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Wanna see if I can achieve videogame nirvana by having a character who simply loves all animals. Threadbare plot, zero conventional gameplay mechanics, just different environments full of animals that come to you like Snow White with singing birds perching on your shoulder, playful elephants tussling your hair, and fuzzy beaver to gently caress.
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# ? Jun 27, 2023 13:30 |
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# ? Jun 4, 2024 00:05 |
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viewing this thread while logged out and grimacing in horror
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# ? Jun 27, 2023 13:33 |
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Lol
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# ? Jun 27, 2023 13:44 |
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lol
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# ? Jun 27, 2023 14:04 |
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4REAL posted:in red dead redemption 2 you can praise AND pet dogs, but you can only praise cats, no petting. it's bullshit. PUSS
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# ? Jun 27, 2023 17:29 |
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Did this every chance I got: https://www.youtube.com/watch?v=LTeKbdShHOU
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# ? Jun 27, 2023 21:17 |
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bossy lady posted:Did this every chance I got: Calico lets you pick up multiple cats while riding a cat
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# ? Jun 27, 2023 22:18 |
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Tears of the Kingdom It's common for a video-game character to have a bionic arm that makes them look cool. Venom Snake had one that emitted the sound effect from the Six Million Dollar Man every time he decked a fool, and another that could shoot off his arm and remotely rocket punch dudes in the face. Link loses his arm in the prologue and it gets replaced with an organic one from a Beerus-looking motherfucker. It's drat gross with its long nails and I hate I have to look at it for the next seventy hours. Inspector Gesicht has a new favorite as of 15:32 on Jun 28, 2023 |
# ? Jun 28, 2023 15:30 |
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I don't mind Link's new arm, but the game would definitely be better if I could run around bionic punching dudes in slow motion.
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# ? Jun 28, 2023 15:44 |
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Also if Link's wife was in the arm, and also if it shot a grappling hook
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# ? Jun 28, 2023 15:57 |
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Well that at least would be oldschool Zelda
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# ? Jun 28, 2023 15:59 |
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Or if Link could pop a sword out of his arm and stab people
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# ? Jun 28, 2023 16:00 |
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Morpheus posted:Also if Link's wife was in the arm, and also if it shot a grappling hook I also choose this guy's dead wife arm
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# ? Jun 28, 2023 16:01 |
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How about a poison blade? A sabirauru if you will
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# ? Jun 28, 2023 16:02 |
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kazil posted:How about a poison blade? A sabirauru if you will uh it's called the sabimaru you baka
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# ? Jun 28, 2023 16:02 |
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Morpheus posted:Petting cats should be like russian roulette, sometimes they'll purr and whatnot, sometimes they will
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# ? Jun 28, 2023 16:04 |
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kazil posted:How about a poison blade? A sabirauru if you will
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# ? Jun 28, 2023 16:11 |
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While the tutorial island of TOTK needs to show off the mechanics like rewinding time, fusing items, and ascendiing into the ceiling; it is excruciatingly long. The arae is three times the size of the great plateau. I wasted a ton of time trying to get to the fourth goatse shrine because I missed the fact that the starting location has to be fast-traveled to, and can only be fast-traveled to.
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# ? Jun 28, 2023 19:05 |
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Inspector Gesicht posted:Tears of the Kingdom Can't get over the fact that the King of Light is some grody looking goat man, genuinely cannot take it seriously. Gravitas went right out the window with these designs bahahah For such an important/key tribe, the Zonai look dumb as poo poo. I hate them and think Ganon was onto something when he decided that they deserve to be subjugated
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# ? Jun 28, 2023 19:20 |
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Inspector Gesicht posted:While the tutorial island of TOTK needs to show off the mechanics like rewinding time, fusing items, and ascendiing into the ceiling; it is excruciatingly long. The arae is three times the size of the great plateau. Nah you can get there without fast travel, it is just a tremendous pain in the rear end
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# ? Jun 28, 2023 20:21 |
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Isn't that where the game unlocks fast travel and straight up tells you to fast travel back to the start? Not that I have any ground to stand on when it comes to ignoring things games specifically tell you
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# ? Jun 28, 2023 20:33 |
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Captain Hygiene posted:Isn't that where the game unlocks fast travel and straight up tells you to fast travel back to the start? Not that I have any ground to stand on when it comes to ignoring things games specifically tell you Problem is that very often if you do what the game says when it says, you'll miss the +10 jumbo blade upgrade/special dialogue unlock/the only time ingredient x spawns in the early game that is on the other path that locks off if you follow the directions.
