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For which system will you be getting Assassin's Creed: Mirage?
This poll is closed.
PC 14 18.67%
PS5 5 6.67%
XSX 3 4.00%
PS4 1 1.33%
XBO 1 1.33%
I am going wait for the Switch port 51 68.00%
Total: 75 votes
[Edit Poll (moderators only)]

 
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Khanstant
Apr 5, 2007
They feel like the expanded version of a flash maze that has a monster pop up. I don't enjoy being startled and I'm not scared of mazes or house of leaves hallways. House of leaves hallways should be fun. It's free real estate!

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Vermain
Sep 5, 2006



Khanstant posted:

They feel like the expanded version of a flash maze that has a monster pop up. I don't enjoy being startled and I'm not scared of mazes or house of leaves hallways. House of leaves hallways should be fun. It's free real estate!

i generally despise jumpscares because they are the vast, vast majority of the time executed with no setup or finesse, and my response to that isn't bedwetting terror but rather yelling, "oh, go gently caress yourself" at my monitor. it's the equivalent of trying to move me to tears by slugging me in the face with a freshly cut onion

hatty
Feb 28, 2011

Pork Pro
Backrooms seem more cozy to me than scary tbh. Like leaving out the wrong door while leaving a movie theater in a mall and you end up in a fun featureless hallway

Vermain
Sep 5, 2006



hatty posted:

Backrooms seem more cozy to me than scary tbh. Like leaving out the wrong door while leaving a movie theater in a mall and you end up in a fun featureless hallway

i think it depends on the kind of setting and how abstract it gets; the empty mall setting in the rolling giant creates a certain kind of terror on its own by sheer virtue of the excellent use of lighting and the general sensation of an empty mall as being a "dead" space that evokes a kind of forlorn nostalgia

liminal horror is an especially weird subgenre because of how much of its eeriness is rooted in the specific cultural context of american children who grew up in the 80s/90s. the sprawling pool hallways, empty malls, lonely playrooms, and endless hotel atriums are all spooky because they're the collective memories of an entire generation that have been distorted in ways that make them both instantly recognizable and totally alien. it's the equivalent of going back to your childhood home after someone else has moved in: you know the rooms and the hallways intimately, but they are no longer yours

hatty
Feb 28, 2011

Pork Pro
see that all sounds more like a good time than a terrorizing experience but I do have a weird brain

homeless snail
Mar 14, 2007

I choose to be scared of fully occupied hotel atriums, instead

Oxxidation
Jul 22, 2007
one of the original backrooms details is that the whole place is also damp and mildewy, which downgrades the comfort level quite a bit

Khanstant
Apr 5, 2007

hatty posted:

Backrooms seem more cozy to me than scary tbh. Like leaving out the wrong door while leaving a movie theater in a mall and you end up in a fun featureless hallway

Yeah I love wandering around places. The only part of catering gifs back in the day I like was wandering around random hotels because you're dressed roughly like the staff usually, no hassle from wandering unless you look lost.

One time I was in Dallas and all the office towers really bother me, seems like barely anybody uses them and there's like miles of Dallas with nothing but stupid rear end skyscrapers nobody knows whats inside of. So I tried to go have a look around and almost immediately some security person escorted me out.

Until evidence otherwise surfaces we have to assume big city buildings are just a Mobius strip scheme of landlords and developers.

Volte
Oct 4, 2004

woosh woosh
The liminal spaces stuff reminds me of when I was a small child and I didn't really have a complete mental picture of the world, so any given door or hallway could have anything behind it and any kind of structure or building other than the ones I normally interacted with was just kind of a mystery. That, plus the forlorn feeling of being in a place that's normally filled with people, but currently isn't.

Infinitum
Jul 30, 2004


Vermain posted:

https://www.youtube.com/watch?v=wWNMsZ44ooc

still utterly mindblowing to me that this is all CGI. not gonna be too long before this kind of bodycam horror makes its way to video games, and while the first generation of UE5 poo poo's probably gonna be rough, there is some incredible VR potential here

Super well done and I hate the feeling of dread it gave me.

I reckon someone will eventually nail the look of something like this in VR and it'll be legitimately heart attack inducing.

