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i think if you force an overlord to bend the knee, their vassals follow. that's about as close as you can get though
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# ? May 9, 2023 03:07 |
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# ? May 24, 2024 06:42 |
Couple more cool traits.
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# ? May 9, 2023 03:38 |
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silentsnack posted:the reward for beating the tempest is you get a Space Metro Junction to have to defend, in a game about 4X-ing all the Spaces I think I’d like the junction if it actually felt like a junction and not just a place you blip in and out of. The way I wish it worked was that each L-Gate leads to an individual paired gate inside terminal egress (or better, a random system in the cluster), with them all spaced out equally around the system, so that to actually use the junction you have to traverse it. Then possibly you can have galactic resolutions defining who can or cannot navigate the cluster (by default the owner and anyone with open borders to them, but adjustable to rules like “everyone”, “council members”, “no military fleets” etc.)
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# ? May 9, 2023 03:56 |
Paradox only lets you pre-order DLC when they're trying to shill some FOMO trinkets like extra music or whatever. So this not having a pre-order option is a good thing. If I want to listen to Ciao Bella in my HoI4 games I can just download a mod, guys.
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# ? May 9, 2023 03:57 |
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50% evasion seems really strong even if it comes with a fleet size penalty.
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# ? May 9, 2023 04:35 |
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Deki posted:50% evasion seems really strong even if it comes with a fleet size penalty. And I think you're supposed to use it with smaller ships as well, due to the cloaking bonus. Which is of course good synergy, These traits are really good and interesting overall.
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# ? May 9, 2023 04:59 |
Do we have patch notes yet? I want to know if they've broken the disruptor/missile meta that got introduced in the last few patches, or at least made kinetics useful again.
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# ? May 9, 2023 05:05 |
Patch notes: https://forum.paradoxplaza.com/foru...-notes.1581297/ Cool of them to rework some of (all?) the existing unique leaders into renowned paragons. Man I forgot how much good stuff was in this patch Anno fucked around with this message at 12:21 on May 9, 2023 |
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# ? May 9, 2023 12:16 |
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Oh poo poo it's out already! I didn't know that was today.
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# ? May 9, 2023 16:44 |
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Anno posted:Man I forgot how much good stuff was in this patch Been real hard for me to want to start a new game in the last few days for this reason. But alas, the day is here, and more of my time will disappear
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# ? May 9, 2023 16:54 |
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Rockstar Massacre posted:i think if you force an overlord to bend the knee, their vassals follow. that's about as close as you can get though Yeah this wound up doing the trick for me, thanks. So nice when there's a megacorp that spawns next door you can vassalize and harvest thousands of energy from, but maybe I should have waited a few years before necrophaging all the pops on their homeworld so they'd go along with Secret Fealty
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# ? May 9, 2023 16:56 |
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And now to wait a day or two for my essential mods to update.
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# ? May 9, 2023 16:57 |
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Giving it a spin with a human empire and the new Origin. Automating archaeology sites was fantastic for the ten minutes between getting the Grunur and Kleptomaniac Rats
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# ? May 9, 2023 17:00 |
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Rev. Melchisedech Howler posted:And now to wait a day or two for my essential mods to update. What are they?
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# ? May 9, 2023 17:09 |
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Ettin posted:Giving it a spin with a human empire and the new Origin. Automating archaeology sites was fantastic for the ten minutes between getting the Grunur and Kleptomaniac Rats Can you mark sites/events as ignored by automation, besides blocking the entire system?
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# ? May 9, 2023 17:10 |
Guilli’s and dynamic UI overhaul are updated that’s good enough for me (thanks Guilli if you still post here).
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# ? May 9, 2023 17:12 |
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Phosphine posted:Can you mark sites/events as ignored by automation, besides blocking the entire system? If it's an option I couldn't find it in the menus. I hope I'm just missing it because I also can't block my own systems
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# ? May 9, 2023 17:19 |
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uXs posted:What are they? Anno posted:Guilli’s and dynamic UI overhaul are updated that’s good enough for me (thanks Guilli if you still post here). That's two of my three essentials, but I can't imagine playing without Planetary Diversity.
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# ? May 9, 2023 17:52 |
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Anno posted:Guilli’s and dynamic UI overhaul are updated that’s good enough for me (thanks Guilli if you still post here). My pleasure =)
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# ? May 9, 2023 18:04 |
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Just watched Monty’s review, and it’s just a series of “this is cool, but get hosed gestalts”. Even the council mechanic is inferior to the one biological empires get, as you can’t get any of the really cool traits or stack your council to focus on specific areas. Guess this one is going on the “maybe buy it on sale” pile.
