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Cream-of-Plenty posted:It's this one in the church of the Vysehrad Castle (E1M6) level It actually triggered on the hammer and sickle power up near the pool of water
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# ? Jun 12, 2023 16:55 |
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# ? Jun 4, 2024 08:29 |
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How does that powerup work by the way? Does it buff your melee just for that episode?
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# ? Jun 12, 2023 17:48 |
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Baron von Eevl posted:How does that powerup work by the way? Does it buff your melee just for that episode? No idea, you get it right at the end of the level so I couldn't dick around for it with long. Also, apparently you can't get perfect games off of demos. Tragic
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# ? Jun 12, 2023 18:09 |
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https://twitter.com/KinoFabino/status/1668302391245164544
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# ? Jun 12, 2023 18:19 |
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i like boltgun but it seems more like a child of brutal doom than an actual 90s shooter. people were fond of saying brutal doom was 'doomier doom', but what they tend to mean is that brutal doom is more like the cultural reputation of doom than the actual game is. a weird combo of 20 years of moral panics and memes and tie-in stuff like the comic. boltgun plays a lot like brutal doom, with everything being more fragile, there being dedicated melee and grenades and a sort of 'fatality' system (albeit more active and less graphic in boltgun). the more cover-and-headshots nature of brutal doom also carries over to boltgun. also idk if it's just me that remembers this mod, but there was a kind of crysis-esque mod for gzdoom called Project MSX where you felt kind of like a freight train, i feel a touch of that in boltgun too. but both brutal doom and MSX were attempts to bring modern FPS features to an older shooter, which tells you what boltgun feels like. I don't think it's a bad thing but it does make the game less of a boomer shooter than even something like Selaco, because Selaco is pretty FEAR-inspired and that's a much older game than brutal doom.
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# ? Jun 12, 2023 18:30 |
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The Kins posted:They can't legally do anything until the Activision deal closes, but Phil has namedropped Hexen a couple of times in related interviews, so I'm pretty sure if the deal closes he's gonna try and do something with Raven's early days, whether that be throwing them out to Id or Night Dive to port to consoles or (🙏🙏🙏) jailbreaking the modern studio from the CoD Mines to make something that doesn't call all the characters Operators like they work at the telephone exchange. I feel like Activision is wasting their talent on COD, so I would love to see what Raven can do now with their own or another existing IP.
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# ? Jun 12, 2023 18:42 |
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Yeah about that "if"
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# ? Jun 12, 2023 18:54 |
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juggalo baby coffin posted:i like boltgun but it seems more like a child of brutal doom than an actual 90s shooter. people were fond of saying brutal doom was 'doomier doom', but what they tend to mean is that brutal doom is more like the cultural reputation of doom than the actual game is. a weird combo of 20 years of moral panics and memes and tie-in stuff like the comic. Selaco and Beyond Sunset got me so hype
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# ? Jun 12, 2023 18:54 |
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Milo and POTUS posted:Selaco and Beyond Sunset got me so hype yeah i'm really excited for selaco, the dev team are all really nice also. I didn't know about beyond sunset but that looks sick too
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# ? Jun 12, 2023 19:35 |
juggalo baby coffin posted:also idk if it's just me that remembers this mod, but there was a kind of crysis-esque mod for gzdoom called Project MSX where you felt kind of like a freight train, i feel a touch of that in boltgun too. but both brutal doom and MSX were attempts to bring modern FPS features to an older shooter, which tells you what boltgun feels like. Project MSX was a real trip when it first came out, but for a long time I convinced myself that there was so much more to come based purely on the fact that it was version 0.2a.
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# ? Jun 12, 2023 20:09 |
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Y'know, I've noticed a distinct lack of "tacticool" PvE FPSes that aren't Call of Duty or Battlefield. I guess Insurgency: Sandstorm has that (just brought that on sale), but sometimes I just wanna gun down multiple mooks with real (or real-adjacent) guns. Basically, I want a new Black. Or single-player Tarkov. Give me my gun porn.juggalo baby coffin posted:i like boltgun but it seems more like a child of brutal doom than an actual 90s shooter. people were fond of saying brutal doom was 'doomier doom', but what they tend to mean is that brutal doom is more like the cultural reputation of doom than the actual game is. a weird combo of 20 years of moral panics and memes and tie-in stuff like the comic. Project MSX was awesome, and I'm sad the developer quit working on it because it became completely incompatible with later versions of GZDoom. There are so many great Doom mods that run the gamut these days, but that's a whole other conversation.
