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Captain Hygiene posted:I was just kind of idly glancing at descriptions and my mind linked together the concept of "Hercule Poirot 2D precision platformer", and now I will not be happy until this exists Mario on the Orient Express?
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# ? Aug 31, 2023 02:13 |
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# ? May 26, 2024 10:12 |
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OddObserver posted:Mario on the Orient Express? that was literally a part in Paper Mario TTYD
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# ? Aug 31, 2023 02:30 |
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Captain Hygiene posted:"Hercule Poirot 2D precision platformer" Kirbule Poiyot
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# ? Aug 31, 2023 02:39 |
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ymgve posted:that was literally a part in Paper Mario TTYD I forgot about that, it was great. So basically that + more jumping, I guess.
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# ? Aug 31, 2023 02:46 |
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A Hat In Time also has a train mystery with platforming, but it's more 3D platforming
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# ? Aug 31, 2023 02:59 |
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The Matchless Kungfu https://cdn.akamai.steamstatic.com/steam/apps/256953608/movie480_vp9.webm?t=1687081152 quote:The Matchless Kungfu is an open world sandbox RPG game based on a WuXia background. You can play any martial arts role you imagine in this wild world. Travel through the great wilderness, or be the leader of the group. The most important thing is, build your own story and live the experience! This kind of seems like Kenshi mixed with a weird turn based combo chaining combat system mixed with, like, some kind of city/land builder? I was watching a stream of this today and when the player got the edge of a land mass, it let him choose what the next connecting area was and place it on a grid map before entering it. Some really weird and cool stuff. Stlll in Early Access, $14.99, but has had over three years of development and expect about another year of content updates before full release. BIG NOTE: You may see that the language in the video above is not English. You can set it to English language but quote:Hi, fellows from all over the world! It's machine translated and...not great. But good enough that you can generally tell what is going on, especially since this is not a game with a plot but more of a sandbox.
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# ? Aug 31, 2023 04:58 |
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Play posted:https://store.steampowered.com/app/1454540/LAPIN/ Name is pretty lol-worthy. Hercule Poirot: THE LONDON CASE. A City he currently lives in and has lived in for a long time.
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# ? Aug 31, 2023 12:08 |
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This looks amazing, but I strongly doubt it will ever see a bug-free release, especially since the developer has no track record. But then, Kenshi was written by one dude, so who knows.
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# ? Aug 31, 2023 14:01 |
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Trine 5 is out.
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# ? Aug 31, 2023 14:15 |
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Sea of Stars is fun, it makes the JRPG combat better with my favorite gimmick - button press timing for stronger effects/blocking ala Paper Mario or Mario & Luigi. Your MP is a pretty small resource and getting it back with basic attacks keeps a decent push/pull feel going in battles. Some pretty simple dungeon crawling/puzzle "platforming" in it too. The spritework is pretty good although some of the dialog (especially from one character) is not really my cup of tea. Would recommend though, it also has a bunch of optional stuff you can buy and toggle off/on to make the game easier although I haven't found anything that increases the challenge so far after about 6 hours.
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# ? Aug 31, 2023 18:28 |
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Pelican Dunderhead posted:Sea of Stars is fun, it makes the JRPG combat better with my favorite gimmick - button press timing for stronger effects/blocking ala Paper Mario or Mario & Luigi. Your MP is a pretty small resource and getting it back with basic attacks keeps a decent push/pull feel going in battles. Some pretty simple dungeon crawling/puzzle "platforming" in it too. The spritework is pretty good although some of the dialog (especially from one character) is not really my cup of tea. Yeah pretty sure all the relics only make things easier. Honestly the main challenge in the game is patience and deciding whether to take time going back and resting at a fire or use healing food/skills. I have died once but mainly that's from tempting fate on a boss. Absolutely gorgeous game though. Wow. And the whole vibe nails the old school jrpg feel, very nostalgic. Also Starfield comes out today if you're willing to spend a hundred dollars on it. Otherwise Sep 6
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# ? Sep 1, 2023 02:32 |
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Pelican Dunderhead posted:Sea of Stars is fun, it makes the JRPG combat better with my favorite gimmick - button press timing for stronger effects/blocking ala Paper Mario or Mario & Luigi. Your MP is a pretty small resource and getting it back with basic attacks keeps a decent push/pull feel going in battles. Some pretty simple dungeon crawling/puzzle "platforming" in it too. The spritework is pretty good although some of the dialog (especially from one character) is not really my cup of tea.
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# ? Sep 1, 2023 14:17 |
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I'm also liking Sea of Stars so far, about five hours in. I would like whoever decided to include enemies who can repeatedly summon more enemies to burn in hell, though.
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# ? Sep 1, 2023 16:02 |
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Void Stranger, the sokoban puzzle game from the devs of ZeroRanger, is out. playing what i have so far (and given what lil hints ive seen, its not much despite being multiple hours in), its very good. check it out.
