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In Training
Jun 28, 2008

kliras posted:

honestly i just think season passes or equivalent end up being content gates, and fighting games struggle with this a lot in particular where you need to pay more to get back into it

monster hunter somehow doesn't have paid dlc beyond expansion-scale stuff, which sounds better than a drip feed of new paid characters

the custom character system also isn't compelling enough for people to want to pay for microtransactions for them, maybe that was a business model concept that fell through

Monster Hunter games have hundreds of dollars of cosmetic bullshit you can buy.

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Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.
It's really great that instead of being customers, we're all resources to be exploited and extracted from by AAA game developers using sophisticated casino psychological tricks. I love AAA gaming in 2023.

We need so much more legislation around digital goods. The inmates are running the asylum.

chumbler
Mar 28, 2010

If the battle pass objectives are achievable by just playing normally and like maybe you do one trial or one extreme battle a week, then it's really not particularly onerous beyond the free/paid split. If it's stuff like win 3 matches with Blanka/some other character you don't play then it'll be awful. Really tying anything to wins would be a really bad idea.

Megaman's Jockstrap posted:

It's really great that instead of being customers, we're all resources to be exploited and extracted from by AAA game developers using sophisticated casino psychological tricks. I love AAA gaming in 2023.

We need so much more legislation around digital goods. The inmates are running the asylum.

Absolutely. I know the EU was making some inroads on that, but that seems to have stalled a bit? Admittedly I haven't been keeping up with it that much.

net cafe scandal
Mar 18, 2011

Megaman's Jockstrap posted:

It's really great that instead of being customers, we're all resources to be exploited and extracted from by AAA game developers using sophisticated casino psychological tricks. I love AAA gaming in 2023.

We need so much more legislation around digital goods. The inmates are running the asylum.

Well until the uh legislation goes through have you considered exercising your own personal sense of willpower and mindful gamer instinct to simply not buy the stuff you don't need? Does this stuff really have to ruin a good game for you? Does it have to make you inconsolably upset?

net cafe scandal
Mar 18, 2011


Great review btw. Very articulate gamer.

kliras
Mar 27, 2021

In Training posted:

Monster Hunter games have hundreds of dollars of cosmetic bullshit you can buy.
yes, all optional without it affecting your experience

i think i spent two bucks on stickers in world - money well spent i might add

In Training
Jun 28, 2008

I really liked the way the beta played and looking forward to this on Friday. I also felt the same way about V when I played that beta and inwound up hating the game with a passion. I'll take that gamble again though, the netcode + replay speed alone would probably carry me through the 75 hours it'll take me to form an opinion .

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.

net cafe scandal posted:

Well until the uh legislation goes through have you considered exercising your own personal sense of willpower and mindful gamer instinct to simply not buy the stuff you don't need? Does this stuff really have to ruin a good game for you? Does it have to make you inconsolably upset?

The old "vote with your wallet" and "u mad bro?" in the same post. Yes! Great stuff!

In Training
Jun 28, 2008

kliras posted:

yes, all optional without it affecting your experience

i think i spent two bucks on stickers in world - money well spent i might add

Well sure, but paying 40 bucks for G rank is like paying 40 bucks for 2 years worth of characters, no?

Weird Pumpkin
Oct 7, 2007

In Training posted:

I really liked the way the beta played and looking forward to this on Friday. I also felt the same way about V when I played that beta and inwound up hating the game with a passion. I'll take that gamble again though, the netcode + replay speed alone would probably carry me through the 75 hours it'll take me to form an opinion .

I was actually just thinking about this after the beta ended last week. I feel like I was pretty excited for SFV after the beta, but the full game was wildly different. I honestly couldn't tell you now what was different though, I want to say they removed a lot of combo routes and made everything a bunch stubbier?

net cafe scandal
Mar 18, 2011

Megaman's Jockstrap posted:

The old "vote with your wallet" and "u mad bro?" in the same post. Yes! Great stuff!

Two silver bullets if you ask me. Honestly I don't see you getting back up from this.

In Training
Jun 28, 2008

Weird Pumpkin posted:

I was actually just thinking about this after the beta ended last week. I feel like I was pretty excited for SFV after the beta, but the full game was wildly different. I honestly couldn't tell you now what was different though, I want to say they removed a lot of combo routes and made everything a bunch stubbier?

Reduced ranges and nerfed frame data pretty much across the board. That beta was like a 9 months before release though, if they're about to do the same thing with 6 they're legitimately the most psychotic developers alive.

Momomo
Dec 26, 2009

Dont judge me, I design your manhole
Regardless of how it makes you feel, Capcom clearly hid this from people until right before launch, so even they know they're being underhanded with it.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!



Nice, only real snag was World Tour and apparently World Tour just has problems In General.

Gutcruncher
Apr 16, 2005

Go home and be a family man!
Capcom hasn’t demonstrated, or even mentioned, if the PS4 version has crossplay.

With broken street dates, has anyone been able to confirm if it has it one way or the other?

unattended spaghetti
May 10, 2013
I'm extremely excited for world tour. Gonna make all the monsters and build terrible setups.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

https://twitter.com/maximilian_/status/1535398105121583104

I think when they just say crossplay, they mean full crossplay.

