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It's a good technique you can apply with no further higher design for cars because cars are mass manufactured to be identical in large numbers. You probably want to do it for memory management for human NPCs but at that point you need to be also thinking about scene management of some sort to avoid identical quintuplets hanging out because you just birthday paradoxed the model into 5 adjacent slots.
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# ? Oct 8, 2023 05:06 |
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# ? May 18, 2024 03:38 |
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It can't be hard to code in something that checks how many identical npcs are spawned at any given time, though. edit: I am aware how it sounds to say "it can't be hard to..." regarding something that, for me would be impossible.
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# ? Oct 8, 2023 05:29 |
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credburn posted:It can't be hard to code in something that checks how many identical npcs are spawned at any given time, though. it would take more resources to keep track of that and consider it at a time that youre fighting resource constraints already
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# ? Oct 8, 2023 05:34 |
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She's really getting up in there. https://i.imgur.com/5ELDOuK.mp4 LazyDivey has a new favorite as of 06:09 on Oct 8, 2023 |
# ? Oct 8, 2023 06:07 |
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JOINT PAIN
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# ? Oct 8, 2023 06:24 |
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I found a guy in Cyberpunk that just wouldn't stop pissing. He'd stand around with 2 other guys, walk off to a tree to piss and then walk back. Except the piss never stopped. He'd be bullshitting with his friends, stretching while nonstop pissing. He stopped when I blew him up at least.
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# ? Oct 8, 2023 12:11 |
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Brandfarlig posted:I found a guy in Cyberpunk that just wouldn't stop pissing. He'd stand around with 2 other guys, walk off to a tree to piss and then walk back. Except the piss never stopped. He'd be bullshitting with his friends, stretching while nonstop pissing. I saw a guy in Austin TX like this, just walking down the street like normal except dick out pissing
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# ? Oct 8, 2023 14:01 |
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Don't forget how that was a totally separate bug from how sometimes people's dicks and boobs would stick out through their clothes
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# ? Oct 8, 2023 16:03 |
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Brandfarlig posted:I found a guy in Cyberpunk that just wouldn't stop pissing. He'd stand around with 2 other guys, walk off to a tree to piss and then walk back. Except the piss never stopped. He'd be bullshitting with his friends, stretching while nonstop pissing. The worst superpower.
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# ? Oct 8, 2023 16:36 |
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Philippe posted:JOINT PAIN
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# ? Oct 8, 2023 19:58 |
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LazyDivey posted:She's really getting up in there. Please 👏don't👏 kinkshame👏
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# ? Oct 8, 2023 20:15 |
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dialhforhero posted:Please 👏don't👏 kinkshame👏 sentiment works for multiple values of kink
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# ? Oct 8, 2023 20:16 |
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credburn posted:It can't be hard to code in something that checks how many identical npcs are spawned at any given time, though. TBH at least in my own experience, a little task like this is pretty easy to code. Where the problem really lies is realizing you need to do this way later than you should have, then figuring out how and where to do this inside code that you already have without breaking the entire drat thing. At which point you just go “not crashing? good enough”
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# ? Oct 8, 2023 23:14 |
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Dewgy posted:TBH at least in my own experience, a little task like this is pretty easy to code. Simple solution would be to record a line "Well this is awkward..." and have one of them say it.
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# ? Oct 9, 2023 08:24 |
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lobsterminator posted:Simple solution would be to record a line "Well this is awkward..." and have one of them say it. "Record a line" is never a simple solution
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# ? Oct 9, 2023 15:35 |
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Kikas posted:"Record a line" is never a simple solution It is if you use the solution that Disney used for Dug the dog in Up, just have an animator do such a good job with the placeholder lines that you literally cannot find a VA that can do a better job despite several attempts. Then get them a SAG card wait gently caress
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# ? Oct 9, 2023 16:19 |
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poo poo Fuckasaurus posted:It is if you use the solution that Disney used for Dug the dog in Up, just have an animator do such a good job with the placeholder lines that you literally cannot find a VA that can do a better job despite several attempts. That’s basically how they cast Senua in Hellblade too.
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# ? Oct 9, 2023 18:38 |
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poo poo Fuckasaurus posted:It is if you use the solution that Disney used for Dug the dog in Up, just have an animator do such a good job with the placeholder lines that you literally cannot find a VA that can do a better job despite several attempts. What's Up Dug?
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# ? Oct 9, 2023 21:06 |
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https://www.youtube.com/watch?v=7vqWBIjOJS8
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# ? Oct 9, 2023 22:24 |
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Timestamp 8m50s Interesting explanation of how Mario 3's quite intricate card shuffling algorithm ends up being almost completely broken and producing just 8 end results. https://www.youtube.com/watch?v=QGeLzCmUDDk&t=532s
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# ? Oct 12, 2023 23:40 |
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Kennel posted:Timestamp 8m50s Whoa, interesting. As a kid, we had a strategy guide that laid out the eight possibilities and I eventually just memorized it from playing the game so much. I never would've guessed that the arrangements weren't just hardcoded. Still never beat the game as a kid.