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# ? Jun 12, 2023 21:27 |
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Insurgency is no joke btw Prepare to have a lot of "how in THE gently caress am I dead" moments That game is like oh you got shot and have no armor? Ya dead And it kicks rear end
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# ? Jun 12, 2023 21:29 |
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site posted:Romero is playing myhouse on stream right now https://www.youtube.com/watch?v=gIl_TqFJNO8
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# ? Jun 12, 2023 21:36 |
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verbal enema posted:Insurgency is no joke btw I just mindlessly opened my bookmarked threads in tabs and assumed I had tabbed over to one of the many US current events thread for this and was very confused at how casually someone would be discussing this
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# ? Jun 12, 2023 22:06 |
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Grimthwacker posted:Y'know, I've noticed a distinct lack of "tacticool" PvE FPSes that aren't Call of Duty or Battlefield. I guess Insurgency: Sandstorm has that (just brought that on sale), but sometimes I just wanna gun down multiple mooks with real (or real-adjacent) guns. Basically, I want a new Black. Or single-player Tarkov. Give me my gun porn. https://youtu.be/f-XP52zRm70
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# ? Jun 12, 2023 22:20 |
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Looking forward to Trepang, but that's not exactly what I'm talking about. verbal enema posted:Insurgency is no joke btw Sounds fun! I've played my fair share of Counter-Strike, so I'm familiar with the frequent "WTF just happened?!?" moments.
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# ? Jun 12, 2023 23:49 |
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Grimthwacker posted:Y'know, I've noticed a distinct lack of "tacticool" PvE FPSes that aren't Call of Duty or Battlefield. I guess Insurgency: Sandstorm has that (just brought that on sale), but sometimes I just wanna gun down multiple mooks with real (or real-adjacent) guns. Basically, I want a new Black. Or single-player Tarkov. Give me my gun porn.
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# ? Jun 13, 2023 00:25 |
Definitely, the GAMMA Mod--effectively a giant curated modpack installer for STALKER Anomaly--really scratches that singleplayer gunporn survival "Tarkov" itch for me. I've got like 400 hours in it at this point and it seems like it's constantly being updated. Plus the whole thing is free, since you just install it on top of an install of STALKER Anomaly (which is free).
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# ? Jun 13, 2023 00:38 |
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ToxicFrog posted:Check out the STALKER modding scene; I recently finished a playthrough of Anomaly and that's gun-porn as gently caress, and it's not the only total conversion out there. I've actually downloaded the Gunslinger and Call of Chernobyl mods for Call of Pripyat. I'm just waiting until I finish my current playthrough of Metro Exodus. Also, if anybody's in the market for a good co-op PvE shooter (that just happens to be F2P), I highly recommend Shatterline, if only for its main draw, the "Roguelike" mode that was recently retooled into something very interesting and fun. Grimthwacker fucked around with this message at 01:00 on Jun 13, 2023 |
# ? Jun 13, 2023 00:57 |
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I just didn't find the underlying shooting of Beyond Sunset all that egaging, but that was an old demo so maybe it's changed. Selaco tho hell yeah can't wait to play it in 2036.
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# ? Jun 13, 2023 01:28 |
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Mordja posted:I just didn't find the underlying shooting of Beyond Sunset all that egaging, but that was an old demo so maybe it's changed. Selaco tho hell yeah can't wait to play it in 2036. Well that's just your bad opinion being more serious, how are the turoks on steam? I remember liking them on the n64. They just pure ports or are they remastered in anyway. Kinda got an itch because they might feel like zortch did but with better environments Milo and POTUS fucked around with this message at 02:44 on Jun 13, 2023 |
# ? Jun 13, 2023 02:28 |
Milo and POTUS posted:Well that's just your bad opinion The "remaster"/"port" thing is tricky, but let's just say they're not like the System Shock that just came out and they're not bare minimum ports either. Nightdive calls them "remasters" and what you get is a decent game ported, polished, and presented with some basic QoL features. If you like the N64 originals you'll like these, but nostalgia might conceal how much backtracking and aimless wandering the average person deals with in these games. I liked them well enough though. Cream-of-Plenty fucked around with this message at 04:34 on Jun 13, 2023 |
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# ? Jun 13, 2023 04:32 |
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I think that's just the nature of the beast. Zortch is very backtrack heavy and I don't regret my 5 bucks on it.
