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DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Flavahbeast posted:

is the m1014 bugged or am I just misunderstanding how weapon mods work? the stock m1014 has -6 range and none of the mods seems to change it



Is it using some special ammo that is dropping range?

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Flavahbeast
Jul 21, 2001


Oh, yeah, I see now that breacher ammunition reduces range. Good to know

a podcast for cats
Jun 22, 2005

Dogs reading from an artifact buried in the ruins of our civilization, "We were assholes- " and writing solemnly, "They were assholes."
Soiled Meat

Unlucky7 posted:

So is there a place to put my guns other than having someone (Steroid) be a mule for them?

Just drop them on the ground (into the "sector stash") in the sector you intend to visit most often, like Fleatown market. They'll remain visible from the "Sector Stash" and it will be safe that way. Noone will take them, not even enemy squads that pass through the sector. I'd like to have a proper base though, some sort of building or compound, like Drassen airport was in JA2.

Speaking of Fleatown market, I'm a bit amazed at how good militia is at repelling Legion squads, both in the auto-resolve and real time fights. I expect it'll probably change once we reach the other faction, but for now enemy drops of fully loaded HMGs in Fleatown is my main source of 7.62 NATO ammo.

And even the Port Cacao night attack mission was repelled by 8 (2 survived) recruits and a gangster granny, with my mercs getting maybe 3 or 4 kills combined.

Captain Oblivious
Oct 12, 2007

I'm not like other posters
I will say for those who aren’t:

Creating an encirclement in stealth before popping an ambush is hugely beneficial. They will react and position according to the direction the first shot comes from, frequently making it trivially easy for other stealthed units to then shoot them in the back of the head.

Surround nerds every day.

Bondematt
Jan 26, 2007

Not too stupid

I should really start shadowplay when I play this.

Ended a turn with an injured brute right up next to Mouse that I couldn't do anything about and he was about to stab mouse for an entire round, probably downing her. Round starts and for whatever reason the enemy behind the Brute decides to full auto Mouse, and the brute gets 15 rounds right into his back.

Mouse returned the favor by running up to that guy and giving him both barrels of course.

Unlucky7
Jul 11, 2006

Fallen Rib
What does town loyalty affect? I know it affects militia training and maybe income for the diamond mines? I ask because I found Herman and it feels like the choice of not keeping his secret is a town loyalty bonus, but I think I want whatever items he gives out. That said I expect you could tell him you will keep his secret, get the stuff, THEN rat him out, but that feels too much like a dick move.

Speaking of Herman is the only way to properly ambush the enemy group is to set up your dudes before talking to them, or just attack them first entirely?

Turin Turambar
Jun 5, 2011



deep dish peat moss posted:

Okay after playing a whole lot more of this game (13 hours already sheesh) here is the single biggest tip I can give to anyone who is struggling: Learn how the Hidden status works.


This does sound close to exploit territory, with enemy snipers climbing down towers to find you and all that.


Blue On Blue posted:

Waiting for the 7.62 mod (was that the name of the jagged alliance esque game ?)

As others have said I want to be swimming in guns parts ammo types and outfits

edit:

yep this one : https://store.steampowered.com/app/289890/762_High_Calibre/

i remember it having a metric fuckload of guns, gun mods, clothing, just 100's of poo poo to pick from

you could sit and play army man dress up for hours, it was glorious !

I always had a soft spot for the combat system of that game. Pity it wasn't solid enough the rest of elements.

Nausium
Jun 3, 2004

chirp.

Turin Turambar posted:

I always had a soft spot for the combat system of that game. Pity it wasn't solid enough the rest of elements.

It had a lot of really clever and interesting ideas implemented just barely bad enough to make the game unplayable, not counting all the CTD bugs even with the fan patches. Really wanted to like that game, never made even close to the end before I'd just give up in frustration.

Just makes it all that much sweeter that we now have a proper JA successor that gets it right

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Unlucky7 posted:

What does town loyalty affect? I know it affects militia training and maybe income for the diamond mines? I ask because I found Herman and it feels like the choice of not keeping his secret is a town loyalty bonus, but I think I want whatever items he gives out. That said I expect you could tell him you will keep his secret, get the stuff, THEN rat him out, but that feels too much like a dick move.

Speaking of Herman is the only way to properly ambush the enemy group is to set up your dudes before talking to them, or just attack them first entirely?


Quest outcomes and militia training and mine income.

Edit: Really losing my mind about how the voice acting for Raider and Raven turns them into “what if Ned Flanders and his wife were globe trotting death commandos”

Kuno
Nov 4, 2008
Pretty sure you still get Herman's reward even after turning him in.

