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Oneiros posted:"interrupts aren't real" i repeat to myself as i get triple overlapped by rams' voices in world of darkness The average tank/ranged dps in WoD certainly thinks interrupts aren't real
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# ? Jul 3, 2023 06:04 |
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# ? May 24, 2024 22:47 |
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God Hole posted:I feel like using both a GCD and an oGCD just to maintain aggro on a couple enemies wastes valuable MP/DoTs that would better be served using on the entire pack when they're all grouped up
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# ? Jul 3, 2023 07:09 |
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honestly you can do a little dance and get off two gcds to get solid agro on a pack before dashing off to the next just fine. you aren't gonna die from a few autos from a single pack and as long as you have sprint up you aren't gonna take excessive damage on the run. that being said, no one is gonna die if they take agro on a couple mobs during the run between packs. one aoe gcd is fine, throw out some ranged attacks and/or provoke during the run if you wanna grab it back also, if you're running with a melee you know, have them pull slightly ahead on the first pack of a pull (note: ahead, not extra) with arm's length up and all the mobs will collapse into a tight pack for you to catch them in your aoe and you get free mitigation. if they use bloodbath the healer doesn't even need to pay them any extra attention. if they're a samurai they get free kenki without even having to stand in piss puddles Oneiros fucked around with this message at 08:13 on Jul 3, 2023 |
# ? Jul 3, 2023 08:05 |
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Bruceski posted:One or two GCDs is fine, whatever you personally feel comfortable with It's this. Go for three if you want. It's hard to gently caress it up. Don't think about optimally pulling your first several runs. There is a lot of discussion to be had about optimally pulling, but as a New Player Tankxiety Survivor, get into it later if you like the feeling of driving the dungeon. Heran Bago fucked around with this message at 10:09 on Jul 3, 2023 |
# ? Jul 3, 2023 10:06 |
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I just use a regular GCD AOE on the way and if I lose aggro on anything before I round up the next pack, then it's up to the DPS to pull them into the pack to get scooped back up.
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# ? Jul 3, 2023 10:12 |
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SirSamVimes posted:I just use a regular GCD AOE on the way and if I lose aggro on anything before I round up the next pack, then it's up to the DPS to pull them into the pack to get scooped back up. If the dps steal aggro, why, that's just free mitigation. Unless they die, in which case it's funny.
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# ? Jul 3, 2023 12:30 |
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Xerophyte posted:If you're ~optimizing~ then being able to establish aggro without stopping so you can gather the final pull earlier is worth more than a more efficient tank ogcd on both packs. One ogcd from 1/4th of the party might cut half a second of a pull, taking a gcd extra to gather the mobs adds, well, a gcd to the pull. So, using the ogcd to avoid stopping is a good trade, if stopping was the alternative. All good observations. I'll add that if you're paying attention, you'll notice that you can kinda 'sheep dog' the mob pack by pulling them out a bit and rotating around the imaginary circumference you want them to stay in. Think a sheep dog herding sheep. This keeps them pretty tightly grouped in my experience.
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# ? Jul 3, 2023 14:19 |
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"Should I use one GCD or two? Should I sprint or stay in range of my ranged attack? Should I pop my strongest mitigation early so it recharges faster, or in the heat of the battle when it's most needed?" The answers to these questions are less important than the fact that you are asking them. Specifically, asking them to yourself while you do runs and experiment to learn what works and what doesn't, because it means you're in the right mindset to figure out how to learn and grow and do better. Honestly, the absolute worst thing you can do for your future growth as a tank is decide that you know the answers to these sorts of questions, not just because there's an exception to every rule (including this one), but also because the second you're convinced you're a Good Tank with nothing else to learn, you instantly become worse.
