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disposablewords posted:Do they even mention Edmund Duke anywhere in the campaign? I cannot remember. I'm just assuming he got offed between games in some book, probably the same one that introduced Warfield. he died in brood war when Kerrigan betrayed him and fenix
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# ? Jun 25, 2023 04:54 |
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# ? Jun 6, 2024 05:40 |
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Dang, I guess it's been just way too long since I last even glanced at Brood War. Well, rip in piss to a garbage dude, I guess I'm okay with throwing in Warfield.
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# ? Jun 25, 2023 04:56 |
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Reapers are loving incredible in Outbreak and shred the map to pieces on both defense and offence. Firebats are pretty much unsalvageable in the base game as the job of killing zerglings just really isn't worth the dedicated unit spot when other units can do it and still do other things. The Moebius Mod actually made them really nasty since they're significantly more durable and have the ability to melt away enemy armor and nullify zerg regeneration. This made them not only genuinely pretty tanky and able to frontline for your army and take some hits, they were basically your best answer to things like Ultralisks by making your units backing them up actually able to kill the Ultras before you got shredded. They were pretty much a few of mainstay of my entire Moebius Nightmare playthrough in any mission that had Zerg.
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# ? Jun 25, 2023 05:10 |
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quote:We will not be getting the Devil Dogs. quote:The Firebat's here! Coward.
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# ? Jun 25, 2023 06:35 |
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poor firebats, confined to a life of being worse at their job than pretty much everything else.
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# ? Jun 25, 2023 06:36 |
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Koorisch posted:So how *could* you fix the Firebats? Make them hellbats, honestly. Hellbats have a much better flame attack that comes out faster, and at +3 with their upgrades they can oneshot even +3 armor fully upgraded lings, allowing like 4 of them to kill an infinite number of zerglings. TeeQueue fucked around with this message at 07:14 on Jun 26, 2023 |
# ? Jun 25, 2023 07:13 |
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BisbyWorl posted:>Examine Zerg tank. There is actually a text blurb for <5 zerg research, which you'll never see unless you're deliberately skipping the optional objectives: quote:Zerg sample recovered by Raynor's Raiders, 6.10.2504.
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# ? Jun 25, 2023 08:56 |
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I understand that it's a gameplay conceit they didn't think too much about, but having an alive Zerg specimen is just asking for trouble no matter the containment measures.
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# ? Jun 25, 2023 09:18 |
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Nostalgamus posted:There is actually a text blurb for <5 zerg research, which you'll never see unless you're deliberately skipping the optional objectives: Videogame evolution is my favourite kind of evolution, where it's always literally just like levelling up and always makes you stronger or smarter, and can be tracked as linear upgrade over time. Also I feel like Mengsk actually looks younger than he did back in the earlier games.
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# ? Jun 25, 2023 09:26 |
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PurpleXVI posted:Videogame evolution is my favourite kind of evolution, where it's always literally just like levelling up and always makes you stronger or smarter, and can be tracked as linear upgrade over time. Ah yes, "Pokemon evolution". Also, wasn't it implied that Dr. Hanson herself is responsible for Zerg invasion on Agria?
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# ? Jun 25, 2023 09:35 |
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Omobono posted:I understand that it's a gameplay conceit they didn't think too much about, but having an alive Zerg specimen is just asking for trouble no matter the containment measures. Yeah, that does seem kind of cavalier? But I'm sure everything will be all right, and that nothing bad will happen with the Zerg specimen later in the story
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# ? Jun 25, 2023 10:25 |
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I thought mengsck in the news report was Raynor. Bunch of hairy beefslabs. I have no idea which poll option is which, how do I vote for the reaper mission?
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# ? Jun 25, 2023 10:33 |
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Torrannor posted:Yeah, that does seem kind of cavalier? But I'm sure everything will be all right, and that nothing bad will happen with the Zerg specimen later in the story I played this game but I forgot most minor details, so I genuinely don't remember if the Zerg specimen causes trouble later. That was a simple observation based on basically all fiction involving aggressive biological agents ever.
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# ? Jun 25, 2023 11:06 |
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I mean, Stetmann was concerned that the protoss crystal might start eating the ship too. Why not marry safe science if you love it so much
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# ? Jun 25, 2023 11:08 |
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ilmucche posted:I thought mengsck in the news report was Raynor. Bunch of hairy beefslabs. the poll options are presented in the same order that the mission options are presented, so option 1 = reapers for the dude, option 2 = hellions for science lady
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# ? Jun 25, 2023 14:11 |
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Koorisch posted:I'm guessing they're *far* more useful in a Bunker than actually running around on the field? If you're given Firebats as part of your starting forces and you have spare Bunker space, you might as well put them in there as "meh might as well, better than nothing", but that's the best you can say.
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# ? Jun 25, 2023 15:08 |
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Devil Dogs are actually.. ok? For the price and no build speed, they can stand in front of marines and tank without dying.
