Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Cease to Hope
Dec 12, 2011

Virtual Russian posted:

Found some acrylic bases from Litko. I haven't painted an acrylic base before, would I need to sand it a bit to prep the surface?

yeah, and definitely prime it. when looking for advice on acrylic, it's also called perspex and plexiglass.

btw some plastic cements work on acrylic. if you have a model glue you use that seems super harsh (or you use a related glue from outside the hobby, like bondene or weld-on), it probably works.

for what it's worth, i did find clear acrylic, kinda pricey acrylic in your choice of color, stainless steel, aluminum, copper, wood, glass, or, if you want to get really fancy, sapphire glass.

Adbot
ADBOT LOVES YOU

Cease to Hope
Dec 12, 2011
it's depressing that sapphire glass model bases would be still be cheaper than the model standing on it, at GW's prices

Beffer
Sep 25, 2007

Cease to Hope posted:

it's depressing that sapphire glass model bases would be still be cheaper than the jewel like object of wonder standing on it, at GW's prices

Ftfy

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe

Virtual Russian posted:

Found some acrylic bases from Litko. I haven't painted an acrylic base before, would I need to sand it a bit to prep the surface?

Get someone to laser cut them out of acrylic or MDF. Very cheap and they're all over EBay.

!Klams
Dec 25, 2005

Squid Squad
Anyone know somewhere in the UK, I'm thinking like a Facebook group or something, where I might be able to pick up kill team measuring widgets and tokens on the cheap?

They're kinda only nice to haves, and I figure a lot of people must have an absolute ton of spares, not super keen to pay 20 quid for a set.

Professor Shark
May 22, 2012

ebay? Also, I’ve seen some really cool 3D printed sets that are species specific

Geisladisk
Sep 15, 2007

I just picked up Ashes of Faith and I've never played a game of Kill Team in my life.

I'm just gonna assemble the Weird Little Imperial Guys team based on vibes and not worry too much about what is good in the game, but for the gun-servitor, is one of the gun choices just obviously the best one? It can pick from a Heavy Bolter, Multimelta, or Plasma Cannon.

Geisladisk fucked around with this message at 18:34 on May 31, 2023

thebardyspoon
Jun 30, 2005

Geisladisk posted:

I just picked up Ashes of Faith and I've never played a game of Kill Team in my life.

I'm just gonna assemble the Weird Little Imperial Guys team based on vibes and not worry too much about what is good in the game, but for the gun-servitor, is one of the gun choices just obviously the best one? It can pick from a Heavy Bolter, Multimelta, or Plasma Cannon.

Plasma is usually a pretty safe bet for killing stuff generally, it's good against elites and chumps equally but I don't have the rules to hand to be 100% sure. I'd imagine if it's an arm and nothing else it'd be pretty easy to magnetise but if that's not something you wanna do then yeah, plasma.

Congrats on managing to get a box that was very hard to get as well.

SuperKlaus
Oct 20, 2005


Fun Shoe
Yeh I got a starter set box and as I'm totally new to DIY minis I could use some guidance on miniature assembly (including magnetization) and painting. I have a paint scheme in mind for the Orks at least.

Lumpy
Apr 26, 2002

La! La! La! Laaaa!



College Slice

SuperKlaus posted:

Yeh I got a starter set box and as I'm totally new to DIY minis I could use some guidance on miniature assembly (including magnetization) and painting. I have a paint scheme in mind for the Orks at least.

For most / all teams: build all the specialists. If they give you a choice between "Guy with unique weapon / kit / role" and "Generic Guy", always build the unique one. For KT, you only need to magnetize the base, as if you do need to switch options (i.e. your model has a plasma, but you want melta this game), you can just proxy.

]

!Klams
Dec 25, 2005

Squid Squad

SuperKlaus posted:

What if you used model count advantage to futz around trading activations and when the marines are out use your four or so remaining dudes to try and take one of em out (even though you'd eat an overwatch)? Would that work? I haven't played yet.

