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FeyerbrandX posted:You've apparently got some XCom in your randomizer seed because that remaining 10% hit. It does randomize them or at least it did in our LP. That 90% was absolutely just me talking out my rear end, so I'm not remotely surprised to find out I was wrong. Still feel good about my decision to open them, though; the potential to luck into something ahead of the curve early on outweighs any other factors imo. Cattail Prophet fucked around with this message at 21:55 on May 19, 2023 |
# ? May 19, 2023 21:53 |
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# ? Jun 3, 2024 22:21 |
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very normal unjank darksouls playthrough #4 In which we make dealings of rare and raw we obtain hat Spoiler Explanations: I'll be honest, I forget what happens in this one outside of us getting a hat. Oh, and trying to fight Kirk but him not showing up. I don't know what the randomizer did to the invaders. If you have any questions though, you can just ask. Sorry this took so long to get uploaded somehow. Believe me, I tried, but YT was fighting me with this one. Hopefully the next two I've had done for the last 2 weeks now upload without issues. -> Previous update is here <-
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# ? May 21, 2023 18:33 |
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A bit less wild than the previous updates, but the goofy bad translations still make me smile.
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# ? May 21, 2023 20:30 |
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PurpleXVI posted:A bit less wild than the previous updates, but the goofy bad translations still make me smile. Yeah, this was overall a much more sedate time, but at the very least that's the entirety of As Well cleared so we can skip through it later. The saving grace of Depths in randomizers is that nothing stops you from getting everything all in 1 trip. Really hate that I had to end up with uploading issues on these on what is basically the filler episode of all things, but that's how it be sometimes. The next two should have more unusual things going on in them.
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# ? May 21, 2023 20:39 |
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DWR Random % I did another run. This one was a doozy! https://www.youtube.com/watch?v=HK-3De7y09U "Let's knock this out" I say, blissfully unaware of what's to come. I'm tired of messing up my splits and getting a dumb red timer. So I finally did something about and now all my future times should stay purple. Yay! Kind of annoyed with myself that the random% tracking doc wasn't visible for so much of the start. Sorry. Probably should have hit the wyverns harder and earlier to ease in the early exploration. ARMOR! I was so very happy to find that. It occurs to me that charting "treasure guards" and "summer sale" is kinda bunk because those two are applied randomly to each individual item on a case by case basis. So for them to actually be "off" would mean every coin flip would need to be "off". LOL! Whatever robot voice whispered in to my ear didn't make it in to the recording. Never heard that before or since. No clue where it came from. Creepy... So yeah, checking out the swamp spike and the three's company flag would have been worth my time. I never did that though. I'm all set for a Z1R attempt next. Edit: Figured it out! The robot voice was the Z1R tracker talking to me in the background that I had apparently left open. Glad that mystery is solved. Crumps Brother fucked around with this message at 15:17 on May 23, 2023 |
# ? May 22, 2023 22:22 |
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I tried to play a different randomizer to get back in the swing of things. Unfortunately, it keeps crashing as soon as I level up, so it's unplayable.
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# ? May 23, 2023 17:06 |
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Zelda 1 Randomizer! I'm jumping right in to this with intermediate flags because why not? This is an interesting change from DWR, FFMQR, and FFR. Of course routing and things like that matter, but it seems like one of the primary factors to being *good* in Z1R is combat skills. I have no combat skills. Also, this tracker is incredibly robust for all that it does. It's very impressive. I started this video thinking maybe it'll be practice or maybe I'll post it. But I think posting is a better plan because I'm happy to accept any tips/tricks before I continue with video 2 (probably a few days from now). Otherwise I'll just continue as noted in the spoiler block. https://www.youtube.com/watch?v=RBgxb4iWEF0 I should get back to level 3. Red ring must be tied to heart containers like the swords are, but I'm not sure exactly how many it takes. Mental note: Need to get back to the dungeon entrance next to the graveyard because I'm pretty sure I missed an armos there. I can hear the robot voice talking to me in the video, but I definitely couldn't hear it in my previous DWR video. That must be an OBS thing. When I start the next video I'll try to explore more in the NW area where there are lots of new caves/whatever. Just a couple/few heart containers and the big stick will be mine. That should really help push me forward for the rest of the game.