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# ? Oct 13, 2023 01:21 |
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DontMockMySmock posted:Whoa, interesting. As a kid, we had a strategy guide that laid out the eight possibilities and I eventually just memorized it from playing the game so much. I never would've guessed that the arrangements weren't just hardcoded. A friend of mine had that strategy guide and his mom would help us with the card game, finding the right layout and telling us what cards to pick.
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# ? Oct 13, 2023 03:08 |
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he's onto us...we don't have that kinda dosh...
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# ? Oct 13, 2023 06:09 |
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Owl Inspector posted:
The old wizard ;DropTables is not gonna be pleased.
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# ? Oct 13, 2023 16:33 |
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LazyDivey posted:She's really getting up in there. aw jeez the first time i saw this it looked like a screenshot, its even better as a clip lol
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# ? Oct 13, 2023 18:08 |
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Reminds me of Dead Rising https://www.youtube.com/watch?v=VTGj_Lq2jyU
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# ? Oct 13, 2023 18:12 |
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haha the mouth wipe at the end
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# ? Oct 13, 2023 19:23 |
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Marcade posted:Reminds me of Dead Rising lmao oh no
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# ? Oct 13, 2023 19:37 |
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(GONE WRONG) (GONE SEXUAL)
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# ? Oct 13, 2023 19:43 |
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I hate it when my 69 goes sexual.
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# ? Oct 13, 2023 19:54 |
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Kennel posted:(GONE WRONG) (GONE SEXUAL) gotta get them views
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# ? Oct 13, 2023 20:01 |
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Playing Starfield, and I tried to take off from Neon. The ship stayed put, but the interior flew right off. Absolutely nothing ship related worked right after this, from the ship not actually moving, to the camera pointed at the wrong poo poo after jump.
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# ? Oct 15, 2023 00:36 |
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poo poo Fuckasaurus posted:It is if you use the solution that Disney used for Dug the dog in Up, just have an animator do such a good job with the placeholder lines that you literally cannot find a VA that can do a better job despite several attempts. The same thing happened with Roz in Monsters Inc.
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# ? Oct 15, 2023 03:01 |
Blue Footed Booby posted:Playing Starfield, and I tried to take off from Neon. The ship stayed put, but the interior flew right off. Absolutely nothing ship related worked right after this, from the ship not actually moving, to the camera pointed at the wrong poo poo after jump.
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# ? Oct 15, 2023 05:17 |
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Zereth posted:I saw this happen in a youtube. Try changing ships, like select another ship, back out and look at it in the world, then go back to your first ship. Good to know, though restarting the game seems to work. It's an unbelievably Bethesda bug. Not sure why the thing even has an interior for the takeoff and landing clips.
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# ? Oct 15, 2023 05:50 |
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I've got one that's my favorite just for how disastrous it is. So in The Sims 2 there is a problem with deleting Sims. It is well known among hardcore Sims 2 fans that you should NEVER delete Sims. I don't know the exact technical details (I'm sure it's all been well-documented by now) but when you delete a sim, not all of the data associated with it gets deleted. Some of it sticks around unattached to any sim, and the next time the game generates a sim and stores it in the slot the deleted sim used to occupy, some of that ghost data gets attached to the new sim. It does not cause any immediate problems but it basically causes that instance of that town to become less and less functional over time until eventually it becomes unplayable. The more sims you delete, the faster it happens. So just don't delete any sims, right? It's not so simple. See, the developers never knew about this bug, which makes sense because if they did they probably would have done something about it before shipping the game. Since they didn't know about it, while they were creating the towns, if they decided they didn't want a given sim they had been working on to be in that town or wanted to redo a sim from scratch, they would just delete that sim. For this reason, every default premade town in The Sims 2 is basically a ticking timebomb. They all have ghost data that will eventually cause them to disintegrate. If you want to play one of these towns without that happening you either have to download a fanmade mod to fix the bug, or download fanmade versions of those maps which have been properly scrubbed clean of the cursed remnants of sims that were deleted decades ago.
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# ? Oct 15, 2023 07:24 |
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Ariong posted:the cursed remnants of sims that were deleted decades ago. So, ghosts?
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# ? Oct 15, 2023 07:26 |
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The Sims series in general is a goldmine for weird bugs and other crazy poo poo. There was a bug in 3 that involved a "cursed doll" that was basically just a bit of custom content uploaded to the exchange with some corrupted data in it, that ended up making it behave like a virus. It would not only corrupt saves that it was imported into (in a way that wasn't immediately obvious but caused long term instability problems), but it was also apparently very hard to remove from your game once it was in there, and any custom content you uploaded could end up containing the data for the doll if you had it installed, causing it to continue to be able to spread even after the original faulty upload was removed.
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# ? Oct 15, 2023 07:33 |
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Kind of weird how suddenly the soundtrack to Nier Replicant started playing while I read that post about The Sims 2. Very odd indeed...
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# ? Oct 15, 2023 17:34 |
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# ? May 18, 2024 03:38 |
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WTF! That's the coolest urban legend I've heard in years!
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# ? Oct 16, 2023 18:02 |