Had another game, (skitarii without sicarians vs intercessors) and won thanks to doing this SUPER hard. Just hid everything from him, then used my stuff beyond his overwatch to gently caress him up. I won the initiative next round, so the stuff in position to shoot him got to go again and suddenly it was 11 guys vs 4 of his, which seemed to be the critical mass I needed to overwhelm.

Cease to Hope
Dec 12, 2011

Geisladisk posted:

I just picked up Ashes of Faith and I've never played a game of Kill Team in my life.

I'm just gonna assemble the Weird Little Imperial Guys team based on vibes and not worry too much about what is good in the game, but for the gun-servitor, is one of the gun choices just obviously the best one? It can pick from a Heavy Bolter, Multimelta, or Plasma Cannon.

Plasma Cannon. No question.

It might be too late but make sure you assemble the team leader, the one with the book and pistol, as the team leader and not the double knife guy. You need the team leader to play them.

The optimal build is, AFAICT:
- Interrogator - Pistol and book carrier. Mandatory to play. The Enlightener is situationally useful but can't lead the team.
- Autosavant - You can only build it one way!
- Pistoleer - Your best operative at killing things, maybe tied with the servitor. The Questkeeper is very good and useful, it's just up against the Pistoleer.
- Death World Veteran - With the big polearm and knife. Shrugging one normal hit per turn is very strong. Charging from conceal is annoying. Plus this model rules. The Penal Legionnaire is mediocre by every measure.
- Mystic - With the icon and blindfold. The mystic's buffs are always useful, while the Hexorcist is a funny gimmick piece that will rarely make the cut. Bear in mind that the Mystic can't hang around Sisters of Silence, though.
- Gun-Servitor - Plasma. This one's easy, it's a plasma gun with blast. You can magnetize him easily but only a jerk or a GW employee would require WYSIWYG here because you can only bring one of this guy anyway. The only other gun you'd ever want to consider is the MM, but even then probably not.

Except for arguably the DW Vet, they're all easy to kitbash. The optimal team makeup is prob Interrogator, Skull, Pistoleer, Plasma Servitor, and Autosavant as your core. The next two slots are your pick of Mystic, DW Vet, Enlightener, and Questkeeper, which are all about par.

The Sisters are more optimal as melee with no flamer. They're respectable. Their shooting options are bland and middling, so shooty Sisters end up as worse Kasrkins or Scions.

The Scions are strictly worse than Kasrkins (which they can fairly easily be kitbashed into!). The optimal Scion build is Plasma Gunner, any other nonflamer Gunner, Medic, Comms, Trooper, while the ideal Kasrkin loadout is Plasma Gunner, any other non-flamer Gunner, Demo, Comms, Recon/Medic.

The allies of note seem to be Vet Guard, who have their amazing Demo specialist and weight of numbers, Kasrkin, your best shooting ally team overall, and Sisters, each of whom is equivalent to a melee specialist on any other non-elite team. I'm not sure either of the shotgun teams has any play without their ploys and equipment, but I could easily be wrong.

Cease to Hope fucked around with this message at 02:00 on Jun 1, 2023

moths
Aug 25, 2004

I would also still appreciate some danger.



Virtual Russian posted:

They don't seem to list thickness? 1mm would be amazing, but those look more like 3mm from the pics.



They're all 1.6mm as far as I can tell, except for the pre-textured ones (of which I own none.)

SuperKlaus
Oct 20, 2005


Fun Shoe

!Klams posted:

Had another game, (skitarii without sicarians vs intercessors) and won thanks to doing this SUPER hard. Just hid everything from him, then used my stuff beyond his overwatch to gently caress him up. I won the initiative next round, so the stuff in position to shoot him got to go again and suddenly it was 11 guys vs 4 of his, which seemed to be the critical mass I needed to overwhelm.

:hfive:

Another thing I've seen people in battle report vids do is charge a loser into a shooty type Marine, but do NOT actually battle him. You just do this to tie up and prevent his double bolter ability (and overwatch).

