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Khizan
Jul 30, 2013


Mordiceius posted:

People that don't go bold on the final boss are cowards. :colbert:

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Vitamean
May 31, 2012

sometimes clown show instances are fun too and you can learn new cursed knowledge, like that time I found out ruby weapon's 2nd phase has an enrage in normal mode.

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




I’m legitimately curious: how difficult was CT back before it became utterly trivialized?

Ojjeorago
Sep 21, 2008

I had a dream, too. It wasn't pleasant, though ... I dreamt I was a moron...
Gary’s Answer

Regalingualius posted:

I’m legitimately curious: how difficult was CT back before it became utterly trivialized?

Glassy Labias used to have mechanics!

Ibram Gaunt
Jul 22, 2009

It was still easy it just took longer since you had to deal with mechanics instead of skipping them, stuff like the outside rings on the second boss in Syrcus added a couple extra minutes on that fight alone.

Vitamean
May 31, 2012

Ojjeorago posted:

Glassy Labias used to have mechanics!

take a look outside the arena the next time you run the boss and wonder to yourself what those platforms were for

Vitamean
May 31, 2012

also individual parties would wipe to scylla if the lighting balls weren't handled correctly which

what do you think handling the lighting balls correctly looks like?

Countblanc
Apr 20, 2005

Help a hero out!
Being on Tower Button Duty as a tank was fun the first time because it felt like you were doing some cool trick and you could greed if you wanted to be cute

Doing it every week after was Not Fun

Failboattootoot
Feb 6, 2011

Enough of this nonsense. You are an important mayor and this absurd contraption has wasted enough of your time.

Regalingualius posted:

I’m legitimately curious: how difficult was CT back before it became utterly trivialized?

It's all relative. It wasn't hard per se but wipes were fairly common on certain things all the way through ARR. Curtain call in particular if people hosed up while froggin. But the playerbase was also drastically less savvy back in the day (and all the jobs were jankier too). Like the original arr playerbase was majority ff14 1.0 players, ff fans, and then some old mmo burnouts looking for the next best thing and that 3rd group was definitely the minority. So it's hard to say if the raids were harder or we were just worse.

But on the other hand, Scylla is mechanically more complex than any of the Euphrosyne fights. Fire orb'd people having to bob and weave through players to try and thaw frozen nerds to generate puddles you needed to stand in for flare protection. 3 purple orbs each needing to be dragged off to 3 area to get absorbed to power up a shield you will need to stand in for some mechanic. Not generally too hard, and not usually failed but still a bigger ask than all of the euphro fights just being don't stand in the aoe's.

Edit: Also it cannot be overstated how much power level bloat there has been. A top tier dps in ARR could maybe break 400 dps while nowadays they're around 650 and I've even seen the odd 700 dps parse.

Failboattootoot fucked around with this message at 19:50 on Apr 20, 2023

WrightOfWay
Jul 24, 2010


Imagine if there were still 6 tanks in Alliance Raids and they had to come up with increasingly stupid things for the extra 3 to do.

RME
Feb 20, 2012

Well the game has a hard time imagining something for the second tank to do so I won’t

Vitamean
May 31, 2012

alliance offtanks already only exist as a body check for a triple tankbuster and to forget to stance up if something happens to kill the MT

Qwertycoatl
Dec 31, 2008

Vitamean posted:

alliance offtanks already only exist as a body check for a triple tankbuster and to forget to stance up if something happens to kill the MT

Don't forget the most important reason, fighting for aggro on the giant eyeball until it 360 noscopes the entire raid

SuperKlaus
Oct 20, 2005


Fun Shoe
The easy solution to whether or not to greed epileptic meteors and curtain calls and ancient flares is "always greed"

parasyte
Aug 13, 2003

Nobody wants to die except the suicides. They're no fun.

FuturePastNow posted:

In WoD the wipes happen when none of the tanks can competently control the Mainyu (or their healers can't keep them alive). That happens a lot.

in the last few weeks i've had a raid wipe to that first trash pull in WoD. two different roulette groups

no wipes on the rest of it, guess that knocked the complacency out of them, but still lol

Failboattootoot
Feb 6, 2011

Enough of this nonsense. You are an important mayor and this absurd contraption has wasted enough of your time.

parasyte posted:

in the last few weeks i've had a raid wipe to that first trash pull in WoD. two different roulette groups

no wipes on the rest of it, guess that knocked the complacency out of them, but still lol

I am gonna level with you, that trash pull is actually the hardest single thing in normal content.

bobtheconqueror
May 10, 2005
Yeah chimera's are always the "hey don't forget interrupts" enemy and throwing three at you is tough if people aren't paying attention.