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# ? May 23, 2023 21:24 |
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dark shoe soles 5 we investigate the Giant Big Reptile Pit with aid of the DA DA then we break barriers with an old acquaintance Spoiler Information: - Not a huge amount goes down here, but it means we now know a way to another of the Lordvessel locked doors. - The Halberkrystall (Crystal Halberd) is very interesting, at least for the fact we now know the base Halberd has the 1h-Sword moveset. If our scythe wasn't so high damage, I'd be using it. The crystal downsides (20 durability, unrepairable) mean it's a weapon we'll pull out for a particularly evasive or fast boss (Arty, Sif, Manus, possibly Sanc Guardian) - The bit at the end shows both how far armor goes in DS1 and also really the main way of beating the Four Kings. I didn't buy the paladin plate for just fashion reasons. - In the next few episodes, I change our clothing around a bit, but I might go back to Witch Hat, PG, Maiden Gloves, and Black Tights. It's a good look, almost feels signature to our person now. >> Last Update HERE <<
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# ? May 24, 2023 00:20 |
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Now we know that the side the Balder side sword refers to is the right one
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# ? May 24, 2023 10:32 |
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Do you keep a map of the randomized world or just keep it all in your head? I had a friend try... I forget if it was a DS1 or DS2 door randomizer and the map he ended up with was a hilarious mess, so I'd be curious to see your map if you have one.
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# ? May 24, 2023 11:41 |
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PurpleXVI posted:Do you keep a map of the randomized world or just keep it all in your head? I had a friend try... I forget if it was a DS1 or DS2 door randomizer and the map he ended up with was a hilarious mess, so I'd be curious to see your map if you have one. I've been keeping it all in my head, or at least I was while I was actively running the seed. It's been a month or more since I last ran it and while my memory of it was good, it's definitely faded now. I at least remember what places to look at when I get back to recording. I used to do a lot of full map randomizer races of OoT so I have a good head for it, though since I mapped on the fly and, my maps usually looked something like this: Kak anju - start wmill - shop hookshot150 grave --> lake kak-field -> gerudo v. gside But I was already planning on drawing out a real map for this sometime, yeah. One of my favorite parts is seeing the new, weird world layout created in it's entirety, and I'm gonna need to do it anyways to refresh myself on everything. DS1 has less map pieces overall to worry about since it doesn't have OoT's interior locations, but the tricky part is remembering every item you've picked up. I really have to clean sweep the map on these settings. Rigged Death Trap posted:Now we know that the side the Balder side sword refers to is the right one person, uncovering answers to questions we didn't even know we had
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# ? May 24, 2023 14:43 |
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Zelda 1 Randomizer! https://www.youtube.com/watch?v=jTMIYwKjRes A week? It's been three days. What has my life become?! There's so much rote memorization about locations and whatnot to this. Without the tracker it'd be near impossible to jump in as a newbie. However, that having been said the tracker for this thing is amazing. It takes out the junk and really opens the game up for anyone to jump in. I said this last time, but seriously it's really impressive. 1:44:40 -> 2:27:54 = 0:43:14 2:52:07 - 0:43:14 = 2:08:53 It's possible my math sucks. I'm kinda tired.
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# ? May 27, 2023 03:43 |
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Crumps Brother posted:Zelda 1 Randomizer!
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# ? May 27, 2023 20:53 |
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FF6 Beyond Chaos: Part 5: This Update Does Not End After Zozo
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# ? May 29, 2023 00:27 |
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Cattail Prophet posted:FF6 Beyond Chaos: Part 5: This Update Does Not End After Zozo woof, those are some awful espers.
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# ? May 29, 2023 01:39 |
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Stamina... the most useless of stat bonuses.
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# ? May 29, 2023 01:54 |
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oldskool posted:woof, those are some awful espers.
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# ? May 29, 2023 01:55 |
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Ouch, yeah, rough Espers. At least you seem able to handle most encounters you bump into now.