Gutcruncher
Apr 16, 2005

Go home and be a family man!

Waffleman_ posted:

https://twitter.com/maximilian_/status/1535398105121583104

I think when they just say crossplay, they mean full crossplay.

All he said is “crossplay” and absolutely nobody, especially not a capcom employee, has clarified “all systems” or not

In fact we have had three betas that didn’t include all systems and it’s very upsetting that Max was apparently the one person on the planet to ask someone at capcom the question and he failed to say “is that for every system?” as a follow up

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Battle passes can be abusive manipulative garbage but don’t have to be. Deep Rock Galactic has no paid battlepass track and if you don’t get everything before the season ends they just go into the general cosmetic drop/IG currency shops after so no FOMO issues.

kliras
Mar 27, 2021

In Training posted:

Well sure, but paying 40 bucks for G rank is like paying 40 bucks for 2 years worth of characters, no?
the difference to me is that the unlocked "content" of monster hunter is more sequentially segmented unlike something like street fighter where you can only play so many of the characters at a time. basically the same reason i don't mind something like ffxiv expansions. you can still "trial" the game the same way anyone else experiences it without paying for the expansion(s)

i hate the same thing for games mobas, but it's ok for apex if you can just unlock them by playing the game

maybe capcom should just give new paid characters a really hideous default skin or something. or the equivalent of giving juri shoes and chun-li joggers to drive the degenerates mad enough to splurge

but regardless, it's just that it seems like a sub-optimal business model than me being annoyed with it. it's not so much about the "whether" of the model than the "how"

kliras fucked around with this message at 21:05 on May 30, 2023

Weird Pumpkin
Oct 7, 2007

Tortolia posted:

Battle passes can be abusive manipulative garbage but don’t have to be. Deep Rock Galactic has no paid battlepass track and if you don’t get everything before the season ends they just go into the general cosmetic drop/IG currency shops after so no FOMO issues.

Weirdly the game Deceived Inc has a battlepass (which alone justifies the weirdness, as much as I love the game), but importantly there's no end gate on the battlepasses and you can get them at any time. So it's just sorta pick it up if you want cosmetics in it and then play whenever which is a decent compromise at least?

In Training
Jun 28, 2008

Most assuredly it'll be like sfv where you just earn a dripfeed of currency that you can spend on costumes or you can buy the costumes. I can't see them going through the effort of making a skin that you can't ever use again once the pass is done.

Video Nasty
Jun 17, 2003

idk if it means anything but I played a bunch of matches on PC against my buddy on PS5 during the last beta and had absolutely no problems network\connection-wise the entire time.

Super Foul Egg
Oct 5, 2005
Don't take me for an ordinary man

Megaman's Jockstrap posted:

The inmates are running the asylum.

The inmates are the players. Before attention was the leverage, money was the leverage, before money was the leverage, grinding out 99 levels in JRPGs for no other reason than you were 14 and could was the leverage. You're making out like videogames were this fertile and untouched Eden before the economists turned up, but that is not the case. The disease was always inside of you.

Skypie
Sep 28, 2008
I am simply just not going to buy character passes in this game cuz I don't care enough about the Street Fighter world or roster to justify it for characters I won't play. besides if I need match-up knowledge, I will just play with my insane friend who will buy and learn every single character in the game :v:

Vermain
Sep 5, 2006



the original form of video games that the majority of the world experienced was a system where games were deliberately designed to arbitrarily gently caress you over to extract money in a way that was only vaguely dissimilar to a slot machine

the only thing that's really changed is that the spread of the internet and e-commerce has meant they invented ways to keep the quarters flowing after you left the arcade

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.

Super Foul Egg posted:

The inmates are the players. Before attention was the leverage, money was the leverage, before money was the leverage, grinding out 99 levels in JRPGs for no other reason than you were 14 and could was the leverage. You're making out like videogames were this fertile and untouched Eden before the economists turned up, but that is not the case. The disease was always inside of you.

Again, I can't do anything for addled brains who think that spending their friendless childhood alone in a room grinding some JRPG was equivalent to "here's lootboxes, here's artificially scarce digital goods, here's various tricks designed to keep you playing and spending". Starcraft expansion packs don't logically lead to digital gambling and FOMO Battle Passes and if you think those are just links in the same chain I got nothing to say to you.

incorporeal
May 6, 2006

Street fighter 6 ruined my life

Vermain
Sep 5, 2006



Megaman's Jockstrap posted:

Again, I can't do anything for addled brains who think that spending their friendless childhood alone in a room grinding some JRPG was equivalent to "here's lootboxes, here's artificially scarce digital goods, here's various tricks designed to keep you playing and spending". Starcraft expansion packs don't logically lead to digital gambling and FOMO Battle Passes and if you think those are just links in the same chain I got nothing to say to you.

it wasn't starcraft and expansion packs, it was MMOs with $12/month subscriptions that encouraged you to keep playing by virtue of not wanting to fall behind the curve or waste the money you spent, as well as the growth of e-commerce that made it feasible to implement psychological spending tricks and explicit gambling on home consoles in a way that wasn't meaningfully possible before the internet arrived

