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Bohemian Nights posted:Bolded part is funny, because that list of countries is what they launched with and they've added no new regions since then they have, in fact, subtracted at least one
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# ? Aug 21, 2023 11:57 |
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# ? Jun 8, 2024 09:26 |
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Cooked Auto posted:But they're trying very hard at it. Technically i can subscribe to white dwarf but it would cost me 160 dollars a year to do so lol. They really ought to make digital releases of that magazine
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# ? Aug 21, 2023 11:57 |
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Al-Saqr posted:They really ought to make digital releases of that magazine But how else are Games Workshop fans enjoy the sensation of a physical magazine in their hands? Very much like they enjoy the feeling of having physical rulebooks. It only enhances the gaming experience! https://www.warhammer-community.com/2023/08/21/a-hulking-new-orruk-boss-leads-the-charge-into-the-nova-open-previews/ NOVA Open reveal stream on the 30th.
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# ? Aug 21, 2023 12:18 |
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Cooked Auto posted:But how else are Games Workshop fans enjoy the sensation of a physical magazine in their hands? Very much like they enjoy the feeling of having physical rulebooks. It only enhances the gaming experience! Interesting Kill Team isn't on the list seeing as we're on the precipice of a new season. I suppose Legions Imperialis would fall under Horus Heresy? I guess we'll be seeing the Marine stuff that would have been previewed if the Tyranids hadn't won. Multipart terminators and Sternguard. Maybe the much rumoured jump pack marines? HH could have Deredo dreadnoughts and maybe Solar Auxilia?
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# ? Aug 21, 2023 12:52 |
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Plastic Deredeo has been teased already, so probably a safe bet. Plastic Solar Auxilia wouldn't surprise me either, and would explain the drought of space marine infantry as of late; they've been working on an entire new army.
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# ? Aug 21, 2023 13:01 |
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not sure if I'd place bets on plastic solar auxilla myself... admittedly because i'd like plastic 30k admech stuff more... otherwise, I'd assume some selection from: the new mk3 kit, dread, maybe the assault squad and command squad boxes. oh, and probably that other primarch model that was mentioned
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# ? Aug 21, 2023 13:21 |
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3 Action Economist posted:Some of that is because of local regulations on what is and isn't allowed (see the Canadian discussions earlier), it's just easier for GW to not have service in those regions than trying to navigate every nation'sc laws. Using a VPN to be able to pay a company for something they won't let you buy is pretty insane. If they're not going to let you purchase it, then don't.
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# ? Aug 21, 2023 21:24 |
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Floppychop posted:Using a VPN to be able to pay a company for something they won't let you buy is pretty insane. If they're not going to let you purchase it, then don't. This is like how the rest of the world outside the West operates dude
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# ? Aug 21, 2023 21:44 |
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Use a VPN to have things for free like all the civilized people
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# ? Aug 21, 2023 21:45 |
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I would assume plastic deredeo and mk3 kit. The autumn releases are “more lords of war” (ie the other Cerastus builds, which we’ve already seen), Dreadnought (deredeo), Armor Mark Update (mk3), and intriguingly A Primarch. People are assuming Lorgar Transfigured which is probably a safe bet, but a new Dorn wouldn’t shock me either.
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# ? Aug 21, 2023 22:41 |
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Vulkan would also be a largely seamless fit.
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# ? Aug 21, 2023 22:51 |
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I got a sprue for 5 assault intercessors in a trade. It doesn't look like either of the sprues for the 10-man assault intercessor kit on GW's site. Where can I check out where this sprue came from so I can turn up some assembly instructions? Yeah I know it's only one sprue and five guys and I can probably just see what fits together myself but I'm curious.
