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Nyan Bread posted:Here's a few seconds from the Tyrone leak to get a general idea of the game's lighting scheme, at least in this particular location. The default Xbox settings don't seem to overbloom the environment too much, but the overall color palette is definitely an intentional stylistic choice. Jesus that gunplay looks terrible
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# ? Aug 23, 2023 23:15 |
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# ? Jun 3, 2024 13:47 |
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Captain Oblivious posted:Jesus that gunplay looks terrible To be fair, you can make any game look terrible if you try hard enough. *sound warning* https://www.youtube.com/watch?v=sx3S-IciqkY
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# ? Aug 23, 2023 23:18 |
VostokProgram posted:Hotas should just be 4 axes right? Yaw pitch roll thrust? Pretty sure Xinput can handle that For space games, the ideal is to have all of the above, but with a retro thrust axis, lateral axis', and well as an axis for dorsal and ventral thrust - which requires a HOSAS (or a throttle with multiple axis, but those are very rare). After my X52 Pro broke, I ended up buying a VKB Gladiator NXT Evo Space Combat Edition as well as a VKB Gladiator NXT Evo Omni Throttle, pictured here: Dramicus posted:I'm saying an xbox controller is HOTAS. It's always been HOTAS, at least according to the spec. HOTAS has nothing in it about the physical size of the inputs, nor how they are shaped. This is probably because Xinput was exclusively designed for the Xbox controller and nothing else (as evidenced by Xinput only supporting controllers that work on the Xbox), as well as being limited to only 4 controllers max. The problem you really run into is that Xinput CANNOT be used for space games, unless you begin doing dumb stuff with the triggers as well as severely overloading inputs, or simply treat space as if it's happening in a space environment. Since Starfield seems to be skipping the landing sequence that'd involve flying in atmosphere, I was hoping they'd be at least attempting to do true 6DOF. BlankSystemDaemon fucked around with this message at 23:31 on Aug 23, 2023 |
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# ? Aug 23, 2023 23:25 |
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BlankSystemDaemon posted:The problem you really run into is that Xinput CANNOT be used for space games, unless you begin doing dumb stuff with the triggers as well as severely overloading inputs, or simply treat space as if it's happening in a space environment. If I wanted to be annoyingly smug, I'd point out that HOTAS was designed for airplanes and not spacecraft and therefore, so on, such and such.
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# ? Aug 23, 2023 23:30 |
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any random player is gonna spend 5% of their time flying/dogfighting, 70% exploring empty planets and copy-pasted outposts, and 25% in menus worrying about HOTAS support or how advanced the flight model will be seems ridiculous to me
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# ? Aug 23, 2023 23:33 |
Dramicus posted:If I wanted to be annoyingly smug, I'd point out that HOTAS was designed for airplanes and not spacecraft and therefore, so on, such and such. ScootsMcSkirt posted:any random player is gonna spend 5% of their time flying/dogfighting, 70% exploring empty planets and copy-pasted outposts, and 25% in menus I think HOSAS is a bit different, because in space games you can actually make use of thrusters for movement in in both X, Y and Z directions from your local reference. BlankSystemDaemon fucked around with this message at 23:37 on Aug 23, 2023 |
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# ? Aug 23, 2023 23:34 |
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christ stop saying hotas
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# ? Aug 23, 2023 23:35 |
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Just use an N64 controller. The only true space age controller.
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# ? Aug 23, 2023 23:35 |
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I am not going to use a controller at all to play Space Skyrim 2: Busty Crabs
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# ? Aug 23, 2023 23:36 |
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Chillmatic posted:christ stop saying hotas Just pronounce it HOT rear end in your mind and the conversation becomes much better.
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# ? Aug 23, 2023 23:37 |
7c Nickel posted:Just pronounce it HOT rear end in your mind and the conversation becomes much better. HOT rear end AND HOT SAS all up in this.
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# ? Aug 23, 2023 23:39 |
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KakerMix posted:I am not going to use a controller at all to play Space Skyrim 2: Busty Crabs Oh going to play it via a computer brain interface smart. The more wires in the brain the better I say!
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# ? Aug 23, 2023 23:41 |
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gonna make this dude and then play the game on a rockband guitar https://www.youtube.com/watch?v=tKjZuykKY1I
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# ? Aug 24, 2023 00:05 |
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BlankSystemDaemon posted:I don't really care how "advanced" the flight model is, as long as it's not as arcadey as No Man's Sky or any other game taking inspiration from Descent. The flight model is going to be incredibly not advanced. Not because lol Bethesda bad, but because it's a game built for the biggest audience possible.
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# ? Aug 24, 2023 00:14 |
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From the very brief look we've seen, it looks a bit like x-wing vs tiefighter with the power shunting to different systems.
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# ? Aug 24, 2023 00:15 |
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BlankSystemDaemon posted:You're thinking of a FreeSpace-like engine where you only get to control your primary thruster in addition to pitch, yaw, and roll - but that's basically no different from a regular flight-sim (and is one of my only critiques of that series, otherwise it's loving perfect). Trying to figure out how this works is making my brain hurt. I use a HOTAS for Elite: Dangerous, and that took me a while to learn...
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# ? Aug 24, 2023 00:16 |
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Yeah it's gonna be nms flight style for sure, I doubt there will be any Newtonian physics flying that would need a stick. WW2 planes in space
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# ? Aug 24, 2023 00:16 |
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Welp went ahead and preordered the basic version on steam. Feels oddly exciting getting in on the ground floor of a Bethesda game for once. How long until I can turn my spaceship missiles into dicks?
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# ? Aug 24, 2023 00:22 |
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I just realized that the Premium Edition early access starts on Sept 1, which I took off work so I'd have a 4-day weekend for my birthday (also Sept 1).
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# ? Aug 24, 2023 00:29 |
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Tracks from the game have been appearing online. While I do like the epic SPACE! music, I'm glad that the soundtrack seems to have a bit more variety than that. I think Cydonia is my favorite so far. https://www.youtube.com/watch?v=8K58aPzN4YU :edit: Whoops, gone already. 7c Nickel fucked around with this message at 01:05 on Aug 24, 2023 |
# ? Aug 24, 2023 00:42 |
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queeb posted:Yeah it's gonna be nms flight style for sure, I doubt there will be any Newtonian physics flying that would need a stick. They mentioned this in the deep direct pretty sure, that they looked at putting in hard mechanics and more real world physics for the space fighting then dialed it back to be more arcardy and fun. Which for a game where space flight is just one part of it, makes sense. (They should of gone full Kerbal, I don't care if 99.9% of people, myself included, can never leave the starting planet!)
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# ? Aug 24, 2023 01:01 |
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SF was never marketed as a grognardy flight sim ala ED with full Newtonian fluid physics that let you throw your space sub into a controlled drift in order to knock out enemy engines. By the look of it the closest thing is in fact how NMS controls its ships with tethered controls by following a gimballed reticle around regulated by the power and agility of your ship. https://i.imgur.com/PXV7iC2.mp4
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# ? Aug 24, 2023 01:05 |
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BlankSystemDaemon posted:I don't really care how "advanced" the flight model is, as long as it's not as arcadey as No Man's Sky or any other game taking inspiration from Descent. yeah that would really suck if it took any inspiration from one of the best spaceship games ever made
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# ? Aug 24, 2023 01:28 |
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NMS had some of the worst flight controls I have ever laid hands on. Well, worst UI and controls in general really. So hopefully not TOO close to that.
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# ? Aug 24, 2023 01:54 |
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They should of just gone back to the basics and based it off space invaders or asteroid. The third dimension in fps was a mistake.
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# ? Aug 24, 2023 01:59 |
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Captain Oblivious posted:NMS had some of the worst flight controls I have ever laid hands on. Well, worst UI and controls in general really. So hopefully not TOO close to that. Yeah, I wasn't really too keen on NMS' space flight. Hard to describe why, I guess. Hopefully they make it control more like Freelancer, IMO
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# ? Aug 24, 2023 02:11 |
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my favorite spaceflight in a game was Independence War 2. enough physics that you could kind of feel it, but not enough physics that you'd spend 20 minutes bungling a parking job and lose your ship in in the process like in Elite Dangerous
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# ? Aug 24, 2023 02:12 |
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Chillmatic posted:I too enjoy straining the absolute gently caress out of my neck to glance at UI elements True gamers do the training necessary to handle gaming with an extremely wide monitor. I try to do a minimum of 100 reps of neck curls a day. My neck is very powerful now, and roughly twice as wide as my head. It's a neck trained for gaming.
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# ? Aug 24, 2023 02:12 |
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Captain Oblivious posted:Jesus that gunplay looks terrible The person playing that seems like someone using a controller who has never played a first/third-person shooter with a controller before. I'm not exactly expecting much from the combat in this game, but you can't really tell anything from that clip.
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# ? Aug 24, 2023 02:18 |
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Captain Oblivious posted:NMS had some of the worst flight controls I have ever laid hands on. Well, worst UI and controls in general really. So hopefully not TOO close to that. NMS's UI, flight/movement control, and general handling feels like an alien watched a documentary on how to make games and emulated it as best they could.
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# ? Aug 24, 2023 02:20 |
Omnicarus posted:NMS's UI, flight/movement control, and general handling feels like an alien watched a documentary on how to make games and emulated it as best they could. aliens fly via telepathy so this makes sense
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# ? Aug 24, 2023 02:27 |
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Have they said whether there is a spacedog you can travel with?
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# ? Aug 24, 2023 02:41 |
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If a Logitech gamepad is good enough for an unregulated submersible, then it's good enough for Starfield.
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# ? Aug 24, 2023 02:43 |
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Inspector Gesicht posted:If a Logitech gamepad is good enough for an unregulated submersible, then it's good enough for Starfield. About that submersible....
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# ? Aug 24, 2023 02:47 |
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Enigma posted:Have they said whether there is a spacedog you can travel with? In a surprise twist you play the space dog in this one. Every time you complete a quest your robot master pats you in the head and tells you what a "good boy" you've been. You better believe everyone's going to be finishing all the side quests in this one.
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# ? Aug 24, 2023 02:49 |
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KakerMix posted:About that submersible.... Not like that was the controller's fault. Some say it's still working to this day.
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# ? Aug 24, 2023 02:51 |
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dr_rat posted:In a surprise twist you play the space dog in this one. Every time you complete a quest your robot master pats you in the head and tells you what a "good boy" you've been. You run into a talking space dog early on and then have to slowly follow him across the entire goddamn galaxy.
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# ? Aug 24, 2023 03:18 |
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1glitch0 posted:You run into a talking space dog early on and then have to slowly follow him across the entire goddamn galaxy. Oh, so they're bringing back Barbas and Clavicus Vile then, are they?
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# ? Aug 24, 2023 03:21 |
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if there's space dragons but not a space dog I'll riot like if you're gonna flagrantly reuse assets you better give me the dog
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# ? Aug 24, 2023 03:35 |
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# ? Jun 3, 2024 13:47 |
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I'm so gd psyched I kind of wish I had got the expensivest version so I could play 5 days sooner. But also I dunno if I want to incentivize devs to start doing that.
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# ? Aug 24, 2023 03:41 |