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Zokari posted:i wonder if their plan might have worked if EGS had actually launched as a legitimate counterpart to Steam instead of having the literal bare minimum numbers of features to be classified as a store I mean to be fair that's how Steam started too, they just had a decade long head start on being a online video game service.
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# ? Sep 28, 2023 23:45 |
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# ? Jun 9, 2024 00:53 |
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Zokari posted:i wonder if their plan might have worked if EGS had actually launched as a legitimate counterpart to Steam instead of having the literal bare minimum numbers of features to be classified as a store No Wave posted:The thing is Fortnite has such massive reach that it really doesnt make sense to work on other stuff. But it also means the company is screwed if it dies down. In a non-corporate world this would be pure upside just keep running the money machine until it stops then everyone can move on and do something else but its a model that doesnt seem to scale into the hundreds/thousands of employees. In theory, a company should be using its expertise and resources to access new markets, but Epic's history is so erratic that it's kinda weird to be asking what their "formula for success" even is. Even Fortnite was mostly on track to be kind of a "meh" release until they ripped off a game mode from one of their own licensees which somehow blew it up into the biggest game in the world. OneEightHundred fucked around with this message at 00:47 on Sep 29, 2023 |
# ? Sep 28, 2023 23:48 |
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The FIFA game will also include NFTs because everyone knows those are cool Just think.. people will be able to have digital trading cards of their favorite sports bowl characters!!!!! no one has ever thought of this before!!!
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# ? Sep 29, 2023 00:22 |
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https://twitter.com/beardedspectre/status/1707458629069091272?t=e1Stdl3hjSLT8H_FVJMq6Q&s=19 what will it take to get game industry employees to unionize serious
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# ? Sep 29, 2023 00:25 |
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https://x.com/moa810/status/1707541071205724413?s=20
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# ? Sep 29, 2023 00:55 |
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victrix posted:https://twitter.com/beardedspectre/status/1707458629069091272?t=e1Stdl3hjSLT8H_FVJMq6Q&s=19 It's starting to happen in Australia, for what it's worth. https://www.gameworkers.com.au/
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# ? Sep 29, 2023 01:29 |
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Viscous Soda posted:I mean to be fair that's how Steam started too, they just had a decade long head start on being a online video game service. It's a lot more forgivable when one of the first big entries in such a field had few modern features at start. Less so when it's someone coming in later with a lot of money and an active plan to carve out massive market share, yet sets out with something almost comically barebones.
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# ? Sep 29, 2023 01:40 |
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victrix posted:https://twitter.com/beardedspectre/status/1707458629069091272?t=e1Stdl3hjSLT8H_FVJMq6Q&s=19 There are a number of strikes concurrently happening which should hopefully lead to big wins across the board and definitive proof that unionizing is good. Seriously though game industry employees might be too libertarian as a whole to acknowledge any of that.
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# ? Sep 29, 2023 01:51 |
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nachos posted:There are a number of strikes concurrently happening which should hopefully lead to big wins across the board and definitive proof that unionizing is good. Seriously though game industry employees might be too libertarian as a whole to acknowledge any of that. What strikes relevant to the games industry are happening exactly?
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# ? Sep 29, 2023 01:54 |
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leper khan posted:What strikes relevant to the games industry are happening exactly?
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# ? Sep 29, 2023 01:59 |
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leper khan posted:What strikes relevant to the games industry are happening exactly? Offhand it seems pretty likely SAG-AFTRA is about to beef with various game publishers, so there's that.
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# ? Sep 29, 2023 02:07 |
I mean, I know there were various internal issues but I remember when GWU made their big public splash at GDC, back in 2018 I think? I still have a treasured full color copy of their extremely well done zine from then.
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# ? Sep 29, 2023 02:12 |
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claw game handjob posted:Offhand it seems pretty likely SAG-AFTRA is about to beef with various game publishers, so there's that. They're not getting what they really want and everyone involved knows that.
