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Fruits of the sea posted:Ranger/cleric because an oversight gives them access to all druid spells. Which includes possibly the best anti-caster spell in the game as well as some very good buffs. Mage/thieves can use any weapons that thieves can, it's only cleric and druid multiclasses that get the more restrictive of the two classes' proficiencies. Also in the EEs, Ranger/Clerics only get access to level 3 or lower druid spells by default (though this is an option that can be switched on or off).
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# ? Sep 20, 2023 14:26 |
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# ? Jun 5, 2024 09:52 |
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Oh dang , yeah I forgot that they fixed the R/C spell list. Leaving it in as a toggle is nice attention to detail though
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# ? Sep 20, 2023 14:34 |
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Fruits of the sea posted:Oh dang , yeah I forgot that they fixed the R/C spell list. Leaving it in as a toggle is nice attention to detail though It does require an ini tweak though.
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# ? Sep 20, 2023 15:41 |
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Bhaal forbid anyone have to open Notepad Oh, I guess that hoses over people who play on mobile devices? I think I'd do fighter/thief and mage/cleric because those are more straight-forward combinations. (IMO) The hypothetical doesn't specify if I can bring in NPCs, because my duo wouldn't really have a front-liner, aside from summons I suppose. But then again, planetars are kind of nice.
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# ? Sep 20, 2023 15:54 |
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Rappaport posted:Bhaal forbid anyone have to open Notepad Oh, I guess that hoses over people who play on mobile devices? I was thinking no, just "what's your preferred way to build a two-character team that covers all the bases. I've done a R/C charname plus Imoen before which was pretty fun, although I did add Sarevok in ToB for Maximum Bhaalers
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# ? Sep 20, 2023 16:22 |
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sweet geek swag posted:It does require an ini tweak though. There's a mod that lets you add all those hidden options into the UI, too.
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# ? Sep 20, 2023 16:24 |
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Mage/thief and fighter/cleric Fighter/thief and mage/cleric These both have almost zero compromises on itemization and spell selection and tactics than if you had the same classes split across 4 people. Fighter/mage and cleric/thief on the other hand gives you the exceedingly easy to itemize and spell select generic BG2 gish build of a F/M but the annoying limitations of the glass bludgeon that is the cleric/thief. Not that cleric/thief doesn't have a lot of fun things to do it's just all annoying to do in this engine.
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# ? Sep 20, 2023 16:36 |
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Fighter/Cleric is less painful early on, as you'll actually have someone who can tank in heavy armour. Agreed that it doesn't matter later on, though.
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# ? Sep 20, 2023 17:47 |
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Defining your tank by AC quickly ends in tears but a fighter/thief and mage/cleric can both throw on armor per encounter based on what you're fighting and if you're really going to cast a spell or backstab this encounter. By BG2 AC tank is totally a dream and you're just buffing to the gills anyway.
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# ? Sep 20, 2023 20:02 |
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Yeah in BG2 you either CC everything so hard a tank is unnecessary, or tank with summons like mordenkainen’s sword, or, if you absolutely must, tank with stoneskin.
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# ? Sep 20, 2023 20:25 |
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Mzbundifund posted:Yeah in BG2 you either CC everything so hard a tank is unnecessary, or tank with summons like mordenkainen’s sword, or, if you absolutely must, tank with stoneskin. That's only true for the last 20% of the game and TOB. Pretty much everything in chapter 2 and 3, which is the bulk of the game, can be tanked by someone with like -4 or lower AC. late game yeah, you want to prioritise elemental resistance, damage reduction, saving throws and poo poo like Stoneskin/ironskins/mirror image etc
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# ? Sep 20, 2023 21:06 |
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Or get your Dwarven Defender at like 80% physical resist by mid bg2 and just have him stand in front of everyone.
