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SubNat posted:Another Bethesda-ism: Writing 1 specific line, and then having multiple voice actors repeat it verbatim. It's pretty typical of them to just have a pool of specific lines that all the incidental voice actors will say. I don't get this. If different actors are recording those lines, why not make them a bit different?! It'll ...cost the same.
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# ? Sep 7, 2023 18:58 |
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# ? Jun 5, 2024 20:16 |
I've complained about it ever since Oblivion came out and it didn't have spears, left and right pauldrons and gloves like Morrowind, but the march of reduced complexity in apparel/equipment options in Bethesda games. Starfield follows the Fallout paradigm, where you have a bare handful of equipment slots to use to get bonuses: suit, helmet, jetpack, clothing. And again like Fallout it's "grounded" so you don't get, like, rings or amulets to further diversify your enchantments, cause let's be honest that exactly what my special spacesuit I found that magically halves the weight of all carried weapons: a piece of enchanted gear. Do I want to be able to assemble a clown suit of a spacesuit from a dozen different pieces, juggling and judging the armor and protection stats of each and all that? Maybe not, but a few more options would be nice. Arrath has a new favorite as of 19:29 on Sep 7, 2023 |
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# ? Sep 7, 2023 19:16 |
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Arrath posted:Do I want to be able to assemble a clown suit of a spacesuit from a dozen different pieces
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# ? Sep 7, 2023 19:35 |
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50% armor boost but your boots loudly honk with every step
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# ? Sep 7, 2023 19:48 |
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Captain Hygiene posted:50% armor boost but your boots loudly honk with every step You say "but" like that's a debuff.
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# ? Sep 7, 2023 19:53 |
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Can I get calliope music instead of the honking shoes?
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# ? Sep 7, 2023 19:53 |
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Something I enjoyed in earlier Bethesda games was the organic exploration; you're on the main road to Main Objective, but you see points of interest just off the beaten path and get sidetracked. Starfield's travel system takes a lot of this away. You won't be running across other things to do on the way to Main Objective if you're teleporting to the Main Objective Area on Main Objective Planet. Each planet only has a modest number of points of interest anyway, and from what I've seen, markers that I might run a kilometer to reach can just be an outpost with one person in it or a small cave with a few resources, with little or nothing in between. Since the basic form of travel is essentially fast travel, if you want to go out of your way you've essentially got to decide to do so in advance and that doesn't feel the same to me at all.
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# ? Sep 7, 2023 20:19 |
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So what exactly does one do in Starfield? I just googled to see and you don't have vehicles or mounts. Is it simply just wandering around looking for people to shoot or hit with large pipes? I must be underestimating how much people want a sci-fi game if we're fine with less movement options than like, Far Cry 2 and both Rage games.
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# ? Sep 7, 2023 21:17 |
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A HUNGRY MOUTH posted:Something I enjoyed in earlier Bethesda games was the organic exploration; you're on the main road to Main Objective, but you see points of interest just off the beaten path and get sidetracked. Starfield's travel system takes a lot of this away. You won't be running across other things to do on the way to Main Objective if you're teleporting to the Main Objective Area on Main Objective Planet. Each planet only has a modest number of points of interest anyway, and from what I've seen, markers that I might run a kilometer to reach can just be an outpost with one person in it or a small cave with a few resources, with little or nothing in between. Since the basic form of travel is essentially fast travel, if you want to go out of your way you've essentially got to decide to do so in advance and that doesn't feel the same to me at all. That's basically the only thing I play bethesda games for (and the only thing they do well/uniquely imo) so I'm struggling to understand the appeal of Starfield. The combat? The plot?
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# ? Sep 7, 2023 21:39 |
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Triarii posted:That's basically the only thing I play bethesda games for (and the only thing they do well/uniquely imo) so I'm struggling to understand the appeal of Starfield. The combat? The plot? well, you see, it's a new AAA video game, and what are people going to do, NOT play it?
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# ? Sep 7, 2023 21:43 |
RareAcumen posted:So what exactly does one do in Starfield? I just googled to see and you don't have vehicles or mounts. Is it simply just wandering around looking for people to shoot or hit with large pipes? I must be underestimating how much people want a sci-fi game if we're fine with less movement options than like, Far Cry 2 and both Rage games. There are, in fact, quite a lot of sidequests and activities, I am finding so far. So that's nice.
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# ? Sep 7, 2023 21:45 |
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Oh it has mini games now? That's a good sign. I only played Skyrim (wasn't my type of game) but that's the only one I'm familiar with.
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# ? Sep 7, 2023 21:57 |
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After playing the Boomer Shooter turbo overkill for the last couple of days, the thing dragging all other first person shooters down is the actual combat/shooting. I'm firing my rocket launcher so that I can use my grappling hook on the rocket to fly up into the sky and rain death down on my opponents, and traversing landscapes by using a sniper rifle that transports me into the target's body telefragging them, I am averaging about 3 kills per second when in the middle of a combat arena, and I am replenishing both my health and armour via cutting through swathes of enemies with my chainsaw leg. Then I think of practically any modern Ubisoft shooter or the plethora of modern games that include nothing but stodgy slow combat against a handful of enemies at a time using iron sights and wonder why we went down that path instead of the majority of big name first person shooters being full of chaotic glee.