girl dick energy fucked around with this message at 14:28 on Jul 3, 2023 |
# ? Jul 3, 2023 14:21 |
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Really there are three main things a tank ought to be concerned with: * Have at least one mitigation active when taking damage, outside of trivial damage like when you're grabbing one pack and dragging them to another * If the healer is taking damage or the DPS is taking a lot of damage, get aggro off of whoever's hitting them * Pull the mobs into as tight a stationary cluster as you can, facing in the same direction and away from the rest of the party. Ideally they're facing away at a 45-degree angle, so that melee DPS can hit the mobs' backs and flanks without moving too much, but you work with what you've got in terms of floor space and sheer numbers of enemies The last one does play into the fact that you want to look at your party composition at the start of a dungeon. Having all ranged DPS means you don't need to worry about melee attacks that target the enemy's back/flank, so mob facing is less of a concern. And the specific healer job kind of plays into how concerned you need to be with your own health (SCH/SGE should keep your actual health higher due to shields, AST and especially WHM have proportionally more potent oGCD heals so you don't need to worry if you constantly drop below half health but don't die), though in ARR leveling dungeons the differences aren't nearly as stark.
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# ? Jul 3, 2023 16:04 |
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gtrmp posted:Ideally they're facing away at a 45-degree angle, so that melee DPS can hit the mobs' backs and flanks without moving too much, Just hold the drat thing straight so I can hit it properly. Also facing doesn't matter in mob pulls anyway, because no AoE attacks have positionals. Just make sure they're pointed away from the party so frontal cleaves don't hit them and you'll be fine. GilliamYaeger fucked around with this message at 16:57 on Jul 3, 2023 |
# ? Jul 3, 2023 16:54 |
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Face bosses perfectly straight north if possible. Sometimes they jump around and make this annoying but you can straighten them out later. This is a good habit to make early because there are a few times later where you might accidentally murder everyone if you don't do this. And of course there are always exceptions but you'll know if you're in one of those when people complain
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# ? Jul 3, 2023 17:00 |
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Comedy option: whereever the tank is is Relative North, enjoy.
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# ? Jul 4, 2023 08:04 |
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Ibblebibble posted:Comedy option: whereever the tank is is Relative North, enjoy.
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# ? Jul 4, 2023 12:57 |
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Ibblebibble posted:Comedy option: whereever the tank is is Relative North, enjoy. when a boss teleports to the center facing south, i just keep them facing south to minimise spinning because it means they'll pull that trick at least twelve more times in the fight. one trick that Big Tanking doesn't want you to know
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# ? Jul 4, 2023 13:16 |
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i actually really like it when tanks face the boss at 10:30 or 01:30 if there isn't some mechanic that'll punish you for it. i think i first noticed a tank doing it in p3s and it was really nice because it let the melees stay tightly stacked with everyone else and avoid tethers being off in weird places and made baiting the big fireballs really comfy
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# ? Jul 4, 2023 13:36 |
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So that's emulating where the hour hand would be a those times? IE: between 10 and 11?
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# ? Jul 4, 2023 19:34 |
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Oneiros posted:i actually really like it when tanks face the boss at 10:30 or 01:30 if there isn't some mechanic that'll punish you for it. i think i first noticed a tank doing it in p3s and it was really nice because it let the melees stay tightly stacked with everyone else and avoid tethers being off in weird places and made baiting the big fireballs really comfy
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# ? Jul 5, 2023 02:52 |
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Blue Mage is weirdly fun. I wish it was less limited and could do Duties.
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# ? Jul 10, 2023 23:45 |
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Raenir Salazar posted:Blue Mage is weirdly fun. I wish it was less limited and could do Duties. When the FFXV crossover event was going on, you could do the instance against Garuda as a Blue Mage. That was fun.
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# ? Jul 11, 2023 00:38 |
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Raenir Salazar posted:Blue Mage is weirdly fun. I wish it was less limited and could do Duties. my hope is that they eventually let you do instances with npcs as a blue mage. i understand not being able to queue it for actual instances, since you could gently caress over the other people in your group, but it'd be neat to not be forced into either solo or party finder
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# ? Jul 11, 2023 01:40 |
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Just unlocked Vanu Vanu tribal quests and I am disappointed none of them is called "Sanuwa Beach"
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# ? Jul 12, 2023 21:51 |
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The Vanu Vanu are like the first tribe where you have to unlock flying to do them, since iirc the quests send you all over the Sea of Clouds to spots you can't reach easily or at all on foot. Also the hub is on a floating island with no bridges, oops.