D.Fuzzbot
Sep 5, 2023

bone emulator posted:

thankfully, that's the only uncomfortable thing that happens in Stasis

Found the cat and it's probably dead now. Great. :(

Electric Phantasm
Apr 7, 2011

YOSPOS

Oxxidation posted:

wikification is a scourge

Sorry it's Fandomfication now

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

I still lol that the two main horror ideas the Internet has come up with collectively is "some guy in a suit" and "an office"

Gaius Marius
Oct 9, 2012

I mean there's also Pokemon, but haunted and Mario, but haunted

Vermain
Sep 5, 2006



RBA Starblade posted:

I still lol that the two main horror ideas the Internet has come up with collectively is "some guy in a suit" and "an office"

how dare you forget "chuck e. cheese but made of sawblades"

Khanstant
Apr 5, 2007
They invented all the good monsters already and all that's left is finding novel metaphors for some aspect of society or the human condition.

Vermain
Sep 5, 2006



Khanstant posted:

They invented all the good monsters already and all that's left is finding novel metaphors for some aspect of society or the human condition.

alright, peep this original idea: what if the monster represented trauma, or possibly depression

D.Fuzzbot
Sep 5, 2023
Wow that surgery puzzle in stasis sure is something.
Super glad I didn't play this before my recent surgery.

Infinitum
Jul 30, 2004


Vermain posted:

alright, peep this original idea: what if the monster represented trauma, or possibly depression

Also it goes ooga booga booga booga
https://i.imgur.com/sXQasH7.mp4

mutata
Mar 1, 2003

Electric Phantasm posted:

Sorry it's Fandomfication now

Buzzwordification is a scourge.

The 7th Guest
Dec 17, 2003

i can't personally fathom why liminal spaces would be considered spooky so you can understand how i felt after watching skinamarink

Infinitum
Jul 30, 2004


Skinamarink tried so hard to be scary, but didn't quite get the concept of backrooms style horror stories.

oh no a spooky phone and the film grain has been put up to 12

https://www.youtube.com/watch?v=qQ1NDTHA85I

Jerusalem
May 20, 2004

Would you be my new best friends?

I've never seen or heard of Skinamarink before this page.... that's supposed to be deliberately comedic, right?

Edit: Oh wait, that video is just some joke thing a guy online made? :doh:

Jerusalem fucked around with this message at 07:37 on Oct 9, 2023

Vermain
Sep 5, 2006



Jerusalem posted:

I've never seen or heard of Skinamarink before this page.... that's supposed to be deliberately comedic, right?

that youtube is a parody, yeah. skinamarink itself is an ultra low budget (like $16,000 or something unbelievable like that) horror film about two kids who get trapped in their house by dark supernatural forces

it's admittedly not really a traditional horror film; the sensation watching it is more like a slowly growing lump of ice in your chest. there's nothing especially gnarly about its content and it doesn't do the kind of edgy poo poo you'd expect in a film about a kid being subjected to supernatural evil, but it's honestly pretty gutwrenching

Vermain fucked around with this message at 07:43 on Oct 9, 2023

Infinitum
Jul 30, 2004


It's basically the extent of the movie though.

The entity traps some kids in their house, but the camera angles and film grain never really show anything. It whispers too them and removes objects, and does torture the kids removing one of their mouths and eyes so it's just skin so they stop screaming for their mum and dad, but it's all off-screen or via noises and everything is in shadows just out of focus. All the stuff that is meant to scare you, blood randomly appearing on screen instantly, has no tension build up so it effectively becomes LOL RANDOM The Ghost. There's no tension cause Stuff Just Happens and it's hard to feel malevolence from something that is clearly toying with children

It's like if someone mashed up the Blair Witch with Backrooms, but you're never really freaked out by the entity.

Like yeah it 100% sucks that this entity is messing with kids, and that's hosed up, but it fails at the psychological horror tone it was going for

Whirling
Feb 23, 2023

Waffleman_ posted:

This one has potential but it loses me when it shows the monsters. I've never liked the intersection of backrooms and "oh there's a monster here too" but also the monsters look kinda bad and it undermines what the rest of the game is doing graphically lmao

I feel like that's always been the limiting factor of the backrooms concept from the get-go. The original post on 4chan mentions there being something scary that'll get you, which feels so cliche to me. If I were to make a game about this cosmic debug room that people get stuck in, I'd have the player do increasingly worse things to continue exploring the backrooms for a way out as they get more abstract and unsettling. Desperation should be the theme, not "uh oh the noodle guy is gonna get me!"