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# ? Sep 20, 2023 21:28 |
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Your Brain on Hugs posted:Or get your Dwarven Defender at like 80% physical resist by mid bg2 and just have him stand in front of everyone. You'd have to EEKeep your DD into a multiclass tho
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# ? Sep 20, 2023 21:32 |
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So the other day, I was looking at a FAQ or something regarding BG2 (can't remember what it was now), and read that the High Level Abilities (HLAs) were added into Throne of Bhaal to be akin to the feats from D&D 3e. On top of that, apparently the Barbarian class in BG2 is modeled after the 3e version. I had always assumed everything from BG1 and BG2 were all purely from 2e AD&D. I know IWD2 was modeled more after 3e, but are there any other things like that in BG? Your Brain on Hugs posted:Got a little bit burnt out on bg2 and all the quest mods I had installed, so I just skipped a bunch of them and went through the end to ToB, still feeling burnt out with all the ridiculous high level mages, so I started IWD as a break. I still need to play IWD 1 and 2. I had it installed, and I made a bunch of characters, but never actually started it. I switched computers not too long ago, so short of figuring out how to transfer the characters over from the old machine, I might just have to roll up new ones. Going from memory of what I made and what I was recommended, I think what I was going to go with was: Dwarven Defender Mage (no specialization) Fighter/Thief (multi-class) Inquisitor Druid Bard (Blade kit?) Maybe there's a better party composition, though.
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# ? Sep 20, 2023 23:25 |
Pretty sure the Sorcerer was a 3e+ concept, that's why they don't really have a casting stat or any overly complicated tables associated with them because they were backwards ported into 2e for the purpose of the game
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# ? Sep 21, 2023 02:17 |
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Barbarian, sorcerer, and monk were all backports cobbled from very early drafts of 3e floated in front of Bioware. There's also the curiosity of IWD:HOW having a toggleable sneak attack option based on 3e.
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# ? Sep 21, 2023 03:04 |
I should have gotten IWD when it was on sale for $5. I'll just wait for the next sale, they seem regular on GoG and I have literal years of gaming already The real question is whether the cds I have or the bethesda.net copy I was given of NWN still work
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# ? Sep 21, 2023 04:32 |
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Max Wilco posted:So the other day, I was looking at a FAQ or something regarding BG2 (can't remember what it was now), and read that the High Level Abilities (HLAs) were added into Throne of Bhaal to be akin to the feats from D&D 3e. On top of that, apparently the Barbarian class in BG2 is modeled after the 3e version. Similar to my party but I'm using a mod that lets you build your own multikits, I have: Dwarven Defender/Priest of Tempus Undead Hunter Berserker/Totemic Druid Blade Fighter/Bounty Hunter Dragon Disciple Blades start off weak but get really strong later on, sorcerers time rule in IWD for just being able to drop nukes and cc constantly. Not a lot beats the haste/slow combo.
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# ? Sep 21, 2023 05:09 |
Hate seeing the thread almost hit page five I am continuing to wander around down south and west clearing areas and leveling the team. Almost have everyone to level 4, and Imoen just hit five. Do I risk going into areas with mobs too high for me or are some areas level locked?
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# ? Sep 22, 2023 16:12 |
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Bilirubin posted:Hate seeing the thread almost hit page five Some areas are locked based on story progression, but not by level.
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# ? Sep 22, 2023 16:22 |
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Bilirubin posted:Hate seeing the thread almost hit page five You're fine to wander freely south of BG - there are a few areas with tougher enemies, but usually because they require a specific hard counter, not because you're underleveled. A basilisk will petrify a level 6 character almost as easily as a level 1 character. The only place you might want to steer clear from is Durlag's Tower. Save that for later.
