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Have we discussed unwinnable yet forced boss fight encounters? I'm looking at you Star Wars: Jedi Survivor. Anyone that has even a remote understanding of the franchise can probably guess the "cameo" appearance and subsequently understand that there is likely only ONE way this plays out. I would have been OK with a perfunctory "sure dude, parry some attack and get some licks in before we put you back on the rails." But NO! Let's have you go three phases of parry and unblockables against a sad boi beefcake brick shithouse that hits HARD just so you can whittle the health bar down to a quarter and THEN we'll give you the cut scene you probably knew was coming anyway. The biggest punch to the gut though is that all this nets me zero character progression since the actual protagonist already got curb stomped by the heel turn plot twist in a similar situation and is lying unconscious halfway across the map. The cut scene was actually kind of fun and probably would have hit a lot hard for me a Star Wars nerd if I had watched it all play out on the initial attempt and not the 10th or 11th when I'm already mashing B through the first few mini vignettes of the first and second phase.
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# ? Jun 1, 2023 03:53 |
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# ? May 30, 2024 10:15 |
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Yeah, it would have been nice if there were two paths during that bit. One where you lose legitimately and it plays a cutscene where you are rightfully cut down, and another where you earn the satisfaction of handing him his rear end, and then still lose due to cut scene bullshit. I guess, given what happens in the story, if he wins that fight, then you need some even bigger deus ex machina to stop him from killing everybody.
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# ? Jun 1, 2023 14:23 |
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All 'unwinnable' fights should be winnable, giving you some sort of small reward, even if it's a brief change to the cutscene that follows or even just the pride of knowing you did it. Doesn't matter if it doesn't change anything in the long run - maybe the boss pulls out some bullshit to defeat you as you are about to win, or someone else requires your help, requiring you to flee, whatever. Like, Sekiro (I think? It's been a while) has its first 'boss fight' as a loving hard dude that you're supposed to lose to, but if you beat them, you see Mr Sekiro go to deliver the final blow before someone else comes from behind and fucks your poo poo up.
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# ? Jun 1, 2023 14:27 |
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I really wish that had unlocked a superhard mode. If you didn't know, Johnny Sekiro gets his arm chopped off after that bossfight, no matter if you win or lose, and replaced with a prosthetic that can use a bunch of Castlevania sideweapons (a spear, firecrackers, a shield, etc), and also a grappling hook. What I want is for the game to say "tough guy huh? well you get to not use any of the cool toys", and just not chop your arm off, thus not giving you the fake arm.
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# ? Jun 1, 2023 15:02 |
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I guess it’s the wrong thread, but I liked how Sekiro retroactively explained away how the gently caress Wolf no-sells as many attacks as he does with a freaking dex weapon with NG+ having that be an optional feature tied to not taking your master’s charm, implying that his divine protection lets you tank bullet shots and all manner of other bullshit things just by holding guard.
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# ? Jun 1, 2023 15:40 |
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Philippe posted:I really wish that had unlocked a superhard mode. If you didn't know, Johnny Sekiro gets his arm chopped off after that bossfight, no matter if you win or lose, and replaced with a prosthetic that can use a bunch of Castlevania sideweapons (a spear, firecrackers, a shield, etc), and also a grappling hook. What I want is for the game to say "tough guy huh? well you get to not use any of the cool toys", and just not chop your arm off, thus not giving you the fake arm. Is the game even beatable without the grappling hook?
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# ? Jun 1, 2023 15:41 |
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They could have fudged it by giving you a regular grappling hook
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# ? Jun 1, 2023 15:47 |
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I don't mind it as much when unwinnable means that you lose a fight but the game goes on, like early on in DMC5. The worst that can happen is that you use singe use items. Plus they often have cute easter eggs if you manage to win. I really hate when the game fails you if you lose the fight but then makes you lose in a cutscene when you win.
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# ? Jun 1, 2023 15:47 |
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The game that did the unwinnable fight best is Elden Ring. It is ridiculously hard without true gimmicks, you get cool items if you win, you can get the items later by returning to the zone and beating the boss, and if you win you die from falling of a cliff while exploring the zone behind the boss without cutscene. Sekiro's cutscene is not great, but forgivable. Because Sekiro has a crippling character fault of falling to surprise attacks from behind, which he overcomes in a triumphant cutscene halfway through the game.
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# ? Jun 1, 2023 16:56 |
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it is kind of weird that his name is Johnny Sekiro before he loses his arm. Talk about nominative determinism.
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# ? Jun 1, 2023 17:01 |
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Philippe posted:I really wish that had unlocked a superhard mode. If you didn't know, Johnny Sekiro gets his arm chopped off after that bossfight, no matter if you win or lose, and replaced with a prosthetic that can use a bunch of Castlevania sideweapons (a spear, firecrackers, a shield, etc), and also a grappling hook. What I want is for the game to say "tough guy huh? well you get to not use any of the cool toys", and just not chop your arm off, thus not giving you the fake arm. A normal hand can also use those things though.