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# ? Aug 22, 2023 01:03 |
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In that case it's most likely the ones from the Indomitus box. As for assembly instructions, there's always r/WarhammerInstructions. https://www.reddit.com/r/WarhammerInstructions/comments/vi7k3k/indomitus/
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# ? Aug 22, 2023 01:08 |
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SuperKlaus posted:I got a sprue for 5 assault intercessors in a trade. It doesn't look like either of the sprues for the 10-man assault intercessor kit on GW's site. Where can I check out where this sprue came from so I can turn up some assembly instructions? Indomitus. It's also in some other intro-to-40K stuff.
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# ? Aug 22, 2023 01:08 |
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They were also in a Barnes & Noble Kill Team Lite box set with Necrons.
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# ? Aug 22, 2023 01:24 |
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Yep that's definitely it. Thanks a lot, all. edit I don't think I like push-fit kits, actually. I can't tell if I have this little bastard's backpack thing on as close as it's meant to go or not. SuperKlaus fucked around with this message at 03:25 on Aug 22, 2023 |
# ? Aug 22, 2023 01:30 |
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SuperKlaus posted:Yep that's definitely it. Thanks a lot, all. If you snip the little bar at an angle they go in a lot easier. I always just snip them that way and then use plastic cement anyway.
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# ? Aug 22, 2023 03:38 |
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Bohemian Nights posted:Contacted GW a year or so ago to get info on when they were planning to roll out whtv in more countries, and they replied: All the time means all the time. All the time in the history of the universe. So technically they're eternally correct. They are adding in new regions in all of the time. It's the when that you're after and GW cannot advise.
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# ? Aug 22, 2023 09:36 |
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I've read the rulebook now and it all seems pretty simple (except having to memorise all the minor variations in weapons). Even played a tiny test battle with my Custodes against my wife's Harlequins. Enjoyable! Some things that struck me as odd: Why is AP granted a position on the main weapon statblock, rather than being a weapon ability like Melta x, Rapid Fire x, etc? Many weapons have AP0 anyway, which would be equivalent to not having this ability. Am I missing some subtlety about the implications of a statistic being on the main stat block? Speaking of AP, I found it awkward to think of AP-1 as reducing my dice roll by 1. Instead I think of it as increasing my save by 1. Numerically this is the same, but is there some subtlety I'm missing?
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# ? Aug 22, 2023 09:58 |
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Athas posted:
Probably because AP has been part of the weapons statblock since the rogue trader days. Never thought that someone could think of it being weird that it's there.
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# ? Aug 22, 2023 10:48 |
Athas posted:I've read the rulebook now and it all seems pretty simple (except having to memorise all the minor variations in weapons). Even played a tiny test battle with my Custodes against my wife's Harlequins. Enjoyable! Some things that struck me as odd: 1) Because it's always been that way, long before keywords were even an idea. I do think it could be shifted out to a weapon keyword easily (and Toughness tossed out completely while we're at it). 2) No, that's how everyone I've played with has done it since they change AP to a negative modifier. If I have a 3+ save and get hit with AP -1, I just say I'm saving on 4+.
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# ? Aug 22, 2023 11:18 |
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Athas posted:I've read the rulebook now and it all seems pretty simple (except having to memorise all the minor variations in weapons). Even played a tiny test battle with my Custodes against my wife's Harlequins. Enjoyable! Some things that struck me as odd: AP has been on the statline since forever. It used to be a flat value that would cancel any save of the same value or worse (iirc). So a Tau Fire Warrior with his Strength 5 AP5 Rifle would blow through Guardsmen or Tyranid gribblies but a Marine would still get their save. It comes up enough that its worth having on the statline, as opposed to treating it like one of the more conditional abilities. If thinking about AP that way helps then go for it, but you should be aware that there is a difference between dice modifiers and stat modifiers. Dice modifiers cap out at +1 or -1, with the biggest exception being the Armor save, where AP can go beyond -1. Stat modifiers aren't capped afaik, but the main thing is that you can stack a dice mod and a stat mod. For example, a Hammerhead tank can't get two sources of +1 to hit (which is the dice roll). But since the army ability "For The Greater Good" modifies the Ballistic Skill stat, you can take its railgun from needing a 4+ to hit to a 2+ to hit. (Technically a 3+ BS with a +1 to hit). So you need to be sure you don't mix these up, if you're going to think of it that way. Stuff like this isn't spelt out and I've definitely surprised one person at games club with the above For The Greater Good interaction.
