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shoutout to my Warlock opponent who didn’t realise that playing the Jailer meant I could bypass their big wall of taunts for lethal
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# ? Apr 23, 2023 22:36 |
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# ? May 26, 2024 06:15 |
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Maybe I should have outplayed my opponent, but having them cast 5 frostwyrm's furies in a row while they're at 4 hp and I have a full board of giant dudes is a little tilting. Anyway, Kangor pally is fun regardless.
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# ? Apr 23, 2023 22:38 |
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Not sure what BBB DK can even do vs a Tony druid who turbos through their deck and goes anub tony jailer Soulstealer to clear Tony gives you back an empty deck, meanwhile the druid is pounding your face in with a buffed hero power and an invincible board if you don't soulstealer At least druid loses to aggro? I think? Maybe?
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# ? Apr 23, 2023 22:58 |
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How does Tony Druid work?
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# ? Apr 23, 2023 23:12 |
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Beasteh posted:Not sure what BBB DK can even do vs a Tony druid who turbos through their deck and goes anub tony jailer Dirty Rat, Patchwerk, Theotar Though as the druid, if I have a combo piece in hand I just keep my hand full with the other minions like the 1 and 2 drops. If the DK hits Jailer, Tony or Anub though, it's kinda over
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# ? Apr 23, 2023 23:13 |
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Doji Sekushi posted:Maybe I should have outplayed my opponent, but having them cast 5 frostwyrm's furies in a row while they're at 4 hp and I have a full board of giant dudes is a little tilting. They really need to make Frostwyrm's Fury "Deal 5 Damage, Freeze 5 Enemy Minions, and summon a 5/5 Frostwyrm" It locking out the entire board is a little much.
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# ? Apr 23, 2023 23:26 |
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Heroic Yoshimitsu posted:How does Tony Druid work? you ramp up your mana / draw through your deck, while pumping up your hero power with the new minions you make sure you have / can get 5 armor (Chitinous Plating, buffed hero power, etc) you play Anub'rehkan which makes your next 3 minions cost armor instead of mana, and grants 8 armor to work with you play Tony for 5 armor, which swaps the decks you play Jailer for 10 armor, which deletes your (the opponent's, since you've swapped) deck and makes all of your minions immune forever That's the bare bones. At that point if the opponent clears the Immune minions, you will get your deck back and they get the empty deck and start taking fatigue on draw. If they don't or can't, you smack them with an immune 10/10 and 4/6 every turn If you have more armor on the pop-off turn, you can also play Starfish and silence the board, which immediately swap the decks back but keeps your minions Immune Excelzior fucked around with this message at 23:38 on Apr 23, 2023 |
# ? Apr 23, 2023 23:32 |
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Tempted to tweak all my decks to include some kinda of silence option through E.T.C. because Kangor -> Flesh Behemoth -> Thaddius is just stupid
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# ? Apr 24, 2023 04:26 |
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Excelzior posted:you ramp up your mana / draw through your deck, while pumping up your hero power with the new minions The other, even simpler way to do things is just Play Jailer, Play Tony (can even be in consecutive turns) if you're playing against an opponent who can't clear an immune board it leaves them having to race you with what's in their hand. Jailer followed up by Mosher as a full board wipe is also a pretty common play - Attorney at Maw can even enable this pre-jailer.
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# ? Apr 24, 2023 06:42 |
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If you are ever in a mirror, Jailer on his own is just auto wins vs Druid. They cannot kill it and your perma immune Moshers can kill Zok 4/36 taunts with ease.
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# ? Apr 24, 2023 06:51 |
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Tony druids don’t normally gently caress around with brewmasters right? I just wiped the floor with a very silly one.
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# ? Apr 24, 2023 11:12 |
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I love wild quest druid, that's all.
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# ? Apr 24, 2023 12:28 |
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Color Printer posted:Tempted to tweak all my decks to include some kinda of silence option through E.T.C. because Kangor -> Flesh Behemoth -> Thaddius is just stupid Do you see Kangor often? I think I have only seen it once early on. It was a hard loss, but I never saw it again while hanging in my low platinum bubble collecting achievements.
