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(Thread IKs: harrygomm, Astryl)
 
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almost1337
Jun 14, 2013

The male likpatons turn around the nucleus formed of female boobons and neutral bolsterons

satanic splash-back posted:

Death trap is a waste compared to a second imbuement or second defense skill imo

Deathtrap may not be as optimal, but it's way more fun. Especially while my co-op partner is playing auto-corpse necro and pulls everything out of my TB return path on the reg.

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faantastic
Dec 31, 2006

that dude.

bamhand posted:

What is it with this thread and being obsessed with being idiot assholes to each other.

It's real weird because its just a constant repeating of the burn "you used a guide!" or "you read reddit/watched a youtuber" like the only way to possibly enjoy this game is to go in blind and do it all yourself, that the millions of other players are all playing wrong except this small cluster on this board.

After putting a ton of time into season 1, the season mechanics going forward need to offer more solid content, hoping that the rumors of better end game coming as patches and not as season are true because overall the game is still fun but the season mechanics/extras all feel very very minimal effort.

Tiny Timbs
Sep 6, 2008

faantastic posted:

It's real weird because its just a constant repeating of the burn "you used a guide!" or "you read reddit/watched a youtuber" like the only way to possibly enjoy this game is to go in blind and do it all yourself, that the millions of other players are all playing wrong except this small cluster on this board.

Eventually you learn to laugh at people being weird aggro Gamers instead of being bothered by it

bamhand
Apr 15, 2010

faantastic posted:

It's real weird because its just a constant repeating of the burn "you used a guide!" or "you read reddit/watched a youtuber" like the only way to possibly enjoy this game is to go in blind and do it all yourself, that the millions of other players are all playing wrong except this small cluster on this board.

After putting a ton of time into season 1, the season mechanics going forward need to offer more solid content, hoping that the rumors of better end game coming as patches and not as season are true because overall the game is still fun but the season mechanics/extras all feel very very minimal effort.

I am going to go around and specifically make guides for all these "off-meta special snow flake" builds people are bragging about.

harrygomm
Oct 19, 2004

can u run n jump?
go to d4armory. they use a scraper or something to figure out gear and specs of a ton of people. you can then make the guides for the ~1% of people using incinerate

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
I'm having fun being an off meta dork. I marvel at people describing this as a mid build or approach. What do the top tiers do? Vaporize the screen on enemy spawn? Sure there's how far you can push NMDs but I'll have fun seeing how high I can go and popping Uber Lilith maybe(might get bored by that level grind) and it's a dull metric anyway since the game apparently shipped without the intended end game according to the devs.

Name Change
Oct 9, 2005


faantastic posted:

It's real weird because its just a constant repeating of the burn "you used a guide!" or "you read reddit/watched a youtuber" like the only way to possibly enjoy this game is to go in blind and do it all yourself, that the millions of other players are all playing wrong except this small cluster on this board.

After putting a ton of time into season 1, the season mechanics going forward need to offer more solid content, hoping that the rumors of better end game coming as patches and not as season are true because overall the game is still fun but the season mechanics/extras all feel very very minimal effort.

Someone mentioned this upthread but Diablo 4 is a pretty easy game, the only "skill" thing is how you are using your skill points and once you figure out what works to a baseline degree the game basically plays itself. The outrage caused by the big balance patch earlier this month was almost all people "netdecking" broken builds. Beyond a couple of bumps and hiccups the change to most builds was almost unnoticeable.

faantastic
Dec 31, 2006

that dude.

Name Change posted:

Someone mentioned this upthread but Diablo 4 is a pretty easy game, the only "skill" thing is how you are using your skill points and once you figure out what works to a baseline degree the game basically plays itself. The outrage caused by the big balance patch earlier this month was almost all people "netdecking" broken builds. Beyond a couple of bumps and hiccups the change to most builds was almost unnoticeable.