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# ? Sep 22, 2023 16:26 |
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I keep forgetting how powerful Chaos is. Such a lovely spell that makes otherwise hard fights much easier! Edit: Oh wait, dammit. Is Horrid Wilting not party-friendly in Icewind Dale? What on earth!! Nani the gently caress! Jimbot fucked around with this message at 21:21 on Sep 22, 2023 |
# ? Sep 22, 2023 21:15 |
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Bilirubin posted:The real question is whether the cds I have or the bethesda.net copy I was given of NWN still work Do yourself a favour and grab the EE for NWN, it has a ton of improvements all over the place and many player modules tap into it. Plus it comes stock with some old official extra modules, steam workshop integration, a curated community spotlight section for highly rated player modules, and the official DLCs have some cool adventures (Daggerford and Tyrants are pretty neat with some overland map exploration, Pirates of the Sword Coast is a ton of fun and super cheap, etc). Beamdog have done wonders with NWN and barring an absolute need to revisit history, there's no real reason to play the old Diamond Edition.
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# ? Sep 22, 2023 21:32 |
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I've discovered there's a combination of mods you can use to play IWD2 in bg2ee, as a standalone campaign. Apparently the conversion to 2e isn't totally finished and it's still definitely a beta, but I might give it a go at some point. I don't think I could go back from all the bells and whistles of the enhanced editions.
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# ? Sep 22, 2023 22:08 |
FishMcCool posted:Do yourself a favour and grab the EE for NWN, it has a ton of improvements all over the place and many player modules tap into it. Plus it comes stock with some old official extra modules, steam workshop integration, a curated community spotlight section for highly rated player modules, and the official DLCs have some cool adventures (Daggerford and Tyrants are pretty neat with some overland map exploration, Pirates of the Sword Coast is a ton of fun and super cheap, etc). Beamdog have done wonders with NWN and barring an absolute need to revisit history, there's no real reason to play the old Diamond Edition. oh cool its on sale on GoG 75% off
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# ? Sep 23, 2023 00:05 |
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I really disliked the original NWN1 campaign because you only had your PC plus a hireling. I wish you could have a party of 4.
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# ? Sep 23, 2023 00:50 |
Well I got IWD for $6, will wait on NWN until I play through the other several years worth of games I already have in the queue
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# ? Sep 23, 2023 05:33 |
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FishMcCool posted:Do yourself a favour and grab the EE for NWN, it has a ton of improvements all over the place and many player modules tap into it. Plus it comes stock with some old official extra modules, steam workshop integration, a curated community spotlight section for highly rated player modules, and the official DLCs have some cool adventures (Daggerford and Tyrants are pretty neat with some overland map exploration, Pirates of the Sword Coast is a ton of fun and super cheap, etc). Beamdog have done wonders with NWN and barring an absolute need to revisit history, there's no real reason to play the old Diamond Edition. so about this, i just decided gently caress it and got on sale on steam but ive noticed a bunch of the premium modules from back in the day are paid dlcs but i already own these for the old version, stuff like darkness over daggerford, wyvern crown, infinite dungeons, is there any way to get these back or am gonna have to buy them again (tbf i think daggerford used to be free? i notice its the most expensive of the dlc but the module is pretty good so fair i guess) never did finish wyvern tho i'd like to give that another go. is there a another place for modules tho like what we used to have for the vault? the steam workshop clearly doesnt have everything reuploaded and theres a few i'd like to find again, might still have the installers but dunno if its a straight install into the ee?
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# ? Sep 23, 2023 10:10 |
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Vargatron posted:I really disliked the original NWN1 campaign because you only had your PC plus a hireling. I wish you could have a party of 4. yeah i agree, tho the 2 official bioware expansions and whatever midway module you pick is a way better experience
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# ? Sep 23, 2023 10:12 |
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Your Brain on Hugs posted:I've discovered there's a combination of mods you can use to play IWD2 in bg2ee, as a standalone campaign. Apparently the conversion to 2e isn't totally finished and it's still definitely a beta, but I might give it a go at some point. I don't think I could go back from all the bells and whistles of the enhanced editions. theres an iwd2 "EE" mod, i dunno if its finished but stuff i saw of it did things like fixing the fog of war flicker and other ee like stuff
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# ? Sep 23, 2023 10:13 |
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Yeah I think it's been in closed beta for ages, it looks pretty cool. The main thing though is running in 4k and being able to zoom in and scale the UI, which you still won't be able to do in that version.
