plushies reward though? Other than seeing its unique encounters once)

GilliamYaeger
Jan 10, 2012

Call Gespenst!
I got excited seeing that Sinclair now has an AoE EGO...but that went out the window once I saw it was TETH. It's gonna be useless - because there's practically no way it'll beat out Impending Day shenanigans. If he'd gotten an AoE ZAYIN or HE EGO though...hoo boy, that'd be something like +10-12 sin resources in a single move.

Edit:


In case it wasn't incredibly obvious already. Ryoshu x Gregor, though...not a pairing I'd have guessed. Boy howdy, I can forsee a ton of crack ships emerging from future IDs.

GilliamYaeger fucked around with this message at 10:53 on Apr 14, 2023

posadas
Jan 28, 2021
I was hoping I could cash out on all my Gregor egoshards. Given that we didn't have a character-specific extraction for Ryushu yet, I guess they're well aware that the average player has more egoshards of the former than they do the latter

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


GilliamYaeger posted:

I got excited seeing that Sinclair now has an AoE EGO...but that went out the window once I saw it was TETH. It's gonna be useless - because there's practically no way it'll beat out Impending Day shenanigans. If he'd gotten an AoE ZAYIN or HE EGO though...hoo boy, that'd be something like +10-12 sin resources in a single move.

I can see it being useful if they ever do a fight that's one wave that's just a boss, giving Impending Day no kills to feed on.

BisbyWorl fucked around with this message at 17:44 on Apr 14, 2023

Lurks With Wolves
Jan 14, 2013

At least I don't dance with them, right?

BisbyWorl posted:

I can see it being useful if they ever do a fight that's one wave that's just a boss, giving Impending Day no kills to feed on.

Honestly, I can see it being a good tool for mirror dungeons in general. You can get through most fights without ever needing to use an EGO in the first place, and when you do it's probably to blow up one problem encounter fast. Mirror Dungeon runs either have weird/unoptimized sin types so you can't reliably use Impending Day, or you have enough EGO Gifts giving you resources that Impending Day is overkill. I don't know if Lifetime Stew's going to make it into many optimized team comps, but it seems fine as an alternative option that may fit better into a random team.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

BisbyWorl posted:

I can see it being useful if they ever do a fight that's one wave that's just a boss, giving Impending Day no kills to feed on.

Part breaks still count as "kills" for most effects like that.
But yeah impending day seems like too much of a slow ramp-up for value to really be worth it outside of Railway. You have to (a) activate the ego passive, and then (b) last hit multiple things with Sinclair to generate resources, which is a pain thanks to random speed order and random damage, just so you can (c) get enough stuff to use some other ego. Usually it's gonna be better to just beeline straight to C to begin with...

posadas
Jan 28, 2021
Having all sorts of different formats (one fight with multiple waves, chains of multiple fights with various carryover properties, direct targeting vs undirected targeting) means that different skills will shine in different circumstances, and hopefully allows for a wider variety of skills, as not every effect has to be viable for a given format. The current mirror dungeon is getting tedious, and I hope the next one will have different rules to favor different build styles

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Someone floated a theory that the Lifetime Stew EGO we see has a connection (and maybe this whole event, even?) to that one restaurant that Roland mentions that collabs with T Corp and uses their singularity to cook stew for literally thousands of years.

Lord_Magmar
Feb 24, 2015

"Welcome to pound town, Slifer slacker!"


Junpei posted:

Someone floated a theory that the Lifetime Stew EGO we see has a connection (and maybe this whole event, even?) to that one restaurant that Roland mentions that collabs with T Corp and uses their singularity to cook stew for literally thousands of years.

I figured that it was going to be related to "The Perfect Food" Ordeals, since those are meant to be incorrectly manifested abnormalities if I remember correctly. Or it's the EGO of the Abnormality distortion that is going on in the story. Since I have a feeling we're going to get cannibals using K Corp healing to infinitely regenerate their favourite meal stock.

Ariamaki
Jun 30, 2011

"I'm the most powerful
search engine in the world!"
-- The GoogleProg

Junpei posted:

Someone floated a theory that the Lifetime Stew EGO we see has a connection (and maybe this whole event, even?) to that one restaurant that Roland mentions that collabs with T Corp and uses their singularity to cook stew for literally thousands of years.

That makes a lot of sense, given the name and the presentation. They're also a wide-spread chain according to the advertisements.


Also, finally decided to finish a Railway run all the way through, and after a few goof-em-ups here and there? 115 is achieved. I'll take it, frankly: I know where I lost time and how to get it back but it has been a busy time period so I might try again after the patch.

Verant
Oct 20, 2012

Go on an adventure ordained by fate?
-->Okay.
-->Eh.

Lord_Magmar posted:

Or it's the EGO of the Abnormality distortion that is going on in the story.

Can Distortions be used to make EGO? They had said that Captain Catt's Distorted form in Wonderlab didn't give off Enkephalin readings, so I was under the impression that EGO couldn't be extracted out of them.

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
A distortion is basically hosed-up EGO, they work almost entirely the same except for the part where most distortions completely lose their rationality.

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Lord_Magmar
Feb 24, 2015

"Welcome to pound town, Slifer slacker!"


Verant posted:

Can Distortions be used to make EGO? They had said that Captain Catt's Distorted form in Wonderlab didn't give off Enkephalin readings, so I was under the impression that EGO couldn't be extracted out of them.


TeeQueue posted:

A distortion is basically hosed-up EGO, they work almost entirely the same except for the part where most distortions completely lose their rationality.

Yeah, Distortion is basically EGO but instead of you controlling the connection to the subconsciousness/abnormality, the subconsciousness/abnormality is controlling you. So basically my thought is that the distortion they're fighting is connected to the abnormality/EGO that we're getting, and caused by the Cannibal Chef Identity stuff.

Edit: In game related stuff, I really hope they rethink the way aoe EGO targets. It should only target the same person/limb multiple times if it runs out of "fresh" targets imo.

Lord_Magmar fucked around with this message at 09:56 on Apr 16, 2023

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