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# ? May 29, 2023 01:57 |
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Zelda 1 Randomizer! We're finishing this off! I recorded these in one go, but split it in to two videos since I was already doing a bit of edited to chop out some stupid sections. All in all it was a fun time. I did start to get a little frustrated by the end, but not too terribly so and the overall experience was still pretty great. https://www.youtube.com/watch?v=EmYg7dqPbFY Twice got stuck trying to clear a room when I could have just bombed the walls to get through it. Seems like bomb management is kind of important and I got nothing on that front. "Feels like it's getting a bit long in the tooth", I say and not even halfway through the night. I have no clue what I'm missing about dungeon 3. Maybe I messed up the tracker, but it says I still have an item left to find. It looks like the tracker wanted me to enter level 2 and exit level 5 as a route to get to level 9. Totally don't get what that's about. Maybe recorder related? https://www.youtube.com/watch?v=MDm46ZI5k1k "But the white sword cave is still missing" Yeah, I really should have just used my potion. I sorta forgot the red potion was two uses though and was trying to save it for Ganon since I thought it was one and done. CptWedgie posted:You were trying to figure out how to "upgrade" items on your tracker, right? Have you tried right-clicking? (Serious question; I can't hear your mouse, and I need to watch your videos a little at a time because schedules so I can't remember if you mentioned what you tried.)
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# ? May 29, 2023 20:04 |
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dark shoe tape 6 in which we clean up some locations before person gets some rest and protects nestle ... before we encounter a nightmare in the framerate dimension (skip to about 11 min for meaningful gameplay) Spoiler Information: - Just cleaning up some loose ends at the graveyard before moving on. I did not enjoy having to run back to the graveyard multiple, especially at 2 AM. - We've closed off some connections into loops which is good. We now know that the Anor Londo main hall connects to Firelink through two different paths. - Disappointed that the BKGS got a whip moveset, that tends to be funky or non-functional on most weapons, but there's always a chance the R2 is good. I don't think the Paramdomizer changes the hidden damage up against demons effect it has. - why are there so many base heal miracles im glad we dipped into faith - The Eye of Death we found long ago grants us passage through the Gravelord Servant coffin, which happens to be Ceaseless Kalameet. Lucky for us, we've long had the Orange Ring so we can move through the lower section of Demon Ruins without beating him. We can probably ignore him for a while and come back if it seems we're missing a key item. - We got the Large Ember, in case we ever see Andre. -This is the end of my first recording session, and what audio I had cleaned. It'll be a week or two before I can get this back on track as I'm currently recovering from a pretty hot garbage week that put me behind on all my LP work- I just had this one already done. - I still have that DW3 rando run too, I'll get something with it done eventually, I've just gotta make more portraits. >> Last Update HERE <<
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# ? May 30, 2023 14:30 |
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So when you got the Intense Color, a ranged weapon, it seemed to have a normal, unmixed moveset. Can the melee and ranged weapons swap movesets? Can the ranged weapons even swap theirs, like a crossbow and a bow trading places? Also, not being a Supreme Dark Souls Knower, did Kalameet replace the boss that's usually waist deep in magma? Because I was kind of expecting whoever replaced that boss to spawn in the magma, not the ledge above it, and possibly start melting from the contact.
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# ? May 31, 2023 23:10 |
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PurpleXVI posted:So when you got the Intense Color, a ranged weapon, it seemed to have a normal, unmixed moveset. Can the melee and ranged weapons swap movesets? Can the ranged weapons even swap theirs, like a crossbow and a bow trading places? I'll be honest and say I don't touch the ranged weapons too often, but I can''t recall a melee weapon ever getting a ranged moveset. I imagine the randomization on ranged can maybe swap between shortbow/longbow/greatbow and crossbow/weird crossbow (avelyn, sniper). If they spawned in the magma below in Ceaseless's room, you'd have no ability to actually fight it- I don't think even Seath is tall enough. Kalameet also happens to have 900 Fire res, so he's probably fine even if he was in the lava. Centipede Demon's room however, if we see it, will melt bosses like you're expecting. The only other fire immune bosses outside of Ceaseless and Centipede are Quelaag and Bed of Chaos bug, so otherwise it'd have to be a particularly tough boss to not melt immediately (the DLC bosses have crazy high elemental resistance). Also, the randomizer does not consider fire resistance when it places bosses there: we'll see what poor boss might die in the spicy water of orange bloom if we ever find that boss room. Fun fact: Despite what you might think, Demon Firesage's fire resist isn't that good, it's nearly equal to Stray Demon's and is only kinda middling. Even Gwyn has more than Firesage. Left 4 Bread fucked around with this message at 00:12 on Jun 1, 2023 |
# ? Jun 1, 2023 00:09 |
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Odd Wilson posted:If they spawned in the magma below in Ceaseless's room, you'd have no ability to actually fight it- I don't think even Seath is tall enough. Kalameet also happens to have 900 Fire res, so he's probably fine even if he was in the lava. There IS that consideration, but you never know with these randomizers, some of them expect you to do the occasional bit of 'sploity or borderline glitchy stuff to get through. Odd Wilson posted:Centipede Demon's room however, if we see it, will melt bosses like you're expecting. The only other fire immune bosses outside of Ceaseless and Centipede are Quelaag and Bed of Chaos bug, so otherwise it'd have to be a particularly tough boss to not melt immediately (the DLC bosses have crazy high elemental resistance). Also, the randomizer does not consider fire resistance when it places bosses there: we'll see what poor boss might die in the spicy water of orange bloom if we ever find that boss room. I'll look forward to this, should be funny.