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# ? Sep 29, 2023 02:33 |
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SubponticatePoster posted:I don't think a strike needs to be gaming-related to get across the point of "if you unionize you can bargain from a position of power" when industries even larger than games buckle under that pressure. if that was true the whole country would have been unionized decades ago
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# ? Sep 29, 2023 02:37 |
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Pulcinella posted:Epic Games isn't a publicly traded company.
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# ? Sep 29, 2023 03:07 |
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Terrible Opinions posted:Huh then they don't actually have an obligation to continuously increase profits. It's just greed. Just because they aren't publicly traded doesn't mean they don't have shareholders - nor that their shareholders won't make demands. Not to mention Tim Sweeney is the majority shareholder, and ostensibly wants to make more money.
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# ? Sep 29, 2023 03:15 |
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dr_rat posted:lol. Oh this game will be glorious. I wounder which bottom of the barrel shovelware studio they'll hire to poo poo it out. Obviously which ever one the hire will be the one that promises the most micro-transaction included. Maybe they can hire Curt Schilling.
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# ? Sep 29, 2023 03:21 |
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It would suck if EGS went under because the effective monopoly that Steam would have on PC gaming, particularly when it gets sold in a few years when Gabe retires and just wants to come back down here to his Kiwi bolthole, could be extremely harmful.
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# ? Sep 29, 2023 03:27 |
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RPATDO_LAMD posted:if that was true the whole country would have been unionized decades ago They did and then rich people convinced everyone that unions are evil.
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# ? Sep 29, 2023 03:33 |
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Does Steam really have a monopoly? There's nothing stopping you from putting your games on GOG or Itch.io, people just want their games on Steam because of the visibility and the services.
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# ? Sep 29, 2023 03:48 |
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SubponticatePoster posted:I don't think a strike needs to be gaming-related to get across the point of "if you unionize you can bargain from a position of power" when industries even larger than games buckle under that pressure. Computer touchers consider themselves different from those factory workers. Unions are for manual laborers.
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# ? Sep 29, 2023 03:50 |
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mycot posted:Does Steam really have a monopoly? There's nothing stopping you from putting your games on GOG or Itch.io, people just want their games on Steam because of the visibility and the services. There are obviously a lot of different definitions, but Steam has about 75% of the market and monopolies generally start in the 70-80% market share range. If Fortnite and ESG did suddenly fold, they'd be very solidly there.
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# ? Sep 29, 2023 03:52 |
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disposablewords posted:It's a lot more forgivable when one of the first big entries in such a field had few modern features at start. Less so when it's someone coming in later with a lot of money and an active plan to carve out massive market share, yet sets out with something almost comically barebones. Yeah it always annoyed me when people trotted out the 'Steam wasn't so much better back when they started!' argument. Because EGS isn't competing with Steam of 2003, they're competing with the Steam of today.
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# ? Sep 29, 2023 03:57 |
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Tim Sweeney is Epic's majority shareholder, second is Tencent with about a 40% stake. Sony has like 5%.
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# ? Sep 29, 2023 04:19 |
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Pararoid posted:There are obviously a lot of different definitions, but Steam has about 75% of the market and monopolies generally start in the 70-80% market share range. If Fortnite and ESG did suddenly fold, they'd be very solidly there.
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# ? Sep 29, 2023 04:27 |
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OneEightHundred posted:They also have a price parity requirement that exists solely to prevent competitors from undercutting them, and they can only get away with having that requirement because they have 75% of the market. That feels like a practice that is like, against competition. If only there were a term for that.
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# ? Sep 29, 2023 04:30 |
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I was talking to a paradox dev and they were like "yeah we occasionally have crunch before big releases, but it's mostly people staying like 3 hours late for a few weeks and our managers get yelled at for it every time because it'll piss off the union". There is literal evidence of unions working in even the games industry like right there
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# ? Sep 29, 2023 04:51 |
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computer touchers never learn.