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# ? Apr 24, 2023 13:25 |
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Beasteh posted:Not sure what BBB DK can even do vs a Tony druid who turbos through their deck and goes anub tony jailer Can they play the 'delete a minion from hand and deck' card? That would have a high chance of breaking a Tony druid as you need 3 minions to pop the combo and then ideally a few more to play after the board gets wiped.
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# ? Apr 24, 2023 13:47 |
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Man I played Undead Priest a ton last season and really didn't think it would be playable with Attendant rotating but I was completely wrong. Still can slide under a lot of the slower decks.
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# ? Apr 24, 2023 14:15 |
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I’m sure I’ve said this before but roping + passing turn 1 should be an automatic loss
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# ? Apr 24, 2023 16:10 |
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Julio Cruz posted:I’m sure I’ve said this before but roping + passing turn 1 should be an automatic loss The first turn rope is like 30 seconds
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# ? Apr 24, 2023 16:17 |
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Julio Cruz posted:I’m sure I’ve said this before but roping + passing turn 1 should be an automatic loss I end up roping turn one a lot because the mobile client crashes. Sometimes I also forget to hit the end turn button.
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# ? Apr 24, 2023 16:37 |
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Firebert posted:If you are ever in a mirror, Jailer on his own is just auto wins vs Druid. They cannot kill it and your perma immune Moshers can kill Zok 4/36 taunts with ease. Sometimes if I have a bit of a board that the opponent hasn't cleared (Anub, Zok + taunts, Underking, a leftover Mosher...) you just Tony as a tempo play. If they haven't cleared it outright it by then, they're stuck trying to delay your board or use resources to kill your Tony, and your deck isn't going to help their draws. Did that vs. a mage earlier and drew a Pyroblast with Tony's finale, went right into the mage's face the next turn for lethal.
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# ? Apr 24, 2023 17:33 |
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Has anyone else found battlegrounds to be really stingy lately? Like being the only person playing a tribe, rushing 6 and never finding a 6 drop from that tribe? Or never getting a golden copy of a core piece for your build? Like it always sucks to get squeezed out of the pieces you need to pop off but usually there's at least other players chasing those pieces.
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# ? Apr 24, 2023 19:53 |
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Had my first 9-win arena run yesterday! Deck was Death Knight. 1x (1) Dredger Staff 1x (1) Heart Strike 1x (1) Noxious Cadaver 1x (2) Audio Medic 1x (2) Necrotic Mortician 2x (2) Plague Strike 3x (2) Unholy Frenzy 1x (2) Vicious Bloodworm 1x (3) Arcanite Ripper 1x (3) Blightfang 2x (3) Chillfallen Baron 1x (3) Darkfallen Shadow 1x (3) Rowdy Fan 1x (3) Ymirjar Deathbringer 1x (4) Coilfang Constrictor 2x (4) Construct Quarter 1x (4) Nerubian Swarmguard 1x (4) School Teacher 1x (5) Army of the Dead 2x (5) Corpse Bride 1x (5) Gangplank Diver 1x (5) Infectious Ghoul 1x (6) Gnome Muncher 1x (7) Patchwerk Felt mostly effortless. Loads of removal and ways to keep minions on the board. Three losses came to two other Death Knights and, out of nowhere, a Shaman.
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# ? Apr 25, 2023 04:13 |
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Math You posted:Has anyone else found battlegrounds to be really stingy lately? Yeah, even the pros have been getting really pissy about this buddy meta (I hang out on the competitive discord). The minion pool is the most bloated it's ever been, especially at T6, so you have even less of a chance to hit the card you want, the highrolls have gotten dramatically higher, and buddy play patterns make a lot of heroes nonviable at higher levels. Like, if you don't have scaling online by turn *6*, you're probably looking at 5th place at best. At least on NA, battlegrounds is extremely hostile to anyone who can't find/isn't playing tempo.