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# ? Jun 1, 2023 00:39 |
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Hey guys, I'm back. FFMQR 4-1, This Should Be Quick Figured I'd do a nice and simple run to get back into things before I try out a new randomizer.
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# ? Jun 1, 2023 21:41 |
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Well, that escalated quickly.
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# ? Jun 2, 2023 01:21 |
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Time to farm up 20+ seeds and Flare/White everything?
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# ? Jun 2, 2023 03:37 |
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DWR Random % Last Rando % for me. I think three runs show off the fun combinations well enough. We didn't even end up with any true chaos monster slogs either. I'm ok with that. This last one worked out really well. https://www.youtube.com/watch?v=9_IgN2JhfBU Lol that I picked str/agi for this one when in hindsight str/hp would have been the way better choice. Go figure. The whole idea behind a permanent repel seed is getting high attack power and low defense. You want to be able to kill things, but the higher your defense gets the more enemies get repeled and the fewer good fights you can find. There's a heck of a trade-off in finding Erdrick's Armor and pumping up the defense numbers but also being a big swamp map the armor let's me free walk over all the damage tiles. Since I had not great agility and no shield I felt like the armor was fine in my situation. If you're in a situation where you find the armor and it's not too hard to reach (like we were in with this seed) then you can always get rid of the armor by buying something cheap from a weapon shop. So if I needed to tank my def a bit so I had more monster options I could run off and buy some clothes for 20 gold and the game takes away my armor for the clothes. Whenever I was ready to dive charlock I just have to pop back in to mountain cave and grab armor from the chest again. Once I saw that the Hauk's spike tile was a lovely 7 exp dragon I started eyeing what overworld monsters I was seeing. Because if I needed to grind to 17 somewhere, I wanted to have an idea about where exactly that should be. East of Charlock and maybe just a bit south was a zone with knights for 300 exp and maybe a couple other half decent monsters. I probably would have gone over there. It's a cruel loving joke that my spike tiles on a permanent repel seed were worth 7, 7, and 5 exp each. But... ...Three's Company finish was a great way to go. In the end I could have finished faster if I attempted that on the same dive that I used to check the charlock spike. It's no big deal though. I'm super happy that it all worked out. I have some DWR stuff to show off still that I made myself. It probably won't ever see the light of day beyond this LP, but I think it's really neat. Still thinking about seeing what Blaster Master and Duck Tales are all about too. I played that a bunch as a kid so jumping in on a rando might be fun. CptWedgie posted:Hey guys, I'm back. Crumps Brother fucked around with this message at 15:05 on Jun 2, 2023 |
# ? Jun 2, 2023 14:48 |
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FFMQR 4-2, Already Go Mode? Disclaimer: This seed might be less "jet" than it appears due to how much I'm glossing over. That said, it's still going pretty fast... though that might just be from the perspective of someone who's traumatized by full map shuffle.
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# ? Jun 2, 2023 22:09 |
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FFMQR 4-3, Quest's End Meant to post this yesterday at the latest, but... 4 hours of sleep.
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# ? Jun 4, 2023 21:33 |
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CptWedgie posted:FFMQR 4-3, Quest's End Thanks for all the FFMQR! You convinced me to play it a bit myself and that's some pretty fun stuff. I've only scratched the surface of the possibilities though.