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# ? Sep 29, 2023 04:59 |
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Xun posted:I was talking to a paradox dev and they were like "yeah we occasionally have crunch before big releases, but it's mostly people staying like 3 hours late for a few weeks and our managers get yelled at for it every time because it'll piss off the union". There is literal evidence of unions working in even the games industry like right there drat, who could've imagined
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# ? Sep 29, 2023 05:09 |
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It's not like there's really a way to "break up" steam, it's a virtual distribution platform. There is no obstacle to competing with it either (see GOG, humble, etc.), other than that from a consumer perspective it is orders of magnitude more convenient for all of your games to be accessible through a single launcher without a bunch of crufted-on bullshit. If Epic wants to get in on that market they need to actually provide an alternative to steam that has value to consumers. Apart from the pile of free games, there is no reason to use it because the service sucks rear end.
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# ? Sep 29, 2023 05:21 |
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Fajita Queen posted:It's not like there's really a way to "break up" steam, it's a virtual distribution platform. There is no obstacle to competing with it either (see GOG, humble, etc.), other than that from a consumer perspective it is orders of magnitude more convenient for all of your games to be accessible through a single launcher without a bunch of crufted-on bullshit. The way you compete is on price. Steam forbids competing on price. I'm trying to think of it, but I can't remember the word for this behavior.
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# ? Sep 29, 2023 05:29 |
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I can't imagine any of the AAA developers would allow their games to be sold dramatically below market price on any storefront
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# ? Sep 29, 2023 05:45 |
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leper khan posted:What strikes relevant to the games industry are happening exactly? In other news, here’s another example of Epic simply trying to make the games industry a better place: https://twitter.com/gosokkyu/status/1707612392388206597
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# ? Sep 29, 2023 05:56 |
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mycot posted:I can't imagine any of the AAA developers would allow their games to be sold dramatically below market price on any storefront Steam take a 30% cut. If a game is $60 on steam, the publisher could sell for $48 on EGS (which takes only 12%) and get the exact same revenue. Hell they could sell for $55 if they don't want to feel like they're "cheapening" the game and they'd make $6 extra per copy.
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# ? Sep 29, 2023 05:58 |
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mycot posted:I can't imagine any of the AAA developers would allow their games to be sold dramatically below market price on any storefront
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# ? Sep 29, 2023 06:02 |
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RPATDO_LAMD posted:Steam take a 30% cut. If a game is $60 on steam, the publisher could sell for $48 on EGS (which takes only 12%) and get the exact same revenue. Hell they could sell for $55 if they don't want to feel like they're "cheapening" the game and they'd make $6 extra per copy. The 7th Guest fucked around with this message at 06:08 on Sep 29, 2023 |
# ? Sep 29, 2023 06:05 |
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Doesn't the steam pricing parity rule only apply to selling steam keys? Like if the game is being sold on the epic store and downloaded from the epic servers they're allowed to price stuff however they like.
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# ? Sep 29, 2023 06:09 |
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Terrible Opinions posted:Doesn't the steam pricing parity rule only apply to selling steam keys? Like if the game is being sold on the epic store and downloaded from the epic servers they're allowed to price stuff however they like.
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# ? Sep 29, 2023 06:10 |
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lol there's no way in hell a publisher is gonna sell their game for less than 60/70 dollars even if they don't have to give steam their cut. people are already perfectly willing to buy games at that price. what incentive is there
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# ? Sep 29, 2023 06:25 |
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# ? Jun 9, 2024 00:53 |
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RPATDO_LAMD posted:Steam take a 30% cut. If a game is $60 on steam, the publisher could sell for $48 on EGS (which takes only 12%) and get the exact same revenue. Hell they could sell for $55 if they don't want to feel like they're "cheapening" the game and they'd make $6 extra per copy. Unless you hate money though why wouldn't you just sell the game on Epic for $60 and pocket the extra money. Which is what happens in practice.
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# ? Sep 29, 2023 06:34 |