Electric Phantasm
Apr 7, 2011

YOSPOS

bobtheconqueror posted:

Yeah chimera's are always the "hey don't forget interrupts" enemy and throwing three at you is tough if people aren't paying attention.

I wonder if I'll ever have a run where everyone forgets to interrupt the Ancient Quaga in WoD.

Anyone know if that's a wipe if it goes off?

bobtheconqueror
May 10, 2005

Electric Phantasm posted:

I wonder if I'll ever have a run where everyone forgets to interrupt the Ancient Quaga in WoD.

Anyone know if that's a wipe if it goes off?

It's not a wipe, no. Decent damage but I've seen that one go off plenty of times without wiping.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

I only recently had my first wipe to people botching the chains on Cerberus in WoD. Those raids still have a lot of exciting weird ways to wipe

Deviant
Sep 26, 2003

i've forgotten all of your names.


Qwertycoatl posted:

Don't forget the most important reason, fighting for aggro on the giant eyeball until it 360 noscopes the entire raid

funny. every. time.

Runa
Feb 13, 2011

Antivehicular posted:

I only recently had my first wipe to people botching the chains on Cerberus in WoD. Those raids still have a lot of exciting weird ways to wipe

Haha who would forget the chains have a timer on them, couldn't be me

Electric Phantasm
Apr 7, 2011

YOSPOS

bobtheconqueror posted:

It's not a wipe, no. Decent damage but I've seen that one go off plenty of times without wiping.

Booo this is like the time I purposely tanked a hit on Smileton's second boss and found that yes this boss is complete trash.

stev
Jan 22, 2013

Please be excited.



I've done CT dozens of times now. I still have no idea why the bat eye always kills me and frankly I don't want to know.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

stev posted:

I've done CT dozens of times now. I still have no idea why the bat eye always kills me and frankly I don't want to know.

That dude has like four instakill/doom mechanics just kind of stacked on top of each other, many of them not intuitive

Hyper Inferno
Jun 11, 2015

Regalingualius posted:

I’m legitimately curious: how difficult was CT back before it became utterly trivialized?

On actual launch, I remember wiping to the second round of meteors on the final boss.

LotA would occasionally have clownfiesta runs when the Iron Giant tank didn't know how to properly position it so that it would kill the meteors fragments to actually protect the party.

My favorite memory of ARR LotA is that by the end of the expansion, Warriors would have over 9999 HP during tank stance. So it'd be trivially easy to bait other players to staying on the boss longer than they should while a Warrior could just eat a flare and keep walking to the pad.

GloomMouse
Mar 6, 2007

Qwertycoatl posted:

Don't forget the most important reason, fighting for aggro on the giant eyeball until it 360 noscopes the entire raid

Angry Mango's blessing should be shared with everyone

hazardousmouse
Dec 17, 2010
And keeping the bombs from blowing up the three towers and using the towers so the electro field wouldn't amplify and kill the raid

Zanael
Jan 30, 2007

Finn 3:16 says I just licorice
whipped your peppermint ass

Antivehicular posted:

I only recently had my first wipe to people botching the chains on Cerberus in WoD. Those raids still have a lot of exciting weird ways to wipe
Funny, this happened to me as well this week, there were two players managing the chains as expected but I think they tried to put them both on the same anchor and didn't check after if both anchors were ok. I didn't think much about it when the jauge was nearing the end, since some players like to wait for the very last second of Cerberus' Awakening until putting the chains, because they think for some reason it's more optimal this way.
I get the logic behind that because the boss doesn't fight but dodging 3 lasers and a wide dash is really not that hard to do and not dealing with that does not outweight risking to wipe.

I really with they would rework these raids because LotA is really 0 fun to do now, especially with a job that is absolutely boring at 50 in my case (Reaper). Syrcus and WoD are barely ok and still not as bad as doing the old Steps of Faith, but they're now at the bottom of roulette fights with battle at the big bridge for me.

Maximum Tomfoolery
Apr 12, 2010

LotA sucks because the only "mechanics" are trivially easy but sprouts will get yelled at for not doing them, Syrcus sucks because there might as well not be any mechanics at all. WoD strikes a much better balance, and is at least interesting when sprouts goof it up.

There's a very particular way that it feels to get targeted by Level 150 Death and watching 5-6 people inside the circle just not react to it at all.