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# ? Sep 2, 2023 23:51 |
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Lakbay posted:I like the combat and exploring in Sea of Stars about an hour and a half in but the two main characters have absolutely no personality despite having dialog that I'm surprised they didn't go with silent protagonists or even a create-a-character. The opening also pales in comparison to the last throwback RPG I played, Chained Echoes, too. I assume it gets better because most of the reviews praised its story telling I love the poo poo out of Chained Echoes. Waiting for my cousin to finish it so we can start Sea of Stars at the same time; so we can talk about the game sooner, without a huge lapse in time.
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# ? Sep 4, 2023 02:53 |
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Kagaya Homoraisan posted:Void Stranger, the sokoban puzzle game from the devs of ZeroRanger, is out. playing what i have so far (and given what lil hints ive seen, its not much despite being multiple hours in), its very good. check it out. Can confirm this is very good. Without spoiling too much, yes, it's a simple sokoban game, but there's some Tunic-style layers and metagame fuckery going on.
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# ? Sep 5, 2023 16:26 |
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Just launched: Chants of Sennaar. One for the language dorks out there, bit of a Sable meets Heaven's Vault caper where you must decode the languages of the different peoples inhabiting a tower to bring them together. Pros: very pretty. Cons: short-ish, easy. https://www.youtube.com/watch?v=__hzPH3tcvA
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# ? Sep 5, 2023 18:21 |
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I played the demo, it seemed neat enough, but I don't get the impression there's enough there for a whole game. I might even prefer it if it never did the confirmed translations.
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# ? Sep 5, 2023 18:29 |
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SexyBlindfold posted:Just launched: Chants of Sennaar. One for the language dorks out there, bit of a Sable meets Heaven's Vault caper where you must decode the languages of the different peoples inhabiting a tower to bring them together. Pros: very pretty. Cons: short-ish, easy. I was just coming here to post that! Sorry to hear that it's easy and short, otherwise I'd have plunged right in.
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# ? Sep 5, 2023 18:42 |
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Looks like it's 10ish hours, though, which doesn't seem that short, particularly for an indie game. I really liked Heaven's Vault and liked what I played of the demo, so I'll probably pick it up.
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# ? Sep 5, 2023 18:57 |
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I liked Heaven's Vault, but you really needed to play it in one go or keep physical notes. Leaving it and coming back made me lose all my alien language acquisition.
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# ? Sep 5, 2023 19:13 |
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Abriss build to destroy is now out of EA 87% though most reviews seem to be older
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# ? Sep 5, 2023 19:46 |
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an owls casket posted:Looks like it's 10ish hours, though, which doesn't seem that short, particularly for an indie game. I really liked Heaven's Vault and liked what I played of the demo, so I'll probably pick it up.
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# ? Sep 5, 2023 20:21 |
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SexyBlindfold posted:Just launched: Chants of Sennaar. One for the language dorks out there, bit of a Sable meets Heaven's Vault caper where you must decode the languages of the different peoples inhabiting a tower to bring them together. Pros: very pretty. Cons: short-ish, easy. Is this a genre??? I'm not sure about this game specifically but decoding languages would be very much my jam, especially if it's more involved than "find an inscription, plug it in to a larger text".
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# ? Sep 5, 2023 20:54 |
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BrianRx posted:Is this a genre??? I'm not sure about this game specifically but decoding languages would be very much my jam, especially if it's more involved than "find an inscription, plug it in to a larger text". You should check out Heaven's Vault if you haven't already. It's a lot of puzzling out meanings of an ancient civilization's language through context clues and building off of what you've already learned.
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# ? Sep 5, 2023 21:51 |
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I felt the language parts of Heaven’s Vault were too basic, but it does get credit for having a language that’s not simply English with a different font. Also they supposedly made the travel between places much more tolerable than at launch so I should pick it up again. There’s another interesting game called Sethian where you «talk» to an alien computer, but it suffers from a rather limited number of responses it accepts and feels more like a proof of concept than a game.
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# ? Sep 5, 2023 22:19 |
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an owls casket posted:You should check out Heaven's Vault if you haven't already. It's a lot of puzzling out meanings of an ancient civilization's language through context clues and building off of what you've already learned. Oh cool, I'll check it out. For some reason, I had merged it with Pillars of the Earth in my mind, probably because I was reading the book the latter is based on at the time Heaven's Vault was released. ymgve posted:There’s another interesting game called Sethian where you «talk» to an alien computer, but it suffers from a rather limited number of responses it accepts and feels more like a proof of concept than a game. This looks really cool. It seems like there's also an element of figuring out how the software/interface of the alien computer works which would be interesting to me on its own. Shame it seems so limited, but it's cheap so I'll probably pick it up. BrianRx fucked around with this message at 22:54 on Sep 5, 2023 |
# ? Sep 5, 2023 22:51 |
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haldolium posted:Abriss build to destroy is now out of EA This one grabs me, I like making stuff fall down and go boom. I have to wonder if it would make my computer start to smoke rendering all those objects, though.