Related, who does anyone like for KT batrep videos?

SuperKlaus fucked around with this message at 02:36 on Jun 1, 2023

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




SuperKlaus posted:

Related, who does anyone like for KT batrep videos?

I like Play On's battle reports. They do a lot more 40K than KT, but they have good production values, excellent editing, and they all seem to honestly enjoy hanging out and playing games. I watch all their stuff and I haven't played 40K past RT.

https://www.youtube.com/@PlayOnTabletop/search?query=kill%20team

Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial
https://youtube.com/@MountainsideTabletop

Mountainside tabletop is the best kill team channel hands down

Virtual Russian
Sep 15, 2008

moths posted:



They're all 1.6mm as far as I can tell, except for the pre-textured ones (of which I own none.)

Nice, thank you! I found a retailer that has some in Canada, this is perfect. I'm going to be flush with bases.

Geisladisk
Sep 15, 2007

Cease to Hope posted:

Plasma Cannon. No question.

It might be too late but make sure you assemble the team leader, the one with the book and pistol, as the team leader and not the double knife guy. You need the team leader to play them.

The optimal build is, AFAICT:
- Interrogator - Pistol and book carrier. Mandatory to play. The Enlightener is situationally useful but can't lead the team.
- Autosavant - You can only build it one way!
- Pistoleer - Your best operative at killing things, maybe tied with the servitor. The Questkeeper is very good and useful, it's just up against the Pistoleer.
- Death World Veteran - With the big polearm and knife. Shrugging one normal hit per turn is very strong. Charging from conceal is annoying. Plus this model rules. The Penal Legionnaire is mediocre by every measure.
- Mystic - With the icon and blindfold. The mystic's buffs are always useful, while the Hexorcist is a funny gimmick piece that will rarely make the cut. Bear in mind that the Mystic can't hang around Sisters of Silence, though.
- Gun-Servitor - Plasma. This one's easy, it's a plasma gun with blast. You can magnetize him easily but only a jerk or a GW employee would require WYSIWYG here because you can only bring one of this guy anyway. The only other gun you'd ever want to consider is the MM, but even then probably not.

Except for arguably the DW Vet, they're all easy to kitbash. The optimal team makeup is prob Interrogator, Skull, Pistoleer, Plasma Servitor, and Autosavant as your core. The next two slots are your pick of Mystic, DW Vet, Enlightener, and Questkeeper, which are all about par.

The Sisters are more optimal as melee with no flamer. They're respectable. Their shooting options are bland and middling, so shooty Sisters end up as worse Kasrkins or Scions.

The Scions are strictly worse than Kasrkins (which they can fairly easily be kitbashed into!). The optimal Scion build is Plasma Gunner, any other nonflamer Gunner, Medic, Comms, Trooper, while the ideal Kasrkin loadout is Plasma Gunner, any other non-flamer Gunner, Demo, Comms, Recon/Medic.

The allies of note seem to be Vet Guard, who have their amazing Demo specialist and weight of numbers, Kasrkin, your best shooting ally team overall, and Sisters, each of whom is equivalent to a melee specialist on any other non-elite team. I'm not sure either of the shotgun teams has any play without their ploys and equipment, but I could easily be wrong.

Thanks for this! I ended up coincidentally following your suggestions to a T, except I went with the Hexorcist - But I gave it the Mystic head, because Blindfolded Shotgun Nun spoke to me deeply.

!Klams
Dec 25, 2005

Squid Squad
Kill Team is great, and I'm getting totally immersed, my Votann arrived and I've been building them, for the first time... I think ever? I'm looking forward to painting the minis! It's all really cool and good!

But!

How do you guys ever stop thinking of it as Kilt Eem?

SuperKlaus
Oct 20, 2005


Fun Shoe
Because I hardly even knew 'eem!