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# ? Sep 7, 2023 22:23 |
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Because doing all of that crazy poo poo on a controller while fighting against the technical constraints of consoles is hard.
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# ? Sep 7, 2023 22:27 |
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I'm old and tired and my reflexes are shot so my ideal shooter combat is either sniper rifle at very long distance with an enemy that doesn't move around too much, or waves of mooks and a rocket launcher with a big explosion. I realise this is a 'me' problem.
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# ? Sep 7, 2023 22:34 |
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John Murdoch posted:Because doing all of that crazy poo poo on a controller while fighting against the technical constraints of consoles is hard. Also multiplayer. As much as I love high mobility shooters (Ultrakill is just straight up fun) - they get insufferable the moment you introduce other real people. They feel good in single player because the entire scenario is designed and telegraphed to make you feel like a badass, but the moment you go online there's a dozen coke addled gremlins wall running circles around you and landing perfect weapon juggled 360 noscope headshots.
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# ? Sep 7, 2023 23:13 |
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My 43 year old rear end liking Boomer shooters, soulslikes and fighting games may be an aberration I guess. Here's to my reflexes and muscle memory crumbling into dust at some indeterminate point in the future. 😅
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# ? Sep 7, 2023 23:45 |
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Starfield has some of its hype because A) there still aren’t a ton of space opera RPGs compared to fantasy and B) it’s also that kind of space game that ticks the boxes for people who want to just fly a spaceship and visit a hundred planets and like run cargo and fight pirates and so on, the Elite thing, and those always generate excitement even if none of them can be the perfect detailed simulation that rabid core audience seems to want (see also Star Citizen). And like yeah it’s a AAA Bethesda RPG even if critics are starting to look at those a little more closely compared to the rapturous receptions of FO3 and Skyrim.
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# ? Sep 8, 2023 00:27 |
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Feats requiring 4 class levels and not just 4 levels in Baldur's Gate 3 sucks. The max level is 12, so you can only get 3 feats max, and this means if you want to pick up levels in another class you either have to commit for 4 levels or only have 2 feats.
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# ? Sep 8, 2023 00:39 |
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Starfield is also on Gamepass which surely helps. I know if it weren't for that I'd just be waiting a year to buy it for half price with all the dlc
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# ? Sep 8, 2023 00:43 |
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Here's hoping it's on October's Humble Bundle
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# ? Sep 8, 2023 00:49 |
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i thought about resubbing to game pass for starfield but for whatever dumb reason gamepass will only let me install games to the system drive and i dont want to dedicate 140 gigs of ssd space to it when im still playing baldurs gate
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# ? Sep 8, 2023 00:58 |
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Starfield has a painfully low inventory amount for the sheer amount of stuff you collect. Even the ship inventory is small. Even worse, there doesn't seem to be a good way to centralize this stuff and store it somewhere. I'm sure you are supposed to make an outpost, but I don't think I have everything I need to do that yet.
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# ? Sep 8, 2023 05:00 |
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If you don't have enough room on your ship just buy more cargo space.
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# ? Sep 8, 2023 05:09 |
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I cant tell if I like Starfield or not because randomly, even while saving, it will suddenly decide to drop half the game's frames and nothing but fully rebooting the game gets them back what the gently caress
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# ? Sep 8, 2023 07:08 |
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Meowywitch posted:
You bought a Bethesda game at launch.
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# ? Sep 8, 2023 08:27 |
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Captain Hygiene posted:50% armor boost but your boots loudly honk with every step 50% boost to armor, but -100% stealth penalty. Unless you get an entire clown suit (Honking shoes, loose baggy pants, stuffed shirt, cotton gloves, red nose and fright wig). Then it becomes 200% stealth bonus because everyone actively ignores/avoids you. This locks you out of all face to face dialogue options though.
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# ? Sep 8, 2023 14:18 |
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Leal posted:Feats requiring 4 class levels and not just 4 levels in Baldur's Gate 3 sucks. The max level is 12, so you can only get 3 feats max, and this means if you want to pick up levels in another class you either have to commit for 4 levels or only have 2 feats.
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# ? Sep 8, 2023 14:29 |
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I think limiting ASI to feats was Larian's attempt to somewhat balance multiclassing, since they removed the base ability score requirements from 5E. Some are still really really good (Tavern Brawler, Alert, Great Weapon Master, etc.) although what I would probably do is give every feat at least 1 ASI to make it easier to hit your breakpoints.