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# ? Jun 13, 2023 04:59 |
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Milo and POTUS posted:being more serious, how are the turoks on steam? I remember liking them on the n64. They just pure ports or are they remastered in anyway. Kinda got an itch because they might feel like zortch did but with better environments
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# ? Jun 13, 2023 05:04 |
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Milo and POTUS posted:Well that's just your bad opinion I played Turok 2 without having really played the originals back in the day and honestly, I really didn't think it holds up. Outside of the level design, the actual gunplay actually felt kind of plain despite the seemingly exotic arsenal, and since it's an n64 game you're never fighting more than like three very spongey enemies at one time.
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# ? Jun 13, 2023 05:32 |
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Apparently they're gonna rerelease CyClones, Necrodome, and Take No Prisoners? Surprise bit of Raven there.
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# ? Jun 13, 2023 07:07 |
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As a person who played Cyclones, I'm gonna say that nobody needed to have those games re-released. Some stuff is just best left for the museums.
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# ? Jun 13, 2023 07:18 |
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catlord posted:Apparently they're gonna rerelease CyClones, Necrodome, and Take No Prisoners? Surprise bit of Raven there. Hyped for necrodome. Milo and POTUS posted:being more serious, how are the turoks on steam? I remember liking them on the n64. They just pure ports or are they remastered in anyway. Kinda got an itch because they might feel like zortch did but with better environments They’re ok. The ports themselves are excellent. The thing about Turok 1 is that the enemies are dumb as poo poo, the game is ludicrously easy nowadays. Maybe it’s because the fog of war from the original is gone but they kinda just stand around doing nothing until you’re right beside them. I still had fun. 2 is good for a while but it gets very very confusing. I stopped playing because I had no idea where to go.
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# ? Jun 13, 2023 07:39 |
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Quantum of Phallus posted:The thing about Turok 1 is that the enemies are dumb as poo poo, the game is ludicrously easy nowadays. Maybe it’s because the fog of war from the original is gone but they kinda just stand around doing nothing until you’re right beside them. I still had fun. I'm curious, did you change the skill level in the options?
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# ? Jun 13, 2023 09:27 |
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While I'd love to see something cool from Raven, I'm pretty sure the key talent and most of the studio in general either left or were shown the door by the time they got sent to the CoD mines.
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# ? Jun 13, 2023 09:55 |
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Rocket Pan posted:I'm curious, did you change the skill level in the options? I can’t remember, it was years ago now when I played it on switch. Probably not! I’ll pick it up again for steam deck and try that
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# ? Jun 13, 2023 10:32 |
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I can't explain why but something about Turok 2 feels fundamentally depressing. I think it's the aimless wandering when I get lost in huge dark levels like Hive of the Mantids or the weird spaceship one that all look the same but seem to go on forever, and the music just keeps playing without end because it will never end. Or when I finish a level but have to go back to search for the one thing I missed, which could be anywhere and I can't remember what it looks like or where I already checked. It's like an existential crisis simulator
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# ? Jun 13, 2023 11:00 |
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Grimthwacker posted:Y'know, I've noticed a distinct lack of "tacticool" PvE FPSes that aren't Call of Duty or Battlefield. I guess Insurgency: Sandstorm has that (just brought that on sale), but sometimes I just wanna gun down multiple mooks with real (or real-adjacent) guns. Basically, I want a new Black. Or single-player Tarkov. Give me my gun porn. If you like the coop mode in sandstorm and want something a little more realistic, Ground Branch is a coop shooter modeled off raven shield/ghost recon. Full tacticool weapon customization and some stuff you don't see in many other games like options on how you hold the gun and canted sights.