Cease to Hope
Dec 12, 2011

!Klams posted:

How do you guys ever stop thinking of it as Kilt Eem?

why would you want to stop

Professor Shark
May 22, 2012

I’ve been painting my second batch of Ork Nobz. They’re certainly “louder” than my first and my use of checker-pattern is out of control!

Muir
Sep 27, 2005

that's Doctor Brain to you
Half of a Necromunda Delaque Gang box rounds out the Inquisition Kill Team bodies very nicely:

Only registered members can see post attachments!

Vulpes Vulpes
Apr 28, 2013

"...for you, it is all over...!"
Three Voidsmen for my Rogue Trader kill team:

Douche Phoenix
Oct 25, 2014
Group has been talking about learning kill team. So I guess it's time to figure out how to kit bash this left over hernkin rotary blaster onto one of my warriors. Then it's on to rigging a jet pack out of junk and I'm good to go.
Dorf Team 6 coming soon to a table near me.

SuperKlaus
Oct 20, 2005


Fun Shoe
Taking a closer look at the Chalnath box I realize the Tau there are kind of a bunch of their faction's scouts too so it's still Compendium if you want Fire Warriors and battle suits. Guess this is common for a lot of factions, that their bespoke teams don't offer what the compendium has, is it?

Bottom Liner
Feb 15, 2006


a specific vein of lasagna

SuperKlaus posted:

Taking a closer look at the Chalnath box I realize the Tau there are kind of a bunch of their faction's scouts too so it's still Compendium if you want Fire Warriors and battle suits. Guess this is common for a lot of factions, that their bespoke teams don't offer what the compendium has, is it?

Yeah, if able you never want to play compendium teams so it's not really an issue. They're more an option for 40k players to use what they have to field something (pref against another compendium team for balance reasons).

SuperKlaus
Oct 20, 2005


Fun Shoe
It's just a shame because if Chalnath contained power armor Sisters versus Tau mecha my wallet would already be opened and emptied.

Ropes4u
May 2, 2009

I got in two games last night. My lovely orks won one and got obliterated by intercession in the other game.

SuperKlaus
Oct 20, 2005


Fun Shoe
Who'd they beat in the first? Also intercession?

Vulpes Vulpes
Apr 28, 2013

"...for you, it is all over...!"

Vulpes Vulpes posted:

Three Voidsmen for my Rogue Trader kill team:


+ Lizbet the Kindly, Decapitatrix (Death Cult Executioner)

Ropes4u
May 2, 2009

SuperKlaus posted:

Who'd they beat in the first? Also intercession?

I beat the Kasrkin player and lost to Intercessors. To be fair the intercessor player is very good and could beat me with most teams - but I’m getting better

Arglebargle III
Feb 21, 2006

I have a BFG cruiser box. Any idea what it's worth these days?

Zihuatanejo
Dec 17, 2013

Vulpes Vulpes posted:

+ Lizbet the Kindly, Decapitatrix (Death Cult Executioner)


Love it!

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe

Arglebargle III posted:

I have a BFG cruiser box. Any idea what it's worth these days?

Brand new in box its probably worth at least 3x retail.

TheLawinator
Apr 13, 2012

Competence on the battlefield is a myth. The side which screws up next to last wins, it's as simple as that.

Got to play my first mordheim game in like 10 years. 5 way fight, I managed to take it down with witch hunters. Big highlight for me was killing a vampire and a dreg with one crossbow shot. Can't wait to play more!

SuperKlaus
Oct 20, 2005


Fun Shoe
Prepping to try a first game of actual KT. questions

1 what is the point of making a roster, why do I not just pick what dudes are in my kill team. All I can see is "if every mini in your *roster* [not kill team] is painted you get 2 VP" which if they're seriously telling me I have to buy and paint more minis than one team box contains to be Officially Competitive then HA

2 how do I read these mission set up guides, in terms of knowing where to place what terrain?

3 Walls are considered Heavy, Heavy is considered Cover-giving and Obscuring, but Obscuring does not affect units that are close to it, so can guys shoot through walls???

