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bamhand posted:I see they took my least favorite part of the game, getting one shot, and doubled it. Leaning in hard on vanilla D3 design. That's the one that everyone likes right? It’s better than this one rn yeah
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# ? Jul 18, 2023 19:56 |
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# ? May 27, 2024 23:53 |
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flashman posted:It changes nothing about the gearing strategy because of the buckets, just makes everyone weaker lol Don't forget everything hits harder and your defense stats are weaker too The tweaks kind of make almost-great gear a little better while slightly nerfing perfect gear
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# ? Jul 18, 2023 19:56 |
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Leon Trotsky 2012 posted:Seems weird that you would enjoy the game, but be unable to enjoy it with higher normal damage and lower vulnerable crits + the new heart stuff.
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# ? Jul 18, 2023 19:58 |
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the armor change is the weirdest one. i get that disobedience was too strong but like, you morons designed armor to have exponential returns as you get closer to the cap, meaning you basically invest everything or nothing into it with the hearts removing another 750 armor im not really sure if its even possible to get to the cap anymore AAAAA! Real Muenster posted:Theres a screenshot upthread of crit and vuln stuff getting cut in half and someone else talking about how they do like 40% less damage. No, I dont like it when something I enjoy using gets reduced in effectiveness by 40% and I get nothing in return. its closer to 50% i think, for me, and also overworld mobs hurt me now
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# ? Jul 18, 2023 19:59 |
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Verviticus posted:the armor change is the weirdest one. i get that disobedience was too strong but like, you morons designed armor to have exponential returns as you get closer to the cap, meaning you basically invest everything or nothing into it I have all possible armor rolls on my gear (although some are not capped), capped disobedience on an Amulet on my rogue, and could only get up to about 11k armor
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# ? Jul 18, 2023 20:01 |
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5 weeks of fun not bad blizzard, looking forward to the expansion! Good times had by all.
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# ? Jul 18, 2023 20:02 |
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Horse sucks and at least half the time I'd rather walk. Thank god for teleporting to nms.
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# ? Jul 18, 2023 20:02 |
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AAAAA! Real Muenster posted:Theres a screenshot upthread of crit and vuln stuff getting cut in half and someone else talking about how they do like 40% less damage. No, I dont like it when something I enjoy using gets reduced in effectiveness by 40% and I get nothing in return. If you only gear with the stuff that got a 35% nerf and don't recalibrate for the stuff that got a 25-40% buff, then you are going to only experience the negative part. The hearts are also fairly significant changes. If you only play your max level character on the eternal realm and refuse to respec or swap gear, then it is definitely fair to be upset because that is going to be bad.
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# ? Jul 18, 2023 20:04 |
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why are the hearts stuck behind yet another crafting minigame
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# ? Jul 18, 2023 20:04 |
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Verviticus posted:its closer to 50% i think, for me, and also overworld mobs hurt me now
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# ? Jul 18, 2023 20:04 |
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bus hustler posted:why are the hearts stuck behind yet another crafting minigame They aren't. You get them from dungeon (tunnel) drops. You can disenchant them to make materials that will let you craft the specific one you want or reroll it.
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# ? Jul 18, 2023 20:05 |
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The damage changes just mean non-crit-vuln dmg is higher, but that's the damage being multiplied by them. So they just flattened the deviation between the peaks. This means if you don't use crit+vuln, you're still handicaping yourself, but the difference is smaller. It will make poo poo builds viable for slightly longer before having to spec into crits and vulns, and crit+vuln builds will have their dmg spikes reduced while also dealing more damage on average. e: In short, longer boss battles. Vic fucked around with this message at 20:08 on Jul 18, 2023 |
# ? Jul 18, 2023 20:06 |
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SettingSun posted:Horse sucks and at least half the time I'd rather walk. Thank god for teleporting to nms. i didnt know the horse could even jump gaps until quite a bit of time having it because its detection for chasms is bad
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# ? Jul 18, 2023 20:07 |
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Leon Trotsky 2012 posted:They aren't. You get them from dungeon (tunnel) drops. Using Malignant Invokers, a special Item crafted at Cormond’s Wagon, players can interact with Outgrowths of the same type, causing them to summon a Fully Corrupted enemy. If you can overcome the summoned foe, you’ll receive a Malignant Heart that matches the monster's type. It sounds like you can get them other ways though and this is just a way to guarantee a specific type of one, or as a way to recycle them like salvaging?? None of the crafting in this game is particularly engaging so we'll see
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# ? Jul 18, 2023 20:07 |
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Leon Trotsky 2012 posted:If you only gear with the stuff that got a 35% nerf and don't recalibrate for the stuff that got a 25-40% buff, then you are going to only experience the negative part. The hearts are also fairly significant changes. Vic posted:The damage changes just mean non-crit-vuln dmg is higher, but that's the damage being multiplied by them. So they just flattened the deviation between the peaks.