Also hot tip, the sack of cash you get has a use later in the game so may as well hold on to it, unless you are running out of inventory. Don't sweat it too much because there are plenty of them around.

Anyone get much use out of unique weapons? Found two so far, an auto 5 in Port Cacao and a sniper rifle in the northern mine. The sniper had a pretty nasty mega trait so I scrapped it and the shotgun seemed worse than the modified auto 5 I already had but I'm wondering if the special skill it has actually does something to make it more useful?

toasterwarrior
Nov 11, 2011

Captain Oblivious posted:

Edit: Really losing my mind about how the voice acting for Raider and Raven turns them into “what if Ned Flanders and his wife were globe trotting death commandos”

The best part is that Raider has always sounded nasally since his introduction in JA2

a podcast for cats
Jun 22, 2005

Dogs reading from an artifact buried in the ruins of our civilization, "We were assholes- " and writing solemnly, "They were assholes."
Soiled Meat

Captain Oblivious posted:

Edit: Really losing my mind about how the voice acting for Raider and Raven turns them into “what if Ned Flanders and his wife were globe trotting death commandos”

I must hear this in my game, but the workday has barely begun.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

toasterwarrior posted:

The best part is that Raider has always sounded nasally since his introduction in JA2

It’s perfect in every way.

Blue On Blue
Nov 14, 2012

question about a really annoying fight, spoilers for sure - regarding port cacao


ok so i'm assaulting port cacao (again) - it got taken in op n-night or whatever... anyways problem is

the timer is WAY too short IMHO , fighting through all those guys takes awhile, even with my 2 stacked snipers, LMG gunner, and AA12 guy that can shred anything

also i finally just ran my highest exp. person straight to the bombs, ignoring the enemies to let my other team members handle it

and surprise, couldn't disarm them.

tried about 10 before I ran out of time and they 'sploded.

is this one of those events you need a special item to finish? or do you just need SUPER high explosives skill?

my highest is 52, i just googled the problem and someone said even with higher skill it still failed everytime

I guess i'm going to try hiring Red (100 explosives) and see if that works?

Captain Oblivious
Oct 12, 2007

I'm not like other posters
52 is not a high explosives skill. That’s basically just “can use grenades without loving up very often” territory.

You want 80+ for a proper explosives expert.

Seriously do not skimp on having a bomb guy. Have one by time you leave Ernie Island.

Kuno
Nov 4, 2008
Yeah Raider and Raven are great, they have tons of unique interjections in the cutscenes and often have a bit of a double act where eg Raider will say something and Raven will give a direct response to what raider said which I haven't from other characters yet.

They even have an ambient line about the "Flandersons" so I'm pretty sure the Flanders relation was intentional.

Azhais
Feb 5, 2007
Switchblade Switcharoo

Kuno posted:

Also hot tip, the sack of cash you get has a use later in the game so may as well hold on to it

When I first saw the item name pop up as a reward I thought they were giving me the local version of vienna sausages

toasterwarrior
Nov 11, 2011

Kuno posted:

Yeah Raider and Raven are great, they have tons of unique interjections in the cutscenes and often have a bit of a double act where eg Raider will say something and Raven will give a direct response to what raider said which I haven't from other characters yet.

Grunty finally acted on his crush on Buns, I think they're in a relationship in this one? But yeah, they had an extended conversation, it was great.

Granted, it is pretty weird how Grunty now seems to have some weird mommy issues in this one

a podcast for cats
Jun 22, 2005

Dogs reading from an artifact buried in the ruins of our civilization, "We were assholes- " and writing solemnly, "They were assholes."
Soiled Meat

toasterwarrior posted:

Grunty finally acted on his crush on Buns, I think they're in a relationship in this one? But yeah, they had an extended conversation, it was great.

Granted, it is pretty weird how Grunty now seems to have some weird mommy issues in this one

Yeah, between that and his costume that sticks out like a sore thumb, he's a lot weirder now.

I haven't hired Buns in JA3 yet, but Grunty's comments about his upbringing and the comments he's making to female mercs when they make a good kill, make me wonder now if Buns was the only one his mum actually approved of.

Speaking of merc costumes, 95% of time I manage to not to pay attention to them and 5% of the time, I feel very strongly that they're one of the things where the game has completely missed the mark.

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan

toasterwarrior posted:

Grunty finally acted on his crush on Buns, I think they're in a relationship in this one? But yeah, they had an extended conversation, it was great.

