|
harrygomm posted:this is kinda what i was thinking but it’s been a while. i know i completed the battle pass levels well before i finished the season journey stuff, at least. could be worth trying to do some dungeons in a group with others who want to wrap up the battle pass, it makes em go a lot quicker My biggest problem is I kind of want to respec my druid from werebear into earth / storm, but like someone else said there are so many moving parts to a decent build it's not just a case of respeccing; there's the paragon board, as well as having to redo all of the gear aspects and enchantments. I really can't be arsed.
|
# ? Sep 7, 2023 10:20 |
|
|
# ? May 23, 2024 11:15 |
|
harrygomm posted:i picked up sorc as my second class specifically because everyone was saying it was fun to blast around with. obviously slotting in barber was a big boost but i’ve been playing more or less the same build since level 1. maybe it’sa late bloomer. maybe it’s just fatigue at playing a low level character for the 6th time or whatever Sorcerer in my experience struggles to clear over-leveled content. This will make leveling annoying despite sorcerer AOE and teleport. I have done two sorcerers, one as lightning stun spam and one with fireball. Lightning is much more efficient, fireball much more hilarious. But the sorcerer's survivability and access to real damage is based on its cooldowns. Rogue having multiple avenues to access near 100% uptime on vulnerability from early game-onward is bizarre compared to most if not all sorcerers needing to slot in the frost vuln trigger to get anywhere. I guess the consolation prize is that sorcerer does not feel difficult to gear, and you can stunlock bosses extremely quickly. All the classes are very far apart on overall build balance. Name Change fucked around with this message at 10:56 on Sep 7, 2023 |
# ? Sep 7, 2023 10:52 |
|
Ugh I'm grinding this bone spear necro out but I'm so bored of it. Does getting carried through a Lilith kill count for the seasonal journey? How much are they and where do I sign up for one?
|
# ? Sep 7, 2023 23:07 |
|
I hope they add some celery and water because the bones are good
|
# ? Sep 7, 2023 23:09 |
|
Aexo posted:Ugh I'm grinding this bone spear necro out but I'm so bored of it. it does yeah. dunno how much but i’ve seen people talking about it being discussed on the official diablo discord. i’m sure you could also find it on d2jsp. i’d offer to help but i don’t think i could carry a second reliably, if you’re even playing HC
|
# ? Sep 8, 2023 00:19 |
|
https://old.reddit.com/r/diablo4/comments/16cpxth/exploration_item_power_distribution_in_nmd_t21100/ same idea as a previous post, linked in that OP, but a larger sample size showing that item power doesn’t really scale well with NMD tier, especially post 40. also some speculation that dungeons with a large contingent of goat mobs might drop less overall items. shorter version: item power is not a good reason to push high NMD either
|
# ? Sep 8, 2023 02:14 |
|
Anecdotally, but running 70+ NMD seems to make the gear drops >95% Ancient at least. I know I've had runs without a single Sacred drop, unlike 40-ish NMD where maybe a third at least are Sacred.
|
# ? Sep 8, 2023 02:20 |
|
yeah this one was different in that they were only picking up ancestral and not recording % of drops as one quality vs the other on a tier by tier basis. it might therefore make sense to run higher level NMD so you get a higher volume of ancestrals which can then potentially roll higher ilvl, not sure where the sweet spot would be. i imagine it’d be hard to reliably target eg dungeons with only spiders so you can farm something they have a higher chance of dropping, especially if you’re trying to thread the needle of nmd level + affixes also oh well doesn’t really matter that much i don’t think, not the same kind of loot driving endgame like D2 where i’d want to do that kind of farm
|
# ? Sep 8, 2023 02:29 |
|
Punkreas posted:Anecdotally, but running 70+ NMD seems to make the gear drops >95% Ancient at least. I know I've had runs without a single Sacred drop, unlike 40-ish NMD where maybe a third at least are Sacred. I’d agree with this, even in the high 50’s I noticed I’d started picking up yellows without bothering to check if they were ancestral or not, a high enough percent were higher level. Still 95% utter trash ofcourse
|
# ? Sep 8, 2023 03:09 |
|
I'm at level 88 with a Pulverize druid and just had a Tempest Roar drop. Pulverize is working pretty well but I know nothing about the relative power of different builds and when they might hit a ceiling. Should I respec to something else around Tempest Roar?