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# ? Jul 18, 2023 20:07 |
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bus hustler posted:Using Malignant Invokers, a special Item crafted at Cormond’s Wagon, players can interact with Outgrowths of the same type, causing them to summon a Fully Corrupted enemy. If you can overcome the summoned foe, you’ll receive a Malignant Heart that matches the monster's type. That's just a way to convert hearts you've gotten from just finding them randomly out in the world/dungeons into a crafted material you can use to target farm specific hearts. That's not the primary way to get them.
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# ? Jul 18, 2023 20:08 |
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Leon Trotsky 2012 posted:If you only gear with the stuff that got a 35% nerf and don't recalibrate for the stuff that got a 25-40% buff, then you are going to only experience the negative part. The hearts are also fairly significant changes. The things that got buffed all go in the one additive bucket. The things that got nerfed are in their own multiplicative buckets. Those percentages you quote are not even close to directly comparable because of this
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# ? Jul 18, 2023 20:08 |
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AAAAA! Real Muenster posted:I dont think switching to "damage to Crowd Controlled enemies" or whatever else generic rear end damage bucket is going to get me to the same power level as I was before. They nerfed this affix too lol
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# ? Jul 18, 2023 20:09 |
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flashman posted:What additional defensive stats? primarily the increase on mana shield, but i had thought they increased the resists on armor like they did for the damage ones (but it was actually damage+ and defense-.) not sure if theres something else im missing that they changed, but i definitely could not take two hits on tier 80 before the patch. the bonus from immobilize on devouring blaze seems nerfed enough now that i just took deep freeze and getting a full reset on your defensive abilities also helps a lot obviously.
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# ? Jul 18, 2023 20:10 |
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my double swing crits went from 4.2m to 2.4m lol
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# ? Jul 18, 2023 20:10 |
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https://www.youtube.com/watch?v=tbHoVWEgZ2A meanwhile im getting the poo poo kicked out of me in nm60 now
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# ? Jul 18, 2023 20:10 |
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Leon Trotsky 2012 posted:If you only gear with the stuff that got a 35% nerf and don't recalibrate for the stuff that got a 25-40% buff, then you are going to only experience the negative part. The hearts are also fairly significant changes. The way the damage buckets work you are still best off gearing exactly like we do now to maximize damage, the damage is just lower. If you replace vuln and crit with the bucket 1 affixes you're just going to do less damage than the post nerf prior gearing.
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# ? Jul 18, 2023 20:10 |
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Tarnop posted:They nerfed this affix too lol I intended to call out one of the generic additive buckets so uhh lets just assume I said "bleeding" instead, I guess?