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# ? Aug 22, 2023 11:21 |
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Back in 2nd edition AP was a minus you applied to your armor save, in 3rd it became a "beat armor or they get a full save" deal, then some time later again it went back to the original way. Personally I'm a fan in general of assorted modifiers but then I did enjoy the original release of necromunda too, so take that bias for what its worth.
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# ? Aug 22, 2023 11:31 |
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I still think, with how important melee is, initiative was a good way to differentiate a unit's prowess in melee from other units.
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# ? Aug 22, 2023 12:07 |
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The Deleter posted:If thinking about AP that way helps then go for it, but you should be aware that there is a difference between dice modifiers and stat modifiers. Dice modifiers cap out at +1 or -1, with the biggest exception being the Armor save, where AP can go beyond -1. Stat modifiers aren't capped afaik, but the main thing is that you can stack a dice mod and a stat mod. For example, a Hammerhead tank can't get two sources of +1 to hit (which is the dice roll). But since the army ability "For The Greater Good" modifies the Ballistic Skill stat, you can take its railgun from needing a 4+ to hit to a 2+ to hit. (Technically a 3+ BS with a +1 to hit). Thanks, this is very useful, and exactly the kind of subtlety I was worried about overlooking. I played a bit of Warhammer Fantasy 5th edition way back, and I appreciate that modern 40k is stat-wise simpler.
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# ? Aug 22, 2023 13:22 |
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The Deleter posted:If thinking about AP that way helps then go for it, but you should be aware that there is a difference between dice modifiers and stat modifiers. Dice modifiers cap out at +1 or -1, with the biggest exception being the Armor save, where AP can go beyond -1. Stat modifiers aren't capped afaik, but the main thing is that you can stack a dice mod and a stat mod. For example, a Hammerhead tank can't get two sources of +1 to hit (which is the dice roll). But since the army ability "For The Greater Good" modifies the Ballistic Skill stat, you can take its railgun from needing a 4+ to hit to a 2+ to hit. (Technically a 3+ BS with a +1 to hit). I'll note that the dice modifiers cap is explicitly only on hit/wound. So if you had multiple sources of +1 armour save (All is Dust + cover from last edition, for instance) then it'd still work.
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# ? Aug 22, 2023 19:26 |
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Cyouni posted:I'll note that the dice modifiers cap is explicitly only on hit/wound. So if you had multiple sources of +1 armour save (All is Dust + cover from last edition, for instance) then it'd still work. Ah, you're correct. I was mixing it up with Age of Sigmar where they had to stop people stacking save modifiers to make some of the god characters nigh unkillable, iirc.
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# ? Aug 22, 2023 21:18 |
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Space Marine 2 looking good: https://www.youtube.com/watch?v=dHbWX2GD8pk also: https://www.youtube.com/watch?v=CmMUJlpfl-c "My name is, Pariah Nexus" AndyElusive fucked around with this message at 18:08 on Aug 23, 2023 |
# ? Aug 23, 2023 18:04 |
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loving hell, I have assembled a single Sister of Silence from the Adeptus Custodes boxed set, and I feel exhausted. This reinforces why I decided to go for a low model count army. Am I the only one who finds assembly much more tiresome than painting? Especially with the extremely small parts that GW has become so fond of using.
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# ? Aug 23, 2023 20:56 |
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Assembly is what I do when I don't have the energy/focus to paint so I'm the opposite of you I guess.
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# ? Aug 23, 2023 21:02 |
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It doesn't help that modern models have absurdly tiny separate bits. I wonder if they let a computer cut apart the model to optimise sprue usage. This really feels like something a machine would design.