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# ? Sep 5, 2023 22:51 |
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I liked Sethian back in the day!
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# ? Sep 5, 2023 23:22 |
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BrianRx posted:Is this a genre??? I'm not sure about this game specifically but decoding languages would be very much my jam, especially if it's more involved than "find an inscription, plug it in to a larger text". It's not exactly the same as the more obvious and specific recommendation of Heaven's Vault, but there are definitely some other adventure games that involve language deciphering, like Tunic and Fez, and thinking about it, other puzzlers like The Witness and Outer Wilds and La Mulana, somewhat. Zachtronics games like TIS-100 also have you learn a language...a computer assembly code language, that is. I wonder if games with weird lore and cultures you need to learn like Disco Elysium and Pathologic 2 and FFX's Al Bhed language would count? Ok, that's probably stretching it too far.
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# ? Sep 5, 2023 23:38 |
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Other games for language dorks: - Heaven's Vault - Outer Wilds - Tunic maybe?? - Frog Fractions 2 (part of it, at least) - The Gostak (free, text-based) Captain Hygiene posted:This one grabs me, I like making stuff fall down and go boom. I have to wonder if it would make my computer start to smoke rendering all those objects, though. If this one's too beefy you can try Besiege or Teardown instead, if you haven't already.
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# ? Sep 5, 2023 23:44 |
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SexyBlindfold posted:Other games for language dorks: There is also a classic language related puzzle in The Edifice that might pique your interest if The Gostak did.
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# ? Sep 5, 2023 23:50 |
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Tunic definitely has a cool language that's not a simple cipher, though it's not actually a central puzzle of the game. You only "need" to figure it out for one of the super secret treasures that has no bearing on the game's story or systems, as the provided hint is only in the game's language.
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# ? Sep 5, 2023 23:54 |
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ymgve posted:I felt the language parts of Heaven’s Vault were too basic, but it does get credit for having a language that’s not simply English with a different font. Also they supposedly made the travel between places much more tolerable than at launch so I should pick it up again. Oooh. Okay, I'm going to go back and pick it up again. I sucked at driving that drat sailship so much.
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# ? Sep 5, 2023 23:59 |
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Another thing of note is that Heaven's Vault has a new game plus thing going on where the fragments you can translate get longer and new words/concepts are introduced with each new game cycle you complete.
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# ? Sep 6, 2023 00:05 |
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Outer Wilds is more xenoarchaeology than strictly xenolinguistics, but it rules and everyone should play it.
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# ? Sep 6, 2023 00:24 |
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Arsenic Lupin posted:Oooh. Okay, I'm going to go back and pick it up again. I sucked at driving that drat sailship so much. Yeah, I loved the idea of the game so much but the ratio of linguistics to busywork was too much for me and I bounced maybe an hour and a half in. It really didn't help how snide everyone in the setting was for some reason, either. Does the busywork die down deeper into the game?
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# ? Sep 6, 2023 00:47 |
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OtspIII posted:Yeah, I loved the idea of the game so much but the ratio of linguistics to busywork was too much for me and I bounced maybe an hour and a half in. It really didn't help how snide everyone in the setting was for some reason, either. Does the busywork die down deeper into the game? Heavens Vault is probably the first game I’ve ever played that I felt would be better served as a visual novel. The non-archaeology gameplay was so nothingy to me I’d prefer it just auto play you know?
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# ? Sep 6, 2023 07:24 |
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I finished Chants of Sennaar last night. It's a great game, took me about 8 hours to get the full ending. The good: - Beautiful somewhat minimalistic graphics. You really get the feeling you're in a giant tower reaching to the heavens. - Creative and well designed languages, and you get a feel of each faction from how the glyphs are written - Not one of those games that just use English with the font set to WinDings The bad(?): - The language learning is a bit too hand-holding, at specific points you are given a note page of 3-4 illustrations and you have to connect each illustration to a glyph. If you are correct, you are given the exact translation of the word, which makes it a bit more of a puzzle game like Obra Dinn than a "proper" learning experience. On the other hand, this means the player rarely gets stuck on some hard to understand words, and keeps the flow of the game going. - For a game about language, there is a lack of it. Only a few of the NPCs you meet talk, and they only give a few sentences each. Written language is generally in the form of murals, signs and short notes. The worst example of this is when you encounter a library, and there isn't a single book you can read, only a few scattered notes and plaques. This means that without the "answer key" given to you, you could go the whole game with major misunderstandings. One example: Early in the game there is a few occurences of a glyph that I interpreted as sun, but the real translation was God. This glyph doesn't occur that often, and while thematically connected, gives a different vibe to certain conversations. - The player character runs a bit too slow for these gorgeous vistas you traverse The ugly: - They put stealth sections in the language learning game. They are thankfully not hard and have checkpoints, but ugh.
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# ? Sep 7, 2023 14:44 |
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# ? May 26, 2024 10:12 |
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put a stealth section in a language game, call that a false friend section
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# ? Sep 7, 2023 14:57 |