|
|
# ? Sep 24, 2023 19:47 |
|
|
# ? Jun 3, 2024 23:03 |
|
Natural 20 posted:Yeah but it's like, I'm just not going to unwire everything that works in every other fighting game to make this one feel okay. Yeah, not playing a lot of NRS stuff in general means my fighting brain is still adjusting to “use the block button” and not “I’m pressing back oh oops got hit”. It’ll be extra fun next week when I go play AKI in SF6 and start mixing back and forth. Agreed on the labels, I just would like to be able to use a different one than the pad labeling for my snackbox. For now I have them on a notepad doc on my second monitor until I internalize them more.
|
# ? Sep 24, 2023 20:06 |
|
She was so brave to say this…
|
# ? Sep 24, 2023 20:34 |
|
https://youtu.be/JJdd8zYVPJw?si=PB3ldBWF3qtofl1M
|
# ? Sep 24, 2023 20:41 |
|
I like that in this perfect timeline, outside of cosmic interference Shang Tsung and Quan Chi are perfectly capable of being normal members of society, but Bi Han is still an insane rear end in a top hat
|
# ? Sep 24, 2023 20:47 |
|
I mean they do kinda go out of their way to introduce Shang Tsung as a silver tongued huckster. Not a very successful one, but nonetheless. Quan Chi seems like he’d be doing his magic bullshit no matter what.
|
# ? Sep 24, 2023 20:49 |
|
Yeah but he's just a snake oil salesman, and Quan Chi worked in like a mine? But even before all this fuckery Bi Han just straight up basically killed his dad
|
# ? Sep 24, 2023 20:50 |
|
Sub Zero has no chill
|
# ? Sep 24, 2023 20:51 |
|
Buschmaki posted:I like that in this perfect timeline, outside of cosmic interference Shang Tsung and Quan Chi are perfectly capable of being normal members of society, but Bi Han is still an insane rear end in a top hat Ehhh, Shang was a snake oil salesman that was responsible for the death of at least one little girl.
|
# ? Sep 24, 2023 20:52 |
|
Regrettable posted:Ehhh, Shang was a snake oil salesman that was responsible for the death of at least one little girl. Still a poo poo thing to do and he was marketing as a cure all so some people may have died then.
|
# ? Sep 24, 2023 20:56 |
|
Twibbit posted:I thought she had tarkat? I may need to rewatch it, if she did, then his tea didn't kill her nor stop her from seeking nonexistent proper medical care. He marketed it as cure all but mentioned tarkat specifically if I recall correctly. Regrettable fucked around with this message at 21:10 on Sep 24, 2023 |
# ? Sep 24, 2023 21:04 |
|
So Shang Tsung is a bad guy because Empress Sindel didnt implement universal healthcare and instead uses her taxes for the pre-kombat tournament festival..?
|
# ? Sep 24, 2023 21:18 |
|
Buschmaki posted:So Shang Tsung is a bad guy because Empress Sindel didnt implement universal healthcare and instead uses her taxes for the pre-kombat tournament festival..? This just in, Homeopathy is actually morally correct to huckster people into!
|
# ? Sep 24, 2023 21:20 |
|
Regrettable posted:Square = 1 Sweet thanks, easy to remember
|
# ? Sep 24, 2023 21:27 |
|
Twibbit posted:This just in, Homeopathy is actually morally correct to huckster people into! No need to call shang tsung pejoratives...
|
# ? Sep 24, 2023 21:43 |
|
Now I was thinking about how entertaining Quan Chi's body language and delivery is, and wondering if he was like that when he was mining. Those elongated vowels when discussing ore veins and breathing issues.
|
# ? Sep 24, 2023 21:50 |
|
What is the point of Lui Kang’s EX BF3? It doesn’t jump me to them, so just an enhanced fireball?
|
# ? Sep 24, 2023 22:27 |
|
Yorkshire Pudding posted:What is the point of Lui Kang’s EX BF3? It doesn’t jump me to them, so just an enhanced fireball? Launches the enemy for combos
|
# ? Sep 25, 2023 04:27 |
|
That Sub-Zero encounter at the end of the parade mesa sure is one hell of a skill check, innit? Spent a solid 45 minutes making it through his second phase only to find out he had a third, with armor And then I gave up
|
# ? Sep 25, 2023 07:48 |
|
Sockser posted:That Sub-Zero encounter at the end of the parade mesa sure is one hell of a skill check, innit? what level are you and what talisman are you using? I didn't have a problem with him and I basically just down+2 'ed him to death. I maybe have used the armor talisman.
|
# ? Sep 25, 2023 07:59 |
|
Yeah, some of the encounters in invasions can get a bit tiresome and gimmicky. I'd rather they just crank up the health and/or damage of the bosses instead of giving them all the loving armor all the time.
|
# ? Sep 25, 2023 08:32 |
|
I beat that sub-zero like the bitch he is, i told him he should change his name to noob cos he is one
|
# ? Sep 25, 2023 09:30 |
|
Johnny Postnemonic posted:I beat that sub-zero like the bitch he is, i told him he should change his name to noob cos he is one https://www.youtube.com/watch?v=Cyo8cKGUayw
|
# ? Sep 25, 2023 10:02 |
|
Johnny Postnemonic posted:I beat that sub-zero like the bitch he is, i told him he should change his name to noob cos he is one https://m.youtube.com/watch?v=owsxzKb3Nus&pp=ygUVbm9ib2R5IGJlYXRzIHN1YiB6ZXJv
|
# ? Sep 25, 2023 10:08 |
|
The armor on bosses will run out over time if you can stall. I don't know if it's from chipping the armor or if it has a duration. Their auras are permanent though.