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# ? Jun 13, 2023 12:05 |
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Convex posted:I can't explain why but something about Turok 2 feels fundamentally depressing. I think it's the aimless wandering when I get lost in huge dark levels like Hive of the Mantids or the weird spaceship one that all look the same but seem to go on forever, and the music just keeps playing without end because it will never end. Or when I finish a level but have to go back to search for the one thing I missed, which could be anywhere and I can't remember what it looks like or where I already checked. It's like an existential crisis simulator Haha this is exactly how I felt
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# ? Jun 13, 2023 13:26 |
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It really doesn't fit in this thread at all outside of "things an older-school FPS fan might enjoy" but I'm just getting around to playing Severed Steel (got it free on Epic Games a while ago) and drat, this game is super fun. I assume the developers basically set out with the goal of "what if Mirror's Edge actually let you feel like a badass" with a little bit of FEAR thrown in. It's a surprisingly simple concept that works better than it should: you literally can't get hurt while you're doing parkour moves, but if you're just doing regular running or jumping you can get killed pretty quickly. And unlike Mirror's Edge you actually do get to use guns, but just one at a time, and you usually only get them from enemies, and they run out of ammo pretty quickly. The highly destructible environments are pretty fun too.
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# ? Jun 13, 2023 13:29 |
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Sir Lemming posted:It really doesn't fit in this thread at all outside of "things an older-school FPS fan might enjoy" but I'm just getting around to playing Severed Steel (got it free on Epic Games a while ago) and drat, this game is super fun. I assume the developers basically set out with the goal of "what if Mirror's Edge actually let you feel like a badass" with a little bit of FEAR thrown in. It's a surprisingly simple concept that works better than it should: you literally can't get hurt while you're doing parkour moves, but if you're just doing regular running or jumping you can get killed pretty quickly. And unlike Mirror's Edge you actually do get to use guns, but just one at a time, and you usually only get them from enemies, and they run out of ammo pretty quickly. The highly destructible environments are pretty fun too. Dev's next game has a demo dropping next week: https://www.youtube.com/watch?v=yjt_FD7NnEg
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# ? Jun 13, 2023 13:33 |
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Sir Lemming posted:It really doesn't fit in this thread at all outside of "things an older-school FPS fan might enjoy" but I'm just getting around to playing Severed Steel (got it free on Epic Games a while ago) and drat, this game is super fun. I assume the developers basically set out with the goal of "what if Mirror's Edge actually let you feel like a badass" with a little bit of FEAR thrown in. It's a surprisingly simple concept that works better than it should: you literally can't get hurt while you're doing parkour moves, but if you're just doing regular running or jumping you can get killed pretty quickly. And unlike Mirror's Edge you actually do get to use guns, but just one at a time, and you usually only get them from enemies, and they run out of ammo pretty quickly. The highly destructible environments are pretty fun too. Severed Steel quickly became a game where I was invincible the entire level or I was dead. This is not a complaint, spinning around and flinging myself through the air felt real good. It's a real shame about the bosses though. They all suck.
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# ? Jun 13, 2023 16:19 |
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Errant Signal continues his FPS series https://www.youtube.com/watch?v=Zz4uppst-7I
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# ? Jun 13, 2023 16:30 |
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Was just about to post that. This is a huge one
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# ? Jun 13, 2023 17:25 |
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# ? Jun 4, 2024 08:29 |
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Milo and POTUS posted:being more serious, how are the turoks on steam? I remember liking them on the n64. They just pure ports or are they remastered in anyway. Kinda got an itch because they might feel like zortch did but with better environments 1 holds up better than 2, I think. The environments are samier- it's almost all jungles, or swamps, or ruins in jungles- but there's some genuinely decent level design in there at points. Catacombs is twisty, confusing, oppressive mess, but it's very clearly designed as a puzzle to be solved and I can respect it. 2 has six very distinct and visually striking levels, but it leans into sprawl for the sake of sprawl to the point of absurdity. The levels are all super linear but somehow also confusing and difficult to navigate? And it gets worse as it goes- Port of Adia is fine, just kind of too long, but Hive of the Mantids is a genuine nightmare in which you will come to long for death. The Primagen's Lightship isn't as bad, at least as far as navigability is concerned, but a lot of it is long, straight corridors that contain one (1) cyborg and two (2) turrets each, which you will fight one at a time. Looks cool, though. Gunplay wise, 2 is better. The arsenal is enormous and not everything in it is great but there are some all-time guns in there. There is a mod for 2 that tweaks the balance and ups enemy counts: https://www.moddb.com/mods/turok-2-plus. I can't vouch for it myself because I heard about it literally yesterday.
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# ? Jun 13, 2023 19:03 |