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Mr. Pickles posted:I dont think its as simple as just "loot sucks". You forgot many of the most important affixes like Increased Light Radius, Melee Hits cause monster to flee X%, increased stack size, + Maximum Stamina, increased durability, Physical damage reduced by 1 per hit, Magic damage reduce by 1 per hit, Attacker takes 1-3 thorns damage, Repair 1 Durability every 33 seconds, Indestructible, Ethereal, Replenish one Quantity of Throwing Items every 30 seconds, +1 to maximum damage, +1 to minimum damage, +1-3 fire/frost/lightning/poison damage on physical attacks, 5% extra gold from monsters, Replenish Life +1-4, Reduce stat requirements by 15%, 5% chance to cast fireball/ice bolt/charged bolt on melee hit, half freeze duration, reduce poison duration by 25%, +Attack Rating against Undead, +Chance to Stun Undead, and 5% faster stamina regeneration.
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# ? Sep 28, 2023 14:20 |
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# ? May 26, 2024 09:14 |
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devaluing crit, dodge, and lucky hit is also fool talk tbh. those stats are really good.
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# ? Sep 28, 2023 15:15 |
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The stat that really bummed me out was increased movement speed for 3 seconds after killing an elite
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# ? Sep 28, 2023 16:05 |
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+Shrine Duration for a base value that feels like 8 seconds, shows up rarely or in dungeons you might need to backtrack through and include trash like Greed.
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# ? Sep 28, 2023 16:11 |
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I legit thought I was missing some major game mechanic when I saw the shrine duration affix lol
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# ? Sep 28, 2023 17:06 |
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The design is so basic I literally just ignore the shrines, clear the dungeon, open boss door then go back and pick up the shrines just to hammer them. Not to mention the crappy, crappy design of randomly having monster waves on them. Who the gently caress thought that would be a good idea? Or great, engaging gameplay?
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# ? Sep 28, 2023 17:10 |
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Zedsdeadbaby posted:Not to mention the crappy, crappy design of randomly having monster waves on them. Who the gently caress thought that would be a good idea? Or great, engaging gameplay? At least spawn the monster waves after activating the shrine so there’s actually something left to use the effect on. I think my biggest issue with the game right now is it wants you to engage with the (independently bad) mechanics of tiny, incremental loot upgrades right away from level 50 despite knowing you’ve got another tedious 50 levels of grind where the drops are slowly going to get higher level.
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# ? Sep 28, 2023 17:24 |
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Zedsdeadbaby posted:Not to mention the crappy, crappy design of randomly having monster waves on them. Who the gently caress thought that would be a good idea? Or great, engaging gameplay? The monster waves are literally the only good part of the non-conduit shrines. Why would you complain about that lol?? For Season 2 I want a NMD affix where all chests and shrines are cursed.
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# ? Sep 28, 2023 17:27 |
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Zedsdeadbaby posted:The design is so basic I literally just ignore the shrines, clear the dungeon, open boss door then go back and pick up the shrines just to hammer them. I love monsters spawning on shrines, the problem in D4 is they spawn in as terribly slow rear end waves. It was fun in D3 since you had to opt into it by using an item (well, cramming it on a follower) and then it always spawned an elite pack or champion and didn't gently caress about with agonizingly slow trash spawns.
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# ? Sep 28, 2023 18:37 |
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sounds like we need a shrine waves spawn 5% faster when you are injured affix
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# ? Sep 28, 2023 18:39 |
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For every negative complaint on the stream Rod will add one more conditional effect to each new piece of gear.
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# ? Sep 28, 2023 18:41 |
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exquisite tea posted:For every negative complaint on the stream Rod will add one more conditional effect to each new piece of gear. Weirdly similar to a PoE crafting npc named Rog.
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# ? Sep 28, 2023 18:42 |
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Just dropped in on this thread. Could someone summarize the current status? Is the game bad and dying? Are player counts tanking? Not sure what is going on I had fun clicking some enemies and watching them go boom, now suddenly this place is all doom n gloom.
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# ? Sep 28, 2023 18:55 |
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Suddenly?
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# ? Sep 28, 2023 18:56 |
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We're in the post nut clarity phase of a video game release
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# ? Sep 28, 2023 18:57 |
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KazigluBey posted:Suddenly? Well last time I checked was like 3 months ago and then the main talk was about wow the story is actually decent and will the overpower/vulnerable nerfs be a good idea.
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# ? Sep 28, 2023 18:58 |
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George H.W. oval office posted:We're in the post nut clarity phase of a video game release Thread title plz
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# ? Sep 28, 2023 18:58 |
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George H.W. oval office posted:We're in the post nut clarity phase of a video game release Amazingly accurate
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# ? Sep 28, 2023 18:59 |
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George H.W. oval office posted:We're in the post nut clarity phase of a video game release
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# ? Sep 28, 2023 19:00 |
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Bisse posted:Just dropped in on this thread. Could someone summarize the current status? Is the game bad and dying? Are player counts tanking? Not sure what is going on I had fun clicking some enemies and watching them go boom, now suddenly this place is all doom n gloom. Diablo 4 is a pretty good game and Inarius is my friend IRL.