Super Foul Egg
Oct 5, 2005
Don't take me for an ordinary man

Megaman's Jockstrap posted:

Out on the town having the time of my life with a bunch of Starcraft friends.

net cafe scandal
Mar 18, 2011

Megaman's Jockstrap posted:

Again, I can't do anything for addled brains who think that spending their friendless childhood alone in a room grinding some JRPG was equivalent to "here's lootboxes, here's artificially scarce digital goods, here's various tricks designed to keep you playing and spending". Starcraft expansion packs don't logically lead to digital gambling and FOMO Battle Passes and if you think those are just links in the same chain I got nothing to say to you.

They are. Ask yourself how we got here, dude.

unattended spaghetti
May 10, 2013

Megaman's Jockstrap posted:

Again, I can't do anything for addled brains who think that spending their friendless childhood alone in a room grinding some JRPG was equivalent to "here's lootboxes, here's artificially scarce digital goods, here's various tricks designed to keep you playing and spending". Starcraft expansion packs don't logically lead to digital gambling and FOMO Battle Passes and if you think those are just links in the same chain I got nothing to say to you.

There's two kinds of goons, I reckon. The kind that hate or don't care about battle passes, and the type that feel the same but can't resist a soapbox. By your own huffy admission, you object to choices the developers made to keep the game going. Irrespective of whether battle passes are bad or not, they are imho, I don't know how railing about something you're not changing, I'm not changing, and the developers sure as gently caress aren't changing, is gonna add to the conversation. Frankly, I think it's doing quite the opposite. Go off if you gotta but maybe just give the game a pass for your perfectly legitimate reasons and don't shout nonstop trying to create the beginnings of the same old boring slap fight we have all heard a hundred times over

In Training
Jun 28, 2008

Super Foul Egg posted:

The inmates are the players. Before attention was the leverage, money was the leverage, before money was the leverage, grinding out 99 levels in JRPGs for no other reason than you were 14 and could was the leverage. You're making out like videogames were this fertile and untouched Eden before the economists turned up, but that is not the case. The disease was always inside of you.

You can't really blame individuals for being suckered by gambling machine designers. The CEOs put this stuff in games because they want to make as much money as possible per art asset generated for X number of years. they used to make more money by making more sequels but theres more advanced ways to extract value from the whales than there used to be.

In Training
Jun 28, 2008

Vermain posted:

the original form of video games that the majority of the world experienced was a system where games were deliberately designed to arbitrarily gently caress you over to extract money in a way that was only vaguely dissimilar to a slot machine

the only thing that's really changed is that the spread of the internet and e-commerce has meant they invented ways to keep the quarters flowing after you left the arcade

Right, the period between the death of arcades and like...360 era is an aberration. Which is kind of neat. Well it also sucks but you knwo what I mean.

Weird Pumpkin
Oct 7, 2007

In Training posted:

You can't really blame individuals for being suckered by gambling machine designers. The CEOs put this stuff in games because they want to make as much money as possible per art asset generated for X number of years. they used to make more money by making more sequels but theres more advanced ways to extract value from the whales than there used to be.

Yeah I don't think it's right to blame people for getting suckered into something that's designed to sucker them. There's books and teams out there designed to engineer things perfectly specifically do that

I will say I don't think battlepasses are really the same as lootboxes, but I do think they should move away from FOMO stuff and just have it so you can buy the pass whenever and get the rewards whenever you finish it + smaller purchases if you just want one thing (or at least rotate stuff back through)

net cafe scandal
Mar 18, 2011

If anyone else is interested in the unholy incestuous marriage between gambling and video games, but doesn't want to continue the thread derail more than I am now currently doing, these two videos are by far the best and most stylish exploration I've seen on the topic and could probably use the views.

https://www.youtube.com/watch?v=jQIHqkudgNY

https://www.youtube.com/watch?v=1X6D39Cd34k

In Training
Jun 28, 2008

The nice thing about this game compared to most other poo poo with a gamepass is that I can just hop into ranked or a player lobby from the main menu and hopefully completely ignore 99% of it. maybe they'll put little boot up ads but that will prolly be the extent of it.

Miching Mallecho
May 24, 2010

:yeshaha:
I blame everyone who bought horse armor. It made companies say "oh if they buy this poo poo, they'll buy anything"
:shobon:

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.

net cafe scandal posted:

They are. Ask yourself how we got here, dude.

Well you see, in the 1980s, Robert Bork pushed an incredibly harmful "consumer welfare standard" that hahaha just kidding. Nobody cares and this thread is now actively being made worse by the usual internet attitude tryptich:

Sure it's bad but I'm too cool to care about it
It's not actually bad to me
Yes it's garbage but I'm sick of hearing about it

Since I didn't actually come here to shutdown discussion about DRM-added and post-launch Battle Pass enabled Street Fighter 6, have fun. Seriously!

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net cafe scandal
Mar 18, 2011

Alright dude, later.

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