Granted, it is pretty weird how Grunty now seems to have some weird mommy issues in this one

mommy and clowns! I think they made him weird to compensate for his great unique perk

toasterwarrior
Nov 11, 2011
I hope they'll add armor showing up on models but IMO seeing Thor truly look like some new age hippy rear end in a top hat is real good.

Blue On Blue
Nov 14, 2012

Captain Oblivious posted:

52 is not a high explosives skill. That’s basically just “can use grenades without loving up very often” territory.

You want 80+ for a proper explosives expert.

Seriously do not skimp on having a bomb guy. Have one by time you leave Ernie Island.

i made it part-way through the main island before needing anything over 60 explosives

just sayin'

what happened to offering multiple choices depending on how your squad is configured

ie: lockpick, crowbar, smash the lock, or let's just shoot it open

could do same with these explosives quests, all skill check dependant but not "you need this dude OR ELSE you will fail everytime"

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Blue On Blue posted:

i made it part-way through the main island before needing anything over 60 explosives

just sayin'

what happened to offering multiple choices depending on how your squad is configured

ie: lockpick, crowbar, smash the lock, or let's just shoot it open

could do same with these explosives quests, all skill check dependant but not "you need this dude OR ELSE you will fail everytime"

It’s not “this dude” though. It’s literally any of the characters flagged as an explosives expert. They all have skill levels in the ballpark I’m talking about. I believe Nails is the lowest at like 78~ and that’s because he’s more of a shotgunner who also does explosives.

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

Captain Oblivious posted:

It’s not “this dude” though. It’s literally any of the characters flagged as an explosives expert. They all have skill levels in the ballpark I’m talking about. I believe Nails is the lowest at like 78~ and that’s because he’s more of a shotgunner who also does explosives.

It is clearly Barry.
Cheap and builds free explosives? Deal.

Deltasquid
Apr 10, 2013

awww...
you guys made me ink!


THUNDERDOME
It’s weird how they made certain mercs like Mouse, Fox and Buns be difficult to recruit together (sometimes they downright refuse to work for you if you have eg Fox in your squad) but, once you do actually get them together, they have extended dialogues of bickering and unique interactions.

Just had a whole back and forth between Buns and Fox about Fox joking that some of the Legion guys are cute and it’s a shame to shoot them (which uhhhhhh) and Buns telling her off and to focus on the mission, and Fox telling Buns that a) “so you agree the cute legion guys are a distraction?” and b) she was joking, Buns should loosen up a little.

Also, MD: “hey, is that Fox on this magazine cover?”

Fox: “that sure is me! With my guns out!”

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

Yeah. The incidental dialogues are really fun.
Lot of female mercs hate steroid for a good reasons.
He is really off-putting meathead and backhandedly compliments any kills by them.

Like this one:

:allears:

Captain Oblivious
Oct 12, 2007

I'm not like other posters
Kalyna is an absolute sweetheart and a solid shooter but man.

Man her mechanical skill isn’t actually too good.

Filthy Monkey
Jun 25, 2007

People are making me want to try out Kalyna, despite her low wis. Personality does go a long way.

Who does she get along with well? I wish I had a list of merc likes/dislikes.

VolticSurge
Jul 23, 2013

Just your friendly neighborhood photobomb raptor.



Filthy Monkey posted:

People are making me want to try out Kalyna, despite her low wis. Personality does go a long way.

Who does she get along with well? I wish I had a list of merc likes/dislikes.

Igor seems to like her, calling her "comrade sister".

canepazzo
May 29, 2006



She is a bit of a manic pixie dream girl but her stealth kills chatter owns "I am like baba Yaga"

Filthy Monkey
Jun 25, 2007

Interesting. Maybe focus on the eastern bloc mercs then. I did try out Igor, but didn't have Kalyna. I do know that Igor couldn't stop jawing about his brother, so I imagine bringing in Ivan would also be good. Ivan is frigging pricey though.

The guy that I have a hard time not bringing is Barry. God damned Barry. Why does he have to be pretty much the best value in the game? Sure, you could hire Fidel, but he is also four times the price.

Filthy Monkey fucked around with this message at 10:33 on Jul 17, 2023

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

Filthy Monkey posted:

People are making me want to try out Kalyna, despite her low wis. Personality does go a long way.

Who does she get along with well? I wish I had a list of merc likes/dislikes.

She's a real killing machine with a sniper.
Her biggest weakness is her low stats on left side. She can only get first tier Agility perks while leveling,
because her AGI is 77 and rest of the stat are way below 70.