Yah it is, I've only done netdecking after getting deep into NM and stalling my build a bit, I don't have a ton of ARPG experience and the paragon stuff wasn't explaiend super well, so it was nice to use that to help my gorups out. I think the patches have been mostly good, I've been adamant that I think D4 is a great overall game because I'm not a huge ARPG end game loop person. Just have fun making dumb builds with skills that are fun and with items that I geta long the way. Not going to knock the min/maxers because I am 100% the guy copying peoples MMO builds to perform best in dungeons, but I'm also not at tempting to play D4 at that "level" if thats even something possible in its current endgame setup.

MMAgCh
Aug 15, 2001
I am the poet,
The prophet of the pit
Like a hollow-point bullet
Straight to the head
I never missed...you

almost1337 posted:

You remain in human form while in towns.
And, more egregiously, while mounted.

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX

MMAgCh posted:

And, more egregiously, while mounted.

satanic splash-back
Jan 28, 2009


The seasonal content we deserve

harrygomm
Oct 19, 2004

can u run n jump?

Name Change posted:

Someone mentioned this upthread but Diablo 4 is a pretty easy game, the only "skill" thing is how you are using your skill points and once you figure out what works to a baseline degree the game basically plays itself. The outrage caused by the big balance patch earlier this month was almost all people "netdecking" broken builds. Beyond a couple of bumps and hiccups the change to most builds was almost unnoticeable.

rip to controller hota. still can’t kill uber in my eternal character

Substandard
Oct 16, 2007

3rd street for life

faantastic posted:

It's real weird because its just a constant repeating of the burn "you used a guide!" or "you read reddit/watched a youtuber" like the only way to possibly enjoy this game is to go in blind and do it all yourself, that the millions of other players are all playing wrong except this small cluster on this board.

After putting a ton of time into season 1, the season mechanics going forward need to offer more solid content, hoping that the rumors of better end game coming as patches and not as season are true because overall the game is still fun but the season mechanics/extras all feel very very minimal effort.

"I guess you all are just sheeple who build around crit and vulnerable because they're demonstrably better than any other stats in the game. I'm built different using a trash build I developed myself and I don't feel nerfed at all at level 40", is my favorite genre of post.

ex post facho
Oct 25, 2007

Doomykins posted:

OK looking at my skills for Bleed Barb and some thoughts on things I didn't take too. Discovering effectiveness is fun so if I'm wrong tell me why, I like to check guides once I'm deep in to see if there's hidden math I missed.

Pressure Point(LH chance to Vuln): No need, Grasp and Rend will give you almost 100% uptime themselves. You can innately fish for Vuln with Flay too, but that's "Tomb King teleported after dazing me and I whiffed a grasp" niche use.

Endless Fury: Sure, if you want a different weapon set-up. You'd need a 2H on your Builder! I pass on this since I use the DW Flay to cycle Iron Maelstrom cooldown reduction.

---

Imposing Presence(+15% Max Life) + Martial Vigor(+9% DR vs Elites): If I'm going to insist on not shouting I'll need to make up for the missing DR. Innately on +good stats stuff. Imposing Presence might be a one pointer if it does something like "only affects base life", I dunno, I'm not checking the math yet.

Thorns Stuff: 1 each lets you bleed + snare anything that hits you initially when combined with 1 point of hamstring. Leaning heavily into thorns is its own thing, and if you don't need conditional slow damage then you could save 3 points here which I may do today. I don't find slowing enemies to mean much of anything as I'm constantly pulling them to me or rushing them down to grab their ankles and wish bone snap them right in half.

---

Swiftness: Movespeed is the best comfort stat and only gets better the more you have!

Quick Impulses: I'm not using it actually but it could be good. I figure my emphasis on tankiness will let me survive a 1-3 second pause anyway. That may change in harder NMDs if I see these heinous CC chains I hear about. I have survived a few minor chains like Big Cannibal Guys or Naga/Basilisk monster stone eyes.

Shout Passives: I ain't shoutin'.

Berserk Passives: They're good if you want Berserk uptime and to run the Berserking key passive or Wrath of the Berserker for your last button, otherwise you don't really need them. Grasp can give you Berserk and it's a nice "make sure Vuln is up AND hit them for +25% more damage during it" buff on vanilla serking.