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# ? Sep 28, 2023 19:01 |
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D4 has a lot over fun stuff for the first 30 hours and then your fun level is directly tied to how much your power plateauing matters to you.
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# ? Sep 28, 2023 19:46 |
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Leon Trotsky 2012 posted:Diablo 4 is a pretty good game and Inarius is my friend IRL. You would be a friend to that nerd. NERD!!!
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# ? Sep 28, 2023 20:35 |
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cursed shrines spawn stuff in too slowly. i hit them all anyway in case they are not cursed so i get the movement speed boost. i think of shrine duration as a third or fourth tier movement speed affix cursed shrine are good in dungeons with the ‘kill all mobs’ objective because you can walk away and it will later teleport the first and last waves together to you at once.
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# ? Sep 28, 2023 20:36 |
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It is annoying when you're trying to do a 'kill multiple waves' objective on a melee character and one little poo poo decides to gently caress about just outside of range and stop the next wave spawning.
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# ? Sep 28, 2023 21:52 |
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Yeah that's it. Waves are good when they're on a timer + 0 enemies condition. D4 goes with just the latter.
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# ? Sep 28, 2023 21:54 |
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waves of darkness and last stand event both spawn mobs like that and also spawn elites so they’re worth doing. cursed health wells and chests too iirc. not sure why they wouldn’t make all of them like that
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# ? Sep 28, 2023 22:26 |
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Bisse posted:Just dropped in on this thread. Could someone summarize the current status? Is the game bad and dying? Are player counts tanking? Not sure what is going on I had fun clicking some enemies and watching them go boom, now suddenly this place is all doom n gloom. The game is suffering what can best be described as failure to thrive. The campaign is good, the gameplay is fun, exploring new classes and builds is interesting, but once you've done all that it has nothing left. There is no worthwhile endgame, population has tanked as people moved on to other games, there is no social or matchmaking capability to find who is left, without leaderboards there is no competitive aspect, and for all their bluster of making it a premier live service game there is no weekly or monthly content cycle except for cosmetics. It lacks anything to keep you around or drag you back in and has tons of friction and aggravating "features" that sap the fun right out if you do. harrygomm posted:waves of darkness and last stand event both spawn mobs like that and also spawn elites so they’re worth doing. cursed health wells and chests too iirc. not sure why they wouldn’t make all of them like that it's because they have no idea what they're doing
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# ? Sep 29, 2023 00:50 |
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exquisite tea posted:Legendary aspects being interchangeable among gear slots is a good idea in theory but in practice it kind of eliminates loot identity. When you're endgame item farming, seeing some monster cough up an UNID'd [Diadem] or primal [Sword] should feel like a truly epic event, not another chore where you have to mouse over the 3 other similar aspects in your stash to see if it's worth the cost of upgrading. Uniques were sort of intended to take this role but they're either so niche or so rare that there's not much to get excited about, and they don't even look particularly distinguisable from any other items in the game. In conclusion, Epic Loot is as much a character in Diablo as Tyrael or Cain and it was a mistake to make almost every slot indistinguishable from one another. I've said it in here before but I'm going to keep shouting about it: they should rip off Division 2s stat library thing wholesale. You can destroy any piece of gear to rip one stat roll or perk off of it, for free, and store it in your stat library, which works exactly like the codex in D4, ie you can pop that stat roll onto an unlimited # of other items as long as you have the mats. The UI also very cleverly includes indicators to show you how the stat rolls on the item you're looking at compared to what you have in your library already, so when you pick up a random yellow shotgun, you can see that it's got 7% crit vs the 5% roll you currently have stored. This accomplished a bunch of really positive things. One, trash loot felt worth looking at because filling out your library tickled the reward center of your brains and helped you upgrade your poo poo/try out new builds down the line. Two, it made runs where you didn't get any direct gear upgrades to drop not feel so bad, because you most likely got a bunch of library upgrades out of it. Getting a max armor damage roll to re-use forever felt almost as good as finding a new gun. Three, it seriously cut down on inventory bloat and how much time you spent managing and looking through your stash. Sure would be great not to have to stash 7 random legendaries all season because they have decent shockwave aspect rolls you might need down the line. Just sayin.
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# ? Sep 29, 2023 01:14 |
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George H.W. oval office posted:We're in the post nut clarity phase of a video game release well deserving thread title
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# ? Sep 29, 2023 01:29 |
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D4 looks phenomenal, sounds even better, plays wonderfully and has such poo poo inventory and UI qol it actively makes play sessions aggravating if they solve that fully in s2 (not likely) then... the endgame grind isn't interesting - I do not fully fault them for this, it will take time to flesh out, but whether reasonable or not, it's not there and that's a problem for playing more than a week. I didn't even make it through S1 because... the class balance and tuning isn't great, I felt punished for experimenting with anything off meta, and with the loving obnoxious respec bullshit (see above re qol) I logged and did not return after a failed respec experiment D4 has really solid bones, if they can polish the sharp edges off and continue to iterate content and gameplay systems, it'll be in a great place in a year or two alternately they can put it on life support and fire half the team, that's popular these days too
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# ? Sep 29, 2023 02:26 |
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They're already working on Diablo V: Diablo in SPACE.