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# ? Apr 25, 2023 05:21 |
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The Lord Bude posted:I also think that totem shaman is Better vs blood DK than the current stats suggest. The original list VS posted had a weird murloc package with clownfish which has been dropped in favour of bloodlust and ancestral knowledge and IMO that makes the deck much better vs blood. I’ve been able to do pretty well vs blood DK with my totem shaman. I really struggle with totem shaman against blood DK. Feels like I'm just walking into board clear after board clear. Really hoping blood DK gets a solid nerf real soon.
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# ? Apr 25, 2023 13:28 |
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Doctor Spaceman posted:I really struggle with totem shaman against blood DK. Feels like I'm just walking into board clear after board clear. Blood can’t clear your board till turn 5, and you can win by then. Plus they don’t always actually have their removal on turn 5.
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# ? Apr 25, 2023 13:38 |
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The Lord Bude posted:Blood can’t clear your board till turn 5, and you can win by then. Plus they don’t always actually have their removal on turn 5. Yeah you need a decent luck to burn them down quick otherwise you get caught in an awful slog. It's the kind of matchup I really don't enjoy.
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# ? Apr 25, 2023 14:02 |
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Buddies (and quests to a lesser degree) would be fun for a short period of time but I hate them being around for so long, they completely ruin the game. The only two times I have quit battlegrounds have been during buddies.
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# ? Apr 25, 2023 16:16 |
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I keep finding myself going back to just playing pure paladin. The original list from the launch of the expansion that’s focused around silver hand recruits, not the newer one that’s more divine shield oriented.
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# ? Apr 25, 2023 17:51 |
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patch thursday. warrior obviously needs the help but i'm not sure Power Slider in particular was below par
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# ? Apr 25, 2023 18:03 |
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peer posted:
probably just making it baseline 1/3 like the equivalent Rogue minion is
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# ? Apr 25, 2023 18:05 |
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it's funny to me that they're not even buffing ALL of the riffs, just the cheapest and the payoff also lmao Shield Block, that'll get Control warrior back
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# ? Apr 25, 2023 18:06 |
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Kiri buff is exciting, fun card but way too understatted to run
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# ? Apr 25, 2023 18:08 |
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I like how there's just the Death Knight icon for nerfs I hope it's a change to how they discover cards because like I said in a previous post, they should not have good access to discover when their cards are about powerful effects that can't be in the same deck EDIT: https://twitter.com/hsdecktech/status/1650908971916759041?s=46&t=gOYyK8X5XayDtYCO0ogitQ oh please oh please oh please
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# ? Apr 25, 2023 18:10 |
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Im not sure how they're going to achieve that if you restrict DKs to discovering from their rune pool, you make them incredibly consistent given that you will discover from 1/3 or less of an already tiny pool of cards
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# ? Apr 25, 2023 18:13 |
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I could get behind making them unable to Discover certain specific cards (3 rune cards? Scourge?) e : I really feel like it's going to be "can't discover triple rune cards"
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# ? Apr 25, 2023 18:14 |
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Maybe a mana tax? If you're triple blood and discover a frost card, it costs 1 more? Restricting it to just your rune loadout would be awful, I agree, but there are surely other ways of nerfing it
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# ? Apr 25, 2023 18:15 |
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While I like the idea of a tax, it's not in line with their previous changes; they've shown a willingness to simply exclude cards from the Discover pool (like C.N.E. or Bounce Around ft. Garona) because you won't "expect" specific cards from a fundamentally random mechanic like Discover, but an invisible, conditional tax would be too disruptive so I would like that, but I don't expect it.
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# ? Apr 25, 2023 18:18 |
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They never should have printed such narrow range discover cards in the first place.
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# ? Apr 25, 2023 18:19 |
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What are the other cards getting a nerf?
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# ? Apr 25, 2023 18:19 |
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The Lord Bude posted:What are the other cards getting a nerf? Excelzior fucked around with this message at 18:22 on Apr 25, 2023 |
# ? Apr 25, 2023 18:20 |
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# ? May 26, 2024 06:15 |
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No… my precious blood death knight… I loved playing that deck
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# ? Apr 25, 2023 18:23 |