|
# ? Sep 8, 2023 10:40 |
|
if you’re good with your clear speed as bear, no need to change it up. if you’re looking to do uber after nearing 100 ll bulwark bear and shred/nado wolf are much better options so swapping now to get used to it and to find supporting gear may be beneficial personally i’d swap to shred in a heart beat because i think the teleporting around auto aim playstyle looks silly fun. and nado wolf does have better aoe clear speed than i think any other druid build, so if the stutter step casting playable looks cool maybe swap for that pulverize normally hits its wall with single target dps first so that’d be the benchmark i’d go by. and any wolf build should beat the pants off of normal pulverize. unless they stealth fixed the poison stacking build for wolf i think it is the best dps build in the game. they did fix the rogue poison build so i imagine the druid one will get nerfed by next season. so exploit early exploit often if you want to see that
|
# ? Sep 8, 2023 14:58 |
|
For renown fully carrying over with the next season, do we know if a pre-season character will activate it? I finished it preseason but not this season. I’m in my 80s and pretty much done playing for now so if I can skip having to do it again that would be great.
|
# ? Sep 8, 2023 15:19 |
|
It does, yeahquote:Paragon Points, Skill Points, Potion Charges, and Obol capacity upgrades will now carry over into a new Season once achieved with an Eternal or previous Seasonal Realm character. https://news.blizzard.com/en-us/diablo4/23989476/season-of-blood-is-dripping-into-sanctuary
|
# ? Sep 8, 2023 15:25 |
I can believe that I'm 91 and still missing like 4 glamours on each item.
|
|
# ? Sep 8, 2023 15:32 |
|
i have all 5 classes at like 60 or 70+ and same. i never did find a resource which just lists all of the slots so o can compare with mine to see what hasn’t dropped. i’m assuming it’s either cash shop or the uber uniques or something
|
# ? Sep 8, 2023 15:47 |
|
Soonmot posted:I can believe that I'm 91 and still missing like 4 glamours on each item. I hope one of them requires salvaging a Shako to obtain.
|
# ? Sep 8, 2023 16:57 |
|
New patch notes. Mostly bug fixes, but they boosted the XP season blessing from 8% to 20%. https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes
|
# ? Sep 8, 2023 18:26 |
|
bamhand posted:I hope one of them requires salvaging a Shako to obtain. No reason to keep it at the end of the season! Wearing that as a transmog on your seasonal characters forever more is dope as hell
|
# ? Sep 8, 2023 18:36 |
|
The main thing I'm interested in at the moment is if the full renown on my seasonal softcore character will carry over to hardcore. I know that seasons and starting a new character won't keep me interested long-term, but hardcore will. Just thinking if I should wait until season 2 to start hardcore fully, but don't want to do renown again.
|
# ? Sep 8, 2023 18:37 |
|
Hardcore is entirely separate until they state they've changed it. Sorry! Good news on that XP boost to 20%, though is it still additive or..?
|
# ? Sep 8, 2023 18:49 |
|
Does the seasonal xp bonus apply to eternal characters? It feels like it shouldn't, but my eternal character I'm playing with my wife seems to have been levelling ever so slightly faster. If they boost it from 8% to 20%, just lol.