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# ? Sep 29, 2023 02:30 |
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Mustached Demon posted:They're already working on Diablo V: Diablo in SPACE. The Jason X of Blizzard titles.
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# ? Sep 29, 2023 02:46 |
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Bobby Deluxe posted:It is annoying when you're trying to do a 'kill multiple waves' objective on a melee character and one little poo poo decides to gently caress about just outside of range and stop the next wave spawning. But this is the only feature they adopted from Diablo 3
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# ? Sep 29, 2023 06:55 |
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Leon Trotsky 2012 posted:You forgot many of the most important affixes like Increased Light Radius, Melee Hits cause monster to flee X%, increased stack size, + Maximum Stamina, increased durability, Physical damage reduced by 1 per hit, Magic damage reduce by 1 per hit, Attacker takes 1-3 thorns damage, Repair 1 Durability every 33 seconds, Indestructible, Ethereal, Replenish one Quantity of Throwing Items every 30 seconds, +1 to maximum damage, +1 to minimum damage, +1-3 fire/frost/lightning/poison damage on physical attacks, 5% extra gold from monsters, Replenish Life +1-4, Reduce stat requirements by 15%, 5% chance to cast fireball/ice bolt/charged bolt on melee hit, half freeze duration, reduce poison duration by 25%, +Attack Rating against Undead, +Chance to Stun Undead, and 5% faster stamina regeneration. Cannot be Frozen !!!!
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# ? Sep 29, 2023 08:54 |
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It's not that there's nothing to do, it's that past a certain point the only way to progress is to do NMDs for glyph XP. It should be that you log in and see your guy standing there and think "Do I want to do helltides, or whispers, or try PvP, or try and get a backup Barber from the seasonal stuff, or unlock some more aspects in the codex, wait for a world event, or just explore the overworld and maybe do a side quest." Or maybe start levelling up a different guy! There is actually a whole bunch of stuff you could theoretically do. Instead I log in and think "which combo of NMD affixes is going to be least annoying" because they're the only way to get glyph XP. I am entirely prepared to accept that this is just me getting hung up on efficiency, but there's a big difference between 'this is the most efficient way to progress this one mechanic' and 'this is the only way to progress this one mechanic.' I'm only level 75, so I could just forget about the glyphs and work on any of the other stuff above - I get the impression that the glyph/nmd grind was designed as a last-line-of-defence to keep people playing past L100. But firstly it feels really inefficient to not be working on glyphs, and secondly that's just leaving the problem for later that once you hit L100 and 850ish gear, the only endgame is just glyphs and the only thing that progresses them is NMDs. Even then, they progress at an absolute crawl so the earlier you start the better. Coming up with a way to let you work on your glyphs in any activity would be a huge QoL improvement because at least then there'd be some variety.
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# ? Sep 29, 2023 09:18 |
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Mr. Pickles posted:Oh I was just attempting to make joke, I wouldn't want the thread to steer that way. Although something must be done for the thread to finally reach 1/5 P00P status, and some nice nazi talk might get us there :p It's not relevant to the thread but it's important that more people know about it, and I won't say anything more about it, but actually a prominent Twitter poster was banned for posting screen captures of one of the world's most heinous examples of child sexual assault material and Elon reinstated his account, then later paid him as part of the new paid content creator thing. Google it for details or go to the Elon thread if you like, apologies for the derail.
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# ? Sep 29, 2023 10:35 |
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victrix posted:the endgame grind isn't interesting - I do not fully fault them for this, it will take time to flesh out I wish people would stop acting like D4 is their first ARPG. They've had decades to work out a good endgame, or at least an okay one, or at the very bare minimum: one that exists. It takes time? Okay, is 20 years enough time?
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# ? Sep 29, 2023 11:07 |
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Imagine paying $100 for the ultimate edition and getting one of the worst battle passes in the medium and no operator skins. SMDH.
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# ? Sep 29, 2023 12:25 |
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Doomykins posted:
lmao Also now I'm thinking about Diablo 4 with guns and it's like Cold War era Sanctuary. And you're basically a Solid Snake type character fighting in these heaven/hell proxy wars...
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# ? Sep 29, 2023 13:12 |
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# ? May 26, 2024 09:14 |
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greetings friends as of yesterday, ladder season 5 of D2R is LIVE https://news.blizzard.com/en-us/diablo2/23991801/diablo-ii-resurrected-ladder-season-5-now-live This is not the topic for it, but I thought I'd let you know.
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# ? Sep 29, 2023 13:43 |