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The "we're forced into CT raids because cheaters take off their gear" thing happens but it's not nearly as common as angry goons and redditors make it sound. Even if you managed to come up with a perfect system without side effects to fix this, you'll still be doing LotA very, very often because all it takes is the single guy who's responsible for the first timer bonus you're seeing, or one of the folks in Ironworks gear.
orcane fucked around with this message at 20:07 on Jun 16, 2023 |
# ? Jun 16, 2023 19:58 |
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# ? May 24, 2024 16:16 |
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a cartoon duck posted:of course that assumes whatever duty has a min ilvl in the first place. for whatever strange reason, trials that don't sync you to a level divisible by ten don't have min ilvls, so once i got the level 83 trial in roulette with some random red mage still wearing level 70 artifact gear. This is still such a baffling decision. Last time I saw this there was a RDM in their starter gear in the first Shadowbringer's trial. They did everything up to that point in POTD/HOH, and couldn't survive normal raidwides.
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# ? Jun 16, 2023 20:00 |
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GloomMouse posted:I love the rework but in your case just make sure you're in the single ice/fire aoe rather than the double fire and you'll live with a vuln. It's botching the mech and eating double fire that kills (or super botching it and eating ice AND double fire) This was what happened in the run where we finally cleared due to good rng, yes. The problem was that I kept being clipped by a double fire at least each pull once no matter how fast I reacted, because I literally did not have the time to haul rear end before the snapshot happened on my end.
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# ? Jun 16, 2023 20:06 |
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Yeah I'm not sure how they missed that. Maybe they think it's no big deal but in general the MSQ leveling trials have been fairly challenging at expansion launch, and it doesn't need to be made worse with people whose gear is 10+ character levels old. That said, they only added the leveling dungeon item level requirements in ShB so we're still early. Spaghetti code etc.
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# ? Jun 16, 2023 20:07 |
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Like Clockwork posted:This was what happened in the run where we finally cleared due to good rng, yes. The problem was that I kept being clipped by a double fire at least each pull once no matter how fast I reacted, because I literally did not have the time to haul rear end before the snapshot happened on my end. I meant that you can preposition north or south outside of where the double fire aoes will happen and eat the ice donut for both forms of the mech, since the bad-but-not-lethal donut area will be in the same place regardless whether fire or ice pops first. You'd get a vuln and your crew will have to do it right but you can still survive the stacks with one vuln and it'll be gone before the next fire/ice. No rng, and at least as the healer you can heal thyself and prep for vulns. Bonus points if you yell "Healer adjust!" to yourself GloomMouse fucked around with this message at 20:34 on Jun 16, 2023 |
# ? Jun 16, 2023 20:31 |
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1stGear posted:Yeah, the only time tanking can be tricky is in the earlier dungeons before the "two packs then wall" design philosophy became entrenched. Even then, as long as you're pulling at least two packs at a time, most people won't cause problems. Lucy Pyre is a living shitpost, and she's absolutely wrong about tanking and main character syndrome (don't let anyone take it away from you, you beautiful blue brick), but she's right about Arm's Length. Any tank who rotates through all their mitigation, including the secret Arm's Length button, will have the healer fawning over them. Or the healer will be bored out of their skull because they don't have to do anything other than mash glare and kinda feel redundant. I guess. I've gotten more "wow I usually have problems healing gunbreakers" comments than I've gotten commendations, I'm pretty sure. The secret is pressing Heart of Corundum on cooldown and remembering Arm's Length exists. Tekopo posted:DPS taking non-lethal damage is extra mitigation! Yes. Someday I'll make a Tanking Onion shitpost, but one layer of the onion is simply 'don't lose a party member' and the next layer after that is 'don't lose all the party members.' You've only failed if you wipe. And if the wipe is funny enough, it's not a failure. And even then, oh no you might need to spend an extra minute in here. The horror. The only way you can be kinda good at something starts with sucking a little at it. So get out there, put a brick on the accelerator, and lead your party into wipes. You'll get better each time, and the worst thing that'll happen is some dude you'll never see again starts malding in party chat. I was going to say that the worst thing that can happen is everyone leaves silently and you don't get any commends, but no. The malding dude isn't doing DPS while he's essaying about you, and I guarantee the rest of the party will be so fixated on him being the load that they won't give whatever tiny mistake you made another thought.