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# ? Jul 18, 2023 20:10 |
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Tarnop posted:The things that got buffed all go in the one additive bucket. The things that got nerfed are in their own multiplicative buckets. Those percentages you quote are not even close to directly comparable because of this
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# ? Jul 18, 2023 20:10 |
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Weird to see this many nerfs in a PvE game
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# ? Jul 18, 2023 20:11 |
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Radical posted:primarily the increase on mana shield, but i had thought they increased the resists on armor like they did for the damage ones (but it was actually damage+ and defense-.) not sure if theres something else im missing that they changed, but i definitely could not take two hits on tier 80 before the patch. I'm amazed if mana shield increased DR even offsets just the armor reduction from disobedience nerf, let alone the 20% reduction in Dr from close, distant, burning, etc. flashman fucked around with this message at 20:14 on Jul 18, 2023 |
# ? Jul 18, 2023 20:12 |
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Verviticus posted:https://www.youtube.com/watch?v=tbHoVWEgZ2A just proof that no one knows anything when reading patch notes lol
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# ? Jul 18, 2023 20:12 |
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quote:Map discovery is now account wide. From the patch notes. But my alts don't have as much map exposed as my main. Am I not understanding? Is anyone else seeing this? Ignore, the maps hadn't updated yet.
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# ? Jul 18, 2023 20:12 |
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Tarnop posted:The things that got buffed all go in the one additive bucket. The things that got nerfed are in their own multiplicative buckets. Those percentages you quote are not even close to directly comparable because of this This lmao. If they were serious about adding gear variety then they needed to separate out more damage categories, add actual benefits to more restricted affixes (niche mods like crit on infused skills should roll much higher ranges than generic +crit to all), dramatically buff the terrible flat damage legendary aspects, give players ways to actually target craft gear in some form better than the dogshit rerolls from enchanting, etc. The added uniques are also amazingly bad lol
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# ? Jul 18, 2023 20:13 |
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I hate this damage bucket bullshit. It's this weird dissection and distillation of underlying mechanics that makes me hate looking at my gear drops lmao
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# ? Jul 18, 2023 20:14 |
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Vic posted:It will make poo poo builds viable for slightly longer before having to spec into crits and vulns, and crit+vuln builds will have their dmg spikes reduced while also dealing more damage on average. If by dealing more damage on average, you mean average damage per (non-crit/vuln) hit, sure. If you mean damage per second (which is what actually matters), then absolutely not.
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# ? Jul 18, 2023 20:14 |
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flashman posted:I'm amazed if mana shield increased DR even offsets just the armor reduction from disobedience nerf. Sorc is definitely much better protected from burst damage post-patch. Overall/sustained damage reduction is going to depend on cooldowns and damage types. These are big drops in burst damage potential: quote:Potent Warding duration increased from 3 to 9 seconds.
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# ? Jul 18, 2023 20:15 |
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Any decent build has 100% vuln uptime and is pushing their crit chance as high as they can already.
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# ? Jul 18, 2023 20:15 |
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Obol key chests seem pretty good. Opened 4, 1 legendary from 2, 2 legendaries from the other 2.
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# ? Jul 18, 2023 20:15 |
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Mayveena posted:
Log in to your main for a sec. Then, your alts.
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# ? Jul 18, 2023 20:15 |
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Mayveena posted:
Yea I read account wide as hardcore and softcore? like the horse and story progress? My hardcore character still had the same stuff unlocked as yesterday rather than everything
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# ? Jul 18, 2023 20:15 |
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Hardcore and Softcore will always be entirely distinct accounts.
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# ? Jul 18, 2023 20:17 |
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Leon Trotsky 2012 posted:Sorc is definitely much better protected from burst damage post-patch. Overall/sustained damage reduction is going to depend on cooldowns and damage types. Potent warding does nothing, protection is a trap talent that sounds like it woild be good but adds very little barrier so duration is irrelevant (it's only on base health) . There is absolutely no way that losing 20 percent on your defensive affixes and a ton of armor from disobedience is mitigated by this lol
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# ? Jul 18, 2023 20:18 |
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American McGay posted:Hardcore and Softcore will always be entirely distinct accounts. Other than the one weird thing of the horse unlock carrying over
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# ? Jul 18, 2023 20:18 |
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# ? May 27, 2024 23:53 |
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If nothing else, this is tremendous content. But seriously, having everyone stack crit/vuln is the most boring itemization path and im glad they’re changing it up a bit. Ill reserve further comment on balance for when my seasonal character gets going.
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# ? Jul 18, 2023 20:18 |