---

Pit Fighter 3/3: +9% damage basically, and protection from ranged nonsense. 3/3
Slaying Strike: +23% damage on the last third of their health. 3/3
No Mercy: I dropped this to 1/3 to shift points, had 3/3 for awhile, may go 0/3 since I've just shed Ground Stomp. It's three specific conditionals(root, snare, stun) and if you don't have them it does nothing for you. Great synergy with Gushing Wounds if you can get it.
Expose Vulnerability: A more reliable Pressure Point buuuut Grasp and Rend is infinite uptime, remember? 0/3

Hamstring: You need 1 point for the thorns conditionals combo to work, but you also need 1 point for:
Cut to the bone: +15% bleeding on your perma-vuln'd grasp + rend targets. 3/3!

Thick Skin: Gives you all the Fortify building of classes that take actual skills for it but for free and passively. 3/3!
Defensive Stance: What's better than Fortify always being up? Making Fortify better, of course. 3/3.
Counteroffensive: What I might be shuffling points into. Free damage for not dying and I've got Rupture + Fury Spending = Healing passives.

---

Duelist: Attack speed for DW fans, useless otherwise. 0/3.
Wallop: We're here for the 2H Slash. 0/3.
Brute Force: Would be good if you use the aspect for guaranteed OPs, though competes with things that are active every attack instead of every OP. But you naturally get a ton of Fortify and OPs do happen naturally too! 0/3 for me though.
Concussion: We're here for 2H Slash! 0/3.

Tempered Fury: I'm not interested in Unbridled Rage or pushing max fury so I can bank 3-4 Rends reliably so 1/3 just to get past it.
Furious Impulse: Another contender I think I'm gonna pick up today. It's not hard to swap weapons constantly unless you don't hit all your buttons.
Invigorating Fury: Always be dumping your Fury, always be healing, 3/3 and gets better with that Healing Heart I mentioned. My current is below 59% max HP gains +66% incoming healing, so 14.94(15%) of my max HP coming in every time I rocket 3 Rends into a boss.

---

Gushing Wounds: Lets your bleeds crit. I've got 18.3% crit chance and 84.2% crit damage so every so often I slam a Rend or Maelstrom hit in that just deletes the entire elite's health bar. Feels great, and you really feel any good luck string on a boss as their uptime goes to sub 20 seconds. You can also get Casino Crits for an Overpower Crit + Lots of Fort and even bosses lose half their bar or more to that. Also gives bloodsplosions to your overpowers if the target is bleeding. The Crit Damage modifier and Bloodsplosion damage will be buffed soon.

Iron Maelstrom gets a passive for +30% crit chance and +40% crit damage to synergize with GW. My Maelstroms frequently apply an enormous bleed on second hit, loads of bleeds everywhere on all three hits if your universal technique is 2H Sword.

Do you have Ancient's Oath? I find the additional chains and slow really effective for my bleed Barb. Can't find a Razorplate!

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
I've not seen it, including no extra uniques today. :smith: Looks like a fun item tho.

GoGoGadgetChris
Mar 18, 2010

i powder a
granite monument
in a soundless flash

showering the grass
with molten drops of
its gold inlay

sending smoking
chips of stone
skipping into the fog
hOLY cow, just respec'd into Werewolf Tornado Druid and it's gooooood

Ragnar Gunvald
May 13, 2015

Cool and good.

faantastic posted:

It's real weird because its just a constant repeating of the burn "you used a guide!" or "you read reddit/watched a youtuber" like the only way to possibly enjoy this game is to go in blind and do it all yourself, that the millions of other players are all playing wrong except this small cluster on this board.

After putting a ton of time into season 1, the season mechanics going forward need to offer more solid content, hoping that the rumors of better end game coming as patches and not as season are true because overall the game is still fun but the season mechanics/extras all feel very very minimal effort.