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# ? Jun 16, 2023 21:02 |
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Also, reminder that if you fall flat on your rear end that: - Nobody is going to care because the healer will just rez you back up and wipes only lose you like a minute tops - The FF14 community is well behaved enough to not give you poo poo about it (most of the time) - And if people do care it doesn't matter because you will never see them again after you complete the duty Even the best savage tanks started out as a sprout that got steamrolled in Aurum Vale once upon a time.
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# ? Jun 16, 2023 22:10 |
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There are also at least a few melee DPS who enjoy seeing if they can survive a pull after a tank goes down (by using sprint and mits smartly, and killing things as fast as they can). I'm one of them! A botched pull is just an opportunity for a different kind of fun. Similarly, if the main tank goes down in a trial or raid or whatever: a) if I'm DPS, I'll have a little chuckle at worst and barely give a poo poo otherwise, b) if I'm healer, it was probably my fault, c) if I'm off-tank, it's My Time To Shine and I get to feel self-satisfied. Dying is far from the worst thing you can do as a tank. That's pointing bosses towards teammates, because it gets people cleaved and keeps melee DPS from hitting positionals. Everything else--even bad enemy positioning that cuts into damage uptime--is barely a blip on the radar. Go forth and tank!
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# ? Jun 16, 2023 22:49 |
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And honestly? If you're really nervous? Start tanking in Duty Support first. It is genuinely a fantastic practice tool. They're slow and don't AoE, but they are COMPETENT and RELIABLE, and they won't judge you for going as slowly as you are comfortable with. When you get more comfortable, then you can try going faster, or move on to playing with real people. And as a bonus, if you're doing your Duty Support practice tanking in a high enough level dungeon, you can have named NPCs along for the ride! Alphinaud will not judge you while learning to tank. He believes in you, and will support you while you practice.
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# ? Jun 16, 2023 22:52 |
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BlazetheInferno posted:And honestly?
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# ? Jun 16, 2023 23:08 |
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Best way to start tanking is normal mode raids, imo. That’s how I started after accidentally queuing up for one after using WAR to solo old content, and that taught me how easy it is. All you do for normal raids is hit some mitigation buttons when you get a tankbuster marker and hold the boss still for melee positionals. Other than that it’s just like dps. Normals have no tank swaps and no real role specific mechanics other than clearly marked tankbusters. If you’re L90 I think P7N is the easiest to start with because the boss doesn’t move. All you need to do is your rotation and avoid hitting people with the tankbuster. Easy and painless, and there’s a mount achievement for tanking enough of them. Won’t get you better at trash pulls, but as far as beating tanxiety goes, it’s imo the easiest way to start tanking for actual players.
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# ? Jun 16, 2023 23:11 |
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Yeah, I find tanking raids to be more relaxing than DPSing them, largely because your mits and your role HP/defense makes it way more survivable to beef mechanics/get vuln stacks. You can make a lot of mistakes as a tank and not die! The important thing is just avoiding making mistakes that make other people die, so be careful on stuff like tankbusters with line/AoE attacks.
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# ? Jun 16, 2023 23:16 |
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BlazetheInferno posted:Alphinaud will not judge you while learning to tank. He believes in you, and will support you while you practice. Alphinaud will judge the hell out of you, the little poo poo
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# ? Jun 16, 2023 23:17 |
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Rarity posted:Alphinaud will judge the hell out of you, the little poo poo ARR Alphinaud is the one who will judge you, and he never deigns to join you in dungeons. Post-ARR Alphinaud will not judge because he has taken a Humble Pie in the face.