|
# ? Sep 25, 2023 10:49 |
|
Donnerberg posted:The armor on bosses will run out over time if you can stall. There seems some variability to the armor duration, yeah. First time I got up against boss Kitana I got dumpstered because the armor seemed to last forever and I died before it even ran out. Second attempt it seemed to go quite a bit faster, while I mostly just stayed defensive and spammed projectiles. I think I also did a lot better in the preceding round (the dodging minigame) in that attempt, maybe that's got something to do with it.
|
# ? Sep 25, 2023 12:53 |
|
Is there an MK equivalent to Supercombo wiki? A website that collects things like frame data, if something can be cancelled, move properties and so forth? Would be really quite useful at a glance.
|
# ? Sep 25, 2023 20:38 |
|
MK1 has all that baked into the move list, which is pretty nice
|
# ? Sep 25, 2023 20:45 |
|
It does but I'd like to be able to look up a characters on the fly, like if I lose to a Johnny Cage I could check a string and see what the frame data was, see if I could punish it. Also the move list omits some useful information like what causes a hard knockdown, or a re-stand, or a pop-up (eg enhanced Baraka Barrage will end with a launcher but advanced view doesn't tell you this). I didn't realise it told you in advanced view how to activate brutalities though so that's cool!
|
# ? Sep 25, 2023 21:01 |
|
You can do that by going into the practice mode and using the Record and Playback feature. Input the Johnny Cage string that's giving you trouble, then if there are any mixups from that same string, record both of them and then set playback to Random Hidden. That way you can kondition yourself to recognize either the low or the overhead. Johnny's overhead in particular can be fuzzy guarded because it comes out much slower than the low. With enough practice you can safely block the string whether he goes high or low! That overhead in particular also has a reversal gap that will let your armor out of it if you're getting bullied in the corner.
|
# ? Sep 25, 2023 21:09 |
|
Perestroika posted:There seems some variability to the armor duration, yeah. First time I got up against boss Kitana I got dumpstered because the armor seemed to last forever and I died before it even ran out. Second attempt it seemed to go quite a bit faster, while I mostly just stayed defensive and spammed projectiles. I think I also did a lot better in the preceding round (the dodging minigame) in that attempt, maybe that's got something to do with it. Unfortunately not. For whatever reason NRS games are really, really bad at having a good wiki, though I did see some rumblings when MK1 came out that SuperCombo was going to make a real effort at being the place.
|
# ? Sep 25, 2023 22:57 |
|
when playing MK on a pad, do you use claw grip? I don't have the thumb speed to pull off combos consistently at all, and I can when I lay my index and middle finger over the face buttons. This is the solution I use for Tekken, but for MK having that god drat block button makes me feel unsafe going claw style so I stick to thumbs even though it really holds me back combo-wise.
|
# ? Sep 25, 2023 23:59 |
|
Fighting Elegy posted:when playing MK on a pad, do you use claw grip? Nope, just use the ole thumbs. I do use claw grip for some Tekken characters though.
|
# ? Sep 26, 2023 00:27 |
|
I get that matchmaking is largely based on win rate, but it’s funny that with a W/L of like 13/15 I either get people with less then 50~ matches who I have a chance against, or people who are like 138/144 who just wreck me.
|
# ? Sep 26, 2023 01:31 |
|
So, are input tolerances different depending on...something? Is there a concept of a host here? There are whole matches where I feel like I have a lot of control over what's happening, and then there are whole matches where I feel like inputs are just going into the nether. I'm going to setup some AHK tests here to see if that's in fact the case, but there is something real loving weird happening with this by my estimation.
|
# ? Sep 26, 2023 02:15 |
|
Maybe related because it seems the game has combos only player 1 can do across the entire cast https://www.youtube.com/watch?v=rplfGWn7w0I&t=70s
|
# ? Sep 26, 2023 06:22 |
|
Abroham Lincoln posted:Maybe related because it seems the game has combos only player 1 can do across the entire cast Lol, and now we have our first major issue caused by them rushing the game.
|
# ? Sep 26, 2023 07:48 |
|
Abroham Lincoln posted:Maybe related because it seems the game has combos only player 1 can do across the entire cast Well that sucks. On the off-chance that it's an offline bug, I recommend someone with a sparring partner check if it's reproducible online.
|
# ? Sep 26, 2023 08:11 |
|
DeadButDelicious posted:https://m.youtube.com/watch?v=owsxzKb3Nus&pp=ygUVbm9ib2R5IGJlYXRzIHN1YiB6ZXJv lmao
|
# ? Sep 26, 2023 08:21 |
|
|
# ? Jun 3, 2024 23:03 |
|
Abroham Lincoln posted:Maybe related because it seems the game has combos only player 1 can do across the entire cast This is a pretty huge issue if it's reproducible online. They just had an MK1 tournament at CEOtaku so who knows if that could have affected any dropped combo, etc. I'm sure people will comb through the footage for evidence. Hopefully it's fixed soon, even if Sub-Zero mains deserve nothing better.
|
# ? Sep 26, 2023 11:23 |