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# ? Jun 4, 2023 23:15 |
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Duck Tales Randomizer! Pulled from the big master list that Double Negative posted. I loved this one growing up so I gave it a go to see what happened. https://www.youtube.com/watch?v=Si8hildCTbI Yeah, it's four years old and hasn't been updated in as many years. Not much to be said about it. I do wonder if there was a way to make enough money to pay the toll in the Amazon. Maybe I missed something? Having the randomizer basically remove Transylvania from the game in any real aspect was pretty funny. All in all, it's fine. Just a quick hit and call it good. I'm going through Blaster Master right now. I'll put that one up next in a day or two.
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# ? Jun 5, 2023 19:14 |
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It's not "new" in the sense of me not playing it before, but this is at least "new" in the sense of not having been posted in this thread yet. Mario RPG Rando 1, The Cake Is Alive For the record, this is the game I was trying to play when I said that it crashed when I leveled up. CptWedgie fucked around with this message at 03:41 on Jun 8, 2023 |
# ? Jun 8, 2023 03:03 |
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CptWedgie posted:It's not "new" in the sense of me not playing it before, but this is at least "new" in the sense of not having been posted in this thread yet.
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# ? Jun 9, 2023 15:26 |
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Castlevania: Circle of the Moon Randomizer First Session: Catacombs - Abyss Stairway - Audience Room - Outer Wall https://www.youtube.com/watch?v=EdMcr8__qIg I like Aria, but I love Circle. I'm weird like that. I absolutely want to finish this one, I should have the skills and knowledge for it. Small blunders notwithstanding - nothing that can't be fixed with editing, eh?
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# ? Jun 9, 2023 16:17 |
Curious to see the familiars in action, never bothered with them myself and the rebalance should help. Lucky to get the double grips early, too. anilEhilated fucked around with this message at 17:20 on Jun 9, 2023 |
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# ? Jun 9, 2023 17:16 |
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When I played Circle as a teenager, I was kinda dumb because I never figured out what the brain floats were even for. To be fair, grinding for 1% card drops never occurred to me. They really just looked at Rippers from Metroid and went "but what if they were easily killable by accident" didn't they?" Also
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# ? Jun 9, 2023 17:28 |
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Crumps Brother posted:I imagine how easy this can be is someone tied to how well you know the combat action timings? Mario RPG Rando 2, Seeking Sweet Tooth Cleared an area and a half, got some big powerups, and verified that I'm thoroughly overleveled thanks to the Exp. Booster. Simply Simon posted:Castlevania: Circle of the Moon Randomizer
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# ? Jun 9, 2023 22:54 |
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Simply Simon posted:Castlevania: Circle of the Moon Randomizer I haven't played Circle of the Moon, but a few observations. Castlevania games' most banging tracks often seem to be playing in tower-themed sections. Why the hell does every Castlevania game seem to have knockback that sends you flying half a screen? I loving hate this. Worst thing in platformers of any kind.
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# ? Jun 9, 2023 23:43 |
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Simply Simon posted:Castlevania: Circle of the Moon Randomizer Circle is a weird game. Design-wise it feels like a transition state between your old-school platformer Vanias and your SoTN and onward Vanias. There are a couple of really bad design decisions, but they're all in the details rather than the core mechanics of the game. So the game ends up being just pretty good. I think this was also the first Metroidvania that I ever played? Also the whip spin is hilariously useful, as it makes you impervious to many projectiles and some small swarming enemies like Medusa Heads. Don't sleep on it!
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# ? Jun 10, 2023 01:21 |
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# ? Jun 3, 2024 22:21 |
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PurpleXVI posted:Why the hell does every Castlevania game seem to have knockback that sends you flying half a screen? I loving hate this. Worst thing in platformers of any kind. I think it's a holdback from the original game where knockback is intended to punish sloppy gameplay with instant death. Portrait of Ruin has an armor that makes the knockback higher, if you want. This reminds me that I should do a PoR rando run for the thread still, but I'm still behind on even getting to the Dark Souls videos. DW III rando is ready to write up but I'm way behind even on my main LPs. Left 4 Bread fucked around with this message at 03:48 on Jun 10, 2023 |
# ? Jun 10, 2023 03:40 |