|
# ? Sep 8, 2023 18:52 |
|
Doomykins posted:Hardcore is entirely separate until they state they've changed it. Sorry! honest to god this time i tried going to the twitter of that one dev who answers stuff like this first, same guy who answered + vs x for bonus xp weekend and i have no idea how to find out anything. it is just showing random tweets in a random order from that last like 10 years. how does anyone use that site lmao anyway the ashes were previously additive, don’t know if that also got changed with the boost Bobby Deluxe posted:Does the seasonal xp bonus apply to eternal characters? It feels like it shouldn't, but my eternal character I'm playing with my wife seems to have been levelling ever so slightly faster. If they boost it from 8% to 20%, just lol. pretty sure yeah. i remember reading stuff on the in game tooltip that some stuff applies to seasonal and non seasonal characters alike
|
# ? Sep 8, 2023 19:42 |
|
harrygomm posted:ll bulwark bear What is this build? harrygomm posted:shred/nado wolf are much better options so swapping now to get used to it and to find supporting gear may be beneficial Maxrolls has 2 Shred builds, one is lightning and the other poison. Does poison have the advantage?
|
# ? Sep 8, 2023 20:22 |
|
Leon Trotsky 2012 posted:New patch notes. cool I'll take whatever I can get XP wise
|
# ? Sep 8, 2023 20:46 |
|
Listerine posted:Maxrolls has 2 Shred builds, one is lightning and the other poison. Does poison have the advantage? A) instantly explode the poison damage using pummel (with the aspect that makes it an earth skill) or landslide, taking a huge and satisfying chunk out of the enemy health, or; B) Leave the poison going and take advantage of all the +dmg vs poisoned enemies buffs from the paragon grid for all of the skills I hit it with while poisoned. The chunk A takes out of its health is significant, especially if surrounded by 2 or more adds meaning I get an extra 45% damage on top of the other 4x10% damage* buffs to poison damage / vs poisoned enemies. But I just don't know which ends up doing more damage! * No idea if they're + or x sorry
|
# ? Sep 8, 2023 20:58 |
|
Listerine posted:What is this build? ll bulwark is apparently wolf not bear and also does not need tempest roar, but crone staff. my bad on that, haven’t played my druid in a while so i haven’t been keeping up. can’t speak specifically to this site or build but at a glance it all looks correct https://app.mobalytics.gg/diablo-4/builds/druid/low-life-crone-bulwark apparently the build w/ shred i was thinking of is called shrednado, just a random planner i found that describes it. this is one of the first builds that killed uber lillith in preseason and afaik had only gotten stronger https://app.mobalytics.gg/diablo-4/builds/druid/shred-nado
|
# ? Sep 8, 2023 21:10 |
|
They should just make the XP boost permanent because midgame leveling is a loving slog after the first character. The paragon system is neat but the downside is that you spend level 1-50 feeling like you're just waiting to actually start playing your real build. The relative lack of enemy / dungeon variety doesn't help much either. Ironically D2's system of "gently caress it, just skip everything and power-level to the endgame in 30 minutes" remains the most compelling in terms of rolling alts and getting into the fun loot treadmilling.
|
# ? Sep 8, 2023 23:28 |
|
Grizzled Patriarch posted:
Not getting people right into the dumpster diving that is the loot treadmilling system is probably one of D4s better decisions.
|
# ? Sep 8, 2023 23:48 |
|
Listerine posted:I'm at level 88 with a Pulverize druid and just had a Tempest Roar drop. Pulverize is working pretty well but I know nothing about the relative power of different builds and when they might hit a ceiling. Should I respec to something else around Tempest Roar? Hear me out... try the Gigashred Werewolf Tornado Blaster Grasshopper Druid Build. You ever kill The Butcher without knowing you even spawned The Butcher?
|
# ? Sep 9, 2023 01:33 |
|
pseudanonymous posted:Not getting people right into the dumpster diving that is the loot treadmilling system is probably one of D4s better decisions. I mean it's kind of the whole game, and more broadly the entire ARPG genre, no? The campaign / sidequests / dungeons are all enjoyable enough, but outside of chasing newer, shinier gear there's not a whole lot else that would keep most people coming back for more. D3 Grifts were at least fun to blast through at max speed and you were leveling gems and stuff the whole time so it felt like you were making some sort of progress even if you got poo poo drops, but the combination of a much slower pace, a more involved respec process, much less frequent "oh poo poo" drops, and a lack of any real secondary / tertiary goals to progress (beyond the battlepass, I guess?) definitely hasn't gotten its hooks as deep into me so far. I *do* still like the game a lot overall, it just very much feels like the endgame was a little undercooked, which by all accounts seems to be the case on the development side.