I haven't noticed any hates or likes for her yet and I've had following mercs with her:
Steroid, Fidel, Barry, Livewire, Mouse, Fox, MD, Hitman, Omryn and Grunty

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Filthy Monkey posted:

Interesting. Maybe focus on the eastern bloc mercs then. I did try out Igor, but didn't have Kalyna. I do know that Igor couldn't stop jawing about his brother, so I imagine bringing in Ivan would also be good. Ivan is frigging pricey though.

The guy that I have a hard time not bringing is Barry. God damned Barry. Why does he have to be pretty much the best value in the game? Sure, you could hire Fidel, but he is also four times the price.

Yeah if I had to criticize the merc balance overall, the biggest problem is that Barry is the objectively correct decision. The other demo men aren’t BAD but they aren’t nearly good enough to compete with Barry being both very effective and resource saving and also dirt cheap.

a podcast for cats
Jun 22, 2005

Dogs reading from an artifact buried in the ruins of our civilization, "We were assholes- " and writing solemnly, "They were assholes."
Soiled Meat

canepazzo posted:

She is a bit of a manic pixie dream girl but her stealth kills chatter owns "I am like baba Yaga"

Based on her bio, comments and dialogue interjections, she's been literally raised to be a delusional forest fairy with a gun.

Captain Oblivious posted:

Yeah if I had to criticize the merc balance overall, the biggest problem is that Barry is the objectively correct decision. The other demo men aren’t BAD but they aren’t nearly good enough to compete with Barry being both very effective and resource saving and also dirt cheap.

:yeah:

Some guy on Reddit made a spreadsheet (of course) that calculates merc value Barry cames out so far on top in terms of stat points per dollar it's not even funny.

Lima
Jun 17, 2012

You can get a free explosives expert in the area surrounding Fleatown Larry Roachburn from earlier games. While he's not Barry, his unique perk is also very good.

Filthy Monkey
Jun 25, 2007

Eh, 'value' is tough to calculate due to the fact that some stats are much more important in combat than others. Things like agi, dex, and marksmanship really determine how effective you are in gun combat, so I would argue they have a higher value than a lot of the other attributes. Training is also much more effective than most people currently realize. It isn't hard to train stats up on cheap mercs to make them much more effective.

That said, yeah, Barry is still bullshit good, with a lack of other affordable demo guys. His shaped charges are pretty nasty too. Most of the specialist characters of that tier have some kind of attribute deficiency, where Barry is just solid all around. From a balance perspective, he probably does need a nerf to his attributes.

Filthy Monkey fucked around with this message at 10:58 on Jul 17, 2023

Captain Oblivious
Oct 12, 2007

I'm not like other posters
Yeah that sheet puts Grizzly at second place for value and I would argue he’s unsalvageably bad. Dex and Agility that low can’t be fixed, and they’re too important.

Blue On Blue
Nov 14, 2012

Captain Oblivious posted:

It’s not “this dude” though. It’s literally any of the characters flagged as an explosives expert. They all have skill levels in the ballpark I’m talking about. I believe Nails is the lowest at like 78~ and that’s because he’s more of a shotgunner who also does explosives.

ok but here lies the problem

how do you know if you need someone with 76, 77, or 78 explosives skill? why not make it 80, or 90?

if my IMP merc has 78 you're saying that is enough to check the skill box for that disarm?

i might be being pedantic but i tried that mission 5 different times, before even getting CLOSE to being able to disarm the bombs before the timer ran out

so it was extra hair-pulling when i finally rushed the bomb site and then found I was unable to disarm the bombs...

forget the fact every-time i ran the mission it only offered the furthest away deploy points from the bomb site... and when i showed up with the expert bomb duder suddenly i was able to spawn 5 feet away from the bomb site, waltz in and disarm, and watch the locals rip the enemies to shreds

go figure

Filthy Monkey
Jun 25, 2007

Captain Oblivious posted:

Yeah that sheet puts Grizzly at second place for value and I would argue he’s unsalvageably bad. Dex and Agility that low can’t be fixed, and they’re too important.
Yeah, by contrast, I would argue a character like mouse is quite good, even though she is only a 10 on the sheet. She comes out of the box with amazing dex and agi. She has stealthy, which I feel like is one of the better character abilities. She is level 1, and doesn't have any perks wasted on things you would prefer not to have. All she needs is a little marksmanship training, which is very doable, to turn her into a stealth monster. Sure, she won't be carrying a lot, but whatever. She also makes a fine secondary medic.

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ephex
Nov 4, 2007





PHWOAR CRIMINAL
Game keeps crashing hard in the first sector for me.
Fans turn up to max, display switches off and only hard reboot helps :(

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