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So I thought the White Palace was pretty awful and then I actually go to fight the last boss now and... nope. First time I've come up against a boss in this game (that wasn't a cheesy hidden boss) that I'm just not sure if I could ever beat.
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# ? Apr 13, 2023 07:32 |
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# ? Jun 5, 2024 07:44 |
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I guess high difficulty is the easiest way to create an open-ended metroidvania. You get your rear end beat or don't understand a particular area well enough and say "well, I must not be able to get here until later," when with more skill or thought you could have overcome the obstacle.
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# ? Apr 13, 2023 07:42 |
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RillAkBea posted:So I thought the White Palace was pretty awful and then I actually go to fight the last boss now and... nope. First time I've come up against a boss in this game (that wasn't a cheesy hidden boss) that I'm just not sure if I could ever beat. Have you found all the pale ore and upgraded the nail to max? Go for a damage and nail speed build with charms too. You can also get another charm notch if you do the Grim Troupe content. But yeah, in the end you just have to learn his tells like everything else in the game.
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# ? Apr 13, 2023 10:38 |
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Cartoon Man posted:Have you found all the pale ore and upgraded the nail to max? Go for a damage and nail speed build with charms too. You can also get another charm notch if you do the Grim Troupe content. *her
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# ? Apr 13, 2023 10:48 |
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the most fun with the final boss is getting good enough at the HK bit that you can just murder it in like 25 seconds
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# ? Apr 13, 2023 15:24 |
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I beat a lot of the bosses while I was learning to not die immediately, my lil' buddies did a LOT of the work.
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# ? Apr 13, 2023 15:44 |
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I think you can pretty reliably damage race/facetank HK with a pure offensive build too though I ended up not doing this because that's not the best loadout for radiance
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# ? Apr 13, 2023 15:46 |
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RillAkBea posted:So I thought the White Palace was pretty awful and then I actually go to fight the last boss now and... nope. First time I've come up against a boss in this game (that wasn't a cheesy hidden boss) that I'm just not sure if I could ever beat. One tip is that if you have quick heal you can pretty reliably get two masks back during the beam attack and that can keep you above water
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# ? Apr 13, 2023 15:48 |
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Although I'd primarily used the Nail for most of the rest of the game I found that switching to a spell build and going ham with Abyss Shriek worked very well for the True Boss. The fact that it's a large target that floats in the air and doesn't take any knockback means it takes massive damage.
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# ? Apr 13, 2023 16:06 |
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RillAkBea posted:So I thought the White Palace was pretty awful and then I actually go to fight the last boss now and... nope. First time I've come up against a boss in this game (that wasn't a cheesy hidden boss) that I'm just not sure if I could ever beat. It's basically a bullet hell fight, so focus on dodging first and learn when it's safe to hit the boss. Without counting special bosses she's really the first one in the standard game you can't just kinda be sloppy and rush in and still win. It might seem like a bad idea but getting the charm that gives you nail beams at full health (from the grubs) is really good for that fight. It lets you hit her repeatedly from the ground which makes phase 1 much smoother and faster especially when combined with strength. And if you get hit enough to not be able to keep it up then you probably won't be winning anyways so there's not much downside for that fight in particular. JuniperCake fucked around with this message at 19:17 on Apr 13, 2023 |
# ? Apr 13, 2023 19:12 |
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Whenever you're stuck on a boss, try changing your charms setup. You might just end up finding a loadout that completely trivializes the thing you thought was unbeatable. This is a good time to finish upgrading your knight with 10 health masks, 3 soul vessels, 11 charm notches, the pure nail and unbreakable strength if you don't already have them.
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# ? Apr 13, 2023 19:49 |
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cheetah7071 posted:To me, non-linearity isn't the point so much as the feeling of discovering the path. It doesn't matter how many paths there are, as long as the game lets you use your brain to find it instead of making it obvious Exactly this, any nonlinearity is a side effect of "find the path" gameplay
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# ? Apr 13, 2023 20:08 |
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cheetah7071 posted:To me, non-linearity isn't the point so much as the feeling of discovering the path. It doesn't matter how many paths there are, as long as the game lets you use your brain to find it instead of making it obvious I do enjoy that aspect of these style of games, but drat if there aren't times I end up totally stumped
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# ? Apr 13, 2023 22:35 |
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ilmucche posted:I do enjoy that aspect of these style of games, but drat if there aren't times I end up totally stumped it's a delicate balance, and a personal one. You can have two people have a conversation where one thinks Metroid Dread is insanely handholdy because of all the one-way gates and teleporters and tantalizing powerups along the critical path, and another who got lost for hours in it and thinks it was too confusing
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# ? Apr 13, 2023 23:10 |
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Can’t believe we’re getting BOTW 2 before Silksong. Bapanada…
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# ? Apr 14, 2023 18:25 |
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Been playing through again and am stonewalled on hornet 2. I have 6 masks and coiled nail but still can't beat her. I don't remember it being this hard.
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# ? Apr 15, 2023 01:44 |
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cheetah7071 posted:it's a delicate balance, and a personal one. You can have two people have a conversation where one thinks Metroid Dread is insanely handholdy because of all the one-way gates and teleporters and tantalizing powerups along the critical path, and another who got lost for hours in it and thinks it was too confusing man dread is a great game but this drove me frickin crazy. i feel like you can't actually pause and take a breath to explore and grab some upgrades until you have space jump and screw attack
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# ? Apr 15, 2023 01:49 |
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The Skeleton King posted:Been playing through again and am stonewalled on hornet 2. I have 6 masks and coiled nail but still can't beat her. I don't remember it being this hard. It's not. It's arguably easier than the first encounter.