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# ? Jun 25, 2023 15:31 |
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The biggest problem with Firebats as a short-range unit is how long it takes them to actually FIRE when they go to attack. One of the general balance changes made in the Nightmare Mode mod for the Wings of Liberty campaign was to simply reduce that delay between the start of the attack animation and the actual attack occurring. It makes a startling amount of difference. As a bonus, the Nightmare Mode mod doesn't actually have to be played on Nightmare Difficulty; if you play on a level below brutal, I think you just get the general balance changes and not the Nightmare Mode difficulty. As it stands... best to skip them, or yeah, stick them in a bunker somewhere. Szarrukin posted:Also, wasn't it implied that spoilerspoiler? I'll wait until we reach the end of this mission chain because obviously spoilers, but I do have an answer for this. BlazetheInferno fucked around with this message at 22:57 on Jun 25, 2023 |
# ? Jun 25, 2023 22:55 |
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disposablewords posted:Dang, I guess it's been just way too long since I last even glanced at Brood War. Well, rip in piss to a garbage dude, I guess I'm okay with throwing in Warfield. Warfield is "What if Duke WASN'T a complete irredeemable piece of poo poo." Same charisma, same commanding presence, same tongue firmly on Mengsk's boot, just not as much of an rear end in a top hat. But yeah, this is definitely Blizzard going "Oh poo poo, we really shouldn't have killed Duke off in Brood War, what were we thinking?" And won't be the last time they play this card either
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# ? Jun 25, 2023 23:53 |
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his name is WARfield. very subtle! I remember being annoyed by this at the time but these days, whatever. it's just gonna amuse me every time his name shows up.
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# ? Jun 26, 2023 00:35 |
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Ultimately Firebats are only ever going to be a niche part of the army simply because, among other things, the marine is just that good (and cheap). Nightmare mod theoretically also gives them a niche as baneling bait by making them either immune or taking significantly less damage from baneling acid, but ultimately bioball doesn't really need a tank, and marauders do enough of that at a pinch and also don't need to be at melee range for the same benefit. And then yeah, Blizzard came out with hell bat, which... well, we'll get that when we reach the hellion.
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# ? Jun 26, 2023 02:29 |
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Unit Spotlight: Marine Overview:
Armory Upgrades: Stimpacks
This frenzied burst does come at the expense of the Marine's health. Medical treatment is highly advisable after multiple uses. Stims are a massive boost to damage that doesn't need to be researched at the start of every mission, you always have Medics on hand to patch people up, and it has a dirt cheap credit cost. The only time you shouldn't buy Stim is if you're doing some kind of gimmicky Marine-less challenge run. Combat Shield
A small, yet surprisingly potent buff. Marines are squishy, so an ~18% boost to health gives them a lot more staying power. (Spine Crawlers go from killing in two hits to killing in three, as an early example.) It isn't mandatory like Stim, but definitely worth grabbing when you have some credits to spare. Mercenary: War Pigs War Pig mercenaries are well known for both their ruthless combat efficiency as well as their heavy drinking and barroom brawls. Their upgraded equipment and thousands of hours of combat experience make them well worth all the trouble they cause when they are off duty.
Field Manual Artwork BisbyWorl fucked around with this message at 17:30 on Jun 28, 2023 |
# ? Jun 26, 2023 16:51 |
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BisbyWorl posted:Unit Spotlight: Marine Yes! Brilliant! It's stuff like this that keeps me coming back!
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# ? Jun 26, 2023 21:45 |
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missed opportunity for the art department to give the War Pigs weapons that resemble an M60 (it's nickname is Pig)
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# ? Jun 27, 2023 21:16 |
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wedgekree posted:Also in the bar there's that dancing Night Elf on a pole That's Nova. Many of the game's doodads imply that she dances in her off-time. Because loving Blizzard. e: Caught up with the thread. I spent a good chunk of my career making Starcraft 2 mods, and even won some awards and got featured by Blizzard for my efforts. As a result, I have a bunch of random and esoteric knowledge about the game engine and many of the units within, and will be tossing out some Fun Facts from time to time. Fun Fact #1: The story portions are actually game maps, with each character being an actual in-game unit and game scripting tied to clicking things. For example, if you pop open the editor and load the Campaign dependency, you can place any of the Hyperion props or units right next to SCVs and Marines. BisbyWorl posted:Mercenary: War Pigs Fun Fact #2: This is not the War Pig used in the Wings of Liberty Campaign. That's actually the XP Reward model, granted to players who reach certain levels in Multiplayer. The model featured in Wings of Liberty has crunchier textures and a Samus-inspired visor: Fun Fact #3: The magazine of the War Pig's rifle spins while they're firing. I have no idea why. Kith fucked around with this message at 11:14 on Jun 28, 2023 |
# ? Jun 28, 2023 10:35 |
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Kith posted:That's Nova. Many of the game's doodads imply that she dances in her off-time. of loving course. Kith posted:Fun Fact #2: This is not the War Pig used in the Wings of Liberty Campaign. That's actually the XP Reward model, granted to players who reach certain levels in Multiplayer. The model featured in Wings of Liberty has crunchier textures and a Samus-inspired visor: And that one's on me, since I just grabbed the first model image I saw on the wiki. I'll fix it in a bit.