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# ? Sep 8, 2023 14:53 |
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Splicer posted:*pulls out a big whiteboard, when you briefly regain consciousness an unknown time later you hear* ...and so the actual issue here is a la carte multiclassing. 5e was perfectly suited to leverage archetypes as an evolution of 4e's multiclass system to fill most of the actual use cases for a la carte multiclassing without the many, many downsides but noo, they had to revert to 3.x because.. *you mercifully fade back out* But then, https://www.youtube.com/watch?v=Uj4u4aB-ElE&t=5s
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# ? Sep 8, 2023 14:55 |
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CzarChasm posted:50% boost to armor, but -100% stealth penalty. All face to face dialgoue besides guards. When they try to arrest you for breaking the law, your normal options for evading arrest appear but the last one is "[SLAPPY]: 'Say officer, would you like to take a sniff of this pretty flower on my lapel?' " The first part actually kinds gives me mime vibes, and I'm surprised more games (besides, I'm assuming, Hitman) don't have mime costumes. Literally looking more and more suspicious/like a burglar or convict, until you apply the face paint + beret and suddenly nobody wants to even look at you!
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# ? Sep 8, 2023 15:32 |
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This is basically the conceit behind The Filth.
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# ? Sep 8, 2023 15:41 |
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Death to Status Q!
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# ? Sep 8, 2023 15:57 |
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Splicer posted:*pulls out a big whiteboard, when you briefly regain consciousness an unknown time later you hear* ...and so the actual issue here is a la carte multiclassing. 5e was perfectly suited to leverage archetypes as an evolution of 4e's multiclass system to fill most of the actual use cases for a la carte multiclassing without the many, many downsides but noo, they had to revert to 3.x because.. *you mercifully fade back out* I agree, D&D really would have been a much better game system if we just went from 2nd/AD&D to 4th, and cut out the horrible Abomination that is 3rd/3.5. Things dragging games down: Fighters losing their massive defenses against magic. Edit: Oh god don't take this seriously. Randalor has a new favorite as of 16:05 on Sep 8, 2023 |
# ? Sep 8, 2023 16:00 |
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Breetai posted:You bought a Bethesda game at launch. Well game pass but yeah
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# ? Sep 8, 2023 20:30 |
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I'm glad I saved getting to Nowhere in Forspoken for the last optional area, because my GOD it was hard. Navigating treacherous cliffs was stressful enough, but then a Breakstorm hit while I was navigating so I couldn't see poo poo. I have no idea if that was a scripted breakstorm but it made getting through that area so hard due to infinitely spawning enemies and no visibility. I've got there now though, so the last few trophies are in reach. There's a few areas where simply getting through them is the challenge and then the next fast travel point isn't until the area is done, which is an interesting change, really gets you good at platforming. I do like that getting all the monuments of each type gives you a little speech from each Tanta discussing how they expect you to use their power, it's a cute way of telling you you have them all.
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# ? Sep 8, 2023 21:39 |
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Randalor posted:I agree, D&D really would have been a much better game system if we just went from 2nd/AD&D to 4th, and cut out the horrible Abomination that is 3rd/3.5. "Hey you, you're finally awake. As I was saying the 3.x/5e multiclassing systen adds all the cons of point buy with little of the pros and hey, hey, no cutting in line"
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# ? Sep 9, 2023 01:01 |
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After 250 hours I'm finally burned out on Baldur's Gate 3. I'm at a point in Act 3 where I have 5 major paths to go 1 path that obviously ties into the Cleric's personal story 1 path that obviously ties into the Rogue's personal story 1 path that I recognized the name of, and if I do it out-of-order the scripting gets fucky (also another party member's personal quest) 1 path that also can make things funky if I do it too early 1 path that requires killing a bunch of cultists and hoping they don't kill a plot-important character Warrior Githyanki I do want to do those personal quests, but I don't have any of those party members actually in my party right now. You get 3 new ones in Act 2/3 and I've been running around with them, because they all know each other already. And moving poo poo between parry members loving sucks. That's the thing stopping me. Game is 10/10 great otherwise, but I'm done dragging and dropping individual items between inventories and balancing carrying weights, just to bring along a party member for their personal story, and I'm not doing the missions without them. I think I've got my money's worth for a first playthrough and I'll probably keep all those saves so when my second playthrough catches up, I can compare/contrast. In a year. When the modding scene releases "BetterInventory/BetterUI Unofficial Patch"
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# ? Sep 9, 2023 01:44 |
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freelancer mode in hitman seems really loving cool but it adds so much weird new poo poo in scenarios that are ridiculously high-stakes that it's hard to actually figure some of it out before accidentally losing a campaign. i wish there was some kind of training mode where you could choose a level and type of scenario with a few complications if you feel spicy and run through it without tying it into the reward system
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# ? Sep 9, 2023 10:12 |
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# ? Jun 5, 2024 20:16 |
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For as middling as the Outer Worlds was, it had the good sense to have the one inventory. Party members outside of the player don't have their own poo poo, but their presence alone increases your carry-weight.
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# ? Sep 9, 2023 10:55 |