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# ? Jun 1, 2023 19:06 |
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SiKboy posted:A normal hand can also use those things though. Then do what MK9 did for Cyrax and Sektor. The alt costumes of those characters are their human forms, so they don't have cyborg enhancements, and those attacks have slightly different speed and damage numbers. So if you can beat that first boss, you still get the spear and grapple and whatever else, but since you are volunteering for hard mode, maybe the range is shortened or they don't hit as hard or are otherwise less effectivve.
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# ? Jun 1, 2023 20:36 |
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Where's our kaizo Sekiro mod modders?
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# ? Jun 1, 2023 20:46 |
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RareAcumen posted:Where's our kaizo Sekiro mod modders? You jump up on a roof. You're instantly knocked off by an invisible archer.
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# ? Jun 1, 2023 20:50 |
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Leal posted:You jump up on a roof. You're instantly knocked off by eighteen screaming kitemen dive-bombing from nowhere.
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# ? Jun 1, 2023 22:16 |
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Since I got rid of my PS5 I was really craving some Bloodborne so I decided to upgrade the remainder of my PS+ to the most expensive tier to stream it on my PC and for some reason the version of Bloodborne on there is version 1.0 with no DLC and the minute-long load times. What's even worse is that, supposedly, on PSNow (before the 3-tiered PS plusses) they had the latest, Old Hunters version.
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# ? Jun 2, 2023 00:18 |
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CordlessPen posted:Since I got rid of my PS5 I was really craving some Bloodborne so I decided to upgrade the remainder of my PS+ to the most expensive tier to stream it on my PC and for some reason the version of Bloodborne on there is version 1.0 with no DLC and the minute-long load times. According to this it was not so you're not missing out https://www.reddit.com/r/bloodborne/comments/tkai1e/ps_now_and_dlc/ BUT 1.0 has an item duplication bug so you can exploit the poo poo out of it at least? It's kind of lovely that the pc bloodborne is that bare bones though
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# ? Jun 2, 2023 00:30 |
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Leal posted:You jump up on a roof. You're instantly knocked off by an invisible archer. But Ordina, Liturgical Town isn't in Sekiro.
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# ? Jun 2, 2023 00:49 |
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DoubleNegative posted:But Ordina, Liturgical Town isn't in Sekiro. Yeah but they can shoot there from where they are no worries
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# ? Jun 2, 2023 01:03 |
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Dead Island 2 is fun enough for a mindless hack and slasher, but every single NPC has the most obnoxious and terrible dialogue and you can't do anything while theyre talking, including moving
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# ? Jun 2, 2023 04:25 |
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Batman Arkham Knight got a lot of poo poo for the Batmobile and while it IS overused, it didn't get on my nerves until the "now kill seven Cobra tanks" section before you go after the cloudburst tank. The Cobra tank has exactly one gimmick (shoot it in the back!) and adding more doesn't make the game harder, it just makes it take longer. It's not a test of your skills or of anything the previous encounters taught you, it's literally just padding. The fighting and the predator sections you can at least try out different weapons or impose rules on yourself (like, I dunno, every guard has to be taken down from a floor grate), the Cobras have no variation whatsoever. You get behind them, you shoot them, you run away from the other ones for a bit.
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# ? Jun 2, 2023 11:24 |
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Fil5000 posted:Batman Arkham Knight got a lot of poo poo for the Batmobile and while it IS overused, it didn't get on my nerves until the "now kill seven Cobra tanks" section before you go after the cloudburst tank. The Cobra tank has exactly one gimmick (shoot it in the back!) and adding more doesn't make the game harder, it just makes it take longer. It's not a test of your skills or of anything the previous encounters taught you, it's literally just padding. The fighting and the predator sections you can at least try out different weapons or impose rules on yourself (like, I dunno, every guard has to be taken down from a floor grate), the Cobras have no variation whatsoever. You get behind them, you shoot them, you run away from the other ones for a bit. I didn't mind the Batmobile much in general but goddamn whoever had the idea for 'Batmobile stealth' needs to be shot out of a cannon.
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# ? Jun 2, 2023 11:40 |
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I remember the Batmobile annoying me when I played through the game on (I think?) PS4 when it was new. But when I recently started replaying the game on Xbox, I was surprised just how soon they hit you over the head with it. Too many Riddler "trophies" are stupid gimmick races (including the very first one), every other mission has "tank battle arena" or "chase and explode x enemy cars" parts, I hated it and stopped the replay. And thanks you, now I remember the Cobra tank fights
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# ? Jun 2, 2023 12:19 |
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orcane posted:I remember the Batmobile annoying me when I played through the game on (I think?) PS4 when it was new. But when I recently started replaying the game on Xbox, I was surprised just how soon they hit you over the head with it. Too many Riddler "trophies" are stupid gimmick races (including the very first one), every other mission has "tank battle arena" or "chase and explode x enemy cars" parts, I hated it and stopped the replay. And thanks you, now I remember the Cobra tank fights The tank battle arenas at least get more frenetic as they introduce new drone tank types as well as the helicopters, and you get more options for dealing with them like the missiles and the EMP. There's too much of it but a lot of it is optional at least. Cobras stand inbetween you and the plot.