That's worrying, I was just about to ask how reason 1 is as I've not played since launch. I got to about level 60 and got distracted. I didn't really feel compelled to play the endgame for some reason, which probably tells me everything I should need in the first place really

EC
Jul 10, 2001

The Legend
Changing builds in this game takes so long lmao. Finding the aspects and the gear to put it on without sacrificing your current, working build takes awhile, not even factoring in skill points (really nbd) and paragon points (sort of nbd).

harrygomm
Oct 19, 2004

can u run n jump?
yeah since my first spec swap i started looking up what kind of aspects and stat distributions any given spec i want to play are on the lookout for. i’ll dedicate one tab to things that look good for the other spec and then narrow it down to one of each item when the tab fills up. not the best but it alleviates it a bit

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX
I'm at this awkward stage of being at WT3 on level 48 so my gear sucks and doesnt synergize yet. I'd get help but this always online game with forced player presence sure is bad at getting a group going!

Understandably Diablo 3's quickjoin button had to go.

Magus42
Jan 12, 2007

Oh no you di'n't

Tiny Timbs posted:

Sorcerer clothing options make me sad after being spoiled by Necro

You mean you don't like having 4 sets that are nearly identical? /s

bio347
Oct 29, 2012

EC posted:

Changing builds in this game takes so long lmao. Finding the aspects and the gear to put it on without sacrificing your current, working build takes awhile, not even factoring in skill points (really nbd) and paragon points (sort of nbd).
And also glyphs, early on.

And it's worse if you're playing something that uses weirder stats. Like a DoT build, or an overpower build. I've been playing Blood Lance, and literally none of the gear I own is applicable to any other necro build, the glyph I leveled first is worthless, so on and so forth.

GoGoGadgetChris
Mar 18, 2010

i powder a
granite monument
in a soundless flash

showering the grass
with molten drops of
its gold inlay

sending smoking
chips of stone
skipping into the fog
Just saw my first Barber at level 73, within minutes of switching to WereNado, and jesus christ.... I have become the diablo

faantastic
Dec 31, 2006

that dude.

Ragnar Gunvald posted:

That's worrying, I was just about to ask how reason 1 is as I've not played since launch. I got to about level 60 and got distracted. I didn't really feel compelled to play the endgame for some reason, which probably tells me everything I should need in the first place really

The new stuff is cool, the new story was promising, think I was just expecting more. Again, YMMV, I cannot stress enough I'm not a big ARPG end game loot, I just like to blast things with dumb builds and run with friends.

Shrimp or Shrimps
Feb 14, 2012


Started a Druid alt, this big boy runs so slowly!

satanic splash-back
Jan 28, 2009

I stash one good roll of an ancestral aspect and trash the rest, maybe replacing it if I find a max roll

Stash works fine for 1 seasonal character at a time so it seems like a big slap in the face to eternal players or multiple class players

bamhand
Apr 15, 2010
Is there damage that isn't from a skill? I.e, wouldn't be affected by "your skills do X% more damage". Like overpower or Shadowblight key passive perhaps?

Enigma
Jun 10, 2003
Raetus Deus Est.

There are aspects with flat damage, as well as the hearts.

GlassEye-Boy
Jul 12, 2001

Shrimp or Shrimps posted:

Started a Druid alt, this big boy runs so slowly!

Yea after playing my rogue just about all the other classes feel like I'm playing at 3/4 speed.

coelomate
Oct 21, 2020


GoGoGadgetChris posted:

Just saw my first Barber at level 73, within minutes of switching to WereNado, and jesus christ.... I have become the diablo

bahahaha, did the game really drop you TR and a Barber at basically the same time? That must be a nice upgrade :unsmith:

bamhand
Apr 15, 2010

Enigma posted:

There are aspects with flat damage, as well as the hearts.

So if an aspect says your bloodmist skill applies a 1000 damage dot, +skill damage should boost that right?

Also I think my shadowblight also increases damage with +skill damage but not positive.

Enigma
Jun 10, 2003
Raetus Deus Est.

bamhand posted:

So if an aspect says your bloodmist skill applies a 1000 damage dot, +skill damage should boost that right?

Also I think my shadowblight also increases damage with +skill damage but not positive.

No idea. I was thinking more of something like the retaliation heart that isn’t tied to a skill. I’m also not sure if something like the rogue arrow storm one that reads as though it adds a flat damage when a skill is used counts as the skill doing the damage.