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# ? Jul 12, 2023 22:20 |
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I'm trying to remember if you can even start the Vanu tribal unlock without flying. Obviously you could just ignore the exploration currents, but I think you have to have gotten the MSQ current first? I don't remember if they also require the current side quests to be cleared.
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# ? Jul 12, 2023 22:37 |
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Szarrukin posted:Just unlocked Vanu Vanu tribal quests and I am disappointed none of them is called "Sanuwa Beach" You'll have to settle for the Carpenter levequest "Birch, Please" and its later sequel "Beech, Please".
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# ? Jul 12, 2023 23:10 |
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Hope you enjoy flying all the way across the Sea of Clouds to talk to one guy/click a shiny/bring me 20 Dhalmel asses for the next few weeks. Might want to stock up on podcasts.
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# ? Jul 12, 2023 23:13 |
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It gets better, though. After a while you will be flying all the way across the Sea of Clouds to perform a glorious dance.
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# ? Jul 12, 2023 23:19 |
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The Vanu Vanu dances are based on the Haka, which I think is neat. They even use them in the same way, as psychological warfare, boosting their own morale and demoralizing enemies. Edit: needless to say the WoL gets really good at dancing.
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# ? Jul 12, 2023 23:24 |
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All the Vanu Vanu quests where they ask you to demonstrate the Powerful Dance of Your People with /dance are extremely funny on my femroe alt
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# ? Jul 12, 2023 23:27 |
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Antivehicular posted:All the Vanu Vanu quests where they ask you to demonstrate the Powerful Dance of Your People with /dance are extremely funny on my femroe alt Male Elezen /dance looks sarcastic to me so it was great there.
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# ? Jul 13, 2023 00:10 |
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Bruceski posted:Male Elezen /dance looks sarcastic to me so it was great there. Male Roe just looks embarrassed to do this little shuffle.
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# ? Jul 13, 2023 01:22 |
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Just learned that you can go to different data centers and buy things from their market-boards if they are cheaper. Decided to pickup two copies of an emote book and sell one back on my server and whoa, easy 120k gil net profit. Seems like a pretty easy/brain-dead way to make some extra gil here and there while also getting fun items for cheaper.
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# ? Jul 13, 2023 05:21 |
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Yeah, I always comparison-shop on universalis.app for all my big-ticket purchases.
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# ? Jul 13, 2023 05:23 |
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Antivehicular posted:All the Vanu Vanu quests where they ask you to demonstrate the Powerful Dance of Your People with /dance are extremely funny on my femroe alt
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# ? Jul 13, 2023 05:51 |
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hating the female version of the sun drop dance means you love imperialism. i didn't make the rules but that's what they are
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# ? Jul 13, 2023 11:05 |
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It's based on the women's version of the haka. a cartoon duck posted:hating the female version of the sun drop dance means you love imperialism. i didn't make the rules but that's what they are unironically true.
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# ? Jul 13, 2023 15:52 |
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Orcs and Ostriches posted:It's based on the women's version of the haka. Well I learned something new today
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# ? Jul 13, 2023 16:10 |
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...is this normal?
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# ? Jul 13, 2023 16:24 |
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In my experience, yes. The only things with reasonable queue times are 1-10 or 51-60. One of many reasons why PotD sucks.
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# ? Jul 13, 2023 16:25 |
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So all these guides "PotD are the best for leveling alt jobs" are bullshit?
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# ? Jul 13, 2023 16:26 |
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# ? May 24, 2024 22:47 |
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They're not bullshit, they're just very outdated
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# ? Jul 13, 2023 16:27 |