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# ? Jun 2, 2023 12:25 |
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I didn't really mind the batmobile parts but I didn't like them either and, yeah, it was way overused. The only real parts that used it that I found clever or interesting were the few areas that you needed to solve an environmental puzzle.
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# ? Jun 2, 2023 12:29 |
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They should've added more Batmobie mechanics. It should've had a beat down combo and been able to flip over tanks and grapple onto buildings.
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# ? Jun 2, 2023 12:43 |
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I've been working on lighting the depths in TotK and usually when there's a small circle that hasn't been lit there's something worth your time there. Not under Lake Hylia. it's just an empty room without anything of note
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# ? Jun 2, 2023 12:45 |
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Ok, guess I won't bother going there then
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# ? Jun 2, 2023 15:41 |
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Len posted:I've been working on lighting the depths in TotK and usually when there's a small circle that hasn't been lit there's something worth your time there. I think that there’s a shrine on a skyland above the lake and the crystal to activate it is in the depths.
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# ? Jun 2, 2023 16:08 |
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RandolphCarter posted:I think that there’s a shrine on a skyland above the lake and the crystal to activate it is in the depths. Spoiler about this spoiler: No, that's not where the crystal is. It's in a cave under the whirlpool Edit: Wait wrong one.
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# ? Jun 2, 2023 17:24 |
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The light roots in the depths are in the same spots as shrines on the surface. There are a few light roots that are really tiny and don't illuminate much.
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# ? Jun 2, 2023 17:25 |
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I've been playing Pioneers of Olive Town lately, and it's not bad. It's hard to measure up to Stardew but whatever. Anyway my issue is the music. Overall it's, at best, not terrible. But I've just reached Summer and gently caress, the background music made me turn it all off: https://www.youtube.com/watch?v=frhlUDsWPhE It starts out good, like beach vibes and poo poo, then that loving trumpet blare
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# ? Jun 2, 2023 17:26 |
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Morpheus posted:It starts out good, like beach vibes and poo poo, then that loving trumpet blare So the game got too horny for you?
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# ? Jun 2, 2023 17:28 |
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RandolphCarter posted:I think that there’s a shrine on a skyland above the lake and the crystal to activate it is in the depths. The shrines in the whirlpool, the gems in the sky, and the root really only exists to tell you to go into the whirlpool I get why it is the way it is but man did I feel cheated
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# ? Jun 2, 2023 17:29 |
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Morpheus posted:I've been playing Pioneers of Olive Town lately, and it's not bad. It's hard to measure up to Stardew but whatever. Yeah that is out of place imo. It sounds like they used Trombone Champ to record it lol.
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# ? Jun 2, 2023 22:08 |
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Len posted:The shrines in the whirlpool, the gems in the sky, and the root really only exists to tell you to go into the whirlpool Yeah I think the idea is it's supposed to teach you about the correlation between the two, but I spent half an hour in those two rooms looking for a fight, a chest, anything. I even ended up getting all the way to the ceiling just to see what was up there before finding out the answer. The game's extremely good about putting little secrets in corners to reward thorough exploration, even if it's just a chest with 3 cooking pots in it or something. Every now and then there's just a dead-end with nothing inside where it feels like there should be a prize. But then I'll stumble into a hidden cave inside an already well-hidden cave with a bunch of respawning, useful items that I have to jot down the coordinates for. That same cave had 2 different hidden chests that I walked right past the first time! It's a land of contrasts.
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# ? Jun 2, 2023 22:28 |
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Now that I got a new GPU and they slightly unfucked the performance issues, I'm giving Wo Long another go. I'm liking it quite a bit, but it's got an annoying habit of putting gigantic "helpful" tutorial hints during boss fights right in the center of the screen. And they don't seem to go away until you actually kill the boss, either. They don't completely block your vision, but it's still pretty distracting:
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# ? Jun 2, 2023 22:35 |
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Sweet, Bioshock 2 Remastered crashed while I was saving so now I've lost a couple hours progress, fun
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# ? Jun 3, 2023 00:24 |
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Opopanax posted:Sweet, Bioshock 2 Remastered crashed while I was saving so now I've lost a couple hours progress, fun Like a Lamb to the slaughter :P
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# ? Jun 3, 2023 03:29 |
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# ? May 30, 2024 10:15 |
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I don't know how to meme but Nobody: I hope Shadow of the Tomb Raider has tons of puzzles in the fuckin water Developers: Oh man oh man oh man you just wait
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# ? Jun 3, 2023 04:27 |