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# ? Aug 23, 2023 21:14 |
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Athas posted:loving hell, I have assembled a single Sister of Silence from the Adeptus Custodes boxed set, and I feel exhausted. This reinforces why I decided to go for a low model count army. Am I the only one who finds assembly much more tiresome than painting? Especially with the extremely small parts that GW has become so fond of using. my issue is figuring the balance between sub assemblies for easier painting and assembling completely to not deal with a bunch of arms and heads stuck on paper clips
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# ? Aug 23, 2023 21:17 |
AndyElusive posted:Space Marine 2 looking good: Wernt Pariahs the name of those half human necron things???
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# ? Aug 23, 2023 21:18 |
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Paragon8 posted:my issue is figuring the balance between sub assemblies for easier painting and assembling completely to not deal with a bunch of arms and heads stuck on paper clips Yeah, my Custodes I assembled completely before painting. I'll do that again, except for the shields - those I'll leave off. It may not look as nice as if I painted each part separately, but I don't think I'd enjoy the fiddlyness of painting tiny subassembles. My Sisters of Silence I will probably also assemble completely, but they are much simpler models anyway. Perhaps I'll paint the bolter guns separately. Maybe I'll try using a few big subassemblies when I start painting the jetbikes and such, but I'm trying not to make things too complicated for myself, so I don't risk burning out. I can live with the paint job being suboptimal (it'll be anyway as long as I'm holding the brush).
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# ? Aug 23, 2023 21:21 |
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Hihohe posted:Wernt Pariahs the name of those half human necron things??? And the alternate name for psychic nulls. Also those have been shuffled into mostly non-canon these days.
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# ? Aug 23, 2023 21:24 |
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Athas posted:loving hell, I have assembled a single Sister of Silence from the Adeptus Custodes boxed set, and I feel exhausted. This reinforces why I decided to go for a low model count army. Am I the only one who finds assembly much more tiresome than painting? Especially with the extremely small parts that GW has become so fond of using. I threw together a few old guardsmen this afternoon that I'm thinking to use as guinea pigs for a paint scheme and it was so relaxing and painless. But then, I am a huge insane weirdo and my typical model assembly process involves gathering parts from several kits, and hacking/drilling/sawing until they're beyond recognition before sticking them all together, so perhaps my experience isn't typical.
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# ? Aug 23, 2023 21:28 |
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Athas posted:It doesn't help that modern models have absurdly tiny separate bits. I wonder if they let a computer cut apart the model to optimise sprue usage. This really feels like something a machine would design. The pieces are smaller, but they're so good about where the mold lines go, tucking them along natural lines that are part of the model. I greatly prefer having a few more fiddly pieces to glue versus scraping so many more mold lines.
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# ? Aug 23, 2023 21:55 |
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Athas posted:loving hell, I have assembled a single Sister of Silence from the Adeptus Custodes boxed set, and I feel exhausted. This reinforces why I decided to go for a low model count army. Am I the only one who finds assembly much more tiresome than painting? Especially with the extremely small parts that GW has become so fond of using. I love assembling things, but my idea of assembly is "what things in my bits box will go together to make weird little guys"
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# ? Aug 23, 2023 22:04 |
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I love assembling but the second something requires superglue and can’t use plastic cement, my drive to complete it takes a nose dive.
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# ? Aug 23, 2023 22:10 |
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# ? Jun 8, 2024 09:26 |
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Athas posted:It doesn't help that modern models have absurdly tiny separate bits. I wonder if they let a computer cut apart the model to optimise sprue usage. This really feels like something a machine would design. Yes people have been complaining about CAD design for a while. However it's good because it lets them cram more pieces per sprue (instead of the enormous empty spots in old sprues) and they can do the insane cuts that clip together and completely hide mould lines and sprue nubs.
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# ? Aug 23, 2023 23:48 |