McCoy Pauley
Mar 2, 2006
Gonna eat so many goddamn crumpets.
Finally got my Barber running on my Bone Spear Necro and yeah, this is pretty sweet just watching mobs explode each other.

Snorri
Apr 23, 2002
Wow, I just did a T25 or so NMD and got two Ancestral Uniques, got out, sorted drops out then saw a Legion Event up and two more Ancestral Uniques, except this time, actually good ones. Had Temerity after two NMDs earlier (T21-22), and yet to even try it out. I need to duplicate this druid so I can make 3 simultaneous builds just to try out all these drat uniques.





hawowanlawow
Jul 27, 2009

where's my razor plate damnit

MMAgCh
Aug 15, 2001
I am the poet,
The prophet of the pit
Like a hollow-point bullet
Straight to the head
I never missed...you

hawowanlawow posted:

where's my razor plate damnit
Oh, I found it earlier. Sorry man, if I'd known I would have tried to shove it back into the glyph pedestal thing.

harrygomm
Oct 19, 2004

can u run n jump?
what’s the lowest you think i could do uber on a bone spear necro? i’ve got pretty well rolled gear with decent aspects. i tried at about 82 and was doing as much damage as my eternal barbarian, but i got one hit by the red fire waves that everyone can otherwise ignore.

crepeface
Nov 5, 2004

r*p*f*c*

Doomykins posted:

OK looking at my skills for Bleed Barb and some thoughts on things I didn't take too. Discovering effectiveness is fun so if I'm wrong tell me why, I like to check guides once I'm deep in to see if there's hidden math I missed.

Pressure Point(LH chance to Vuln): No need, Grasp and Rend will give you almost 100% uptime themselves. You can innately fish for Vuln with Flay too, but that's "Tomb King teleported after dazing me and I whiffed a grasp" niche use.

Endless Fury: Sure, if you want a different weapon set-up. You'd need a 2H on your Builder! I pass on this since I use the DW Flay to cycle Iron Maelstrom cooldown reduction.

---

Imposing Presence(+15% Max Life) + Martial Vigor(+9% DR vs Elites): If I'm going to insist on not shouting I'll need to make up for the missing DR. Innately on +good stats stuff. Imposing Presence might be a one pointer if it does something like "only affects base life", I dunno, I'm not checking the math yet.

Thorns Stuff: 1 each lets you bleed + snare anything that hits you initially when combined with 1 point of hamstring. Leaning heavily into thorns is its own thing, and if you don't need conditional slow damage then you could save 3 points here which I may do today. I don't find slowing enemies to mean much of anything as I'm constantly pulling them to me or rushing them down to grab their ankles and wish bone snap them right in half.

---

Swiftness: Movespeed is the best comfort stat and only gets better the more you have!

Quick Impulses: I'm not using it actually but it could be good. I figure my emphasis on tankiness will let me survive a 1-3 second pause anyway. That may change in harder NMDs if I see these heinous CC chains I hear about. I have survived a few minor chains like Big Cannibal Guys or Naga/Basilisk monster stone eyes.

Shout Passives: I ain't shoutin'.

Berserk Passives: They're good if you want Berserk uptime and to run the Berserking key passive or Wrath of the Berserker for your last button, otherwise you don't really need them. Grasp can give you Berserk and it's a nice "make sure Vuln is up AND hit them for +25% more damage during it" buff on vanilla serking.

---

Pit Fighter 3/3: +9% damage basically, and protection from ranged nonsense. 3/3
Slaying Strike: +23% damage on the last third of their health. 3/3
No Mercy: I dropped this to 1/3 to shift points, had 3/3 for awhile, may go 0/3 since I've just shed Ground Stomp. It's three specific conditionals(root, snare, stun) and if you don't have them it does nothing for you. Great synergy with Gushing Wounds if you can get it.
Expose Vulnerability: A more reliable Pressure Point buuuut Grasp and Rend is infinite uptime, remember? 0/3

Hamstring: You need 1 point for the thorns conditionals combo to work, but you also need 1 point for:
Cut to the bone: +15% bleeding on your perma-vuln'd grasp + rend targets. 3/3!