D.Fuzzbot
Sep 5, 2023
Welp finished stasis. It's neat but I wasn't super into how much gore there was sometimes.

Vermain
Sep 5, 2006



Whirling posted:

I feel like that's always been the limiting factor of the backrooms concept from the get-go. The original post on 4chan mentions there being something scary that'll get you, which feels so cliche to me. If I were to make a game about this cosmic debug room that people get stuck in, I'd have the player do increasingly worse things to continue exploring the backrooms for a way out as they get more abstract and unsettling. Desperation should be the theme, not "uh oh the noodle guy is gonna get me!"

i think it's solely due to the fact that horror media across all mediums is at least in part predicated on there being a monster out to get you, whether that's just a human being monstrous or an actual honest-to-god supernatural evil, and that priming means that it's what most people will gravitate towards when making their own spinoff idea

i do think a more abstract take on the backrooms where the horror comes from that kind of traditional "hell is the absence of god" idea would work well, but it's also a concept that just isn't as marketable or as memorable to the majority of the viewing audience compared to having a big dumb monster with a peaking microphone lumber around the corner at the end

D.Fuzzbot posted:

Welp finished stasis. It's neat but I wasn't super into how much gore there was sometimes.

bone totem is thankfully much better about that kind of thing and focuses its horror around much more clever elements rather than "the dead space 2 eye exam multiplied by a million"

Vermain fucked around with this message at 08:04 on Oct 9, 2023

Khanstant
Apr 5, 2007
Skinnamarink was like a white noise playlist on YouTube except they expected you to watch it and some people act like they were scared. I think they confuse scared with bored, but I guess being bored could lead to scary thoughts.

imo Rainy Day While TV Plays in Other Room was better

D.Fuzzbot
Sep 5, 2023

Vermain posted:

bone totem is thankfully much better about that kind of thing and focuses its horror around much more clever elements rather than "the dead space 2 eye exam multiplied by a million"

I'll break before trying Bone Totem but I should ask: do they highlight items on screen better? How much moon logic?

Gonna play Medievil for a goofy palette cleanse.

Vermain
Sep 5, 2006



D.Fuzzbot posted:

I'll break before trying Bone Totem but I should ask: do they highlight items on screen better? How much moon logic?

there's no real moon logic to speak of and it has a full on "highlight all the interactable things on screen" button if you're not keen on hunting around for everything in a room

External Organs
Mar 3, 2006

One time i prank called a bear buildin workshop and said I wanted my mamaws ashes put in a teddy from where she loved them things so well... The woman on the phone did not skip a beat. She just said, "Brang her on down here. We've did it before."
I wonder when we'll get more Hades 2 news. I rewatched the trailer last night and I feel like it could be such a gem.

Chev
Jul 19, 2010
Switchblade Switcharoo

Vermain posted:

i think it's solely due to the fact that horror media across all mediums is at least in part predicated on there being a monster out to get you, whether that's just a human being monstrous or an actual honest-to-god supernatural evil, and that priming means that it's what most people will gravitate towards when making their own spinoff idea
Likely also because the original post was a House of Leaves ripoff from the get go and HoL does have a monster (which is indeed likely representing trauma, but also no maze should be without a minotaur and all that).

codo27
Apr 21, 2008

I recently worked through GTA3 and VC, I was surprised how short they were. But drat SA certainly isn't. It was a little trickier to get running good too, I had to install some mod pack I dont even remember the name of now, it involved its own loader. Thing is, you can swim now in this game but if you dive underwater, it immediately crashes every time. And I just got to the amphibious assault mission. Really dont feel like removing all the mods just to get this one mission done but I dunno if I have much choice.

mutata
Mar 1, 2003

Isn't there a "pass current mission" cheat code or something?

codo27
Apr 21, 2008

TIme was, I'd go to gamewinners and check. But is there even a broad cheat repository now? I mean I'm sure I could find the cheats but still, gamewinners used to be great.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

https://twitter.com/PrinceOfPufftop/status/1711105209337008523

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

https://twitter.com/MyNintendoNews/status/1711003188134842785?t=1GC9QJSRm5lI8D0FW1urDg&s=19

mutata
Mar 1, 2003

Why would staff be informed that a tweet was written by AI?

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hatty
Feb 28, 2011

Pork Pro
Is it better or worse for it to be written by a random exec or an AI?

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