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# ? May 9, 2023 18:06 |
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Is there a good way to see what DLC you're missing with Stellaris, I'm interested in spinning up a game with the new DLC but I'm unsure if I've missed something major in the past while.
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# ? May 9, 2023 18:12 |
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Natural 20 posted:Is there a good way to see what DLC you're missing with Stellaris, I'm interested in spinning up a game with the new DLC but I'm unsure if I've missed something major in the past while. Look at the Steam store page and see which DLC you don't have?
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# ? May 9, 2023 18:20 |
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Nemo2342 posted:Just watched Monty’s review, and it’s just a series of “this is cool, but get hosed gestalts”.
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# ? May 9, 2023 18:25 |
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Nemo2342 posted:Just watched Monty’s review, and it’s just a series of “this is cool, but get hosed gestalts”. Eh, Gestalts kinda deserve to get hosed a little bit. They've always been overpowered compared to the regular empires, admittedly at the cost of being less fun to play.
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# ? May 9, 2023 18:28 |
I wonder if they’ll eventually add gestalts to the core game so it feels easier to make expansions tailored more towards them.
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# ? May 9, 2023 18:44 |
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Ok, this popup is loving annoying, never take either of the traits that create basic/research deposits for your scientists.
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# ? May 9, 2023 19:02 |
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oh no, free resources the xenophile scientist is very helpful in the early game, +5 detection and adding resources is nice
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# ? May 9, 2023 19:05 |
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The resources are great, the popup every minute is not.
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# ? May 9, 2023 19:24 |
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Natural 20 posted:Is there a good way to see what DLC you're missing with Stellaris, I'm interested in spinning up a game with the new DLC but I'm unsure if I've missed something major in the past while. Also if you're doing a full catchup and you're missing anything older then Toxoids you can grab the Ultimate Bundle which will get you a few extra % off.
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# ? May 9, 2023 19:29 |
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Definitely seeing some bugs with this patch. Gather Information operations just cancel themselves out randomly and have to be started again, and I just had a 6k fleet lose to a transport fleet lol
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# ? May 9, 2023 19:38 |
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Sandwich Anarchist posted:Definitely seeing some bugs with this patch. Gather Information operations just cancel themselves out randomly and have to be started again, and I just had a 6k fleet lose to a transport fleet lol Maybe they stealthily added boarding mechanics to this patch
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# ? May 9, 2023 19:47 |
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I'm enjoying the character stuff already. It may be slight but I definitely felt something when one of my promising scientists got eaten by the dimensional horror
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# ? May 9, 2023 20:17 |
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Haven't had a chance to play today, but a lot of the steam reviews are mentioning how this DLC breaks basic mouse functionality and that sounds about right
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# ? May 9, 2023 21:26 |
FWIW that happened to me, I alt+entered twice and it was fine since then. Changing to borderless windowed would probably fix it too? It’s not that that mouse didn’t work it was just like acting at a different resolution than what was on screen or something.
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# ? May 9, 2023 21:30 |
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Primitives now have some of their armies loaded in orbiting transport ships now. Despite being bronze age (or whatever) primitives . Very noticeable if you play a necrophage.
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# ? May 9, 2023 22:00 |
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The only real bug I've noticed is that when the map decided to flash the little circles to highlight an event or whatever, they last for months, so the galaxy map is just a mess of constantly overlapping rings
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# ? May 9, 2023 22:09 |
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Tirranek posted:I'm enjoying the character stuff already. It may be slight but I definitely felt something when one of my promising scientists got eaten by the dimensional horror Neighbor on a new game murdered my Head of Science in the first contact phase. So, I murdered them.
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# ? May 9, 2023 22:09 |
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Ion Mage posted:Primitives now have some of their armies loaded in orbiting transport ships now. Despite being bronze age (or whatever) primitives . Very noticeable if you play a necrophage. So that's where the lost Roman legion went!
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# ? May 9, 2023 23:03 |
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Booted up a test run with my progenitor hive and it looks like there's some nice potential once I figure out all the ways to boost leader cap. The passive alloy income on ?admirals? is a pretty enormous amount of free resources to get for nothing early. I think the escort command on ships is busted right now though? Seems like my offspring corvettes were dumping their orders to follow my science vessels every time they changed system
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# ? May 9, 2023 23:45 |
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# ? May 24, 2024 06:42 |
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you can tell it's a good update that added a lot of cool poo poo because of the sheer amount of random stuff that broke not sure if this is everyone but for me, my fleet cap indicator is kinda mostly underneath the pause/play/game speed button. it's fine, i can still see it, but i'm pretty sure that isn't where it's supposed to be
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# ? May 10, 2023 00:41 |