Thick Skin: Gives you all the Fortify building of classes that take actual skills for it but for free and passively. 3/3!
Defensive Stance: What's better than Fortify always being up? Making Fortify better, of course. 3/3.
Counteroffensive: What I might be shuffling points into. Free damage for not dying and I've got Rupture + Fury Spending = Healing passives.

---

Duelist: Attack speed for DW fans, useless otherwise. 0/3.
Wallop: We're here for the 2H Slash. 0/3.
Brute Force: Would be good if you use the aspect for guaranteed OPs, though competes with things that are active every attack instead of every OP. But you naturally get a ton of Fortify and OPs do happen naturally too! 0/3 for me though.
Concussion: We're here for 2H Slash! 0/3.

Tempered Fury: I'm not interested in Unbridled Rage or pushing max fury so I can bank 3-4 Rends reliably so 1/3 just to get past it.
Furious Impulse: Another contender I think I'm gonna pick up today. It's not hard to swap weapons constantly unless you don't hit all your buttons.
Invigorating Fury: Always be dumping your Fury, always be healing, 3/3 and gets better with that Healing Heart I mentioned. My current is below 59% max HP gains +66% incoming healing, so 14.94(15%) of my max HP coming in every time I rocket 3 Rends into a boss.

---

Gushing Wounds: Lets your bleeds crit. I've got 18.3% crit chance and 84.2% crit damage so every so often I slam a Rend or Maelstrom hit in that just deletes the entire elite's health bar. Feels great, and you really feel any good luck string on a boss as their uptime goes to sub 20 seconds. You can also get Casino Crits for an Overpower Crit + Lots of Fort and even bosses lose half their bar or more to that. Also gives bloodsplosions to your overpowers if the target is bleeding. The Crit Damage modifier and Bloodsplosion damage will be buffed soon.

Iron Maelstrom gets a passive for +30% crit chance and +40% crit damage to synergize with GW. My Maelstroms frequently apply an enormous bleed on second hit, loads of bleeds everywhere on all three hits if your universal technique is 2H Sword.

yeah, when i got my Fields of Crimson I mashed parts of this thorns build. it seems... okay? i guess.

they use Death Wish aspect to supercharge thorns damage, so you want a reliable source of Berserking. since we're using Bleeds, your choices are War Cry or Steel Grasp.

i feel like you need at least one source of Unstoppable (for poo poo like getting webbed in a exploding elite) so you want Charge or Rallying Cry.

if you're taking both shouts, you may as well take Challenging Shout for the health and Thorns and all the shout passives.

agreed on the Move Speed, non-negotiable imo.

i also got a new Aspect that gives +1 charges to Weapon Skills tho, so i might try a triple Weapon skill + Charge build.

crepeface
Nov 5, 2004

r*p*f*c*

hawowanlawow posted:

where's my razor plate damnit

i got a perfect ancestral one but i need to level to 65 to use it (:

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Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

Name Change posted:

Beyond a couple of bumps and hiccups the change to most builds was almost unnoticeable.

That was kind of the whole point of why it was a bad patch. Everyone just lost numbers, to varying degrees, and none of the glaring problems with the game were addressed. Hopefully it remains that one really lovely historical footnote.

Ragnar Gunvald posted:

That's worrying, I was just about to ask how reason 1 is as I've not played since launch. I got to about level 60 and got distracted. I didn't really feel compelled to play the endgame for some reason, which probably tells me everything I should need in the first place really

The endgame content is still literally just "level to 100", so if you like grinding experience then it's great. You'll repeat the bulk of your pre-season activities to get renown as only map completion and statues carry over. None of the non-paid cosmetics are worth mentioning. There are new gems that range from trash to ok-ish, with one gem that is ridiculous damage. That gem is on a rarity tier that requires you either utilize a farming method that will be removed in the next patch or double-win the lottery.

There, that's season 1. If you played before, you're probably not going to be up for any surprises.

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