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# ? Jun 28, 2023 11:04 |
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Also, as a Firebat Apologist, they're just... they're just so bad, y'all. They're not even the best at providing Anti-Light AOE defenses because Perdition Turrets exist and the alternative option is a bad joke. There is no reason to use Firebats in Starcraft II unless you're playing very specific commanders in Co-Op and are desperate for very specific solutions. At least the Firebat in HOTS is decent. Horribly mislabeled, but decent.
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# ? Jun 28, 2023 11:23 |
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Alright, calling it here. We're going to Meinhoff. Also, thanks to Kith for sending me a link to the Starcraft Field Manual. Art from that will be added in to the unit spotlights.
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# ? Jun 28, 2023 15:38 |
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Unit Spotlight: Medic Overview:
Abilities: Heal
Armory Upgrades: Advanced Medic Facilities
Eh. You never need to make so many Medics in a hurry that you'll need to Reactor them out, and you still need Tech Labs anyways to make all the other Barracks units. Plus, there's a potential late game upgrade that can render this almost entirely redundant, leaving you down 60K credits with no hope of a refund. Skip. Stabilizer Medpacks
This, on the other hand, is a must pick for any bio comp. The only thing a Medic can do is heal, so making their heals even better is a no brainer. 105K is a steep cost, but well worth it. Field Manual Artwork
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# ? Jun 28, 2023 15:43 |
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I adore the Field Manual. I love that type of book where it's presented as a more professional or standard thing, but a previous owner has left all sorts of doodles and entertaining comments scribbled in.
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# ? Jun 28, 2023 16:13 |
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BlazetheInferno posted:I adore the Field Manual. I love that type of book where it's presented as a more professional or standard thing, but a previous owner has left all sorts of doodles and entertaining comments scribbled in. I remember Syndicate Wars had a good bit of that, with the manual written from the point of view of EuroCorp but annotated by the cultists, another good example is the Paranoia XP RPG's corebook where, once again, a lot of the text is official propaganda, but you get commentary from mutants and rebels.
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# ? Jun 28, 2023 16:28 |
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Was it Fallout that started this thing?
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# ? Jun 28, 2023 16:31 |
So, Medics lost their flash grenades for SC2? The manual seems to mention them...
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# ? Jun 28, 2023 17:07 |
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UED only, which evidently doesn't appear in this game. I'm pretty sure I've seen the annotated text framing device in positively ancient epistolary novels which in practice probably means from the 18th or 19th century. I'm not knocking on it, it's a good trick.
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# ? Jun 28, 2023 17:25 |
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Medic Flashbangs actually haven't appeared in-game since Brood War - even in Heroes of the Storm, the Medic hero, Lt. Morales, in her annoyed quotes notices and laments the lack of her optical flares. "I already miss blinding people " It's interesting that the Field Manual mentions them, considering they have not appeared in *any* official version of the game that I know of, be it campaigns, co-op, or otherwise.
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# ? Jun 28, 2023 17:43 |
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The field manual makes the Marines even more like WH40k Space Marines. The armour sealing to prevent bleeding out, the design of the greaves....
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# ? Jun 28, 2023 22:20 |
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That woman needs to see a medic herself, something is seriously wrong with her hips. Her legs appear to be growing out of the sides of her waist, and that can't be healthy.
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# ? Jun 28, 2023 22:22 |
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anilEhilated posted:So, Medics lost their flash grenades for SC2? The manual seems to mention them... They got them back in Moebius mod. I know it's the fifth time this week I'm showing Moebius mod to the class, but it's just so good.
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# ? Jun 28, 2023 22:38 |
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Cythereal posted:That woman needs to see a medic herself, something is seriously wrong with her hips. Her legs appear to be growing out of the sides of her waist, and that can't be healthy. The three problems of power armor are the power source, the control of the actuators to not crush the user and actually do what they want, and the genetic and body modification technology to make joints be able to disconnect the regular joint and extend thanks to a hydrostatic muscle, in order to fit in the armor.
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# ? Jun 28, 2023 23:49 |
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# ? Jun 6, 2024 05:40 |
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Cythereal posted:That woman needs to see a medic herself, something is seriously wrong with her hips. Her legs appear to be growing out of the sides of her waist, and that can't be healthy. To be fair to the art team, the Starcraft 2 Power Armor has been shown in the Teaser Trailer and several times in anatomy breakdowns to not be "centered" on the user, with the legs especially going along the inseams of the armor and the outseam being where the majority of the suit's bulk lives. And for that matter, Real Life Cosplays have shown that it's completely possible to fit a real person inside of such a suit: With that information in mind, the Medic's suit is likely oriented like this: Which isn't that big of an ask for hips, and the hand articulation controls being set further up the forearm explains what's up with the arms. Kith fucked around with this message at 02:07 on Jun 29, 2023 |
# ? Jun 29, 2023 01:33 |