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# ? Jun 28, 2023 20:39 |
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There's too much going on in Roguebook. You choose 1 hero to lead your party and then another hero to join them and form a party, with cards that depend on whether a hero is in front or back and cards that switch them. Each hero has an innate ability and an entirely unique set of cards to draft. There are treasures (equipment) you can get, about half of which just work for your party and half need to be given to a hero on pickup. At set amounts of cards in your deck you get to choose a perk for either one of your heroes or your party as a whole, the 3 you get to pick from each threshold are randomly generated. There are 3 chapters per game with each chapter having a hex map covered in fog of war. You get a brush with charges that reveal 2 rows of hexes around you. Pigments that modify how the brush works. Inks that are basically potions that reveal lines of hexes or individual hexes. Pigments drop from elite fights. Brush charges you get a set amount per chapter. Inks drop from normal fights. Oh except if you choose a modifier that switches that but we'll get to that. On the map themselves there are: fights, elite fights, the boss fight, gold, treasures, card vaults you draft cards from (but have to pay for the card you get) pages which serve as the meta-currency, gem mines that cost 2 brushes and put you into a different mini-map with traps and rewards and you have to choose your route through them, towers that reveal hexes around you, farsights that reveal other items of interest and a row around them, gem shrines that give gems, fairies that block your brush and inks forcing you to fight them when you see them but they drop money on taking damage or dying, alchemists that will transform and add a gem to a card, various events like a monster you can hunt or a thief that takes an item but gives it plus another item if you catch them, and the shop. So, gems. Each card has a slot. Or 2 slots randomly (and of course there are ways to add a slot to a card too) which you can slot gems into. Gems cannot be removed and they modify the card by quite a lot. Things from retain the card, +defence, +damage, and all sorts of weird and wonderful modifiers like "Dissolve, Reap: 25 gold" (Dissolve = card is exiled when played, Reap gives you the thing after the : if you kill an enemy with this card). Then there are modifiers for your run. It works like heat in Hades. In return for all sorts of modifiers you get extra pages, with bonuses for every time a hero first takes that modifier. Modifiers are things like all towers are replaced by vision faeries (you have to kill them to get the vision) or every time the hero in front plays a card they take 2 damage. The meta progression does things like automatically transform some defends and strikes into other random cards, give you starting gold/gems/inks, give heroes more life, and place extra stuff on the map. It's just... it's so much stuff. There's so many modifiers and modifiers of modifiers. Phigs has a new favorite as of 00:44 on Jun 29, 2023 |
# ? Jun 29, 2023 00:41 |
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that sounds great
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# ? Jun 29, 2023 09:01 |
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I just wanna play a card game.
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# ? Jun 29, 2023 09:35 |
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Phigs posted:I just wanna play a card game. Have you considered solitaire?
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# ? Jun 29, 2023 09:46 |
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i'd be incredibly surprised if you stumbled across roguebook before slay the spire, but on the offchance... slay the spire is very good
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# ? Jun 29, 2023 09:49 |
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Yeah Slay the Spire is much more the form I'd prefer Roguebook take. The main thing I don't like is the map exploration and gemming, they just feel like they distract too much from the core card game. Just a bit too much overhead. Plus there's a lot of animation delays that break up the flow. There's this rhythm you get to in StS of just slinging cards that Roguebook can't compare to. But I have >400 hours in StS and need a break from it but I still want to sling cards.
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# ? Jun 29, 2023 10:09 |
Phigs posted:I just wanna play a card game. I recommend the Pokemon Trading Card Game, it's pretty cool.