4 not really a question but I'm browsing for starter guides to miniature assembly and painting

!Klams
Dec 25, 2005

Squid Squad

SuperKlaus posted:


3 Walls are considered Heavy, Heavy is considered Cover-giving and Obscuring, but Obscuring does not affect units that are close to it, so can guys shoot through walls???

The cover system in Kill Team is kinda finnicky, but very clearly defined. This is as much for my benefit as it is yours, because this is my understanding, but happy to be corrected! As I understand it:
There are 4 different things you care about, whether or not you are in LINE OF SIGHT, whether you are in COVER, whether or not you are OBSCURED and whether or not you are CONCEALED. They are all different.


The first one, LINE OF SIGHT is literally, you look from the head of the shooter, and check if it could 'see' any of the target model. (ANY of the model, as I understand it, so bigger / more ornate models are easier to see). It is a pre-requisite for being able to shoot at them at all.

If you are within 1" of any terrain, and the person shooting you can't draw a line to you from the side of their base furthest from the terrain, to the side of your base nearest the terrain without it also touching the terrain, then you are in COVER. That sounds like a mouthful, but in practice it actually looks pretty intuitive, if they shot at you, would any of the terrain 'get in the way'. It's just a clear cut way to decide. COVER lets you retain a defence dice as a (non-crit) success for free if you want, i.e. you don't roll the dice, you just accept it as a regular save.

If you are BEYOND 2" away from heavy terrain, you might be OBSCURED. The easiest way to check for this, is to check line of sight from the shooter to the target. If any part is obscured by that heavy terrain feature, then they are OBSCURED and are not a legal target.

If you are within 1" of light terrain, and you have a CONCEAL order, then you are CONCEALED. If you do the cone-of-sight trick mentioned above, and they can't draw the line without also touching the terrain feature, then they just straight up can't shoot you.



There are some rules about the shooters proximity to terrain:

If the shooter is within 1" of light terrain, they can ignore it for CONCEALMENT purposes. If the shooter is within 1" of a piece of heavy terrain, they can ignore it for OBSCURED purposes.

So, in your scenario, if the shooter was within 1" of the Heavy Terrain wall, and there was a window, they could shoot through that, but they DO require LINE OF SIGHT to be able to shoot anyone.

!Klams fucked around with this message at 10:37 on Jun 5, 2023

Cease to Hope
Dec 12, 2011

SuperKlaus posted:

Prepping to try a first game of actual KT. questions

1 what is the point of making a roster, why do I not just pick what dudes are in my kill team. All I can see is "if every mini in your *roster* [not kill team] is painted you get 2 VP" which if they're seriously telling me I have to buy and paint more minis than one team box contains to be Officially Competitive then HA

2 how do I read these mission set up guides, in terms of knowing where to place what terrain?

3 Walls are considered Heavy, Heavy is considered Cover-giving and Obscuring, but Obscuring does not affect units that are close to it, so can guys shoot through walls???

4 not really a question but I'm browsing for starter guides to miniature assembly and painting

1. Mainly it's a tournament rule, to moderately limit how much you can flex your kill team to take advantage of your opponent's weaknesses. You share rosters, then both pick from your own rosters. There's little reason to worry about it for friendly games.

2. Not sure what's unclear.

3. It's Complicated. Glass Half Dead has an excellent guide to vision, LOS, cover, and shooting in Kill Team.

4. The OP of our very own minis painting guide has both a great beginners' guide as well as lots of links to more resources.

Adbot
ADBOT LOVES YOU

Jack B Nimble
Dec 25, 2007


Soiled Meat
The YouTube video linked above is exactly what I was going to recommend.

I just set up terrain in imitation of what I like from YouTube channels, I did find a pdf posted of layouts some tournament used, googling around should bring it up.

The only real terrain tip I have is try to avoid something that has all of the following:

Gives a vantage point
Has cover
Has a commanding view of most of the battlefield

If you make something with all three of those it's going to dominate the battle.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply