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CordlessPen posted:I can't leave without my buddy Superfly! I'm not quite there, but yeah I'm starting to see a lot of flaws in the game, notably in its pacing and exploration. I was disappointed with what the world map had to offer, to the point where I think it would've been better just as a list of locations or something that you could revisit from some teleport service (thought those chucking statues would be used more), since there's no real reason to go around the place. Some of the pacing is really not great, and it feels like you're constantly being shunted from objective to objective without any breathing room (going from the first big event with the Dweller to the town that's destroyed, to the pirate ship quest felt exhausting, for example. I'm still liking the game - the combat is still drawing me in, the dungeon design is still varied enough to be enjoyable (though, yeah, wish they weren't so linear), and I want to see what's going to happen in the story. But yeah, flawed. By the way, is X'Tol a pun on anything, because the other one made me actually groan out loud.
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# ? Sep 5, 2023 15:31 |
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# ? May 16, 2024 17:12 |
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The world extol, maybe?
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# ? Sep 5, 2023 15:43 |
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The Wicked ZOGA posted:I realized there was probably an invisible path so I brought out Gale for the See Invisibility spell, but I have no idea if that's actually what made it visible because, as in your case, poo poo just wasn't loading properly. I'm pretty sure the patches of Darkness weren't visible on my successful attempt but it's always a coin flip if poo poo like that shows up at all. Still affects your character though!! I'm not 100% sure because mine was showing up due to contrast/darkness on my screen showing the edges so I didn't use it, but couldn't you cast Grease or Create Water too?
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# ? Sep 5, 2023 15:49 |
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That is Kevin Michael Richardson, who also voiced Sarevok! And, like, half of all deep-voiced characters in video games and animation. BG1 and BG2 had really great voice casts.
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# ? Sep 5, 2023 17:04 |
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Gerblyn posted:Just lol if you don't let Volo perform impromptu brain surgery on you to never need to worry about that spell again. Wait what? I had that and still couldn't see the path. I've had a lot of weird bugs as I get further into the game, like the game thinking I had spent a long-rest action when I hadn't after a reload.
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# ? Sep 5, 2023 19:24 |
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I had that path appear my first time through, lost a later combat, and had to redo that section. The second time through, it was properly invisible. I have no idea what changed.
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# ? Sep 5, 2023 20:04 |
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This is probably old content for this thread, but I picked up CP 2077 a few weekends ago, and overall it's actually good. I've managed to avoid any major bugs, clipping has been annoying, but not game breaking. I've had one minor recurring glitch where out of nowhere a solid black "thing" will appear directly in my field of vision, and then race towards the horizon before eventually disappearing. I have three complaints at this stage (which is somewhere between 1/3 and 1/2 way through by my guess) First, I'm playing this on PS5 and it runs and looks great. But I'm playing it on a decent sized screen (36") and I can just barely read the descriptions while sitting on my couch 10ft away. Red text on a black background is not my friend, and it shouldn't be yours either. Second, early into the game there is a side mission where you go all over town and challenge people to bare knuckle boxing matches, and if you aren't spec'ed out right, you'll go down in 1 or 2 hits. That's OK, it's a learning curve, and a solvable problem - I prefer flaming gorilla arms. What's broken, is that when you lose a match, you get dropped into a dialogue tree that has three options. 1) Rematch. 2) Rematch, but with higher odds and better rewards. 3) Maybe later. The problem with option 3 is it doesn't make you exit the conversation like the other 2 options do. And unlike walking away from a merchant or other non-story NPC, you get stuck in conversation mode. This means that you can't run, you can't use your detective vision/cyber eye, and probably other functions. The fix I've found so far is to either manually reload, or go get killed and respawn, and then everything works again. But it shouldn't really happen either way. Lastly, and this one is unforgiveable in modern gaming, if you abandon side missions, you fail them and cannot retry. I had an early mission series pop up for helping retrieve rogue AI cars. The mission starts off pretty easy, find a car, drive it back to HQ with no damage. Next one is similar, find car, talk it down from suicide. Fine. Next one, it's a mad dog, put it down. OK, not super challenging. Then you get to GlaDOS. The idea is that you have to tail this car as it leads you down under a bridge and then eventually into a trap. Now you have to survive an ambush by 6-8 higher level enemies. These are enemies that take very little damage, and can kill me in 1 or 2 shots. I try several times as my save is about 5 seconds before the ambush happens, but I just can't do anything. So instead, I just book it, so maybe I can return after leveling up a bit. Nope. I get a big red bulletin on my mission screen showing that I failed the mission. Fine, I can surely call up the quest giver and try again, right? Nope, not an option. Doesn't appear on my to-do list. (Typing this out I just though to see if I can call the NPC again, but I kind of doubt it.) It's just so weird that I couldn't try again, except from that specific point in the mission. But what AAA game in the last decade has a mission structure like that? In GTA or Skyrim or Fallout, if I get a mission and it goes tits up, I either wake up at a spawn point with a few less resources or I get auto-loaded to a recent save (that doesn't usually gently caress me over). And in both cases, I can move away from the mission area, regroup, stock up, and try again later.
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# ? Sep 5, 2023 20:13 |
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Waste of Breath posted:Wait what? I had that and still couldn't see the path. Nah, that just gives the spell. From what I can see, you can just see the path regardless, at least I always could. Maybe your graphics settings make it harder to spot?
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# ? Sep 5, 2023 20:20 |
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CzarChasm posted:This is probably old content for this thread, but I picked up CP 2077 a few weekends ago, and overall it's actually good. I've managed to avoid any major bugs, clipping has been annoying, but not game breaking. I've had one minor recurring glitch where out of nowhere a solid black "thing" will appear directly in my field of vision, and then race towards the horizon before eventually disappearing. You should take a break until the next patch in a few weeks, it’s going to be a huge rebalance.
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# ? Sep 5, 2023 20:26 |
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CzarChasm posted:CP 2077 Oh yeah, now I'm angry again at that series of robocar missions. I actually beat them all just fine on my first time through, but when I was doing a replay I ran into the same thing where I was just too outleveled at that save point. I also left the mission and found out later that I couldn't pick it back up again. Everything I read online at the time said that was just it, you couldn't ever restart it. But that replay must've been like two years ago at this point, I would've guessed that would've warranted a fix at some point since then.
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# ? Sep 5, 2023 20:59 |
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that's not even the only failable quest in cp2077
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# ? Sep 5, 2023 21:43 |
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I try to think of what was the most needlessly padded progression system, and all I can think of was when Yakuza had five types of XP to acquire. As a result you could cheese the system by binge eating at restaurants and hit the level cap at chapter 2.
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# ? Sep 5, 2023 21:46 |
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Inspector Gesicht posted:I try to think of what was the most needlessly padded progression system, and all I can think of was when Yakuza had five types of XP to acquire. As a result you could cheese the system by binge eating at restaurants and hit the level cap at chapter 2. The only problem with this is that they didn't give Kiryu a weight gain mechanic like CJ had back in San Andreas
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# ? Sep 5, 2023 21:52 |
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Captain Hygiene posted:The only problem with this is that they didn't give Kiryu a weight gain mechanic like CJ had back in San Andreas There's a fake fat Kiryu in 2
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# ? Sep 5, 2023 22:08 |
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What I will miss the most whenever I replay Cyberpunk 2077 is not being able to pause in the middle of a melee attack and then just leave the game running while a glitch spends the next half-hour feeding me Athletics XP
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# ? Sep 5, 2023 22:25 |
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very risky blowjob posted:What I will miss the most whenever I replay Cyberpunk 2077 is not being able to pause in the middle of a melee attack and then just leave the game running while a glitch spends the next half-hour feeding me Athletics XP Man, I think that might be another love/hate thing, and it sucks because it's a game giving me exactly what I ask for. The terrible irony of getting exactly what you want. I play Fallout and Skyrim and some of these other ARPG games, and the level ups are kind of pointless. Yeah, I can increase my points in small guns, or blocking, but that doesn't really stop me from using two-handed weapons, or sneaking or any of the other mechanics. But CP2077 really feels like while it doesn't block off my access to game mechanics, by spec'ing into a specific path, I do feel ineffective at certain parts of the game. Like my melee is really weak compared to my handguns skills, and while it doesn't stop me from being able to punch and swing a sword, it does limit my effectiveness doing those things. I do kind of like that, because it does feel more like an answer to one of my problems with RPGs like this, where you can max out all the combat trees and be good, if not great, at everything and just cheese the game. Like Fable, a game with 3 attacks that you can level up (melee, ranged and magic) and there's nothing stopping you mechanically from maxing out each of those stats. And personally I like that it's restricting me a little bit. And if it really bothered me, I can respec at any point by just throwing money at the problem.
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# ? Sep 5, 2023 22:55 |
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Tropico 6's like third level is a really fun series of goals where you eventually kind of dissolve your very nice island to a communist uhhh dump? Anyway, up until this point all the goals have been fair but now it wants me to make the "average liberty" score 80 or higher. Frustrated, I looked it up, and the only way to do that is by having lots of newspapers, tv stations, and libraries around. Well god fuckin dammit, my whole island is ludicrously covered in these buildings and my average liberty can't seem to get above 70. I'm hemorrhaging funds; I can't afford to make any more liberty buildings. I have no military, no police, I have no buildings that detract from liberty, and yet people can't seem to get enough fuckin books argh
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# ? Sep 5, 2023 23:02 |
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CzarChasm posted:Man, I think that might be another love/hate thing, and it sucks because it's a game giving me exactly what I ask for. The terrible irony of getting exactly what you want. You can pay to re-spec your whole tree here and there. I did that at least once in my first playthrough, maybe twice, when I realized I'd bought the wrong poo poo.
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# ? Sep 5, 2023 23:16 |
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Something Xenoblade 3 does an annoying amount that I really don't like: Following a boss fight with another boss fight, against the exact same guy. Like, no visual differences, it's just 'they didn't die the first time and you have to do it again'. Sometimes the angle is clearly that it's a second phase after a cutscene, although one time they had a chapter end with fighting someone, and after extensive cutscenes, had the next chapter start with the exact same fight but in a different place. It's a problem that combines with Xenoblade 3's general gameplay being too busy to make any fight especially distinct; I'm sure the second fight has different attacks and mechanics, but it doesn't matter because it's still seven people pounding on one guy who doesn't have the ability to sufficiently change up that dynamic. At least if someone turns into a giant monster in the second phase I know something's changed, even if I handle it in the exact same way.
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# ? Sep 6, 2023 01:05 |
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So what exactly did you do with that first massive download then, Starfield
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# ? Sep 6, 2023 02:11 |
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Its unencrypting the files from what I can tell. Mine was up at 250MB/s for a bit.
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# ? Sep 6, 2023 02:53 |
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CitizenKain posted:Its unencrypting the files from what I can tell. Mine was up at 250MB/s for a bit. I guess you're right, looking in the task manager shows a lot of disk usage but not network usage. What a confusing way to present it.
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# ? Sep 6, 2023 02:58 |
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Captain Hygiene posted:I guess you're right, looking in the task manager shows a lot of disk usage but not network usage. What a confusing way to present it. Yep. Starting to wish I installed this on a faster drive though.
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# ? Sep 6, 2023 03:00 |
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CitizenKain posted:Yep. Starting to wish I installed this on a faster drive though. Ugh, well that probably explains why the speed has been dropping slower and slower, it ignored my setting to install on the ssd and it's unpacking onto the hdd. loving Windows Xbox environment is such a trashfire, it always does stuff like this. It's a crapshoot whenever I jump back into gamepass whether or not it'll just randomly poo poo itself over a particular game, making me spend multiple evenings getting the install back into working order
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# ? Sep 6, 2023 03:08 |
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i cant believe the download is 140gb
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# ? Sep 6, 2023 03:10 |
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CzarChasm posted:First, I'm playing this on PS5 and it runs and looks great. But I'm playing it on a decent sized screen (36") and I can just barely read the descriptions while sitting on my couch 10ft away. 36" is absolutely tiny for a modern display
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# ? Sep 6, 2023 03:21 |
big mean giraffe posted:36" is absolutely tiny for a modern display Especially at 10' lol.
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# ? Sep 6, 2023 03:47 |
CitizenKain posted:Its unencrypting the files from what I can tell. Mine was up at 250MB/s for a bit. This is why I basically never pre-load games on steam. It doesn't really save me any time, especially if it's a bigger game, since as far as I've done it at least; it needs to do this anyway so I'm left twiddling my thumbs when I go to play it.
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# ? Sep 6, 2023 04:22 |
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Meowywitch posted:i cant believe the download is 140gb That sounds right tbh games are stupid big anymore
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# ? Sep 6, 2023 12:11 |
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Len posted:That sounds right tbh games are stupid big anymore Genuine question, is this usage of the word anymore part of the American vernacular, because what the gently caress?
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# ? Sep 6, 2023 14:21 |
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Yeah, it should be everymore
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# ? Sep 6, 2023 15:07 |
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I picked up Agents of Mayhem for practically nothing the other day, and I wish I could turn off the dialogue altogether instead of merely muting it. Every time I hear a character - any character - speak, I feel part of my soul dying just a little more. Every piece of dialogue is full of some lovely quip, one liner, joke, or Whedonism that really came to be emblematic of the last decade in popular culture. It feels like the perfect example you can point to if someone is asking about the death of sincerity in media. I really don't know what I expected; I'd heard the warnings, but I didn't realize it was this bad.
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# ? Sep 6, 2023 16:16 |
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DoubleNegative posted:I picked up Agents of Mayhem for practically nothing the other day, and I wish I could turn off the dialogue altogether instead of merely muting it. Every time I hear a character - any character - speak, I feel part of my soul dying just a little more. Every piece of dialogue is full of some lovely quip, one liner, joke, or Whedonism that really came to be emblematic of the last decade in popular culture. It feels like the perfect example you can point to if someone is asking about the death of sincerity in media. I really don't know what I expected; I'd heard the warnings, but I didn't realize it was this bad. How's the gameplay? Also bad?
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# ? Sep 6, 2023 16:49 |
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CzarChasm posted:How's the gameplay? Also bad? It's fine, it's adequate. Perfectly serviceable. Without the quips, it's a competently made singleplayer hero shooter. I'm still early enough in that the gameplay loop hasn't worn on me yet. I paid $3 for it, and that feels like it's about right.
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# ? Sep 6, 2023 16:57 |
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DoubleNegative posted:I picked up Agents of Mayhem for practically nothing the other day, and I wish I could turn off the dialogue altogether instead of merely muting it. Every time I hear a character - any character - speak, I feel part of my soul dying just a little more. Every piece of dialogue is full of some lovely quip, one liner, joke, or Whedonism that really came to be emblematic of the last decade in popular culture. It feels like the perfect example you can point to if someone is asking about the death of sincerity in media. I really don't know what I expected; I'd heard the warnings, but I didn't realize it was this bad. Well that happened *pixar face*
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# ? Sep 6, 2023 19:04 |
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I'm a massive Volition mark and even advocate for the Saints Row reboot being better than people say, but there is nothing salvageable in Agents of Mayhem.
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# ? Sep 6, 2023 19:39 |
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AoM is fun, but only for an hour or so once you realize you've seen all there is to see
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# ? Sep 6, 2023 19:41 |
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What other single-player games very much feel like they were the end-result of a cut-down multiplayer title?
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# ? Sep 6, 2023 19:55 |
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Inspector Gesicht posted:What other single-player games very much feel like they were the end-result of a cut-down multiplayer title? Wasn't Kingdoms of Amalur actually a reworked MMO, or was it just supposed to be a lead-in to the world of one?
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# ? Sep 6, 2023 19:58 |
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# ? May 16, 2024 17:12 |
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I never played that one because I didnt want to give that sock-soiler money.
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# ? Sep 6, 2023 19:59 |