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# ? Jun 16, 2023 23:29 |
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GilliamYaeger posted:The duty support healers are also competent enough to carry you through double pulls reasonably well if you rotate your mitigations properly, so you can use that to get comfortable with the concept. I'd argue they're just bad enough when doing wall pulls that they force you into the proper mindset for rationing your cooldowns properly while making sure you use all of them. It's an amazing practice tool even after you're comfortable as a tank to break yourself of bad habits, because the combination of a middling healer with a group that never heard of AOEs means you'll be taking damage far longer than you will in a human party, forcing you to eek out all that extra EHP to ensure you can stay up long enough for the NPCs to reduce the pack size to a sustainable number.
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# ? Jun 17, 2023 00:22 |
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My first community event! They say this procession has no end, and no beginning, it ends where it begins and begins where it ends... I was finishing the White Mage questline for ARR and saw this massive wave of players on shiny mounts passing me by and I asked in local chat, "What's going on!?" and then they were like "Join us!" and I'm like "Sure!"
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# ? Jun 17, 2023 02:51 |
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Warmachine posted:I'd argue they're just bad enough when doing wall pulls that they force you into the proper mindset for rationing your cooldowns properly while making sure you use all of them. It's an amazing practice tool even after you're comfortable as a tank to break yourself of bad habits, because the combination of a middling healer with a group that never heard of AOEs means you'll be taking damage far longer than you will in a human party, forcing you to eek out all that extra EHP to ensure you can stay up long enough for the NPCs to reduce the pack size to a sustainable number. Yeah, Duty Support NPCs are about as bad as you can get with human players who aren't actively griefing—which means they're great practice for fundamentals once you're comfortable enough to try to wallpull, because they will absolutely force you to learn if you want to avoid the walk of shame from the beginning of the dungeon. If you can survive with duty support, you can survive with actual humans in most cases.
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# ? Jun 17, 2023 04:25 |
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Okay, so Gunbreaker question- Is there ever actually a good time to use Superbollide?
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# ? Jun 17, 2023 09:39 |
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Maxwell Lord posted:Okay, so Gunbreaker question- every time it comes off cooldown
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# ? Jun 17, 2023 10:09 |
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10 seconds of invincibility for all of your health(that the healer can bring back anyway)? When isn't a good time to use it?
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# ? Jun 17, 2023 11:07 |
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But for real it's just like the other tank's invincibility button. In casual content you'll most likely use it during a mob pull. I think stuff like Savage raids has parts that expect you to use it to not die.
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# ? Jun 17, 2023 11:29 |
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Tank invulns are used to cheese savage tankbusters a lot of the time.
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# ? Jun 17, 2023 11:48 |
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Maxwell Lord posted:Okay, so Gunbreaker question- And even if it isn't and they Benediction you half a second before you Superbolide, yeah it's a wasted big heal but also you still have your 10 seconds of damage immunity. If you are worried about it, just type in chat that you are planning on using it before turbo-pulling. Edit: just make sure when you do choose to pop it, you repeatedly smash the skill button until it actually activates, since sometimes Instant activation skills decide not to radintorov fucked around with this message at 13:57 on Jun 17, 2023 |
# ? Jun 17, 2023 13:53 |
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Just make sure to macro it with "/p A test of your reflexes!"
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# ? Jun 17, 2023 13:53 |
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https://www.youtube.com/watch?v=z7MZI47nAfg
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# ? Jun 17, 2023 13:56 |
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man I am not a fan of the ShB master role quest being locked behind a bunch of old ARR and HW Extremes. No one in my FC wants to run that old content and it seems like the only people who are going to join a PF ad for those trials (after several hours of wait times sometimes) are the ones who need to be taught the fundamentals of their job in addition to the mechanics of the fight. I'm hitting a brick wall here
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# ? Jun 17, 2023 14:52 |
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Unsync it. You don’t have to do them at level, you can crush all of them solo at L80+ and it’ll count. Edit: Do Sephirot as your tank class, he’s still a motherfucker to solo as dps.