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# ? Sep 23, 2023 14:08 |
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Johnny Postnemonic posted:so about this, i just decided gently caress it and got on sale on steam but ive noticed a bunch of the premium modules from back in the day are paid dlcs but i already own these for the old version, stuff like darkness over daggerford, wyvern crown, infinite dungeons, is there any way to get these back or am gonna have to buy them again (tbf i think daggerford used to be free? i notice its the most expensive of the dlc but the module is pretty good so fair i guess) never did finish wyvern tho i'd like to give that another go. Yes, the Vault still very much exists: https://neverwintervault.org/ If you have any trouble finding something, there is a Vault discord. And the subreddit is active. Though you can also get some of the bigger player-made campaigns via the in-game 'New Game' menu I believe. The modding community is still super active. Also there are an absolute ton of active persistent world servers! Last thing - you might want to get some of the visual overhauls. They are only partial (we haven't overhauled all the assets in the game...yet) but they are pretty great even so. There are some links in this FAQ post: https://www.reddit.com/r/neverwinternights/comments/tmof98/neverwinter_nights_1_enhanced_edition_new_player/ Vargatron posted:I really disliked the original NWN1 campaign because you only had your PC plus a hireling. I wish you could have a party of 4. A lot of idiots like me who's played NWN on and off for over 20 years... have never actually completed any of the singleplayer campaigns at all, lol. A lot of the playerbase is only interested in the actual 'USP' of NWN, which is the persistent world servers, the DM client, and the creation tools/modding. El Grillo fucked around with this message at 14:30 on Sep 23, 2023 |
# ? Sep 23, 2023 14:28 |
wandering the west is doing well for xp, have everyone over 4 (even multiclassers like Jahira), and have Dynaheir full up on spells. Dropped the moonblade off near where Xan's corpse is in the gnoll stronghold, got some more xp there. So many wolves
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# ? Sep 24, 2023 04:25 |
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Vargatron posted:I really disliked the original NWN1 campaign because you only had your PC plus a hireling. I wish you could have a party of 4. Yeah the lack of a real party is why I'm thinking about skipping NWN1 in my CRPG binge.
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# ? Sep 24, 2023 04:52 |
Bilirubin posted:wandering the west is doing well for xp, have everyone over 4 (even multiclassers like Jahira), and have Dynaheir full up on spells. Dropped the moonblade off near where Xan's corpse is in the gnoll stronghold, got some more xp there. So many wolves Forgot that during my reign of terror in the west I managed to save Brage, priest made it rain on us, and I now have a rep of 19.
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# ? Sep 24, 2023 05:09 |
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Have you found Bassilus yet? The town crier in Beregost tells you the deets, he's worth a lot of money.
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# ? Sep 24, 2023 05:32 |
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SirSamVimes posted:Yeah the lack of a real party is why I'm thinking about skipping NWN1 in my CRPG binge. It might not have a real party, but the two expansion packs are great plays.
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# ? Sep 24, 2023 05:39 |
Rappaport posted:Have you found Bassilus yet? The town crier in Beregost tells you the deets, he's worth a lot of money. Yeah got that one sorted a few sessions ago
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# ? Sep 24, 2023 05:39 |
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i'm finishing up bg1 and moving into SOD, but i need help planning out my part for shadows of amn, first time with an evil party this is what i've locked down MC (kensai dagger thrower, ranged dps) Dorn (frontliner) Edwin (arcane caster) Viconia (divine caster) I need to fill the two remaining slots with evil-compatible party members. feel like a mage/thief would be handy as just 2 casters seems like not enough to handle an SCS (normal difficulty though) game. people don't seem to like hexxat much, so maybe jan is the pick for thieving? or yoshimo -> imoen i guess for the 6th slot i was thinking korgan for another frontliner or maybe haer'dalis, neither of whom i've used before. any other suggestions?
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# ? Sep 24, 2023 13:23 |
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# ? Jun 5, 2024 09:52 |
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Wilson is neutral, too!
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# ? Sep 24, 2023 14:22 |