Maximum Tomfoolery fucked around with this message at 22:58 on Apr 20, 2023

Kitfox88
Aug 21, 2007

Anybody lose their glasses?

Ojjeorago posted:

Glassy Labias used to have mechanics!

Every time I play CT with a friend I say this just to make them yell at my old rear end self to shut up about it

Hogama
Sep 3, 2011
Crystal Tower does stand at least a fair chance of being reworked within an expansion or two. They noted way back in an old live letter that after they have all the duty supports for the story required dungeons, they'd like to think about getting the rest of the story required content set up for duty support as well, and named the Crystal Tower raid specifically - but also said they wouldn't even be able to think about it until after 7.0 at the earliest.

Not sure how they're planning on getting a 24-man solo set-up when the 8-man setups are already a lot more AI work than light parties, but at the very least I imagine they'll probably rejigger things to ease the scripting burden, at least, like they've done for the dungeons and trials they've reworked.

Thundarr
Dec 24, 2002


Hogama posted:

Crystal Tower does stand at least a fair chance of being reworked within an expansion or two. They noted way back in an old live letter that after they have all the duty supports for the story required dungeons, they'd like to think about getting the rest of the story required content set up for duty support as well, and named the Crystal Tower raid specifically - but also said they wouldn't even be able to think about it until after 7.0 at the earliest.

Not sure how they're planning on getting a 24-man solo set-up when the 8-man setups are already a lot more AI work than light parties, but at the very least I imagine they'll probably rejigger things to ease the scripting burden, at least, like they've done for the dungeons and trials they've reworked.

It might be kind of funny to have CT duty support involve a handful of scions and then a bunch of Grand Company randos filling in spots. A bunch of the GC guys get wrecked every fight (as an excuse for giving them less complicated AIs) with replacements running in before the next boss.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

I can only picture a ton of random B-listers from job quests and the like

Sanson frantically yelling at Guydelot to GET BACK ON THE ATOMOS PAD, DUDE, YOU'RE RANGED

FuturePastNow
May 19, 2014


I once got put into an in progress Syrcus Tower where all three tanks had refused to turn their stances on and tank. Instead of kicking them the raid had just made do with healers keeping the dps alive, until they finally wiped on Amon and people started leaving

FuturePastNow
May 19, 2014


Turn the Crystal Tower raids into variant dungeons

Cabbit
Jul 19, 2001

Is that everything you have?

Ojjeorago posted:

There are plugins specifically to deal with this.

So, I unfortunately got dropped into Tower again, but this time I came prepared with every "turn off VFX" plugin I could find installed. Despite machine gun hammering every entry that came up into the blacklist I could find, I could not turn off the filter over the entire screen:

A screenshot!

It's this loving.. graph paper filter, or whatever it is, which is probably not visible unless that image is open and at full size. Something about this, and how it is static while everything under it is not, absolutely fucks me up. If anyone knows how I can turn that specifically off, I will proclaim you a saint of whatever religion you prefer.

bobtheconqueror
May 10, 2005

Antivehicular posted:

I can only picture a ton of random B-listers from job quests and the like

Sanson frantically yelling at Guydelot to GET BACK ON THE ATOMOS PAD, DUDE, YOU'RE RANGED

It'd be a weird one for sure since the actual story is very "side story." There's no real reason for the other scions to show up, so it's like the NOAH team plus... the Sons of Saint Coinach? A bunch of archeologists getting murdered by voidsent while Cid, Biggs, Wedge, and eventually Nero pull most of the NPC weight?

It would be neat if they did something similar to the expedition team in Endwalker and just threw a bunch of named NPCs you may or may not know in there from other quests.

bobtheconqueror fucked around with this message at 01:18 on Apr 21, 2023

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

bobtheconqueror posted:

Cid, Biggs, Wedge, and eventually Nero pull most of the NPC weight?

Wedge is a noncombatant, so at best he'd just be following you. At worst... an escort NPC you have to keep alive to do the mechs, a.k.a. an exciting new way for CT to be a pain in the rear end. (I guess "keep aggro off Wedge as he fixes the Allagan whatever" is at least a thing for off-tanks to do?)

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Yapping Eevee
Nov 12, 2011

STAND TOGETHER.
FIGHT WITH HONOR.
RESTORE BALANCE.

Eevees play for free.

Vitamean posted:

truly the most fun you can have in this game is to log in immediately on an odd patch and slam the alliance raid with 23 other clueless morons

I was in Delubrum Reginae about 10 minutes after the server came back up in 5.45. Now that was an experience.

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