|
# ? Sep 9, 2023 04:13 |
|
I kinda prefer the loot treadmill because my character gets stronger VS my character rotation is the same as soon as I get my last aspect in place and now I'm just making the dungeon level go up but everything dies at the same pace. D2 at least my loot treadmill sped up as I approached my dream build. The mid level grind is awful but I do really enjoy the first 50 levels where I can kinda do whatever for my build and it works. Still thinknthr best approach to these game sis let everything be broken and only nerf something if it's just absurdly outperforming and even then who cares seasons are 90 days.
|
# ? Sep 9, 2023 04:45 |
|
this loving world boss thing is driving me insane Ashava is dead, the timer is still going, and I haven't gotten credit for the kill 15 world bosses seasonal quest the other guy in the screenshot has the exact same issue. we're both standing here waiting to see if we get credit once the timer expires lol. edit: never got credit. went out of my way to log on just to kill a world boss for no reason Ehud fucked around with this message at 12:24 on Sep 9, 2023 |
# ? Sep 9, 2023 12:14 |
|
I never saw one with a timer but there were times I had to wait over a minute for it to proc on the season journey page. Extremely annoying.
|
# ? Sep 9, 2023 13:35 |
starting level being 50 might be a decent compromise between "its diablo you're meant to have all your progress wiped every 3 months" and "that loving sucks rear end" crowds.
|
|
# ? Sep 10, 2023 04:29 |
|
It bugs me that the various build sites seem to only produce content for the current season. Maxrollgg appears to have straight up overridden their eternal builds and tier list with season 1 builds and tier lists. I’d love to check out eternal builds. Am I missing a toggle or something on these websites?
|
# ? Sep 10, 2023 05:46 |
|
it's a lot of work to make good and up to date guides for even current content but also at this point d4 content is generating basically zero clicks so there's no point doing it right now. eternal has even less interest than seasonal, so i particularly would not expect to see anything there :\
|
# ? Sep 10, 2023 08:24 |
|
i think d4builds has a toggle when creating a build for seasonal or not. if you can find any old guides from eternal they might still be preserved in their old state, but not sure how relevant they’d be if patches changed stuff
|
# ? Sep 10, 2023 08:36 |
|
The endgame build fantasy of D4 is all about combining ludicrous aspects to make insanely overpowered builds that can kill literal gods in under a second, and the seasonal content has extra aspects as well as the hearts that fully enable that. Given that the seasons are free and your character passes into eternal at the end of it anyway, it makes sense that everything is about seasonal play, because if you want to play with meta builds that do ridiculous poo poo, seasonal is the best place for that
|
# ? Sep 10, 2023 10:13 |
|
Eternal Builds are identical to Season 1 builds, just don't blindly stack crit to benefit a Barber or assume you have defensives from other hearts. You'll be missing a few seasonal aspects. The skill trees, gear priorities and paragon boards are gonna be identical. D4 isn't that deep for builds. Doomykins fucked around with this message at 12:22 on Sep 10, 2023 |
# ? Sep 10, 2023 12:19 |
|
|
# ? May 23, 2024 11:15 |
|
I think at the moment one of my big pet peeves is that the description of ranges of abilities is pretty dogshit. I get that 'close' and 'distant' enemies are a thing, but on Druid for example, nowhere does it say that Landslide is a ranged ability that will occasionally target distant mobs who are behind the giant elite who definitely qualifies as close and should really be exploding instead. Or the aspect that gives pulverise a shockwave that 'travels forward.' How far forward? Who knows! Why not invest resources in seeing if it's a useful distance, or a wet fart that tickles one, maybe two extra enemies! I also understand that they don't want to bog down players with too much info, but that's what the advanced tooltips are for, right?
|
# ? Sep 10, 2023 13:09 |