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# ? Jun 29, 2023 11:44 |
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Just started Rogue Legacy 2 because it's included in whatever PS Plus package I have. There's definitely some nice improvements I could post in the other thread about games, but MAN, it seems like there are lot more projectiles and flying enemies than the first. Every room (only been in the starting area and the...IDK what it's called, second area that's like the drawbridge?) seems to have those flame mages or shooting eyeballs...or both. And/or those flying hand enemies that have daggers that go straight towards you, or axes that spin towards you. And there are more rooms with unbreakable bouncing metal balls. I know they've given you more abilities (literally have different weapons for each class, AND each class has a second ability in addition to the spell) AND made it so magic regenerates from killing blows, so I need to learn to use magic/abilities more, I think that might help? But I'm still in Rogue Legacy 1 mode where I had to be a lot more cautious with magic unless I was a magic-class that had the ability to easily get mana back. Edit: Oh, also, the dash attack loving sucks. Unless it's the "final blow" to kill an enemy, or you get the distance perfectly to they are just barely in your weapon's hit box, but you're not in their hit box, you take contact damage for running into them! I know I can turn contact damage off, but I'm trying to do the "as intended" way with default settings. DrBouvenstein has a new favorite as of 15:25 on Jun 29, 2023 |
# ? Jun 29, 2023 14:05 |
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Thief: The Dark Project was the only game I really enjoyed playing on "hard." It didn't just make you take more damage or whatever; you had to be a better thief. Not get caught, not kill guards, grab more loot, grab specific loot. That's how to make hard mode fun.
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# ? Jun 29, 2023 18:31 |
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Higher difficulties do still shave down Garrett's HP though. With how little combat you should be doing (outside of certain levels...) it mostly means you're more likely to die if you gently caress up some platforming or to traps, admittedly, but I feel like folks tend to overlook it. Goldeneye and Perfect Dark also come to mind for adding more complexity with each difficulty level. I like the way it adds replay value in those. John Murdoch has a new favorite as of 21:44 on Jun 29, 2023 |
# ? Jun 29, 2023 21:40 |
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There is so much to love about Kingdoms and Castles, but the dragon attacks are so underwhelming. You get a big timer in the corner of the screen counting down to the next attack (usually like 10 in-game years, so an hour or thereabouts) but when it arrives there's no guarantee it'll even visit your specific island and if it does, it'll burn down one or two buildings then leave. Meanwhile my entire new farming district just spontaneously combusted because I forgot to place a well. 10x as devastating.
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# ? Jun 29, 2023 21:40 |
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Riatsala posted:There is so much to love about Kingdoms and Castles, I decided to check it out, only to be confused when steam said I already own it. Was it some kickstarted game or something? I apparently played it back in 2017. Anyhow: I ended up grabbing powerwash simulator. I really loving hate how big objects will happily blink into perfect cleanliness while still dirty, but with smaller objects you sometimes have to pixel-hunt for grime. And then you have an overview of what's left, but no indicators for what those things are. On the playground the final thing finally started flashing after I'd taken 2 rounds trying to figure out what object I was missing. (Really wish grime-o-vision would stick a little longer, and highlight objects if you hold it down.)
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# ? Jun 30, 2023 16:25 |
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SubNat posted:Anyhow: I ended up grabbing powerwash simulator. IIRC, on the in-game tablet there's a screen that lists all of the objects in the level and how clean they are. I think you also get the option to select an item in the list and have it highlighted in the level. The game never advertises that this feature exists, it's just there when you flip through the screens on the tablet.
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# ? Jun 30, 2023 16:35 |
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So that explains why one object did get highlighted once, thanks! I kinda assumed it was a hidden 'oh, we'll highlight stuff after a while once we hit the 'final 3 things' counter' thing.
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# ? Jun 30, 2023 17:10 |
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Paper Tiger posted:IIRC, on the in-game tablet there's a screen that lists all of the objects in the level and how clean they are. I think you also get the option to select an item in the list and have it highlighted in the level. The game never advertises that this feature exists, it's just there when you flip through the screens on the tablet. Yeah, I definitely wish the game made this part more clear. I discovered it on accident! ("Wait, I can select these? What does that do, I don't- OH!")
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# ? Jun 30, 2023 17:26 |
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Yeah, part of the problem is when it's using jargon, I know nothing about cars or bikes so when it's like "OOh, only the fender to go!" and I'm like "WTF IS A FENDER I'M IN THE UK WE DON'T CALL IT THAT!"
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# ? Jun 30, 2023 18:17 |
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SubNat posted:I decided to check it out, only to be confused when steam said I already own it. you'll be wishing you were on the playground when you get to the antique car lol
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# ? Jun 30, 2023 18:22 |
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# ? Jun 4, 2024 00:05 |
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kazil posted:you'll be wishing you were on the playground when you get to the antique car lol Spot all 17 headlights! Some are hidden behind other headlights!
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# ? Jun 30, 2023 18:33 |