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# ? Apr 15, 2023 01:55 |
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I don't in principle have a problem with Dread's quite streamlined design sensibility where you're continually being nudged onto the streamlined critical path but the thing that really grates for me isn't them pushing you forward but them slamming the door behind you. Arguably the absolutely most quintessential metroidvania element, the actual one thing that if you remove from a metroidvania makes it no longer a metroidvania and if you add it to another game will make people describe it as having "metroidvania elements", is the experience of obtaining a new powerup and having three or four locations you've been to float unbidden to the front of your mind, and if you want you can go back and clear those places out (or discover where they lead). And Dread fucks with that. No sooner do you recall those places than the game slams a door behind you that actively prevents you from backtracking even if you want to, and that's what bothers people about Dread.
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# ? Apr 15, 2023 02:01 |
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And the fact that it came out in 2021 but seems like a game from 2006.
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# ? Apr 15, 2023 02:06 |
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Waltzing Along posted:And the fact that it came out in 2021 but seems like a game from 2006. What does "seems like a game from 2006" mean?
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# ? Apr 15, 2023 03:42 |
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Dread kicked rear end. I won't stand for this slander.
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# ? Apr 15, 2023 04:07 |
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Procrastine posted:What does "seems like a game from 2006" mean? Means it would have seemed like a good game in 2006 but in 2021 it seemed like a dated old game that had been passed by by other games in its genre.
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# ? Apr 15, 2023 04:41 |
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I can’t think of one outside of blessed game The Hollow Knight
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# ? Apr 15, 2023 04:44 |
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Waltzing Along posted:Means it would have seemed like a good game in 2006 but in 2021 it seemed like a dated old game that had been passed by by other games in its genre. Whack post OP
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# ? Apr 15, 2023 04:57 |
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Waltzing Along posted:Means it would have seemed like a good game in 2006 but in 2021 it seemed like a dated old game that had been passed by by other games in its genre. ????
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# ? Apr 15, 2023 05:33 |
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for the record this is the poster who thought dread was partially developed in like 2005 and they just gave it to MercurySteam to "finish up" 15 years later
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# ? Apr 15, 2023 07:32 |
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Feels Villeneuve posted:for the record this is the poster who thought dread was partially developed in like 2005 and they just gave it to MercurySteam to "finish up" 15 years later Cool story, bro. Not a true story, though.
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# ? Apr 15, 2023 08:00 |
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who was the person who threw a hissy fit over not realising you had to hold the jump button longer to jump higher
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# ? Apr 15, 2023 09:43 |
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Waltzing Along posted:And the fact that it came out in 2021 but seems like a game from 2006. Waltzing Along posted:Cool story, bro. Not a true story, though. Inexplicable Humblebrag posted:who was the person who threw a hissy fit over not realising you had to hold the jump button longer to jump higher
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# ? Apr 15, 2023 10:25 |
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The Skeleton King posted:Been playing through again and am stonewalled on hornet 2. I have 6 masks and coiled nail but still can't beat her. I don't remember it being this hard. Cause it’s crazy hard. That was the fight that took me the longest to get through in my original play through.
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# ? Apr 15, 2023 14:56 |
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Hmm, I thought I made this reply already but I don't see it. I played through White Palace for only the second time ever, despite it being my 6th or 7th time through the game. Last time I did it (on my first-ever playthrough), it took me forever and was very frustrating; this time it was surprisingly fast and I was really shocked when I realized I had reached the end. Strangely, many things I do worse now than I did in my first playthrough, like the Mantis Lords, which I one-shot the first time and have never one-shot since. The Skeleton King posted:Been playing through again and am stonewalled on hornet 2. I have 6 masks and coiled nail but still can't beat her. I don't remember it being this hard. Hornet 2 (do we really need to spoil this, this far into release? Or ever?) is another fight I didn't have much trouble with the first time but has been a huge roadblock every time since. This time I think ended up cheesing it by equipping Stalwart Shell and Quick Slash and just facetanking the damage. This same strategy also trivialized Watcher Knights, which has always been a very hard fight for me in the past, and I think 1-2 other bosses. guppy fucked around with this message at 18:51 on Apr 15, 2023 |
# ? Apr 15, 2023 15:23 |
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just let the guy vibe in his consideration of others
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# ? Apr 15, 2023 17:38 |
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I don't know if I need to spoil it, I just did out of courtesy.
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# ? Apr 16, 2023 03:22 |
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Hollow Knight
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# ? Apr 16, 2023 03:30 |
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Waltzing Along posted:Hollow Knight bapanada
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# ? Apr 16, 2023 03:55 |
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SavageMessiah posted:bapanada 🤡
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# ? Apr 16, 2023 19:32 |
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https://i.imgur.com/tcWvapA.gifv
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# ? Apr 16, 2023 19:41 |
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can we please get a nws tag on that??
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# ? Apr 16, 2023 19:42 |
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# ? Jun 5, 2024 07:44 |
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# ? Apr 16, 2023 19:47 |