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# ? Jun 17, 2023 14:54 |
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God Hole posted:man I am not a fan of the ShB master role quest being locked behind a bunch of old ARR and HW Extremes. No one in my FC wants to run that old content and it seems like the only people who are going to join a PF ad for those trials (after several hours of wait times sometimes) are the ones who need to be taught the fundamentals of their job in addition to the mechanics of the fight. I'm hitting a brick wall here Unsync them. Even an 80 job in full Cryptlurker gear should be able to kill them quickly.
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# ? Jun 17, 2023 14:54 |
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Oh crap that counts? I had no idea lol you just made my day
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# ? Jun 17, 2023 14:57 |
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Don't try to solo Bismarck ex unless you can one-shot one of the big adds
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# ? Jun 17, 2023 15:29 |
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FuturePastNow posted:Don't try to solo Bismarck ex unless you can one-shot one of the big adds You actually got some time before the other one aggros just keep to one side of the island and never stop pressing buttons. But yeah the second the other goes aggro and the one you're fighting is still alive it's pretty much over because no amount of DPS can tear through the damage reduction when they're together.
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# ? Jun 17, 2023 15:35 |
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Bismarck is a little fiddly because sometimes he drops puddles right on you as you're trying to hit the harpoons, and with a very tight window for sprinting between both, it's easy to miss it. Just bring a friend and two-man it if you have trouble, makes things 10x easier.
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# ? Jun 17, 2023 15:39 |
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oh I just blasted through all of them in 30 minutes, didn't encounter any issues with Bismarck as a lvl90 fun breaker but I did notice the two serpent adds seemed invulnerable for a bit before they eventually went down. Probably helped that I got one to like 1% before they came together
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# ? Jun 17, 2023 16:17 |
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God Hole posted:oh I just blasted through all of them in 30 minutes, didn't encounter any issues with Bismarck as a lvl90 fun breaker but I did notice the two serpent adds seemed invulnerable for a bit before they eventually went down. Probably helped that I got one to like 1% before they came together Yeah, if the snakes on Bismarck Extreme get close together they take much reduced damage so you want to murder one of them before they can move if you're alone. It's not too bad if you know it is coming, although Bismarck is still a very annoying Extreme for other reasons. An unsynced L90 can solo all the ARR and HW Extremes no problem, plus all the ARR raids. The HW Savage raids are technically soloable as well now, but some require a very bursty job or are otherwise finicky.
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# ? Jun 17, 2023 16:42 |
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I recently did all (minus 1, 5, and 9) of the Alex Savage raids solo (for glam), and the only one that gave me any trouble was A4S, but once you know you need to save burst for the last leg, it's fine. You have about 2 GCDs to take it from full to zero, but that's very doable at level 90. Everything else went down before any dangerous mechanics happened. Only caveat is, this was as SAM in 640+ gear; I don't know how tight the dps checks are for avoiding the bad stuff.
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# ? Jun 17, 2023 16:51 |
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The A4S burst requirement is pretty tight still. I know SAM, DRG, NIN, SMN and DNC have done it on the DPS side, and DRK on the tank side. That was with at best last tier's gear so I expect a few other jobs are at least close to it.
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# ? Jun 17, 2023 19:17 |
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Xerophyte posted:Yeah, if the snakes on Bismarck Extreme get close together they take much reduced damage They tether in the "hard" normal Bismarck too which sucks if one of the tanks doesn't know / refuses to play their role right
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# ? Jun 17, 2023 19:42 |
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ShB patch trials: I was not expecting a giant robot fight. Moreover, I was not expecting it to be good. I've played entire games in that subgenre that had worse mechanics than that solo duty.
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# ? Jun 18, 2023 08:26 |
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Dareon posted:ShB patch trials: I was not expecting a giant robot fight. Moreover, I was not expecting it to be good. I've played entire games in that subgenre that had worse mechanics than that solo duty. Yeah! They give you a giant fuckin' robot with a complete moveset and you only ever get to use it the one time! It's infuriating!
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# ? Jun 18, 2023 08:36 |
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# ? May 24, 2024 16:16 |
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tanking is easy as poo poo and if you are not going fast you are doing it wrong. 3 dps 1 tank parties are pretty common tbh
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# ? Jun 18, 2023 13:17 |